"tenfoot" { "UI_Submit" "提交" "UI_Select" "选择" "UI_Inspect" "检查" "UI_LeftStick_Short" "LS" "UI_RightStick_Short" "RS" "UI_LeftTrigger_Short" "LT" "UI_RightTrigger_Short" "RT" "UI_LeftBumper_Short" "LB" "UI_LeftBumper_L1_Short" "L1" "UI_RightBumper_Short" "RB" "UI_RightBumper_R1_Short" "R1" "UI_LeftBack_Short" "LP" "UI_RightBack_Short" "RP" "UI_AButton" "A" "UI_BButton" "B" "UI_XButton" "X" "UI_YButton" "Y" "UI_TriangleButton" "△" "UI_SquareButton" "□" "UI_CircleButton" "○" "UI_CrossButton" "╳" "UI_ShareButton" "分享" "UI_OptionsButton" "选项" "UI_Cancel" "取消" "UI_Dismiss" "关闭" "UI_Submit_Caps" "提交" "UI_OK" "确定" "UI_Done" "完成" "UI_Back" "返回" "UI_Yes" "是" "UI_No" "否" "UI_Unknown" "未知" "UI_Always" "始终" "UI_Select_Footer" "选择" "UI_Cancel_Footer" "取消" "UI_Start" "开始" "UI_Back_Footer" "返回" "UI_Alert" "警示" "UI_Shift" "大写" "UI_Alt" "符号" "UI_LeftGrip_Short" "LG" "UI_RightGrip_Short" "RG" "UI_Delete" "删除" "UI_Backspace" "退格" "UI_Spacebar" "空格" "UI_MoveCaret" "移动光标" "UI_MoveCaretLeft" "« 光标" "UI_MoveCaretRight" "光标 »" "UI_InputDone" "完成" "UI_MoreOptions" "更多选项" "UI_SendMessage" "发送" "UI_Languages" "语言" "UI_Next" "继续" "UI_Today" "今天" "UI_Yesterday" "昨天" "UI_Tomorrow" "明天" "UI_Days" "天" "UI_Day" "天" "UI_Hours" "小时" "UI_Minutes" "分钟" "UI_Seconds" "秒" "UI_Hour" "小时" "UI_Minute" "分钟" "UI_Second" "秒" "UI_UnknownTime" "未知" "UI_Label_CopySelected" "复制所选文本" "UI_Label_OpenLinkInBrowser" "在浏览器中打开 URL" "UI_Label_CopyURLToClipboard" "复制 URL 到剪贴板" "UI_TextEntry_CutToClipboard" "剪切" "UI_TextEntry_CopyToClipboard" "复制" "UI_TextEntry_PasteClipboard" "粘贴" "UI_ShowPassword" "显示密码" "UI_HidePassword" "隐藏密码" "UI_Agreements" "协议" "UI_ViewAgreements" "查看《Steam 订户协议》和《隐私政策》" "UI_I_Agree" "我同意" "Month_January" "1月" "Month_February" "2月" "Month_March" "3月" "Month_April" "4月" "Month_May" "5月" "Month_June" "6月" "Month_July" "7月" "Month_August" "8月" "Month_September" "9月" "Month_October" "10月" "Month_November" "11月" "Month_December" "12月" "UI_Continue" "继续" "UI_Age_Gate_Continue" "继续" "Panorama_Lang_English" "英语" "Panorama_Lang_Spanish" "西班牙语" "Panorama_Lang_French" "法语" "Panorama_Lang_Italian" "意大利语" "Panorama_Lang_German" "德语" "Panorama_Lang_Greek" "希腊语" "Panorama_Lang_Korean" "韩语" "Panorama_Lang_Simplified_Chinese" "简体中文" "Panorama_Lang_Traditional_Chinese" "繁体中文" "Panorama_Lang_Russian" "俄语" "Panorama_Lang_Thai" "泰语" "Panorama_Lang_Japanese" "日语" "Panorama_Lang_Portuguese" "葡萄牙语" "Panorama_Lang_Brazilian" "葡萄牙语-巴西" "Panorama_Lang_Polish" "波兰语" "Panorama_Lang_Danish" "丹麦语" "Panorama_Lang_Dutch" "荷兰语" "Panorama_Lang_Finnish" "芬兰语" "Panorama_Lang_Norwegian" "挪威语" "Panorama_Lang_Swedish" "瑞典语" "Panorama_Lang_Czech" "捷克语" "Panorama_Lang_Hungarian" "匈牙利语" "Panorama_Lang_Romanian" "罗马尼亚语" "Panorama_Lang_Bulgarian" "保加利亚语" "Panorama_Lang_Turkish" "土耳其语" "Panorama_Lang_Arabic" "阿拉伯语" "Panorama_Lang_Ukrainian" "乌克兰语" "Panorama_Lang_Latam_Spanish" "拉丁美洲" "Panorama_Lang_Vietnamese" "越南语" "Panorama_Lang_Footer_English" "英语" "Panorama_Lang_Footer_Spanish" "西班牙语" "Panorama_Lang_Footer_French" "法语" "Panorama_Lang_Footer_Italian" "意大利语" "Panorama_Lang_Footer_German" "德语" "Panorama_Lang_Footer_Greek" "希腊语" "Panorama_Lang_Footer_Korean" "韩语" "Panorama_Lang_Footer_Simplified_Chinese" "简体中文" "Panorama_Lang_Footer_Traditional_Chinese" "繁体中文" "Panorama_Lang_Footer_Russian" "俄语" "Panorama_Lang_Footer_Thai" "泰语" "Panorama_Lang_Footer_Japanese" "日语" "Panorama_Lang_Footer_Portuguese" "葡萄牙语" "Panorama_Lang_Footer_Brazilian" "葡萄牙语-巴西" "Panorama_Lang_Footer_Polish" "波兰语" "Panorama_Lang_Footer_Danish" "丹麦语" "Panorama_Lang_Footer_Dutch" "荷兰语" "Panorama_Lang_Footer_Finnish" "芬兰语" "Panorama_Lang_Footer_Norwegian" "挪威语" "Panorama_Lang_Footer_Swedish" "瑞典语" "Panorama_Lang_Footer_Czech" "捷克语" "Panorama_Lang_Footer_Hungarian" "匈牙利语" "Panorama_Lang_Footer_Romanian" "罗马尼亚语" "Panorama_Lang_Footer_Bulgarian" "保加利亚语" "Panorama_Lang_Footer_Turkish" "土耳其语" "Panorama_Lang_Footer_Ukrainian" "乌克兰语" "Panorama_Lang_Footer_Latam_Spanish" "拉丁美洲" "Panorama_Lang_Footer_Vietnamese" "越南语" // selection strings, pre-localized // do not localize these strings! "Panorama_Selection_English" "English(英语)" "Panorama_Selection_Spanish" "Español(西班牙语)" "Panorama_Selection_French" "Français(法语)" "Panorama_Selection_Italian" "Italiano(意大利语)" "Panorama_Selection_German" "Deutsch(德语)" "Panorama_Selection_Greek" "Ελληνικά(希腊语)" "Panorama_Selection_Korean" "한국어(韩语)" "Panorama_Selection_Simplified_Chinese" "简体中文" "Panorama_Selection_Traditional_Chinese" "繁體中文(繁体中文)" "Panorama_Selection_Russian" "Русский(俄语)" "Panorama_Selection_Thai" "ไทย(泰语)" "Panorama_Selection_Japanese" "日本語(日语)" "Panorama_Selection_Portuguese" "Português(葡萄牙语)" "Panorama_Selection_Brazilian" "Português-Brasil(葡萄牙语-巴西)" "Panorama_Selection_Polish" "Polski(波兰语)" "Panorama_Selection_Danish" "Dansk(丹麦语)" "Panorama_Selection_Dutch" "Nederlands(荷兰语)" "Panorama_Selection_Finnish" "Suomi(芬兰语)" "Panorama_Selection_Norwegian" "Norsk(挪威语)" "Panorama_Selection_Swedish" "Svenska(瑞典语)" "Panorama_Selection_Czech" "Čeština(捷克语)" "Panorama_Selection_Hungarian" "Magyar(匈牙利语)" "Panorama_Selection_Romanian" "Română(罗马尼亚语)" "Panorama_Selection_Bulgarian" "Български(保加利亚语)" "Panorama_Selection_Turkish" "Türkçe(土耳其语)" "Panorama_Selection_Arabic" "العربية(阿拉伯语)" "Panorama_Selection_Ukrainian" "Українська(乌克兰语)" "Panorama_Selection_Latam_Spanish" "Español-Latinoamérica(西班牙语—拉丁美洲)" "Panorama_Selection_Vietnamese" "Tiếng Việt(越南语)" "Panorama_MoviePlaybackError" "回放时发生错误" "MainMenu_Settings" "设置" "MainMenu_Exit" "退出" "MainMenu_Library" "库" "MainMenu_Web" "网页" "MainMenu_WebTitle" "网页浏览器" "MainMenu_Select" "选择" "MainMenu_Back" "返回" "MainMenu_Friends" "好友" "MainMenu_Chat" "聊天" "MainMenu_Primary" "Steam" "MainMenu_Store" "商店" "MainMenu_Community" "社区" "MainMenu_Profile" "{s:personaname}" "MainMenu_ProfileState" "{s:personastate}" "MainMenu_Main" "主要设置" "MainMenu_FriendsArePlaying" "好友们正在玩" "MainMenu_RecentPlaying" "继续玩" "MainMenu_UnplayedPlaying" "别忘了来玩" "MainMenu_ActiveDownloadsShort" "{d:downloads}" "MainMenu_ActiveDownloadsLong" "{d:downloads} 个下载" "MainMenu_ActiveDownloadsLongPlural" "{d:downloads} 个下载" "MainMenu_ActivePausesLong" "{d:paused} 暂停" "MainMenu_CompleteDownloadsLong" "{d:downloads} 个已完成" "MainMenu_CompleteDownloadsLongPlural" "{d:downloads} 个已完成" "MainMenu_SystemIMsShort_Number" "{d:systemims}" "MainMenu_InboxShort" "{d:inboxcount}" "MainMenu_InboxLong" "{d:inboxcount}" "MainMenu_PendingChatsShort" "{d:pendingchats}" "MainMenu_NewComments" "{d:commentcount} 条新留言" "MainMenu_NewCommentsSingular" "{d:commentcount} 条新留言" "MainMenu_NewItems" "{d:itemcount} 件新库存物品" "MainMenu_NewItemsSingular" "{d:itemcount} 件新库存物品" "MainMenu_NewInvites" "{d:friendinvitecount} 份新邀请" "MainMenu_NewInvitesSingular" "{d:friendinvitecount} 份新邀请" "MainMenu_NewGroupInvites" "{d:friendgroupinvitecount} 个新的组邀请" "MainMenu_NewGroupInvitesSingular" "{d:friendgroupinvitecount} 个新的组邀请" "MainMenu_NewGifts" "{d:giftcount} 份新礼物" "MainMenu_NewGiftsSingular" "{d:giftcount} 份新礼物" "MainMenu_NewTradeOffers" "{d:tradeoffercount} 项待处理的交易报价" "MainMenu_NewTradeOffersSingular" "{d:tradeoffercount} 项待处理的交易报价" "MainMenu_NewAsyncGames" "{d:asyncgamescount} 个新的回合等待中" "MainMenu_NewAsyncGamesSingular" "{d:asyncgamescount} 个新的回合等待中" "MainMenu_NewAsyncGameInvites" "{d:asyncgameinvitescount} 份新游戏邀请" "MainMenu_NewAsyncGameInvitesSingular" "{d:asyncgameinvitescount} 份新游戏邀请" "MainMenu_NewModeratorMessages" "{d:moderatormessagecount} 条社区消息" "MainMenu_NewModeratorMessagesSingular" "{d:moderatormessagecount} 条社区消息" "MainMenu_NewHelpRequestReplies" "来自 Steam 客服的 {d:helprequestreplycount} 条回复" "MainMenu_NewHelpRequestRepliesSingular" "来自 Steam 客服的 {d:helprequestreplycount} 条回复" "MainMenu_UnreadChatSingular" "{d:unreadchatmessagecount} 条未读聊天信息" "MainMenu_UnreadChat" "{d:unreadchatmessagecount} 条未读聊天信息" "MainMenu_AlertsTitle" "您的通知" "MainMenu_OfflineTitle" "离线" "MainMenu_FamilyTitle" "家庭监护" "MainMenu_AlertsEmpty" "您没有待处理通知" "MainMenu_NewSupportMessages" "来自 Steam 客服的 1 条消息" "MainMenu_NewClientUpdate" "Steam 有新的可用更新" "MainMenu_ControllerBattery" "查看控制器状态" "MainMenu_NoPendingAlerts" "您没有待处理的通知" "MainMenu_OptIntoBeta" "启用 Steam 测试客户端" "MainMenu_OptIntoBeta_Title" "Steam 测试客户端" "MainMenu_OptIntoBeta_Message" "启用 Steam 测试客户端能为 Steam 控制器提供最佳体验。\n\n启用测试将重启您的 Steam 客户端。\n\n您想要启用吗?\n" "MainMenu_RestartForClientUpdate_Title" "Steam 有新的可用更新" "MainMenu_RestartForClientUpdate" "Steam 有新的可用更新,要重启 Steam 安装吗?" "MainMenu_PersonaName" "欢迎 {s:personaname}" "MainMenu_Time" "{t:T:curtime}" "MainMenu_NewForYouTitle" "给您的最新推荐" "MainMenu_MusicGuideLabel" "音乐" "MainMenu_Welcome_Header" "欢迎来到 Steam" "MainMenu_Welcome_Controller_Header" "您的 Steam 控制器" "MainMenu_Welcome_Security_Header" "您帐户的安全设置" "MainMenu_Welcome_Sub_BigPicture_H" "在您的沙发上坐享 Steam" "MainMenu_Welcome_Sub_BigPicture_D" "Steam 上您所爱的内容,现可通过电视在您舒适的沙发上触手可及。您库中的游戏、您喜爱的模组还有最新游戏的超级特惠,都来到了您的电视上。此外,游戏方式将由您而定。您可以使用 Steam 控制器、您喜爱的旧控制器,亦或是伴您多年的键盘和鼠标。" "MainMenu_Welcome_Sub_BigPicture_New_H" "在您的沙发上坐享电脑游戏" "MainMenu_Welcome_Sub_BigPicture_New_D" "Steam 让探索可供下载的新游变得简单,便捷的好友功能,热门的模组还有最新游戏的超级特惠,这一切都可在您舒适的沙发上触手可及。您可以使用 Steam 控制器、您喜爱的旧控制器,亦或是伴您多年的键盘和鼠标。" //Controller Update "MainMenu_Welcome_Controller_Update" "Steam 控制器更新" "MainMenu_Welcome_Controller_Update_BusyMonth" "距 Steam 控制器官方发布已过去了忙碌的一个月。在社区的帮助下,控制器已变得成熟许多。除了今天更新提到的新功能之外,我们也将重点介绍过去这一个月新增的其他重要功能。" "MainMenu_Welcome_Controller_Update_Gyro_Header" "陀螺仪" "MainMenu_Welcome_Controller_Update_Gyro_Description" "社区玩家的最大发现之一是触控板搭档陀螺仪输入在 FPS 瞄准时的出色表现。凭借触控板的大范围变向,以及陀螺仪的精细调整,社区玩家发现这样的组合比想象中更有竞争力。" "MainMenu_Welcome_Controller_Update_Gyro_SeeVideo" "观看视频" "MainMenu_Welcome_Controller_Update_Moystick_Header" "仿鼠标摇杆模式" "MainMenu_Welcome_Controller_Update_Moystick_Description" "许多完全支持控制器的游戏使用摇杆来控制视角,但 PC 玩家有理由更喜欢他们的鼠标。我们引入了一种模拟摇杆的方法,不过多谢 mntorankusu 的建议,我们现在找到一种更好的方法,能使您在第一或第三人称的游戏中,如同在使用鼠标进行瞄准。" "MainMenu_Welcome_Controller_Update_Moystick_Description2" "某些游戏不支持鼠标和手柄同时输入。有了类鼠标摇杆,您可以用手柄进行游戏,并仍然享受鼠标的精准控制。" "MainMenu_Welcome_Controller_Update_TouchMenu_Header" "触摸菜单" "MainMenu_Welcome_Controller_Update_TouchMenu_Description" "有些游戏有着不是很常用的热键,但是您依然想让这些热键变得触手可及。于是我们新增了快捷菜单,一个有着多达 16 个按键的完全可配置界面,仅凭一块触控板便能让您选择想要使用的热键。" "MainMenu_Welcome_Controller_Update_TouchMenu_Description2" "在任意游戏中添加并自定义本菜单!" "MainMenu_Welcome_Controller_Update_MouseRegions_Header" "鼠标区域" "MainMenu_Welcome_Controller_Update_MouseRegions_Description" "许多 PC 版的 RTS 和 RPG 游戏的屏幕上有复杂的界面,如:小地图、技能栏、物品槽等。为了使玩家能够迅速定位它们,我们新增了鼠标区域,它是一种将整块触控板映射到屏幕上区域的方式,并可自定义配置。" "MainMenu_Welcome_Controller_Update_ConfigurationTravelling_Header" "携上配置去旅行" "MainMenu_Welcome_Controller_Update_ConfigurationTravelling_Description" "想在好友的家里玩一些合作联机游戏?我们想让一切变得更加简单,好让带着控制器的您无往不胜,于是今天我们推送了一项全新的功能:即使是用好友的 Steam 帐户玩合作联机游戏,也能确保您的游戏配置与控制器一起“出游”。\n\n* 目前已在 Steam 测试客户端中推出" "MainMenu_Welcome_Controller_Update_HomeTheaterPC_Header" "家庭影院电脑" "MainMenu_Welcome_Controller_Update_HomeTheaterPC_Description" "让我们始料未及的其中一件事就是:除了玩游戏外,许多用户发现用 Steam 控制器来操控家庭影院电脑真的很棒。这些用户给出了一系列很好的建议,我们也想方设法地实现了一些。" "MainMenu_Welcome_Controller_Update_HomeTheaterPC_Description2" "打开屏幕键盘,随时键入文字。" "MainMenu_Welcome_Controller_Update_Shortcut_Header" "支持非 Steam 游戏" "MainMenu_Welcome_Controller_Update_Shortcut_Description" "社区的另一个要求是希望能为那些不是从 Steam 上购买的游戏分享按键配置。今天的更新同样增加了这个功能,只要把您喜爱的非 Steam 游戏添加到库中,我们便会自动查找其他用户分享的按键配置。" "MainMenu_Welcome_Controller_Update_ControllerHUD_Header" "控制器 HUD" "MainMenu_Welcome_Controller_Update_ControllerHUD_Description" "随着社区迅速创建并分享 Steam 控制器的诸多不同使用方式,我们也想让学习控制器的操作方法变得更加简易。全新的控制器 HUD 能让您简洁明了地看到控制器产生的输入指令。" "MainMenu_Welcome_Sub_NoProd_H" "探索最佳新游戏" "MainMenu_Welcome_Sub_NoProd_D" "前往 Steam 商店,寻找最新游戏的超级特惠,或是浏览以寻找您怀念的经典游戏。查看免费游戏,不花钱也可以娱乐,或是探索抢先体验产品,随着游戏的发展参与其中。" "MainMenu_Welcome_Sub_NoFriends_H" "与好友保持联系" "MainMenu_Welcome_Sub_NoFriends_D" "在电脑上拥有 Steam 好友的一切好处,现在也能在电视上享受到。聊天、关注好友们最近的游戏、在他们发布的截图和社区内容上留言,还能做更多的事情。" "MainMenu_Welcome_Sub_NoFriends_E" "在 Steam 上加入到这个数百万玩家的家庭里面来吧。您可以将其他任何玩家添加到您的好友列表,与他们聊天、在他们发布的截图和短影上留言、邀请他们加入多人游戏,还能做更多的事情。" "MainMenu_Welcome_Sub_Friends_Hint" "好友" "MainMenu_Welcome_Sub_Overlay_H" "在游戏中也能访问一切" "MainMenu_Welcome_Sub_Overlay_D" "当您玩游戏时,您可以随时按下 Steam 键来打开 Steam 界面。在 Steam 界面中,您无需离开游戏便可快速访问好友、Steam 社区、文本输入、设置和更多功能。" "MainMenu_Welcome_Sub_Overlay_Hint" "界面" "MainMenu_Welcome_Home_Button_H" "随时返回主页" "MainMenu_Welcome_Home_Button_D" "在大屏幕模式中无论您置身何处,只需按下 Steam 键即可立刻返回主页屏幕。" "MainMenu_Welcome_Home_Hint" "主页" "MainMenu_Welcome_Sub_Controller_H" "Steam 控制器提示" "MainMenu_Welcome_Sub_Controller_D" "以下是能让您发挥控制器发挥最大功效的几条提示。" "MainMenu_Welcome_Sub_Controller_1" "您可以在游戏时快速查看并编辑您的控制器设置。只需按下 Steam 键来打开游戏中界面,然后选择“控制器配置”即可。" "MainMenu_Welcome_Sub_Controller_1_Hint" "游戏中界面" "MainMenu_Welcome_Sub_Controller_2" "调整控制器触板控制镜头时的灵敏度。" "MainMenu_Welcome_Sub_Controller_3" "当开始玩一款新游戏时,最好先使用一个热门的社区制作模板,或是在我们提供的类型模板中选择其一。" "MainMenu_Welcome_Sub_Controller_4" "以免您的拇指离开触板,背部按键(可以在控制器底部找到)是发送指令的最佳选择(类似 FPS 游戏里的装弹)。" "MainMenu_Welcome_Sub_Controller_5" "当您游玩的游戏需要您输入一些文字时,在界面处选择“打开键盘”选项。" "MainMenu_Welcome_Sub_Controller_5_Hint" "开启键盘" "MainMenu_Welcome_Sub_Security_PhoneA" "添加一组短信手机号码" "MainMenu_Welcome_Sub_Security_PhoneB" "如果您忘记了密码或者完全无法登录您的帐户,Steam 会向您发送文字短信,帮助您找回帐户,继续开心地游戏。" "MainMenu_Welcome_Sub_Security_TwoFactorA" "双重身份验证\n让您的帐户安全系数飙升" "MainMenu_Welcome_Sub_Security_TwoFactorB" "电子邮件帐户极易被入侵。确保只有您才能访问您的 Steam 帐户,从而保护您的游戏和物品。立即获取 Steam 移动应用。" "MainMenu_Welcome_Sub_Security_DescAction_Phone_Controller" "按下 键向您的帐户添加手机号码" "MainMenu_Welcome_Sub_Security_DescAction_Phone_MouseKB" "点击这里向您的帐户添加手机号码" "MainMenu_Welcome_Sub_Security_DescAction_TwoFactor_Controller" "按下 键了解更多并获取移动应用" "MainMenu_Welcome_Sub_Security_DescAction_TwoFactor_MouseKB" "点击这里了解更多并获取移动应用" "Test_MainLabel" "Steam 10'\nTEXT..................!" "Join_Login" "登录" "Join_Join" "加入" "Join_Select" "选择" "Join_More" "更多" "Login_AccountName" "帐户名" "Login_Password" "密码" "Login_CapsLockWarning" "已开启大写锁定" "Login_Password_CapsLock" "密码/已开启大写锁定" "Login_Login" "登录" "Login_RememberPassword" "记住我" "Login_Help" "登录帮助" "Login_LoggedInElsewhere" "此帐户当前已在其他地方登录。\n重新输入您的密码来在此电脑上登录。" "Login_SteamGuardCode" "特殊验证码" "Login_SteamGuardPrompt" "Steam 令牌要求您输入我们刚刚发送到 {s:domain} 的特殊验证码。" "Login_SteamGuardExpired" "此验证码已过期。" "Login_SteamGuardWrongCode" "抱歉,此验证码不正确。" "Login_TwoFactorCode" "特殊验证码" "Login_TwoFactorPrompt" "作为一项额外的安全认证措施,您需要输入您手机上的 Steam 应用内当前的 Steam 令牌代码。" "Login_TwoFactorWrongCode" "抱歉,您所输入的验证码不正确。请输入一组来自您的手机应用的新验证码。" "Login_TwoFactorTitle" "需要 Steam 令牌验证码" "Login_WrongPassword" "请检查您的帐户名和密码并重试。" "Login_WrongPasswordOnly" "请核对您的密码并重试。" "Login_RateLimited" "短期内来自您网络的失败登录过多。请稍后再试。" "Login_IPRestriction" "此帐户在该地区无法使用。" "Login_AccountSuspended_Title" "Steam - 联系我们" "Login_AccountSuspended" "Steam 客服已冻结该帐户。\n\n造成帐户被冻结的原因通常是帐户遭他人访问,或者是存有支付争议。\n\n请联系 Steam 客服解决此问题。" "Login_AccountSuspendedSmaller" "Steam 客服已冻结该帐户。要解决此问题,请联系我们:\n\nhttp://support.steampowered.com" "Login_UpdatingSteamInformation" "正在更新 Steam 信息" "Login_UpdatingUserConfiguration" "正在更新用户配置" "Login_Connecting" "正在连接至 Steam 帐户 {s:AccountName}" "Login_Offline_Title" "离线模式" "Login_Offline" "Steam 现处于离线模式。\n\nSteam 商店和社区等功能在此模式将不可用。" "Login_GoOnline" "上线" "Login_StayOffline" "保持离线" "Login_ConnectionIssues" "无法连接至 Steam 服务器。请检查您的网络连接或稍后再试。" "Login_NextField" "下一个" "Login_LoginRetry" "重试" "Login_More" "选项" "Login_Less" "返回" "Login_Select" "选择" "Login_RemoveUser" "移除用户" "Login_ShowPassword" "显示密码" "Login_HidePassword" "隐藏密码" "Login_AutoLogin" "自动登录为 {s:accountname}" "Login_UserPersonaName" "{s:personaname}" "Login_UserAccountName" "{s:accountname}" "Login_RemoveUserTitle" "移除帐户?" "Login_RemoveUserDescription" "您确定要移除“{s:accountname}”吗?" "Login_SteamUnreachable_Title" "网络问题" "Login_SteamUnreachable_Description" "与 Steam 服务器的连接出现问题。请检查您的网络。" "Login_SteamUnreachable_SteamUnavailable" "与 Steam 服务器的连接出现了问题。请稍后再试。" "Login_SteamUnreachable_TryAgain" "重试" "Login_SteamUnreachable_LoginOffline" "离线登录" "Login_ErrorCouldNotConnect" "无法连接至 Steam 网络。\n这可能是由于您的互联网连接问题或 Steam 网络问题造成的。\n请访问 www.steampowered.com 以了解更多信息。" "Login_Cancel_Title" "登录" "Login_Cancel_Description" "您确定要取消吗?" "WizardButton_Next" "下一步" "WizardButton_Back" "上一步" "WizardButton_Cancel" "取消" "WizardButton_Done" "完成" "CreateAccount_ServiceUnavailable" "您的电脑当前无法访问 Steam 服务器,或暂时无法使用服务。请稍后再试。" "CreateAccount_NextField" "下一个" "CreateAccount_Cancel_Title" "创建帐户" "CreateAccount_Cancel_Description" "您确定要取消创建此帐户吗?" "CreateAccount_WebOnly_Title" "创建帐户" "CreateAccount_WebOnly_Text" "请打开网页浏览器,前往 store.steampowered.com/join 来创建您的 Steam 帐户,然后用您新建的帐户凭据在此处登录。" "CreateAccount_Credentials_Title" "您好," "CreateAccount_Credentials_Description" "创建 Steam 帐户只需简单几步。 让我们开始吧。" "CreateAccount_Credentials_Error" "{s:errordesc}" "CreateAccount_Credentials_AccountName_Value" "{s:accountname}" "CreateAccount_Credentials_AccountNameError" "很遗憾,该帐户名称不可用。" "CreateAccount_Credentials_AccountNameError_TooShort" "很遗憾,该帐户名称太短了。" "CreateAccount_Credentials_AccountNameError_InvalidCharacters" "很遗憾,该帐户名称由于包含无效字符而无法被使用。仅允许包含字母、数字和下划线(_)。" "CreateAccount_Credentials_AccountNameError_Spaces" "很遗憾,该帐户名称由于包含空格而无法被使用。仅允许包含字母、数字和下划线(_)。" "CreateAccount_Credentials_AccountNameError_TooLong" "很遗憾,该帐户名称太长了。您的帐户名必须少于 64 个字符。" "CreateAccount_Credentials_AccountNameError_Reserved" "帐户名称不允许包含“Valve”或“Steam”。" "CreateAccount_Credentials_AccountNameError_Taken" "很遗憾,该帐户名称已被他人使用了。" "CreateAccount_Credentials_AccountNameError_Taken_Suggestions" "很遗憾,该帐户名称已被使用了。您可以输入一组新的名称,或从下方可用的建议中选择。" "CreateAccount_Credentials_Validation_Title" "正在验证" "CreateAccount_Credentials_AccountNameValidation_Description" "我们正在验证您的帐户名称,确保它可用。" "CreateAccount_Credentials_AgeLimitNext" "我已年满 13 周岁" "CreateAccount_Credentials_AccountName" "帐户名称" "CreateAccount_Credentials_Password" "密码" "CreateAccount_Credentials_PasswordAgain" "确认密码" "CreateAccount_Credentials_AvailableAccountNames" "可用帐户名称" "CreateAccount_Credentials_PasswordContainsAccountName" "您的密码包含您的帐户名称。" "CreateAccount_Credentials_PasswordTooWeak" "您的密码强度太弱了。" "CreateAccount_Credentials_PasswordsDontMatch" "您所输入的密码不匹配。请在两个区域内输入相同的密码。" "CreateAccount_Credentials_PasswordLessMinimumLength" "您的密码必须至少有 8 个字符的长度。" "CreateAccount_Credentials_PasswordMoreMaximumLength" "您的密码长度必须少于 64 个字符。" "CreateAccount_Credentials_Weak" "弱" "CreateAccount_Credentials_Alright" "中" "CreateAccount_Credentials_Strong" "强" "CreateAccount_Credentials_TooShort" "太短了" "CreateAccount_Email_Title" "我们如何联系您?" "CreateAccount_Email_Description" "如果您忘记了密码或我们需要验证您的帐户,我们如何联系您?" "CreateAccount_Email_EmailAddress" "电子邮件地址" "CreateAccount_Email_EmailAddressAgain" "再次输入电子邮件地址" "CreateAccount_Email_Invalid" "需要一个有效的电子邮件地址。" "CreateAccount_Email_DontMatch" "您所输入的电子邮件地址不匹配。请在两个区域内输入相同的电子邮件地址。" "CreateAccount_Email_SameAsExisting" "该电子邮件地址与该帐户当前已关联的电子邮件地址相同。" "CreateAccount_EmailTaken_Title" "不要关闭。" "CreateAccount_EmailTaken_Description" "已有一个与此电子邮件地址相关联的帐户存在。接下来您打算怎么做?" "CreateAccount_EmailTaken_ExistingAccount" "寻找使用该电子邮件地址注册的已有帐户" "CreateAccount_EmailTaken_NewAccount" "仍然使用该电子邮件地址创建新帐户" "CreateAccount_EmailTaken_NewEmail" "输入另一个电子邮件地址" "CreateAccount_EmailTaken_CreateAccountAnyway" "仍然创建新帐户" "CreateAccount_Agreements_Title" "一些重要细节。" "CreateAccount_Agreements_Description" "创建 Steam 帐户即表明您已同意《Steam 订户协议》和《隐私政策》。" "CreateAccount_Agreements_IAgree" "我同意" "CreateAccount_Agreements_Agreements" "协议" "CreateAccount_Agreements_ViewSSA" "查看订户协议" "CreateAccount_Agreements_ViewPPA" "查看隐私政策" "CreateAccount_SSA_Title" "Steam 订户协议" "CreateAccount_SSA_ViewPPA" "查看《隐私政策》" "CreateAccount_PPA_Title" "Steam 隐私政策" "CreateAccount_PPA_ViewSSA" "参阅《Steam 订户协议》" "CreateAccount_Creating_Title" "即将完成…" "CreateAccount_Creating_Description" "稍等片刻 - 我们正在创建您的 Steam 帐户。" "CreateAccount_Fail_Title" "噢,不!" "CreateAccount_Fail_Description" "Steam 无法创建您的帐户。" "CreateAccount_Fail_PasswordIllegal" "您的密码未能通过额外的复杂性需求。请用一个不同的密码再试一次。" "CreateAccount_Fail_AccountNameOrEmailInvalid" "您的帐户名称或电子邮件地址无效。请重新尝试使用有效的帐户名称和电子邮件地址。" "CreateAccount_Fail_AccountNameInUse" "此帐户名已被使用。请换一个帐户名重试一次。" "CreateAccount_Fail_TryAgain" "重试" "CreateAccount_Success_Title" "设置完毕!" "CreateAccount_Success_Description" "您的帐户已经创建成功!\n\n您的 Steam 帐户和登录信息非常重要——从现在起,您将需要它们来访问您的游戏和其它 Steam 功能。" "CreateAccount_Success_Show" "显示" "CreateAccount_Success_Hide" "隐藏" "CreateAccount_Success_ContactEmailAddress" "联系电子邮件地址" "CreateAccount_ShowPassword" "显示密码" "ChangePassword_Title" "更改密码" "ChangePassword_Forced_Description" "您的帐户需要设置一个新的密码。这可能是因为您的密码未达到 Steam 要求的复杂度,或者是因为 Steam 客服已经恢复了您丢失的帐户并设置了一个临时密码。\n\n我们将帮助您设置一个新的密码。" "ChangePassword_CurrentPassword_Title" "更改密码" "ChangePassword_CurrentPassword_Description" "请输入您的当前密码,然后选择“下一步”以开始更新密码。一封包含确认代码的电子邮件将会发送至 {s:emailaddress}。" "ChangePassword_EnterCurrentPassword" "输入您的当前密码" "ChangePassword_ShowPassword" "显示密码" "ChangePassword_NewPassword_Title" "更改密码" "ChangePassword_NewPassword_Description" "请输入您的新密码。" "ChangePassword_NewPassword_WithTwoFactorDescription" "在输入新密码的同时,请输入来自您手机上移动应用的最新 Steam 令牌验证码。" "ChangePassword_NewPassword_WithSmsDescription" "请在输入您的新密码的同时,输入我们刚刚发送到您的手机的短信代码。" "ChangePassword_EnterConfirmationCode" "确认代码已发送至 {s:emailaddress}" "ChangePassword_EnterTwoFactorCode" "您最新的 Steam 令牌认证码" "ChangePassword_EnterSmsCode" "我们刚刚向您的手机发送了短信代码" "ChangePassword_EnterConfirmationCodePlain" "确认代码" "ChangePassword_EnterNewPassword" "新密码" "ChangePassword_EnterNewPasswordAgain" "确认新密码" "ChangePassword_Changing_Title" "即将完成…" "ChangePassword_Changing_Description" "稍等片刻 - 我们正在更改您的密码。" "ChangePassword_SendingCode_Title" "正在连接 Steam" "ChangePassword_SendingCode_Description" "Steam 正将确认代码发送至您的联系电子邮件地址。" "ChangePassword_Fail_Title" "噢,不!" "ChangePassword_Fail_Description" "Steam 正在回报问题:" "ChangePassword_Fail_TryAgain" "重试" "ChangePassword_Success_Title" "设置完毕!" "ChangePassword_Success_Description" "Steam 已成功更改您的密码。" "ChangePassword_ServiceUnavailable" "您的电脑当前无法访问 Steam 服务器,或暂时无法使用服务。请稍后再试。" "ChangePassword_IncorrectPassword" "密码不正确。请输入您的当前密码。" "ChangePassword_EmailProgress" "正在联系 Steam 服务器以发送确认代码至 {s:emailaddress}。" "ChangePassword_IncorrectConfirmationCode" "请检查您输入的确认代码是否正确。" "ChangePassword_ReusedPassword" "您不能使用旧密码。请重新选择。" "ChangePassword_IllegalPassword" "该密码不满足额外的复杂性要求。请重新选择。" "ChangePassword_WrongPassword" "请检查您输入的旧密码是否正确。" "ChangePassword_IncorrectTwoFactorCode" "Steam 令牌验证码不正确。请检查并重试。" "ChangePassword_IncorrectSmsCode" "短信代码不正确。请检查其是否正确并重试。" "ChangePassword_RecoverAccount_Title" "恢复帐户" "ChangePassword_ForgotPassword_Title" "忘记密码" "ChangePassword_ForgotPassword_Description" "在恢复您的帐户之前,Steam 需要验证您的身份。请输入您的帐户名称。" "ChangePassword_ForgotPassword_EmailCodeDescription" "请输入我们刚刚发送到您的联系电子邮件地址的确认代码。" "ChangePassword_ForgotPassword_AccountName" "帐户名称" "ChangePassword_ForgotPassword_AccountDisabled" "此帐户已被禁用。请联系 Steam 客服。" "ChangePassword_ForgotPassword_AccountNotFound" "帐户未找到。请输入用于登录 Steam 的帐户名称。" "ChangePassword_ForgotPassword_EmailProgress" "正在联系 Steam 服务器以发送确认代码至联系电子邮件地址。" "ChangePassword_NextField" "下一步" "ChangePassword_Working_Description" "正在联系 Steam 服务器并获取帐户信息,请稍候。" "ChangePassword_SendingSms_Description" "由于您的帐户绑定了手机,我们正在给您的手机发送一条短信确认代码。" "VerifyEmail_Wizard" "验证电子邮件" "VerifyEmail_Start_Title" "验证您的电子邮件地址" "VerifyEmail_Start_Description" "为确保您的帐户安全,在购物或与其他用户分享 Steam 库之前,您必须先执行该一次性操作。\n\n选择“下一步”开始执行此操作。" "VerifyEmail_Verifying_Title" "即将完成…" "VerifyEmail_Verifying_Description" "稍等片刻 - 我们正在向 {s:emailaddress} 发送电子邮件消息。" "VerifyEmail_Success_Title" "请查收您的邮件!" "VerifyEmail_Success_Description" "一旦您点击了由 Steam 客服向 {s:emailaddress} 发送的消息中附带的链接,您的电子邮件地址就会被验证。\n\n感谢您帮助我们保护您的帐户。" "VerifyEmail_Fail_Title" "噢,不!" "VerifyEmail_Fail_Description" "Steam 无法向 {s:emailaddress} 发送验证电子邮件。请重试。" "VerifyEmail_Support" "什么消息?" "LoginHelp_Title" "需要帮助?" "LoginHelp_Title2" "您需要什么吗?" "LoginHelp_Description" "请选择下列选项之一来恢复您的帐户信息。" "LoginHelp_HaveAccountName" "我知道自己的帐户名称" "LoginHelp_ForgotPassword" "我忘了我的密码" "LoginHelp_ForgotAccountName" "我忘了我的帐户登录名" "LoginHelp_LostAuthenticator" "我遗失了自己的验证器" "ForgotAccountName_Type_Title" "忘记帐户名称" "ForgotAccountName_Type_Description" "如果您知道帐户的联系电子邮件地址或者激活在该帐户上的产品代码,Steam 可以找到您的帐户名称。" "ForgotAccountName_Type_Email" "联系电子邮件地址" "ForgotAccountName_Type_CDKey" "产品代码" "ForgotAccountName_ContactEmail_Title" "联系电子邮件地址" "ForgotAccountName_ContactEmail_Description" "请输入与该 Steam 帐户绑定的联系电子邮件地址。" "ForgotAccountName_ContactEmail_EmailAddress" "联系电子邮件地址" "ForgotAccountName_CDKey_Title" "产品代码" "ForgotAccountName_CDKey_Description" "请输入曾在您 Steam 帐户上激活过的产品代码。" "ForgotAccountName_CDKey_ProductCode" "产品代码" "ForgotAccountName_FindingAccounts_Title" "即将完成…" "ForgotAccountName_FindingAccounts_Description" "我们正在查找您的帐户。" "ForgotAccountName_Fail_Title" "噢,不!" "ForgotAccountName_Fail_Description" "Steam 未能找到您的帐户。" "ForgotAccountName_Fail_TryAgain" "重试" "ForgotAccountName_Success_Title" "检查您的电子邮件" "ForgotAccountName_Success_Description" "一封包含有您 Steam 帐户名称的电子邮件已发送到您的邮箱。当您找回帐户名称后,您可以再次前往登录帮助来重设您的密码。" "ChangeEmail_NewEmail_Title" "更改电子邮件地址" "ChangeEmail_NewEmail_Description" "您的联系电子邮件地址可用来确认购买,帮助您管理 Steam 帐户的访问。要更改它,请输入下面的信息。" "ChangeEmail_NewEmail_Password" "您的当前密码" "ChangeEmail_NewEmail_EmailAddress" "您的新电子邮件地址" "ChangeEmail_NewEmail_EmailAddressAgain" "确认您的新电子邮件地址" "ChangeEmail_SendingConfCode_Title" "正在联系服务…" "ChangeEmail_SendingConfCode_Description" "一封包含确认代码的电子邮件正被发送到 {s:emailaddress}。" "ChangeEmail_Changing_Title" "即将完成…" "ChangeEmail_Changing_Description" "稍等片刻 - 我们正在更改您的联系电子邮件地址。" "ChangeEmail_ConfCode_Title" "更改电子邮件地址" "ChangeEmail_ConfCode_Description" "要完成该请求,请输入由 Steam 客服发送到 {s:emailaddress} 的确认代码。" "ChangeEmail_ConfCode_EnterConfCode" "确认代码" "ChangeEmail_ConfCode_EnterTwoFactorCode" "您最新的 Steam 令牌认证码" "ChangeEmail_ConfCode_EnterSMSCode" "为了额外的安全性,我们已发送一条短信至与您帐户关联的手机。请在此输入代码:" "ChangeEmail_InvalidPassword" "密码不正确。请重试。" "ChangeEmail_InvalidConfirmationCode" "请检查您输入的确认代码是否正确。" "ChangeEmail_ServiceUnavailable" "您的电脑当前无法访问 Steam 服务器,或暂时无法使用服务。请稍后再试。" "ChangeEmail_Fail_Title" "噢,不!" "ChangeEmail_Fail_Description" "Steam 无法更改您的联系电子邮件地址。" "ChangeEmail_Fail_TryAgain" "重试" "ChangeEmail_Success_Title" "设置完毕!" "ChangeEmail_Success_Description" "Steam 已成功将您的联系电子邮件地址更改为 {s:emailaddress}。" "ManageSteamGuard_SteamGuard_Title" "管理 Steam 令牌" "ManageSteamGuard_SteamGuard_Description" "Steam 令牌防止未授权的计算机访问您的帐户。通过输入发送至您的联系电子邮件地址的确认代码,您可以在登录时为新计算机授权。这有助您控制帐户的使用。我们建议您启用 Steam 令牌。" "ManageSteamGuard_SteamGuard_EnableSteamGuard" "启用 Steam 令牌" "ManageSteamGuard_SteamGuard_MachineName" "用于识别此机器的名称" "ManageSteamGuard_SteamGuard_DeauthorizeComputers" "取消授权计算机…" "ManageSteamGuard_SettingSteamGuard_Title" "正在更改 Steam 令牌设置…" "ManageSteamGuard_SettingSteamGuard_Description" "我们正在更改您的 Steam 令牌设置。" "ManageSteamGuard_SuccessOn_Title" "成功!" "ManageSteamGuard_SuccessOn_Description" "您的帐户已受到 Steam 令牌的保护。在得到您的允许前,其他电脑无法访问您的帐户。" "ManageSteamGuard_SuccessOff_Title" "现在已关闭 Steam 令牌" "ManageSteamGuard_SuccessOff_Description" "Steam 令牌保护现已从您的帐户上移除。Valve 建议启用 Steam 令牌,它为您的帐户提供了一层重要保护。当 Steam 令牌未启用时,任何掌握了您帐户名称与密码的人都能够未经您的许可就使用您的帐户。" "ManageSteamGuard_Fail_Title" "噢,不!" "ManageSteamGuard_Fail_Description" "Steam 暂时无法更改您的 Steam 令牌设置。请稍后再试。" "ManageSteamGuard_Fail_TryAgain" "重试" "ManageSteamGuard_DeauthorizeComputers_Title" "取消授权计算机" "ManageSteamGuard_DeauthorizeComputers_Description" "点击下一步以取消授权所有其它计算机,阻止它们访问您的帐户。" "ManageSteamGuard_DeauthorizeSuccess_Title" "成功!" "ManageSteamGuard_DeauthorizeSuccess_Description" "该计算机目前是唯一一台获得您的帐户授权的设备。" "Steam_RefreshLogin_InfoTicketExpired" "您的 Steam 许可已过期。\n请重新输入您的密码以继续。" "Steam_RefreshLogin_InvalidPassword" "您的帐户凭据已过期。\n请重新输入您的密码以继续。" "Steam_RefreshLogin_PurchaseSecurity" "出于安全考虑,您需要重新输入密码才能继续。" "Steam_AccountAlreadyLoggedInNeedShutdown" "您的帐户“{s:accountname}”当前正在其他电脑上使用。您需要在其他电脑上关闭 Steam 后,才能在本电脑上登录。" "Steam_AccountAlreadyLoggedInNeedPassword" "此帐户当前已在其他地方登录。\n重新输入您的密码来在此电脑上登录。" "Steam_ErrorLoginFailed" "登录 Steam 失败。\n帐户可能不存在,或者密码错误。\n请检查您的帐户名称和密码并重试。" "Steam_LoggedInElsewhere_Title" "Steam - 已在其它位置登录" "Steam_LoggedInElsewhere_Reconnect" "重新连接到 Steam" "Steam_LoggedInElsewhere_ChangeUser" "更改用户" "Steam_AccountLocked_Info" "该电脑已被取消授权。您必须输入一组新的 Steam 令牌代码来重新授权。" "Steam_Login_ErrorTitle" "Steam - 错误" "Steam_OfflineMode_NoPersonalInfoError_Title" "离线模式" "Steam_OfflineMode_NoPersonalInfoError_Info" "Steam 需要您在该计算机上保存帐户凭据才能进入离线模式。您是否要在此启用保存帐户凭据,以便于进入离线模式?" "Steam_OfflineMode_NoPersonalInfoError_DoItAnyway" "保存凭据" "Steam_ErrorOffline" "当 Steam 处于离线时,无法完成此操作。" "Steam_NotSupported" "尚未支持" "Shutdown_WaitingForGame" "正在等待 {s:game} 结束" "Shutdown_WaitingForDownload" "正在停止下载 {s:game}" "Shutdown_FinishingDownload" "{s:game} 下载完毕" "Shutdown_WaitingForCloud" "正在接受 Steam 云同步" "Shutdown_WaitingForLogoff" "注销中" "Shutdown_ForceQuit" "强制退出" "Shutdown_AllAppsMustBeClosedToQuit_Title" "Steam - 错误" "Shutdown_AppMustBeClosedToQuit_Info" "请在退出 Steam 前关闭 {s:game}。" "Shutdown_AllAppsMustBeClosedToQuit_Info" "一个或多个 Steam 程序真正运行。要退出 Steam,您必须先关闭所有 Steam 程序。" "Settings_Title" "设置" "Settings_About" "系统" "Settings_Account" "帐户" "Settings_Friends" "好友" "Settings_Languages" "语言和文本输入" "Settings_Audio" "音频" "Settings_Music" "音乐" "Settings_Display" "显示" "Settings_Language" "语言" "Settings_Network" "网络" "Settings_Controller" "控制器" "Settings_Voice" "声音" "Settings_InGame" "Steam 界面" "Settings_Downloads" "下载" "Settings_Cloud" "下载 & 云存储" "Settings_RemoteClients" "远程畅玩" "Settings_Keyboard" "屏幕键盘" "Settings_AddLibraryShortcut" "添加库快捷方式" "Settings_Parental" "家庭监护" "Settings_GameController" "控制器设置" "Settings_ControllerManagement" "控制器设置" "Settings_Personal" "个人" "Settings_Features" "功能" "Settings_Configs" "基础配置" "Settings_ControllerConfigs" "控制器配置" "Settings_AudioInterface" "界面" "Settings_DisplayResolution" "分辨率" "Settings_Web" "网页浏览器" "Settings_Bluetooth" "蓝牙" "Settings_VRSettings" "VR 设置" "Settings_SteamPlay" "Steam Play" "Settings_Network_Wizard" "网络配置" "Settings_AuthorizeLocalDevice" "家庭库共享" "Settings_Select" "选择" "Settings_Back" "返回" "Settings_Done" "完成" "SettingsControllerCfg_Intro" "当您不在进行游戏时,您的 Steam 控制器将会使用这些默认配置。" "SettingsControllerCfg_ConfigDesktop" "桌面配置" "SettingsControllerCfg_ConfigDesktop_Desc" "默认桌面配置由 Valve 创建,供搭配 Steam 控制器使用。" "SettingsControllerCfg_ConfigBP" "大屏幕配置" "SettingsControllerCfg_ConfigBP_Desc" "默认大屏幕配置由 Valve 创建,供搭配 Steam 控制器使用。" "SettingsControllerCfg_ConfigGuideChord" "Steam 键组合键配置" "SettingsControllerCfg_ConfigGuideChord_Desc" "Valve 为使用 Steam 控制器所创建的 Steam 组合键配置。" "SettingsControllerCfg_DesktopNote" "请注意,您对桌面配置作出的更改将在 Steam 未运行时丢失。" "SettingsControllerCfg_ComingSoon" "- 即将推出" "SettingsControllerCfg_BigPictureNote" "大屏幕配置适用于多种大屏幕模式、网页浏览和屏幕键盘下的控制。" "SettingsControllerCfg_ChordNote" "Steam 组合键配置会在您按住 Steam 键时应用。这使您可以随时在所有游戏和应用程序内访问全局控制。" "SettingsAbout_SteamClient" "Steam 客户端" "SettingsAbout_Built" "Steam 客户端编译于" "SettingsAbout_BuildDateTime" "{s:build_date},{s:build_time}" "SettingsAbout_SteamPackage" "Steam 版本" "SettingsAbout_SteamPackageVersion" "{s:package_version}" "SettingsAbout_SteamAPI" "Steam API" "SettingsAbout_SteamAPIVersion" "v{s:build_interface}" "SettingsAbout_SystemInfo" "系统信息" "SettingsAbout_CPUVendorLabel" "CPU 制造商" "SettingsAbout_CPUVendor" "{s:cpu_vendor}" "SettingsAbout_CPUSpeedLabel" "CPU 时钟频率" "SettingsAbout_CPUSpeed" "{s:cpu_speed} GHz" "SettingsAbout_CPUCoresLabel" "CPU 核心数量" "SettingsAbout_CPUCores" "{i:cpu_cores} 核,{i:cpu_threads} 线程" "SettingsAbout_RAMLabel" "系统内存" "SettingsAbout_RAM" "{s:ram_gb} GB" "SettingsAbout_VideoCardLabel" "显卡" "SettingsAbout_VideoCard" "{s:video_card}" "SettingsAbout_DriverVersionLabel" "驱动版本" "SettingsAbout_DriverVersion" "{s:video_driver_version}" "SettingsAbout_DriverDateLabel" "驱动日期" "SettingsAbout_DriverDate" "{s:video_driver_date}" "SettingsAbout_VideoRAMLabel" "显存" "SettingsAbout_VideoRAM" "{s:vram_gb} GB" "SettingsAbout_ClientUpdateButton" "浏览更新新闻" "SettingsAbout_BetaOption" "参与客户端测试" "SettingsAbout_BetaParticipation" "参与测试" "SettingsAbout_BetaChange_Title" "参与测试" "SettingsAbout_BetaChange_Description" "您必须重启 Steam 以更改您的测试状态。\n\n是否立即重启?" "SettingsAbout_LegalInformation" "法律信息" // settings, account screen "SettingsAccount_History" "查看帐户明细" "SettingsAccount_Verify" "验证电子邮件地址" "SettingsAccount_ManageSteamGuard" "管理 Steam 令牌…" "SettingsAccount_ChangePassword" "更改密码…" "SettingsAccount_ChangeEmail" "更改联系电子邮件地址…" "SettingsAccount_Beta" "参与测试" "SettingsAccount_Changes" "更改需要重新启动 Steam" "SettingsAccount_SaveCredentials" "在这里保存我的帐户凭据" "SettingsAccount_MustSave" "必须保存帐户凭据才能离线" "SettingsAccount_AccountName" "帐户名称" "SettingsAccount_AccountNameText" "{s:accountname}" "SettingsAccount_VacStatus" "VAC 状态" "SettingsAccount_SecurityStatus" "安全状态" "SettingsAccount_ContactEmail" "联系电子邮件" "SettingsAccount_ContactEmailText" "{s:contactemail}" "SettingsAccount_EmailStatus" "电子邮件状态" "SettingsAccount_EmailStatusVerified" "已验证" "SettingsAccount_EmailStatusUnverified" "尚未验证" "SettingsAccount_SteamGuardStatus" "Steam 令牌状态" "SettingsAccount_SteamGuardUnverified" "立即验证电子邮件以启用 Steam 令牌保护" "SettingsAccount_SteamGuardNotEnabled" "尚未受 Steam 令牌保护" "SettingsAccount_SteamGuardProtected" "受 Steam 令牌保护中" "SettingsAccount_SteamGuardDisabled" "Steam 令牌已停用" "SettingsAccount_SteamGuardOffline" "离线或未知状态" "SettingsAccount_SteamGuardTwoFactor" "双重身份验证的 Steam 令牌" "SettingsAccount_ManageSteamGuardTwoFactor_Title" "管理 Steam 令牌" "SettingsAccount_ManageSteamGuardTwoFactor_Contents" "您正在使用双重身份验证的 Steam 令牌。想要管理您的 Steam 令牌设置,请打开您智能手机上的 Steam 应用。\n\n如果您已无法使用绑定的手机,请马上联系 Steam 客服以获取帮助。" "SettingsAccount_BetaParticipation" "参与测试:" "SettingsAccount_NoBetaAvailable" "(目前均不可用)" "SettingsAccount_NoBetaChosen" "未参与(目前有 {i:numbetas} 项测试可用)" "SettingsAccount_NoBetaChosenNonAdmin" "目前有 {i:numbetas} 项测试可用(只有安装了 Steam 客户端的用户才能更改是否参与测试。)" "SettingsAccount_InBeta" "{s:electedbeta}" "SettingsAccount_UserCantSetBeta" "{s:electedbeta}(只有安装了 Steam 客户端的用户才能更改是否参与测试。)" "VAC_NoBans" "声誉良好" "VAC_BannedFromServers" "由于作弊违规已被某些安全服务器封禁。" "SettingsAccount_StartBPM" "以大屏幕模式启动 Steam" "SettingsAccount_StartWindowed" "开始窗口化大屏幕模式" // Settings, friends screen "SettingsFriends_Avatar" "头像和个人资料名称" "SettingsFriends_ChangeAvatar" "更换我的头像" "SettingsFriends_ViewProfile" "查看我的 Steam 社区个人资料" "SettingsFriends_AutoSignIn" "自动登录至好友网络" "SettingsFriends_Timestamps" "聊天时显示时间戳记" "SettingsFriends_ScalingOverride" "聊天 UI 缩放" "SettingsFriends_HighVisibilityMode" "调整聊天 UI 大小" "SettingsFriends_HighVisibilityModeVR" "调整 VR 聊天 UI 大小" "SettingsFriends_WhenReceived" "当我接收到消息时" "SettingsFriends_WhenFriendJoins" "在好友加入游戏时" "SettingsFriends_WhenFriendOnline" "当好友上线时" "SettingsFriends_PlaySound" "播放声音" "SettingsFriends_DisplayNotification" "显示通知" "SettingsFriends_SetPersonaName" "设置个人资料名称" // Settings, display screen "SettingsDisplay_Intro" "Steam 运行于无边框窗口,与您的桌面分辨率相匹配。您在下方设置的分辨率将决定用户界面输出前的最大内部渲染分辨率。\n\n为了提高性能,可将目标分辨率降至 720p 以下。" "SettingsDisplay_DisplayDevice" "显示设备" "SettingsDisplay_DisplayDeviceValue" "{s:gpuinfostring}" "SettingsDisplay_WindowSize" "窗口大小" "SettingsDisplay_SurfaceSize" "有效分辨率" "SettingsDisplay_WindowSizeValue" "{s:windowsize}" "SettingsDisplay_SurfaceSizeValue" "{s:surfacesize}" "SettingsDisplay_Resolution" "目标分辨率" "SettingsDisplay_RestartNow" "是否立即重启 Steam 以应用新的显示器分辨率?" "SettingsDisplay_RestartNowMonitor" "是否立即重启 Steam 以应用您的显示器设置?" "SettingsDisplay_Warning" "警告" "SettingsDisplay_StrongWarningVideoMemory" "您的显卡只有 {s:dedicatedgpumem} GPU 内存。在 {s:selectedres} 设置下您不能得到良好的视觉体验。\n\n不管怎样你真的要这样设置吗?" "SettingsDisplay_WarningVideoMemory" "您的显卡只有 {s:dedicatedgpumem} GPU 内存。在 {s:selectedres} 设置下您的视觉体验将会有所下降。\n\n不管怎样你真的要这样设置吗?" "SettingsDisplay_Monitor" "目标显示器" "SettingsDisplay_NonPrimaryMonitor" "警告" "SettingsDisplay_NonPrimaryMonitorWarning" "{s:selectedmonitor} 不是您的主显示器。由于游戏只能运行于主显示器,当进入和退出大屏幕的时候,Steam 将会自动适应屏幕。\n\n您确定要继续吗?" "SettingsDisplay_Underscan" "调整图像以适应显示器" "SettingsDisplay_Brightness" "调整亮度" // Settings, language "SettingsLanguage_Intro" "选择您希望 Steam 使用的语言:" "SettingsLanguage_Change_Title" "更改语言" "SettingsLanguage_Change_Description" "重启 Steam 并使用此语言?" // Settings, ingame screen "SettingsInGame_Intro" "Steam 界面可供您在玩游戏时访问 Steam 社区以及网页功能。" "SettingsInGame_Enable" "启用 Steam 界面" "SettingsInGame_Overlay" "界面" "SettingsInGame_ShortcutKey" "键盘快捷键" "SettingsInGame_ShortcutBtn" "控制器快捷键" "SettingsInGame_Screenshots" "截图" "SettingsInGame_WhenScreenshotTaken" "当我捕获一张截图时" "SettingsInGame_DisplayNotification" "显示通知" "SettingsInGame_PlaySound" "播放声音" "SettingsInGame_Home" "主页键" "SettingsInGame_Home_NoEdit" "主页键(固定)" "SettingsInGame_UseChordConfig" "自定义控制器按键重叠配置" // Settings, downloads "SettingsDownloads_Intro" "Steam 下载设置" "SettingsDownloads_LibrariesLabel" "内容库" "SettingsDownloads_LibraryFolders" "STEAM 库文件夹" "SettingsDownloads_RegionLabel" "选择您的下载地区" "SettingsDownloads_ScheduleLabel" "计划自动更新" "SettingsDownloads_RegionsInfo" "Steam 会自动选择离您最近的内容服务器位置,但该设置也可手动指定" "SettingsDownloads_Restrictions" "下载限制" "SettingsDownloads_TimeLimits" "限制于以下时段更新:" "SettingsDownloads_TimeLimitFrom" "从" "SettingsDownloads_TimeLimitTo" "到" "SettingsDownloads_Throttling" "将下载带宽限制为" "SettingsDownloads_ChangeRegion_Title" "更改地区" "SettingsDownloads_ChangeRegion_Description" "您必须重启 Steam 以使这项更改生效" "SettingsDownloads_No_Throttle" "无限制" "SettingsDownloads_AllowDownloadsDuringGameplay" "允许在游戏时下载" "SettingsDownloads_AllowDownloadsDuringGameplayDetails" "若勾中此选项,那么 Steam 将可以在您运行游戏或其它 Steam 应用程序时开始或继续下载更新。您也可以在您的库中针对每个游戏单独设置。" "SettingsDownloads_ThrottleDownloadsWhileStreaming" "流式传输时限制下载" "SettingsDownloads_ThrottleDownloadsWhileStreamingDetails" "如果勾选此选项,Steam 会限制下载速度,以保持 Steam 远程畅玩的高质量体验。" "SettingsDownloads_ShowDownloadRatesInBits" "以 bit/s 的形式显示下载速率" "SettingsDownloads_ThrottleShowDownloadRatesInBitsDetails" "若勾中此选项,Steam 会以比特每秒的形式显示下载速率,举个例子,之前的“500 KB/s”会显示为“4 Mbps”。" // Settings, network screen // "SettingsNetwork_ReconfigureNetwork" "配置网络设置" "SettingsNetwork_Unavailable" "状态:无连接" "SettingsNetwork_WAP" "已连接至无线网络" "SettingsNetwork_wired" "已连接至有线网络" "SettingsNetwork_wired_name" "有线网络" "SettingsNetwork_WAP_Strength" "信号强度" "SettingsNetwork_IPAddress" "IPv4 地址" "SettingsNetwork_SubnetMask" "子网掩码" "SettingsNetwork_RouterAddress" "网关地址" "SettingsNetwork_DNSResolver" "DNS 服务器地址" "SettingsNetwork_MACAddress" "MAC 地址" "SettingsNetwork_Device_NetworkJack" "网络电缆状态" "SettingsNetwork_Device_Connected" "已连接" "SettingsNetwork_Device_SSID" "{s:ssid}" "SettingsNetwork_Device_PluggedIn" "检测到电缆插入" "SettingsNetwork_Device_Unplugged" "未检测到电缆" "SettingsNetwork_Device_Choose" "您想要以哪种方式连接到互联网?" "SettingsNetwork_Wireless_Choice" "使用无线网络连接" "SettingsNetwork_Wired_Choice" "使用有线网络连接" "SettingsNetwork_Wireless_Found" "发现无线网卡" "SettingsNetwork_Wireless_NotFound" "未发现无线网卡" "SettingsNetwork_WAP_OtherSSID" "要连接的网络名称是什么?" "SettingsNetwork_WAP_Credentials" "访问 {s:ssid} 时需要的密码是什么?" "SettingsNetwork_Credentials_C" "密码输入完成" "SettingsNetwork_ShowPassword" "显示密码" "SettingsNetwork_WAP_Choose" "您想要连接到哪个无线网络?" "SettingsNetwork_WAP_Refresh" "刷新列表" "SettingsNetwork_OtherSSID" "其他" "SettingsNetwork_WAP_OtherSSID_Security" "该网络使用的是哪种安全机制?" "SettingsNetwork_SSID_Other_DAC" "SSID 输入完成" "SettingsNetwork_WAP_Security_None" "无" "SettingsNetwork_WAP_Security_WPA2" "WPA2" "SettingsNetwork_WAP_Security_WPA" "WPA" "SettingsNetwork_WAP_Security_WEP" "WEP" "SettingsNetwork_Forget" "忘记该网络" "SettingsNetwork_IPSettings" "我们该如何决定您的网络设置?" "SettingsNetwork_Automatic" "自动获得网络设置" "SettingsNetwork_Manual" "手动配置网络设置(专家)" "SettingsNetwork_Manual_Instructions" "请填写以下字段。" "SettingsNetwork_CustomSecondaryDNS" "辅助 DNS(可选)" "SettingsNetwork_CustomSecondaryDNS_C" "辅助 DNS 输入完成" "SettingsNetwork_CustomPrimaryDNS" "主 DNS" "SettingsNetwork_CustomPrimaryDNS_C" "主 DNS 输入完成" "SettingsNetwork_CustomGateway" "默认网关" "SettingsNetwork_CustomGateway_C" "默认网关输入完成" "SettingsNetwork_CustomMask" "子网掩码" "SettingsNetwork_CustomMask_C" "子网掩码输入完成" "SettingsNetwork_CustomIP" "IP 地址" "SettingsNetwork_CustomIP_C" "IP 地址输入完成" "SettingsNetwork_IPv4_Format" "xxx.xxx.xxx.xxx" "SettingsNetwork_Connect" "连接" "SettingsNetwork_IPv4_Ok" "确定" "SettingsNetwork_IPv4_Malformed" "IPv4 地址格式不正确" "SettingsNetwork_IPv4_Required" "必选" "SettingsNetwork_IPv4_Optional" "可选" "SettingsNetwork_Failed_Wireless" "连接失败。选择“返回”以重新输入您的密码或更换网络。" "SettingsNetwork_Failed_Wired" "连接失败。选择“返回”以更换设备。" "SettingsNetwork_Disconnecting" "正在从现有网络环境断开连接…" "SettingsNetwork_Connecting" "正在连接…" "SettingsNetwork_Connected_Wireless" "成功!您现已连接至 {s:network}。" "SettingsNetwork_Connected_Wired" "成功!您现已连接至有线网络。" "SettingsNetwork_Finished" "完成" // Settings, Steam Play "SettingsSteamPlay_Enable_Label" "Steam Play 将自动安装兼容性工具,允许您从您的库中游玩为其他操作系统制作的游戏。" "SettingsSteamPlay_Enable" "为支持的产品启用 Steam Play" "SettingsSteamPlay_EnableTool_Label" "您可以使用 Steam Play 测试您库中尚未由支持的兼容性工具验证过的游戏。" "SettingsSteamPlay_EnableTool" "为所有其他产品启用 Steam Play" "SettingsSteamPlay_Tool" "运行其他产品时使用:" "SettingsSteamPlay_RestartNow" "是否立即重启 Steam 以应用您的 Steam Play 设置?" // Settings, voice screen "SettingsVoice_WhenActive" "当语音聊天激活时" "SettingsVoice_AutoXmit" "自动激活语音" "SettingsVoice_PTT" "按键激活语音" "SettingsVoice_Keyboard" "键盘快捷键" "SettingsVoice_Controller" "语音激活快捷键" "SettingsVoice_Bind_None" "未指定" "SettingsVoice_TestMicrophone" "测试麦克风" "SettingsVoice_EndTestMicrophone" "结束测试" "SettingsVoice_Boost" "增益" "SettingsVoice_MicVolume" "麦克风音量" "SettingsVoice_RecvVolume" "接收音量" "SettingsVoice_DetectDevices" "检测音频设备" "SettingsVoice_InputDevice" "录音设备" "SettingsVoice_Microphone" "{s:microphone}" "SettingsVoice_NoneDetected" "(未检测)" // Settings, Keyboard input "SettingsKeyboard_Description1" "选择要使用的默认屏幕键盘输入类型" "SettingsKeyboard_Description2" "选择屏幕键盘的默认输入语言" "SettingsKeyboard_UseDualTouch" "使用标准屏幕键盘" "SettingsKeyboard_UseDaisyWheel" "使用菊轮屏幕键盘" "SettingsKeyboard_UILanguage" "使用自定义输入语言" // Web "SettingsWeb_AustralianScrolling" "反向左触板滚动方向" "SettingsWeb_CookiesSection" "Cookie:" "SettingsWeb_BrowserSection" "浏览器:" "SettingsWeb_SteamControllerSection" "Steam 控制器控制:" // Controller Calibration "ControllerCalibration_Title" "控制器校准" "ControllerCalibration_Instructions" "警告:我们建议您仅在触控板、摇杆或加速体验较差时校准。" "ControllerCalibration_Joystick_Instructions" "将 {s:stick} 摇杆推向一侧然后松开。每次推向一个不同方向。您还需要按 {d:testcount} 次。" "ControllerCalibration_Joystick_Manual_Instructions" "您可以通过移动滑块来调整现有校准。注意如果您缩小死区范围,有可能会出现偏移。如果自动校准无法消除偏移,可以增大滑块的移动,或者您需要设置一个更大的死区。\n\n按下“校准键”再次对摇杆进行自动校准。" "ControllerCalibration_IMU_Instructions" "开始校准,并在 5 秒内将控制器放置在稳定的水平面上。" "ControllerCalibration_Start" "开始全面自动校准" "ControllerCalibration_Gyro" "开始仅对陀螺仪校准" "ControllerCalibration_Counting" "校准将于 {d:countdown} 秒内开始" "ControllerCalibration_Trackpads" "正在校准触控板…" "ControllerCalibration_Joystick" "正在校准摇杆…" "ControllerCalibration_IMU" "正在校准惯性测量单元…" "ControllerCalibration_Complete" "校准完成" "ControllerCalibration_Left" "左" "ControllerCalibration_Right" "右" "ControllerCalibration_Left_Deadzone" "左摇杆死区" "ControllerCalibration_Right_Deadzone" "右摇杆死区" "ControllerCalibration_LockSticks" "锁定摇杆导航" // Controller Pairing "ControllerPairing_Header" "输入验证码" "ControllerPairing_Failure" "验证失败" "ControllerPairing_Failure_Info" "您没有输入正确的验证码。" "ControllerPairing_Success" "验证成功" "ControllerPairing_Success_Info" "您的 Steam 控制器已准备就绪。" "BackgroundWelcome_Input" "按下任意键开始" // Dongle update "DongleUpdate_Title" "正在更新无线接收器" "DongleUpdate_Text" "您的无线接收器固件正在被更新。在部分系统上可能要花几分钟才能完成。" // Settings, audio screen "SettingsAudio_MuteAll" "全部静音" "SettingsAudio_Ambient" "环境音效" "SettingsAudio_Movies" "影片" "SettingsAudio_Navigation" "按键音" "SettingsInterface_ScreensaverTimeout" "屏幕保护超时:" "SettingsInterface_ScreensaverStyle" "屏幕保护样式:" "SettingsInterface_Style0" "气泡" "SettingsInterface_Style1" "宣传片电视" "SettingsInterface_Style2" "游戏中心截图" "SettingsController_Shutdown_5" "5 分钟" "SettingsController_Shutdown_10" "10 分钟" "SettingsController_Shutdown_15" "15 分钟" "SettingsController_Shutdown_30" "30 分钟" "SettingsController_Shutdown_60" "60 分钟" "SettingsController_Shutdown_120" "120 分钟" "SettingsController_Shutdown_Never" "从不" "SettingsController_Identify" "识别" "SettingsController_BatteryValue" "电量 {d:batterylevel}%" "SettingsController_SteamController" "Steam 控制器" "SettingsController_Unregistered" "未注册" "SettingsController_ShutdowntimeHeader" "控制器关闭时间" "SettingsController_DetectedControllers" "检测到的控制器:" "SettingsController_NoControllersDetected" "未检测到控制器" "SettingsController_SteamControllerAccounts" "已注册帐户:" "SettingsController_SteamControllerPersonalize" "偏好" "SettingsController_SteamControllerRegister" "注册" "SettingsController_SteamControllerVersion_Header" "控制器电量:" "SettingsController_SteamControllerVersion_Title" "控制器固件版本:" "SettingsController_SteamDongleVersion_Title" "接收器固件版本:" "SettingsController_ControllerName" "检测到的控制器:{s:controllername}" "SettingsController_SteamControllerVersion" "{s:controllerfirmwaretimestring}({i:controllerfirmwaretime32})" "SettingsController_SteamDongleVersion" "{s:receiverfirmwaretimestring}({i:receiverfirmwaretime32})" "SettingsController_SteamDongleVersionWired" "已有线连接" "SettingsController_ControllerAction" "{s:controlleraction}" "SettingsController_ConfigureController" "配置控制器" "SettingsController_DifferentLook" "注意:您的手柄可能看上去与此不同。" "SettingsController_PressButton" "如果您的手柄上类似位置也有按键,那么建议您用该按键来完成选定的动作。" "SettingsController_ButtonNone" "---" "SettingsController_ButtonA" "A" "SettingsController_PrimaryAction" "主要操作" "SettingsController_Icon" "图标" "SettingsController_Command" "命令" "SettingsController_Button" "键" "SettingsController_Save" "保存" "SettingsController_ExitAndClearButtons" "清除并退出" "SettingsController_ButtonBind" "{i:button} 键" "SettingsController_AxisBind" "轴 {i:axis}" "SettingsController_HatBind" "帽键 {i:hat}.{i:mask}" "SettingsController_NeedMoreBinds" "您需要绑定以下按键:{s:missingbuttons}" "SettingsController_SaveBeforeExit" "退出并不保存更改?" "SettingsController_LeftStickX" "左摇杆 X" "SettingsController_LeftStickY" "左摇杆 Y" "SettingsController_RightStickX" "右摇杆 X" "SettingsController_RightStickY" "右摇杆 Y" "SettingsController_TriggerLeft" "LT 键" "SettingsController_TriggerRight" "RT 键" "SettingsController_A" "主要操作" "SettingsController_B" "返回" "SettingsController_X" "次要操作" "SettingsController_Y" "第三操作" "SettingsController_Start" "开始" "SettingsController_Back" "返回" "SettingsController_Guide" "指南" "SettingsController_LeftStick" "左摇杆点击" "SettingsController_RightStick" "右摇杆点击" "SettingsController_LeftShoulder" "LS 键" "SettingsController_RightShoulder" "RS 键" "SettingsController_Up" "上" "SettingsController_Down" "下" "SettingsController_Left" "左" "SettingsController_Right" "右" "SettingsController_ShareTitle" "共享这个控制器设置?" "SettingsController_Share" "请帮助支持其他用户对该控制器的使用,为控制器起个名字" "SettingsController_ShareExample" "如“Logitech A710”" "SettingsController_ControllerType" "\n选择控制器类型:" "SettingsController_CommitUpload" "是的。上传!" "SettingsController_CommitCancel" "不,谢谢。" "SettingsController_NoneDetected" "未检测到控制器。" "SettingsController_XInputController" "XInput 控制器" "SettingsController_ResetButtons" "重置" "SettingsController_TurnOffOnQuit" "退出大屏幕时关闭" "SettingsController_PS4Support" "PlayStation 配置支持" "SettingsController_XBoxSupport" "Xbox 配置支持" "SettingsController_XBoxDriver" " Xbox 扩展功能支持" "SettingsController_XBoxDriverInstall" " 安装 Xbox 功能驱动" "SettingsController_XBoxDriverUpdate" " 更新 Xbox 功能驱动" "SettingsController_XBoxDriverUninstall" " 卸载 Xbox 功能驱动" "SettingsController_XboxDriverInstall_Title" "Xbox 驱动安装" "SettingsController_XboxDriverInstall_Success" "已成功安装驱动。是否立即重启以激活?" "SettingsController_XboxDriverInstall_ErrorPendingReboot" "您必需重启电脑并回到此处才能安装驱动。是否立即重启?" "SettingsController_XboxDriverInstall_ServiceFailure" "驱动安装失败,Steam 是否在作为普通用户运行?Steam 服务是否在运行且为最新?" "SettingsController_XboxDriverInstall_Failure" "驱动安装失败,错误代码:{d:error}" "SettingsController_XboxDriverUninstall_Title" "Xbox 驱动移除" "SettingsController_XboxDriverUninstall_Success" "已成功移除驱动。是否立即重启以停用?" "SettingsController_XboxDriverUninstall_ServiceFailure" "驱动移除失败,Steam 服务器是否在运行且是最新版本?" "SettingsController_XboxDriverUninstall_Failure" "驱动移除失败,错误代码:{s:error}" "SettingsController_XboxDriverRestart_Now" "重启" "SettingsController_XboxDriverRestart_Later" "稍后" "SettingsController_SwitchSupport" "Switch Pro 配置支持" "SettingsController_NintendoLayout" "使用任天堂按键布局" "SettingsController_GenericGamepadSupport" "通用手柄配置支持" "SettingsController_CheckGuideButton" "导航键打开 Steam" "SettingsController_PreviewWaterMark" "预览" "SettingsController_BindListenWaterMarkTitle" "侦听按键设置" "SettingsController_BindListenWaterMark" "按下鼠标、键盘或手柄输入以将其绑定,或按住 ESC 键或 B 键以退出模式" "SettingsController_Support" "支持" "SettingsController_Calibrate" "校准" "SettingsController_EnableBindingMode" "定义布局" "SettingsController_Accounts_None" "无" "SettingsController_Accounts_DeregAYSTitle" "您确定吗?" "SettingsController_Accounts_DeregAYSDesc" "取消注册该帐户会在您登录帐户时停止向控制器迁移同步的按键配置。" "SettingsController_Deregister" "取消注册帐户" "SettingsController_SwitchControllerAccount" "切换到该帐户" "SettingsController_AutoCalibrateDuringUse" "在使用期间自动校准陀螺仪" "Controller_Registration_TurnOnSound" "打开音效:" "Controller_Registration_TurnOffSound" "关闭音效:" "Controller_Registration_PlayerSlotLED" "玩家位置 LED:" "SettingController_HapticSound_Default" "默认音效" "SettingController_HapticSound_0" "温暖与欢乐" "SettingController_HapticSound_1" "入侵者" "SettingController_HapticSound_2" "控制器确认" "SettingController_HapticSound_3" "大获全胜!" "SettingController_HapticSound_4" "苏醒" "SettingController_HapticSound_5" "短促" "SettingController_HapticSound_6" "热启动" "SettingController_HapticSound_7" "下一级" "SettingController_HapticSound_8" "甩甩甩" "SettingController_HapticSound_9" "拒绝访问" "SettingController_HapticSound_10" "反激活" "SettingController_HapticSound_11" "探索" "SettingController_HapticSound_12" "凯旋" "SettingController_HapticSound_13" "曼恩" "Controller_Registration_Rumble" "震动偏好:" "Controller_Registration_RumbleSC" "[实验] 震动仿真:" "Controller_Registration_Haptics" "触感偏好:" "Settings_SteamControllerSupport" "Steam 控制器支持" "Settings_SteamControllerSupport_ExitNotification" "按下并按住“B”键退出" "Settings_SteamControllerSupport_SuccessNotification" "控制器测试成功" "SettingsControllerSupport_SerialNumber" "编号:{s:serialnum}" "SettingsControllerSupport_BoardRev" "主板版本:{s:boardrev}" "SettingsControllerSupport_FirmwareRev" "固件版本:{s:fwrev}" "SettingsControllerSupport_FirmwareDate" "版本日期:{s:fwdate}" "SettingsControllerSupport_BootloaderRev" "引导加载程序版本:{s:blrev}" "SettingsControllerSupport_BootloaderDate" "引导加载程序日期:{s:bldate}" "SettingsControllerSupport_RadioRev" "无线固件版本:{s:radiorev}" "SettingsControllerSupport_RadioDate" "无线固件日期:{s:radiodate}" "SettingsControllerSupport_LeftTriggerRangeTesting" "将 LT 键按到底:" "SettingsControllerSupport_RightTriggerRangeTesting" "将 RT 键按到底:" "SettingsControllerSupport_LeftPadTesting" "触摸左触控板的整个表面:" "SettingsControllerSupport_RightPadTesting" "触摸右触控板的整个表面:" "SettingsControllerSupport_JoystickRangeTesting" "将摇杆完整转一圈" "SettingsControllerSupport_ButtonsTesting" "按下控制器所有的按键:" "SettingsControllerSupport_LeftHapticsTesting" "左触感震动(按下 A 键来继续):" "SettingsControllerSupport_RightHapticsTesting" "右触感震动(按下 A 键来继续):" "SettingsControllerSupport_TestingComplete" "测试完成!" "SettingsController_FirmwareRecovery_Title" "固件还原过程步骤" "SettingsController_FirmwareRecovery_Body" "1) 从您的电脑上拔出所有 Steam 控制器。\n2) 取出待还原的设备中的电池。\n3) 按住 RT 键直到二段式按键被按下,然后插入您的设备。\n这可能会产生弹出窗口。\n4) 按下“开始”按钮" "SettingsController_FirmwareRecoveryWarning_Title" "固件还原过程" "SettingsController_FirmwareRecoveryWarning_Body" "该过程仅用于还原更新失败或 Steam 无法列举的设备。如果您的设备在 Steam 中显示,而没有触发固件更新提示,则该设备正在使用最新的固件。" "Settings_Store" "商店" "SettingsStore_FilterToggle" "忽略我当前的设置,让我查看所有内容" "SettingsStore_Description1" "您的 Steam 商店视图已定制为显示您可在这台机器上游玩的游戏。" "SettingsStore_Description2" "您的操作系统、输入设备以及任何启用的远程畅玩连接都用于确定与您当前设置相兼容的内容。" "SettingsStore_Description3" "您目前正在浏览的 Steam 商店定制内容是:" "SettingsStore_Description4" "以下高级选项将在商店视图中添加一个菜单,使您能轻松切换查看本地可玩游戏和 Steam 上所有的可用内容。部分项目可能会显示特殊要求说明,要求使用键盘和鼠标或远程畅玩连接等。" "SettingsStore_OSConfig_Win" "Windows(此机器)" "SettingsStore_OSConfig_OSX" "OS X(此机器)" "SettingsStore_OSConfig_SteamOS" "SteamOS(此机器)" "SettingsStore_OSConfig_Linux" "Linux(此机器)" "SettingsStore_XInputConfig" "控制器" "SettingsStore_SteampadConfig" "Steam 控制器" "SettingsStore_KeyboardConfig" "键盘和鼠标" "SettingsStore_RemoteOSConfig_Win" "Windows(您的远程畅玩设备)" "SettingsStore_RemoteOSConfig_OSX" "OS X(您的远程畅玩设备)" "SettingsStore_RemoteOSConfig_Linux" "SteamOS 或 Linux(您的远程畅玩设备)" "Settings_ComingSoon" "此功能还未准备好,但它即将到来!" "SupportMessages_Title" "客服消息" "SupportMessages_Text" "您有一条来自 Steam 客服的消息。" "SupportMessages_View" "查看消息" "Search_Header" "搜索" "Search_NoResultsFound" "未找到结果" "Search_NoInputEntered" "输入搜索内容" "Search_SearchError" "搜索时发生错误" "Search_GamesICanPlay" "我能玩的游戏({d:game_count})" "Search_GamepadGames" "支持控制器({d:game_count})" "Search_OtherGames" "其它({d:game_count})" "Debugger_PaintInfo" "显示上色信息" "Debugger_Style" "样式" "Debugger_Computed" "已计算" "Debugger_Measurements" "尺寸:" "Debugger_Misc" "杂项:" "Debugger_Properties" "属性:" "Debugger_StyleFileLink" "{s:stylefile}" "Debugger_LayoutFileLink" "{s:layoutfile}" "Debugger_LayoutFileLink_Code" "来自 XML/代码" "Debugger_InheritedStyleHeader" "继承自" "Debugger_Save" "保存全部更改" "Debugger_Revert" "撤销全部更改" "Debugger_PanelStyleInvalid" "编辑时样式变更!按下 F5 键重新载入显示样式" "Debugger_AnimationHeader" "动画关键帧" "Debugger_DevInfo" "显示开发者信息" "Store_Cart" "购物车" "Store_Search" "搜索" "Store_Search_ViewResults" "查看结果" "Store_AppName" "{s:appname}" "Store_AvailableNow" "现已面市" "Store_AvailableNowPackage" "现已面世并包含以下" "Store_ComingSoon" "即将推出" "Store_ComingSoon_Date" "即将推出 - {s:release_date}" "Store_Available_Date" "适用于 {s:release_date}" "Store_Purchase" "购买" "Store_Description" "描述" "Store_DescriptionOverview" "剧情及特点" "Store_DescriptionReadFull" "阅读完整描述" "Store_Details" "详细资料" "Store_Note" "注意事项" "Store_RequiresOverview_StreamingAndController" "需要额外的流式传输设置和设备" "Store_RequiresOverview_Streaming" "需要设置流式传输" "Store_RequiresOverview_Controller" "需要输入设备" "Store_RequiresOverview_EarlyAccess" "抢先体验" "Store_Requires_Streaming" "此游戏需要通过 Steam 远程畅玩连接才能在此运行" "Store_Requires_Controller" "这款游戏需要 Steam 控制器或键盘和鼠标才能在此游玩" "Store_LearnMore" "了解更多" "Store_Reviews" "评测" "Store_ReviewsOverview" "评分 + 评测" "Store_ViewSystemRequirements" "查看系统要求" "Store_SupportedLanguages" "支持的语言" "Store_ViewLegal" "阅读法律及数字版权管理条款" "Store_Genres" "类型" "Store_Metacritic" "Metacritic" "Store_MetacriticScore" "{i:metacritic_score}" "Store_MetacriticScorePossible" "/100" "Store_ErrorWhileLoadingApp" "Steam 无法读取数据。请稍后重试。" "Store_ScreenshotDescription" "{s:appname} 截图" "Store_SlideshowDescription" "{s:item_name}" "Store_GenreTitle" "类型" "Store_FullAppDescriptionTitle" "描述" "Store_SystemRequirementsTitle" "系统要求" "Store_PCRequirementsHeader" "PC 要求" "Store_MacRequirementsHeader" "Mac 要求" "Store_LinuxRequirementsHeader" "Linux 系统需求" "Store_Minimum" "最低配置:" "Store_Recommended" "推荐配置:" "Store_FullLegalTitle" "法律及数字版权管理" "Store_DRMHeader" "数字版权管理条款:
" "Store_LegalHeader" "法律条款:
" "Store_EnterBirthday" "请输入您的生日以继续" "Store_AgeRestricted" "对不起,目前您不能查看这些内容。" "Store_Unavailable" "Steam 商店当前不可用。请稍后再试。" "Store_FeaturedDiscount" "{i:featured_discount_pct}%" "Store_EarlyAccess" "这是一款抢先体验游戏,意味着其尚在开发中" "Store_Filter_AllGames" "所有产品" "Store_Filter_GamesICanPlay" "我能使用的" "Store_Filter_GamepadGames" "支持控制器" "Store_Platform_Windows" "Windows" "Store_Platform_Mac" "Mac" "Store_Platform_Linux" "SteamOS + Linux" "Store_Platform_StreamingVideo" "Steam 视频" "Store_Category_FullController" "支持控制器" "Store_Category_Controller" "传统控制器支持" "Store_Category_SteamController" "原生支持" "Store_Category_LegacyController" "传统控制器支持" "Store_Category_Achievements" "成就" "Store_Category_Cloud" "Steam 云" "Store_Category_Singleplayer" "单人游戏" "Store_Category_Multiplayer" "多人游戏" "Store_Category_Coop" "合作" "Store_Category_Leaderboards" "排行榜" "Store_Friends" "社区" "Store_AchievementsGame" "{i:achievements_game_count} 成就" "Store_FriendsPlayGame" "{i:friend_play_count} 名好友拥有此游戏" "Store_FriendPlaysGame" "{i:friend_play_count} 名好友拥有此游戏" "Store_FriendsWantGame" "{i:friend_want_count} 位好友想要此游戏" "Store_FriendWantsGame" "{i:friend_want_count} 位好友想要此游戏" "Store_FriendRecommended" "由好友推荐 ({i:friend_recommend_count})" "Store_FriendCommunityGroups" "查找社区组" "Store_FriendVisitForums" "查看社区讨论" "Store_FriendsOfficialWebsite" "访问官方网站" "Store_PackagePurchaseSection_IndividualPrice" "单独购买价格" "Store_PackagePurchaseSection_Bundle" "礼包价格" "Store_PackagePurchaseSection_BundleSavings" "打包购买为您节省的金额" "Store_AppPurchaseSection_Options" "购买选项({i:purchase_option_count})" "Store_NotAvailableForPurchase" "不可购买" "Store_AppPurchaseSection_PurchaseDLC" "浏览已推出的 DLC({i:purchase_dlc_count})" "Store_AppPurchaseSection_Demo" "下载免费试玩" "Store_AppPurchaseSection_AddToWishlist" "添加至您的愿望单" "Store_AppPurchaseSection_AddingToWishlist" "正在添加至您的愿望单" "Store_AppPurchaseSection_ViewWishlist" "在愿望单中查看" "Store_AppPurchaseSection_DLC" "下载包" "Store_AppPurchaseSection_RequiresBase" "需要 Steam 上的基础游戏 {s:base_game} 以进行游戏。" "Store_AppPurchaseSection_ViewBaseGame" "查看基础游戏" "Store_AppPurchaseSection_ViewInLibrary" "在库中查看" "Store_AppPurchaseSection_AddToAccount" "添加到库" "Steam_Error" "错误" "Steam_AddToAccount_Error" "抱歉,在向您的帐户添加产品时出现了错误。" "Steam_Success" "成功" "Steam_AddToAccount_Success" "礼包已被添加到您的帐户。" "Steam_AddToAccount_ViewGame" "在库中查看" "Steam_AddToAccount_ViewAllGames" "查看所有游戏" "Store_AppPurchaseOptions_Title" "{i:purchase_option_count} 购买选项" "Store_AppPurchaseOptions_TitleNoCount" "购买选项" "Store_AppPurchaseOptions_AddToCart" "放入购物车内" "Store_AppPurchaseOptions_InCart" "在购物车中" "Store_AppPurchaseOptions_PackageDetails" "查看礼包详情" "Store_AppPurchaseOptions_AppDetails" "查看游戏详情" "Store_AppPurchaseOptions_VideoDetails" "查看视频详情" "Store_AppPurchaseOptions_PackageOneItem" "包含" "Store_AppPurchaseOptions_PackageMultiple" "包含 {i:package_item_count} 件物品" "Store_AppPurchaseOptions_LoadingError" "读取购买选项时发生错误。请稍后再试。" "Store_AppDlc_Title" "{s:game_name} 的 DLC" "Store_BrowseByCategory_Title" "{s:category_title}" "Store_BrowseByCategory_ItemName" "{s:item_name}" "Store_BrowseByCategory_ReleaseDate" "发行日期" "Store_BrowseByCategory_Available" "发行日期" "Store_BrowseByCategory_ReleaseDateText" "{s:release_date}" "Store_BrowseByCategory_Genre" "类型" "Store_BrowseByCategory_LoadingError" "Steam 无法加载所请求的商店数据。请稍后再试。" "Store_Cart_Title" "您的购物车" "Store_Cart_ItemsInCart" "{i:cart_item_count} 件物品" "Store_Cart_ItemsInCartMultiple" "{i:cart_item_count} 件物品" "Store_Cart_CouponTotal" "使用优惠券可节省" "Store_Cart_Subtotal" "小计" "Store_Cart_Instructions" "请选择以下购买选项来开始结账。(在下订单之前您可以检查您的账单)" "Store_Cart_PurchaseForSelf" "为自己购买" "Store_Cart_PurchaseAsGift" "作为礼物购买" "Store_Cart_ContinueShopping" "继续购物" "Store_Cart_PartiallyOwned" "您已拥有此捆绑包中的一些物品" "Store_Cart_EmptyCart" "您的购物车是空的" "Store_Cart_FailedToLoad" "获取购物车信息失败" "Store_Cart_UpdatingCart" "正在更新购物车" "Store_Cart_FailedToUpdateCart" "更新购物车失败" "Store_Cart_RemoveItem" "移除" "Store_Cart_SetCouponInstructions" "选择一张优惠券以应用于此物品:" "Store_Cart_DoNotApplyCoupon" "不。不要对此物品使用优惠券。" "Store_Cart_SetCouponHeader" "{s:package_name}" "Store_Cart_ExclusiveCouponProhibited" "此优惠券无法与另一降价折扣一并使用。" "Store_Cart_SetCoupon" "设置优惠券" "Checkout_Failed_InitTransaction" "初始化或更新您的交易时似乎出现错误。请稍后重试或联系客服部门寻求帮助。" "Checkout_Failed_InitTransaction_AVS" "您的账单信息显示地址验证失败。请更正错误或联系客服部门寻求帮助。" "Checkout_Failed_InitTransaction_InsufficientFunds" "您的账单信息显示资金不足。请更正错误或联系客服部门寻求帮助。" "Checkout_Failed_InitTransaction_Support" "初始化您的交易时出现内部错误。请联系客服部门寻求帮助。" "Checkout_Failed_InitTransaction_Unavailable" "此支付方式现在不可用。请咨询客服来寻求帮助或者选择另外一种支付方式并再试一次。" "Checkout_Failed_InitTransaction_PaymentMethodInvalid" "使用所选的支付方式进行购买时出现问题。请选择其他支付方式重新完成您的购买。" "Checkout_Failed_InitTransaction_PaymentMethodNotAllowed" "您正在购买的产品不支持所选的支付方式。请选择其他支付方式重新完成您的购买。" "Checkout_Failed_InitTransaction_ExpiredCard" "由于您的信用卡已过期,您的购物未能完成。请更新您的信用卡信息,然后重试。" "Checkout_Failed_InitTransaction_RequiredApp" "您的交易失败,因为您尝试购买的游戏需要另一款您没有的游戏作为基础。请纠正错误并再试一次。" "Checkout_Failed_InitTransaction_AlreadyOwned" "您的购买无法完成,因为您似乎已拥有您正尝试购买的其中一款游戏。请核对您的帐户和购物车以验证您是否在购买一件尚未拥有的物品。" "Checkout_Failed_InitTransaction_WalletCurrencyMismatch" "您无法完成购买,您在 Steam 钱包中的货币与本次购买所使用的货币似乎不相符。" "Checkout_Failed_InitTransaction_CannotGift" "由于您的购物车中存在无法作为礼物的物品,因此您的购买未能完成。" "Checkout_Failed_InitTransaction_CannotShipInternationally" "由于您的购物车中存在美国锁区物品,因此您的购买未能完成。" "Checkout_Failed_InitTransaction_OutOfInventory" "由于您所购买的物品中,有一件或多件物品正缺货,因此您的订单无法完成。请稍后重试。" "Checkout_Failed_InitTransaction_CannotShipToCountry" "由于您的购物车中存在无法配送到您所在地区的物品,因此您的购买未能完成。" "Checkout_Failed_InitTransaction_PendingTransactions" "警告:您最近与我们的交易仍待处理!您是否已经向您的支付服务提供方完成了付款?我们不能确定并正在等待该支付服务提供方的答复。\n\n如果您仍然继续并再次购买任意物品,您将面临被重复扣款的风险。" "Checkout_Failed_InitTransaction_AccountLocked" "您的购买未完成。您的帐户当前正被禁止购买。请联系 Steam 客服获取详情。" "Checkout_Failed_SteamLimitExceeded" "为保护帐户持有者,此次购买已被终止。您将暂时无法进行更多地消费。请联系 Steam 客服来解决此问题。" "Checkout_Failed_OverlappingPackagesInCart" "您无法完成您的交易,因为您正在尝试购买的一件物品已经包含在您购物车中的一个物品包内。请检查您的购物车以验证您没有重复购买。最常见的情况是同时购买一个 DLC 和一个已经包含有该 DLC 的豪华版产品。" "Checkout_Failed_GetFinalPrice_StoreCountry" "您的账单地址与您当前所在国家/地区不符。请联系客服部门寻求帮助或使用与当前地址绑定的支付方式。" "Checkout_Failed_Finalize_ExceedWalletMax" "您的购物未能完成。\n您为 Steam 钱包的充值的金额已经超过 Steam 钱包余额的最大值。" "Checkout_Failed_Finalize_GenericError" "发生意外错误。购买未完成。请联系 Steam 客服。" "Checkout_Failed_CCAVSError" "购买未完成。由于输入了错误的地址,您的信用卡信息已被信用卡公司所回绝。\n\n请注意,在某些情况下,信用卡公司可能会“冻结”您的账户资金,但是不会向您收费。请在更正以下信息后,尝试再次购买。" "Checkout_Failed_TimeoutError" "您的电脑当前无法访问 Steam 服务器,或暂时无法使用服务。请稍后再试。" "Checkout_Failed_CC_DeclinedError" "购买未完成。您的信用卡信息已经被您的信用卡公司拒绝。\n\n请注意,在某些情况下,您的信用卡公司可能会“冻结”您的账户资金,但是不会向您收费。在更正以下信息后,请尝试再次购买。" "Checkout_Failed_CC_InsufficientFunds" "您的购买尚未完成。由于账户资金不足,您的信用卡信息已被信用卡公司所回绝。\n\n请注意,在某些情况下,信用卡公司可能会“冻结”您的账户资金,但是不会向您收费。" "Checkout_Failed_CC_RestrictedCountry" "抱歉,您希望购买的某件物品在此国家/地区不提供。 您的购买操作已被取消。" "Checkout_Failed_ExceedWalletMax" "您的购物未能完成。\n您为 Steam 钱包的充值的金额已经超过 Steam 钱包余额的最大值。" "Checkout_Failed_AccountLocked" "您的购买未完成。您的帐户当前正被禁止购买。请联系 Steam 客服获取详情。" "Checkout_Failed_DeclineError" "购买未完成。\n支付处理方报告了授权失败。请选择其它支付方式。" "Checkout_Failed_UseOther" "购买未完成。\n支付处理方报告了授权失败。请选择其它支付方式。" "Checkout_Failed_UseOtherFunding" "购买未完成。\n支付处理方报告了与帐户相关的收款源问题。您可以通过处理方更正此问题,或者选择其它支付方式。" "Checkout_Failed_AddressError" "购买未完成。\n支付处理方报告了与帐户相关的地址问题。您可以通过处理方更正此问题,或者选择其它支付方式。" "Checkout_Failed_RegionError" "购买未完成。\n您选择的支付方式目前不适用于您所在的国家/地区。 请选择其它支付方式。" "Checkout_Failed_BlockedAccountError" "购买未完成。\n支付处理方报告了帐户存在的问题。请联系支付方或选择其它支付方式。" "Checkout_Failed_NotVerified" "购买未完成。\n支付处理方报告您的账户需要验证或添加资金才能完成购买。请联系支付方或选择其它支付方式。" "Checkout_Failed_Finalize_AccountLocked" "您的购买未完成。您的帐户当前正被禁止购买。请联系 Steam 客服获取详情。" "Checkout_VerifyEmail_Title" "验证电子邮件" "Checkout_VerifyEmail_Instructions" "请验证您的 Steam 电子邮件地址。" "Checkout_VerifyEmail_Description" "此步骤只需执行一次,这有助于我们确保您 Steam 帐户的安全,同时若要完成您在 Steam 上的游戏购买,必须执行此步骤。\n\n我们已通过“Steam 客服”向您在 {s:emailaddress} 上登记的地址发送了一条消息。" "Checkout_VerifyEmail_CheckEmail" "请立即检查来自 {s:emailaddress} 的电子邮件,然后单击“Steam 客服”所发消息中的链接…" "Checkout_VerifyEmail_CanCompleteAfter" "一旦返回此屏幕,则意味着您的购买已经完成。" "Checkout_VerifyEmail_Success" "操作成功!您的电子邮件地址验证完成。" "Checkout_VerifyEmail_Thanks" "感谢您协助我们维护您的帐户安全!您可以继续购买游戏。" "Checkout_PaymentStep_ShippingInfo" "物流详情" "Checkout_PaymentStep_Method" "支付信息" "Checkout_PaymentStep_Review" "复核 + 购买" "Checkout_PaymentStep_GiftDelivery" "赠送礼物" "Checkout_PaymentStep_GiftNote" "礼物寄语" "Checkout_Continue" "继续" "Checkout_Processing" "处理中" "Checkout_WaitExternalAuth" "等待 {s:payment_method} 通过浏览器验证" "Checkout_Error" "发生了一个错误。请重试。" "Checkout_YourWallet" "您的钱包" "Checkout_WalletCredit" "将向您的 Steam 钱包充值" "Checkout_GiftRecipient_Title" "赠送礼物" "Checkout_GiftRecipient_HowToSend" "您想如何发送您的礼物呢?" "Checkout_GiftRecipient_EmailGift" "用电子邮件发送我的礼物" "Checkout_GiftRecipient_EmailGiftAddress" "电子邮件地址" "Checkout_GiftRecipient_SendToFriend" "通过 Steam 直接发送我的礼物" "Checkout_GiftRecipient_SendToInventory" "把礼物存放在我的库存里,以后再送出" "Checkout_GiftRecipient_EmailInstructions" "给我的好友发送礼物电子邮件信息,包括在 Steam 上准备和运行的全部所需信息。" "Checkout_GiftRecipient_EmailHeader" "接收人的电子邮件地址" "Checkout_GiftRecipient_FriendInstructions" "选择下列好友来直接发送您购买的礼物到他们的 Steam 帐户。" "Checkout_GiftRecipient_FriendWishes" "想要 {s:wish_for_games}" "Checkout_GiftRecipient_FriendOwns" "已拥有 {s:already_owns_games}" "Checkout_GiftRecipient_Inventoryinstructions" "您的礼物会保留在您的帐户上,将来可以送出或者交易。您可以在 Steam 客户端里管理您的礼物,也可以通过查看您社区个人资料中的 Steam 库存来管理。" "Checkout_Sentiment_BestWishes" "祝你好运" "Checkout_Sentiment_BuckleUp" "系好安全带" "Checkout_Sentiment_Enjoy" "好好享受吧" "Checkout_Sentiment_GameOn" "开玩吧" "Checkout_Sentiment_HaveFun" "玩得愉快" "Checkout_Sentiment_KerBlam" "轰隆" "Checkout_Sentiment_OverOut" "通话完毕" "Checkout_Sentiment_YouOweMe" "你欠我的" "Checkout_Sentiment_YourTurn" "到你了" "Checkout_Sentiment_XOXO" "亲亲抱抱" "Checkout_GiftNote_Title" "礼物寄语" "Checkout_GiftNote_Instructions" "使用礼物寄语来个性化您的礼物。" "Checkout_GiftNote_RecipientName" "接收人名字" "Checkout_GiftNote_Message" "礼物留言" "Checkout_GiftNote_MessageRemaining" "({i:message_remaining} 个字符剩余)" "Checkout_GiftNote_Sentiment" "您的寄语" "Checkout_GiftNote_Signature" "您的签名" "Checkout_PaymentMethod_Title" "支付方式" "Checkout_PaymentMethod_Instructions" "请选择一种支付方式" "Checkout_PaymentMethod_Secondary" "次要支付方式" "Checkout_PaymentMethod_CartNumber" "信用卡号" "Checkout_PaymentMethod_ExpirationDate" "过期期限" "Checkout_PaymentMethod_SecurityCode" "安全码" "Checkout_PaymentMethod_SaveInfo" "保存我的支付信息" "Checkout_PaymentMethod_MustSaveInfo" "您的支付信息将被保存,因为您的购物车内有续费订阅项目。" "Checkout_PaymentMethod_ContainsRecurringSubscription" "您的购买包含将在未来以特定时间间隔重复结算的一个或多个项目。Steam 将使用您的任何已存储的支付手段来在每个续订期进行结算。如果您在续订时没有已存储的支付手段,将会使用您的 Steam 钱包进行结算。" "Checkout_PaymentMethod_UpdatePayPal" "为了您的安全,您将被要求重新验证您用 PayPal 进行的购买。" "Checkout_PaymentMethod_PayPalInstructions" "PayPal 的交易经由 PayPal 网站授权。" "Checkout_PaymentMethod_ClickAndBuyInstructions" "ClickandBuy 的交易经由 ClickandBuy 网站授权。点击下方按钮以打开新的网页浏览器开始交易。" "Checkout_PaymentMethod_ClickAndBuySaved" "您的 ClickandBuy 帐户信息之前保存过,并且将在此次购买中再次被使用。" "Checkout_PaymentMethod_PayPalSaved" "此项交易将通过您的 PayPal 账户来付款:{s:paypal_saved_account}" "Checkout_PaymentMethod_LogoHeader" "我们接受以下安全支付方式" "Checkout_PaymentMethod_VerifyCountry" "我确认我居住在{s:country}" "Checkout_PaymentMethod_WalletLow" "您的 Steam 钱包余额不足,无法完成此次交易!\n\n请选择一种支付方式以支付余下的 {s:purchase_balance}。" "Checkout_PaymentMethod_ClickandBuy" "ClickandBuy" "Checkout_PaymentMethod_BankName" "选择银行:" "Checkout_BillingInfo_Title" "账单地址" "Checkout_BillingInfo_FirstName" "名字" "Checkout_BillingInfo_LastName" "姓氏" "Checkout_BillingInfo_Address1" "账单地址" "Checkout_BillingInfo_Address2" "账单地址行 2" "Checkout_BillingInfo_Country" "国家/地区" "Checkout_BillingInfo_LiveInCountry" "选择您正在居住的国家" "Checkout_BillingInfo_City" "城市" "Checkout_BillingInfo_State" "州" "Checkout_BillingInfo_PostCode" "邮政编码" "Checkout_BillingInfo_PhoneNumber" "手机号码" "Checkout_BillingInfo_SelectState" "选择州" "Checkout_ShippingInfo_Title" "收货地址" "Checkout_ShippingInfo_Address1" "收货地址" "Checkout_ShippingInfo_Address2" "收货地址行 2" "Checkout_ShippingInfo_ShippingRestrictions" "实体物品的配送无法送达陆军/空军/海军邮政局、外交邮政局以及邮政信箱,且仅能送达到{s:country}。请确保您填写的地址只包含拉丁文字母。" "Checkout_ShippingInfo_ShippingRestrictions_US" "实体物品的配送无法送达陆军/空军/海军邮政局、外交邮政局以及邮政信箱,且仅能送达到美国本土 48 个州。请确保您填写的地址只包含拉丁文字母。" "Checkout_VerifyShippingInfo_Title" "收货地址建议" "Checkout_ShippingInfo_ShippingAddressSuggestion" "我们对您填写的收货地址有一条建议" "Checkout_ShippingInfo_OurSuggestion" "我们建议您使用的收货地址:" "Checkout_ShippingInfo_YouEntered" "您填写的收货地址:" "Checkout_ShippingInfo_OurSuggestionButton" "使用我们建议您使用的收货地址" "Checkout_ShippingInfo_YouEnteredButton" "使用您填写的收货地址" "Checkout_ShippingInfo_cannot_ship" "我们无法发货至您所提供的地址。" "Checkout_ShippingInfo_cannot_ship_fields_too_long" "由于您的部分地址过长我们无法发货至您所提供的地址。请将姓名与每一行地址的长度维持在 35 个字符以内。" "Checkout_ShippingInfo_cannot_ship_missing_fields" "由于您的部分地址缺失或无效我们无法发货至您所提供的地址。" "Checkout_ShippingInfo_cannot_ship_no_apo_fpo_po" "我们无法配送您的订单到邮政信箱、陆军/空军邮局、舰队邮政局以及外交邮政局。" "Checkout_ShippingInfo_cannot_ship_invalid_characters" "由于您的地址包含非拉丁字符我们无法发货至您所提供的地址。" "Checkout_ShippingInfo_cannot_ship_us_territories" "我们无法配送您的订单,因为您提供的地区邮政编码不属于美国本土 48 州。" "Checkout_ShippingInfo_cannot_ship_unsupported_postal_code" "我们无法配送至您提供的地址,因为您的邮政编码似乎位于我们无法配送的特殊地区。" "Checkout_Review_Title" "评测和购买" "Checkout_Review_Purchase" "购买" "Checkout_Review_EditPayment" "编辑支付方式" "Checkout_Review_AgreeTerms" "我同意《Steam 订户协议》中的条款(最后更新于 2015 年 3 月 16 日。)" "Checkout_Review_AgreeTerms2" "我同意《Steam 订户协议》中的条款(最后更新于 {s:ssa_last_update}。)" "Checkout_Review_PaymentMethod" "支付方式" "Checkout_Review_GiftOptions" "礼物选项" "Checkout_Review_BillingAddress" "账单地址" "Checkout_Review_ShippingAddress" "收货地址" "Checkout_Review_Phone" "电话" "Checkout_Review_Subtotal" "小计" "Checkout_Review_Shipping" "运费和手续费" "Checkout_Review_Tax" "税额" "Checkout_Review_Total" "合计" "Checkout_Review_NoGift" "不,这是为您的帐户购买的。" "Checkout_Review_CreditCard" "{s:card_type} 以 {s:card_last4} 结束" "Checkout_Review_GiftSend" "您为 {s:giftee} 购买的礼物将在您购买之后立即发送。" "Checkout_Review_GiftKept" "您购物车中的物品将存放在您的 Steam 库存中,将来可以送出或者自己使用。" "Checkout_Review_VAT" "所有的价格均已包含增值税(如适用)" "Checkout_Review_ViewSSA" "查看 Steam 订户协议" "Checkout_Review_SecurityCode" "{s:payment_method_cvv} 的安全码" "Checkout_Review_Update_Billing_Info_Title" "保存" "Checkout_Review_Update_Billing_Info_Continue_Button" "保存" "Checkout_Review_ConvertedTotal" "您将被收取" "Checkout_Confirmation_Title" "谢谢惠顾!" "Checkout_Confirmation_ReceiptEmail" "将立即通过电子邮件向您发送收据。" "Checkout_Confirmation_ToAccessGames" "您的数字版物品将绑定到您的 Steam 帐户。当您准备好了,您只要浏览您的 Steam 游戏库并安装它们,即可访问游戏。" "Checkout_Confirmation_FundsAdded" "您的资金即刻可用,将立即通过电子邮件向您发送收据。" "Checkout_Confirmation_ReceiptTextHeader" "您的购物收据" "Checkout_Confirmation_ReceiptText" "下面提供了购买确认信息。此信息很快也会通过电子邮件寄送给您。" "Checkout_Confirmation_AccountName" "帐户名称" "Checkout_Confirmation_Total" "合计" "Checkout_Confirmation_Code" "确认代码" "Checkout_Confirmation_GoToLibrary" "前往您的库" "Checkout_Confirmation_ReturnToStore" "返回商店" "Checkout_Confirmation_ReturnToMarket" "返回至社区市场" "Checkout_Confirmation_ReturnTransaction" "回到您的交易" "Checkout_Confirmation_Update_Billing_Info_Title" "您的账单信息已经保存!" "Checkout_Confirmation_Update_Billing_Info_Description" "您的账单信息现已保存用于进一步的购买。" "Checkout_Confirmation_Pending_Title" "您的购买正在等待处理。" "Checkout_Confirmation_Pending_Description" "您的购买尙在处理中,当前正等候由您的银行或交易中心发出的确认通知。这个过程可能会需要数天的时间来完成。Valve 将在收到付款后通过电子邮件发送收据给您。在此期间您可以继续购买其他游戏,但您将无法重购任何在本交易中等待处理的商品。" "Checkout_AddFunds_Title" "为您的钱包充值" "Checkout_AddFunds_Description" "您的 Steam 钱包资金可用于购买 Steam 上的任何一款游戏,或者用于支持 Steam 交易的游戏内商店的购买。" "Checkout_AddFunds_Minimum" "最低限度" "Checkout_AddFunds_AddAmount" "添加 {s:amount}" "Checkout_MicroTxnAuth_Title" "Steam 交易" "Checkout_MicroTxnAuth_Description" "{s:game} 需要认证已完成以下交易。" "Checkout_MicroTxnAuth_AddFunds" "充值" "Checkout_MicroTxnAuth_UpdateBillingInfo" "更新账单信息" "Checkout_MicroTxnAuth_Approve" "同意交易" "Checkout_MicroTxnAuth_Cancel" "取消交易" "Checkout_MicroTxnAuth_PayWithWallet" "使用 Steam 钱包续订" "Checkout_MicroTxnAuth_SubscriptionText" "Steam 会在您的订阅续订时自动使用您保存的支付方式付款。如果您没有存档的账单信息,Steam 会尝试使用您的钱包中可用的资金。" "Checkout_MicroTxnAuth_Error" "加载该游戏的 Steam 交易信息是发生了一个错误。请稍后重试。" "Checkout_MicroTxnAuth_Quantity" "数量 {i:quantity}" "Checkout_MicroTxnSubscription" "每 {d:frequency} {s:time} 您需要支付 {m:cost}" "Checkout_MicroTxnSubscriptionGame" "每 {d:frequency} {s:time} 扣款 {m:cost}" "Checkout_MicroTxnSubscriptionYears" "年" "Checkout_MicroTxnSubscriptionMonths" "个月" "Checkout_MicroTxnSubscriptionWeeks" "周" "Checkout_MicroTxnSubscriptionDays" "天" "Trailer_Slideshow_Error" "当前无法加载宣传片" "Library_ContentTitle" "库" "Library_RecentlyPlayed" "最近玩过的" "Library_ViewAll" "查看全部" "Library_Games" "游戏" "Library_Screenshots" "截图" "Library_ViewAll_Screenshots" "查看全部" "Library_Movies" "影片" "Library_Music" "音乐" "Library_Downloads" "下载" "Library_ViewAll_Music" "查看全部" "Library_Details_LinksAndMore" "链接及更多" "Library_Details_Achievements" "成就 {i:num_achievements_completed}/{i:num_achievements}" "Library_Details_Guides" "指南" "Library_Details_GuidesWithTotal" "指南 {i:num_guides}" "Library_Details_Play" "游戏" "Library_Details_Watch" "观看" "Library_Details_PlayVR" "以 VR 模式运行" "Library_Details_Play2D" "在桌面模式下播放" "Library_Details_PlayTheatre" "以剧院模式运行" "Library_Details_Stream" "流式传输" "Library_Details_Controller" "STEAM 控制器" "Library_Details_SharingStatus" "共享者" "Library_Details_SharingInUse" "当前用户" "Library_Details_SharingHeader" "{s:sharing_header}" "Library_Details_SharingUser" "{s:sharing_user}" "Library_Details_ComingSoon" "即将推出" "Library_Details_Preload" "预先载入" "Library_Details_Preloaded" "已预先载入" "Library_Details_PrePurchase" "预购" "Library_Details_ActivateGuestPass" "激活" "Library_Details_Install" "安装" "Library_Details_Downloading" "下载中" "Library_Details_Updating" "更新中" "Library_Details_Validating" "正在验证" "Library_Details_Preloading" "预先载入中" "Library_Details_Disabled" "不可用" "Library_Details_Update" "更新" "Library_Details_Download" "下载" "Library_Details_CancelValidation" "取消" "Library_Details_Launch" "启动" "Library_Details_LaunchVR" "在虚拟现实模式下运行" "Library_Details_LaunchVROverlay" "启动虚拟现实界面" "Library_Details_Launch2D" "在桌面模式下启动" "Library_Details_Launching" "启动中" "Library_Details_Running" "退出游戏" "Library_Details_Purchase" "购买" "Library_Details_Renew" "续订" "Library_Details_FriendsWhoPlay" "已玩过的好友" "Library_Details_FriendsPlayingNow" "正在玩的好友" "Library_Details_ViewFriendsWhoPlay" "查看全部" "Library_Details_Workshop" "创意工坊" "Library_Details_Screenshots" "截图 {i:sscount}" "Library_Details_RecentNews" "最新新闻" "Library_Details_Achievements_MostRecent" "最近" "Library_Details_Achievements_SoClose" "快完成了…" "Library_Details_Achievements_MoreUnachieved" "更多未解锁的成就" "Library_Details_Purchased" "购买日期" "Library_Details_PurchasedValue" "{t:s:purchased_date}" "Library_Details_YouvePlayed" "您已玩了" "Library_Details_LastPlayed" "最后运行日期" "Library_Details_LastPlayedValue" "{t:r:s:lastplayed}" "Library_Details_YouveWatched" "您已观看了" "Library_Details_LastWatched" "最后观看日期" "Library_Details_SteamCloud" "STEAM 云" "Library_Details_SteamCloudValue" "{s:cloud_status}" "Library_Details_RentalRemaining" "剩余租赁时间" "Library_Details_RentalInfo" "租赁信息" "Library_Details_RentalInfo_BodyActivated" "租赁观看时限已被激活。您现在可以在{s:expiration}前完成该视频的观看。" "Library_Details_RentalInfo_Body" "您可以在 {s:expiration} 前开始观看该视频。开始后,您将有 48 小时的时间来完成观看。" "Library_Details_RentalRemainingValue" "{t:r:l:t:timeremaining}" "Library_Details_RentalExpiredValue" "您租赁的此视频已过期" "Library_Details_Minutes" "{i:minutes} 分钟" "Library_Details_Hours" "{i:hours} 小时" "Library_Details_MinutesSingular" "{i:minutes} 分钟" "Library_Details_HoursSingular" "{i:hours} 小时" "Library_Details_Synchronized" "已同步" "Library_Details_Syncing" "同步中" "Library_Details_NeedsSync" "需要同步" "Library_Details_SyncingConflict" "文件冲突" "Library_Details_CloudUnknown" "未知" "Library_Details_DownloadableContent" "购买 DLC" "Library_Details_LibraryDetails" "您的{s:apptype}" "Library_Details_GameStorePage" "{s:apptype}商店页面" "Library_Details_GameHubPage" "{s:apptype}中心页面" "Library_Details_GameForums" "社区讨论" "Library_Details_LegacyCDKey" "查看游戏序列号" "Library_Details_Support" "客服" "Library_Details_Settings" "管理{s:apptype}" "Library_Details_SetCategory" "设置分类…" "Library_Details_SetLanguage" "设置语言…" "Library_Details_IncludeInVR" "纳入虚拟现实库" "Library_Details_DeleteLocalContent" "卸载…" "Library_Details_DeleteShortcut" "删除快捷方式…" "Library_Details_ChooseIcon" "更改图标…" "Library_Details_ChooseIconHeader" "更改快捷方式图标" "Library_Details_ChooseIconText" "为快捷方式选择一个新图标" "Library_Details_ChangeShortcutName" "更改快捷方式名称…" "Library_Details_DefaultIcon" "恢复默认图标" "Library_Details_RemoveIcon" "移除自定义图标…" "Library_Details_Confirm_RemoveIconTitle" "移除图标?" "Library_Details_Confirm_RemoveIconBody" "您确定要移除指定的自定义图标吗?" "Library_Details_RemoveIcon_Confirm" "是的" "Library_Details_RemoveIcon_Cancel" "取消" "Library_Details_Settings_Title" "{s:appname} 设置" "Library_Details_StorePage" "查看商店页面" "Library_Details_FirmwareRecover" "还原 Steam 控制器固件" "Library_Details_WithOverlay" "在非 Steam 游戏上启用界面" "Library_Details_CommunityContent_All" "所有" "Library_Details_CommunityContent_Screenshots" "截图" "Library_Details_CommunityContent_Artwork" "艺术作品" "Library_Details_CommunityContent_Videos" "视频" "Library_Details_CommunityContent_Broadcasts" "实况直播" "Library_Details_CommunityContent_Workshop" "创意工坊" "Library_Details_CommunityContent_News" "新闻" "Library_Details_CommunityContent_Guides" "指南" "Library_Details_CommunityContent_Reviews" "评测" "Controller_FirstTimeLaunch_String1" "这是您第一次使用" "Controller_FirstTimeLaunch_String2" "Steam 控制器运行该游戏。" "Controller_FirstTimeLaunch_String3" "按下 Steam 键选择按钮映射。" "Controller_NewController_ConnectedToast1" "已检测到一副控制器" "Controller_NewController_ConnectedToast2" "并且准备就绪。" "Controller_WirelessIssue1" "看起来您的 Steam 控制器" "Controller_WirelessIssue2" "有些连接问题。" "Controller_WirelessIssue3" "按下 Steam 键来寻求帮助。" "Controller_WirelessIssue_Footer" "关闭" "Controller_Registration_Title" "控制器注册" "Controller_Registration_Desc" "将您的控制器注册到您的 Steam 帐户中,如此我们就能保证不管您在哪里使用控制器,都能同步按键配置。" "Controller_Registration_Name" "控制器名称:" "Controller_Registration_Submit" "注册到这个帐户" "Controller_Registration_Cancel" "等等,这不是我的帐户" "Controller_Registration_Guest" "使用来宾帐户" "Controller_Registration_SubDesc" "您可以在大屏幕设置中随时更新这些内容。" "Controller_Registration_GuideBrightness" "控制器灯光亮度:" "Controller_Registration_LEDHue" "控制器灯光颜色:" "Controller_Registration_LEDSaturation" "控制器灯光饱和:" "Controller_Registration_AbortTitle" "注册已中止" "Controller_Registration_AbortDesc" "现在我们将只会使用来自 {s:accountname} 的配置。下一次您登录自己的帐户时,我们将为您设置您的控制器。" "Controller_Registration_MigrateFail" "迁移失败" "Controller_Registration_MigrateFailDesc" "我们遇到了问题。请稍后再试注册。现在,我们将让您以来宾的身份登录。" "Controller_Registration_GuestTitle" "正在使用来宾帐户" "Controller_Registration_GuestDesc" "好的,我们会使用来自 {s:accountname} 的配置。" "Controller_Registration_ProgressTitle" "正在注册…" "Controller_Registration_Personalize_Title" "个性化您的控制器" "Controller_Registration_Personalize_Submit" "提交" "Controller_Registration_Personalize_Cancel" "取消" "Controller_Registration_Migrating_Title" "正在迁移配置文件…" "Controller_Registration_Selecting_Title" "选择控制器帐户" "Controller_Registration_Selecting_Desc" "我们之前未在该帐户上见过您的控制器。您是否愿意注册控制器,或是使用来自另一个帐户的配置?" "Controller_Registration_Selecting_Account" "使用来自 {s:selaccountname} 的配置" "Controller_Registration_FirmwareUpdate_Title" "需要更新固件" "Controller_Registration_FirmwareUpdate_Desc" "要使用最新的 Steam 控制器个性化和分享功能,您需要更新固件。" "Controller_Registration_FirmwareUpdateAborted_Desc" "下一次您使用带有最新固件的控制器时,我们会帮您设置控制器。现在,我们将让您以来宾的身份登录。" "Controller_Remigration_Title" "需要重新迁移控制器" "Controller_Remigration_Desc" "我们修正了一个与非 Steam 游戏相关的控制器迁移过程的问题。选择“确定”以再次执行迁移。" "Controller_Remigration_Cancel" "下次再做吧" "Controller_Registration_Firmware_Submit" "确定" "Controller_OptOut_Title" "配置支持已禁用" "Controller_OptOut_Desc" "{s:controllertype} 的配置支持已被禁用。{s:controllertype} 配置支持必须在 Steam 的主“控制器设置”中启用,并且该游戏的“支持”必须在该游戏下的“控制器选项”下启用。" "Controller_NotAttached_Title" "未连接控制器" "Controller_NotAttached_Desc" "请连接控制器以进行配置" "Controller_Config_Offline_Title" "离线配置编辑" "Controller_Config_Offline_Desc" "您目前处于离线状态。您最后加载的配置可以使用并编辑,但是当您恢复在线状态时,您作出的更改会丢失。我们会为这些更改创建一个本地存档。" "Controller_Config_FailedLoad" "配置失败" "Controller_Config_FailedLoad_Desc" "目前无法读取您的配置。请稍后再试。" "Controller_Config_CommFailedLoad" "下载失败" "Controller_Config_CommFailedLoad_Desc" "目前无法下载社区配置。请稍后再试。" "Library_Details_ValidateLocalContent" "验证内容" "Library_Details_KillApp" "退出{s:apptype}" "Library_Details_NewsDate" "{t:l:date}" "Library_Details_NewsByline" "{s:feed}" "Library_Details_ViewNewsPost" "查看新闻" "Library_Details_ScreenshotHowTo1" "通过控制器向导键和弦设置分配的游戏内热键" "Library_Details_ScreenshotHowTo2" "游戏内截图快捷方式" "Library_Details_ManageScreenshots" "管理截图" "Library_Details_ViewGameBadge" "查看徽章" "Library_Details_ViewAllScreenshots" "查看所有截图({s:sscount})" "Library_Details_ViewAllAchievements" "查看全部" "Library_Details_ViewAllGuides" "查看所有指南" "Library_Details_ViewGuides" "查看指南" "Library_Details_ViewAllWorkshopItems" "查看全部" "Library_Details_ViewCommunityHub" "查看社区内容" "Library_Details_CommunityContentHeadline" "社区内容" "Library_Details_NotAvailablePlatform" "未在 {s:currentos} 上推出" "Library_Details_AvailableOnPlatforms" "适用于 {s:platformlist}" "Library_Details_UnavailableOnPlatform_HowToStream_Title" "流式传输该{s:apptype}" "Library_Details_UnavailableOnPlatform_HowToStream_Desc" "该{s:apptype_lowercase}无法在 {s:currentos} 上运行,但是如果您在附近一台运行着支持平台({s:platformlist})的机器上登录 Steam,您可以通过有线网络来流式传输该{s:apptype_lowercase}。" "Library_Details_GameNotDesignedForControllerWarning_Title" "需要控制器配置" "Library_Details_GameNotDesignedForControllerWarning_Desc" "这款游戏不是专为控制器设计的,但是您可以用您的 Steam 控制器游玩。游戏过程中游戏可能会显示键盘操作提示。" "Library_Details_GameNotDesignedForControllerWarning_Desc_Detail" "这款游戏不是专为控制器设计的,但是您可以用您的 Steam 控制器游玩。游戏过程中游戏可能会显示键盘操作提示。\n\n游戏时,您可以随时按下 Steam 键显示界面并自定义您的控制器配置。" "Library_Details_GameDesignKeyboardMouseWarning_Title" "专注键盘/鼠标的游戏" "Library_Details_GameDesignKeyboardMouseWarning_Desc" "目前这款游戏的游戏过程中非常依赖物理键盘/鼠标。" "Library_Details_GameRequiresMouseKeyboardInteractionWarning_Title" "需要键盘/鼠标" "Library_Details_GameRequiresMouseKeyboardInteractionWarning_Desc" "这款游戏的制作者制作了一个需要用键盘和/或鼠标才能访问游戏部分的界面。" "Library_Details_GameRequiresMouseKeyboardInteractionWarning_Desc_Detail" "这款游戏的制作者制作了一个需要用键盘和/或鼠标才能访问游戏部分的界面。比如说,游戏可能有内置启动器或是无法用控制器浏览的游戏中界面。" "Library_Details_OverlayDisabledWarning_Title" "Steam 界面已禁用" "Library_Details_OverlayDisabledWarning_Desc" "Steam 界面已禁用。游戏中配置和部分 Steam 控制器功能不可用。" "Library_Details_OverlayDisabledWarning_Desc_Detail" "要在游戏中配置您的 Steam 控制器或启用诸如屏幕显示的功能需要 Steam 界面。请完全或专为该游戏启用您的 Steam 界面以获得完整的控制器功能体验。" "Library_Details_VRIncorrectControllerWarning_Title" "控制不匹配" "Library_Details_VRIncorrectControllerWarning_Desc" "该 VR 应用程序需要与您当前使用的控制器不同的控制。需要下列之一:" "Library_Details_VRController_Tracked" "定位运动控制器" "Library_Details_VRController_Gamepad" "手柄" "Library_Details_VRController_KBMouse" "键盘/鼠标" "Library_Details_VRPlayAreaWarning_Title" "游玩范围警告" "Library_Details_VRPlayAreaWarning_Uncalibrated" "您的游玩范围当前未校准。请运行房间设置。" "Library_Details_VRPlayAreaWarning_RoomScale" "该游戏需要“房间规模”VR,但是您的游玩范围当前配置为“站立规模”。" "Library_Details_VRPlayAreaWarning_NotEnoughRoom" "您的游玩范围不符合该游戏的游玩范围需求。该游戏需要 {s:requiredwidth} 米 x {s:requireddepth} 米,您当前的游玩范围配置为 {s:currentwidth} 米 x {s:currentdepth} 米。" "Library_Details_2DLaunchWarning_Title" "警告" "Library_Details_2DLaunchWarning_Desc" "{s:gamename} 不支持虚拟现实。它会显示在您的桌面上,并且可能会影响虚拟现实体验。" "Library_Details_2DLaunchWarning_Desc_VRGame" "{s:gamename} 原生支持虚拟现实,但是您正在启动桌面版本。您想要继续吗?" "Library_Details_StreamingLaunchVR_Title" "警告" "Library_Details_StreamingLaunchVR_Desc" "{s:gamename} 能在虚拟现实中运行。您想通过 {s:streamingclient} 启动与并观看吗?" "Library_Details_OculusOnlyGameWarning_Title" "警告" "Library_Details_OculusOnlyGameWarning_Desc" "{s:gamename} 将在 SteamVR 环境外启动。您也许需要取下您的头戴式显示器,以返回 Steam." "Library_Details_CloseVRGame_Title" "退出?" "Library_Details_CloseVRGame_Desc" "请确认您是否要退出当前 VR 应用程序。" "Library_Details_IncorrectVRControlsWarning_Title" "警告" "Library_Details_IncorrectVRControlsWarning_Desc" "{s:gamename} 不支持您当前使用的控制器。" "Library_Details_IncorrectSDKWarning_Title" "警告" "Library_Details_IncorrectSDKWarning_Desc" "{s:gamename} 不支持您当前使用的头戴式显示器。" "Library_Details_IncorrectVRPlayAreaWarning_Title" "警告" "Library_Details_IncorrectVRPlayAreaWarning_Uncalibrated" "您的游玩范围当前未校准。选择“确定”以启动房间设置。" "Library_Details_IncorrectVRPlayAreaWarning_RoomScale" "该游戏需要“房间规模”,您的游玩范围当前配置为“站立规模”。您可能无法正常游戏。" "Library_Details_IncorrectVRPlayAreaWarning_NotEnoughRoom" "您的游玩范围不符合该游戏的游玩范围需求。您可能无法正常游戏。" "Library_Details_IncorrectVRPlayAreaWarning_RoomSetup" "运行房间设置" "Library_Details_WorkshopWhatIsIt" "设计、发掘并体验由 Steam 社区提供的内容({d:wscount} 件物品)。" "Library_Details_CommunityHubWhatIsIt" "社区自制内容({d:ugccount} 件物品)。" "Library_Details_ControllerSupport" "控制器" "Library_Details_FullController" "支持控制器" "Library_Details_PartialController" "传统控制器支持" "Library_Details_Press" "按下" "Library_Details_ToTakeScreenshot" "以截图" "Library_Details_Guides_Favorited" "在您的收藏夹" "Library_Details_Guides_Popular" "热门" "Library_Details_ViewControllerDetails" "控制器详情" "Library_Details_AddController" "添加控制器" "Library_Details_Controller_ControllersConnectedOne" "1 副控制器已连接" "Library_Details_Controller_ControllersConnectedMany" "{i:numcontrollers} 副控制器已连接" "Library_Details_Controller_ControllersConnectedNone" "Steam 控制器" "Library_Details_Controller_Controller1" "控制器 1" "Library_Details_Controller_Controller2" "控制器 2" "Library_Details_Controller_Controller3" "控制器 3" "Library_Details_Controller_Controller4" "控制器 4" "Library_Details_Controller_Controller5" "控制器 5" "Library_Details_Controller_Controller6" "控制器 6" "Library_Details_Controller_Controller7" "控制器 7" "Library_Details_Controller_Controller8" "控制器 8" "Library_Details_Controller_PlayerAssigned" "{s:controller_player}" "Library_Details_Controller_Hint" "控制器配置" "Library_Details_Controller_Add" "添加 Steam 控制器" "Library_Details_Controller_HowToPair" "按住 X 键和 Steam 键来配对一副新的 Steam 控制器。" "Library_Details_CancelControllerDetails" "取消" "Library_Details_CloseControllerDetails" "关闭" "Library_ControllerBindingsTitle" "{s:gamename} 按键设置" "Library_Details_ControllerChooseBinding" "浏览" "Library_Details_ControllerEditBinding" "修改" "Library_Details_ControllerUseBinding" "使用" "Library_Details_ControllerRecentBindings" "我的按键设置" "Library_Details_ControllerCommunityBindings" "社区按键设置" "Library_Details_ControllerCommunityBindingsInfo" "似乎 {s:gamename} 还没有任何共享控制设置。您可以第一个创建!" "Library_Details_ControllerBindingDescription" "作者备注" "Library_Details_ControllerDefaultBinding" "默认" "Library_Details_ControllerGenericBinding" "通用" "Library_Details_ControllerDoneEditing" "保存" "Library_Details_SelectYourBindingFor" "将选择的按键设置用于" "Library_Details_SelectIcon" "图标" "Library_Details_SaveBindingDescription" "完成" "Library_Details_MoreWaysToPlay" "更多游戏方式" "Library_Details_ViewDownloads" "查看下载" "Library_Details_StreamFrom" "来自于" "Library_Details_StreamFromMachine" "“{s:stream_from}”" "Library_Details_ControllerBindingNativeNotice" "{s:gamename} 提供原生 Steam 控制器支持。有关控制器设置的详细信息请参阅游戏界面。" "Library_Details_ControllerBindingGamepadModeNotice" "{s:gamename} 已被设置为在游戏内通过 Steam 控制器手柄模拟。请查看游戏内的界面以获取控制器按键设置详情。您也可以通过立即修改来组合按键,或切换到鼠标/键盘按键设置。" "Library_Details_GameRequiresController" "需要键盘和鼠标" "Library_Details_StartGamePrompt_Title" "警告" "Library_Details_StartGamePrompt_Description" "您正在启动一款需要使用键盘和鼠标的游戏。您想要继续吗?" "Library_Details_DownloadGamePrompt_Title" "警告" "Library_Details_DownloadGamePrompt_Description" "您正在下载一款需要键盘和鼠标的游戏。您想要继续吗?" "Library_ControllerSelectController" "选择要配置的控制器" "Library_ControllerSaveBindingTitle" "保存按键设置" "Library_ControllerSetTitle" "设置游戏" "Library_ControllerAddDescription" "添加描述" "Library_ControllerSaveReqUseTime" "请先用您的配置玩上至少十五分钟再发布它。" "Library_ControllerSaveConfirm" "保存" "Library_ControllerPublishConfirm" "发布" "Library_ControllerSaveCancel" "取消" "Library_ControllerSaveWorking" "处理中" "Library_ControllerBindingErrorTitle" "错误" "Library_ControllerBindingWarningTitle" "警告" "Library_ControllerSaveDefaultTitle" "《{s:title}》的官方配置" "Library_ControllerSaveDefaultDescription" "{s:bindingcreator} 创建的 {s:controllertype} 控制器配置。" "Library_ControllerSaveCommunity" "保存新的社区按键设置" "Library_ControllerSaveCommunityDescription" "无法撤销" "Library_ControllerSaveTemplate" "保存新的模板按键设置" "Library_ControllerSaveTemplateDescription" "此次按键设置在开始其他游戏时可用" "Library_ControllerSavePersonalBinding" "保存新的个人按键设置" "Library_ControllerSavePersonalLocalBinding" "只在本地保存新的按键设置文件" "Library_ControllerBinding_RequireTitleError" "请输入一个标题来保存此按键设置。" "Library_Controller_ControllerBindingErrorGuest" "无法以来宾的身份输出配置。" "Library_Controller_ControllerBindingAutosaveImport" "自您上次输出的所有更改将被丢弃。" "Library_Controller_ControllerBindingSaveAlreadyInProgress" "由于另外的保存进程正在进行中,按键设置保存失败。" "Library_Controller_ControllerBindingSavedFailedPublish" "上传您的控制器配置到创意工坊失败。" "Library_Controller_ControllerBindingFileWriteError" "无法将按键设置写入到磁盘。" "Library_Controller_ControllerBindingSaved" "按键设置现已保存!" "Library_ControllerBindingPublic" "公共" "Library_ControllerBindingPrivate" "私密" "Library_ControllerBindingsSubTitle" "{s:binding_title}" "Library_ControllerBindingsSteamDefaultTitle" "Steam 默认" "Library_ControllerBindingsSteamDefaultDescription" "这是 {s:gamename} 的默认 Steam 按键设置。当您未在游戏中修改键盘/鼠标/手柄的按键设置时,系统将使用此按键设置。如果您在游戏中重新设置了按键的话,为了达到最佳效果,您可能需要在游戏中重设按键设置。" "Library_Details_ControllerBindingDescriptionBody" "{s:binding_description}" "Library_ControllerBinding_DeleteTitle" "是否删除按键设置?" "Library_ControllerBinding_DeleteBody" "您确定要永久删除此控制器的按键设置吗?" "Library_ControllerBinding_ConfirmDelete" "是" "Library_ControllerBinding_CancelDelete" "取消" "Library_ControllerBinding_DiscardTitle" "您确定要放弃修改吗?" "Library_ControllerBinding_DiscardBody" "如果您退出并不保存,您的修改将会丢失。" "Library_ControllerBinding_DiscardOK" "放弃更改" "Library_ControllerBinding_DiscardCancel" "继续编辑" "Library_ControllerChangeOrder" "更改 XInput 控制器顺序" "Library_Details_DeleteBinding" "删除" "Library_Details_ControllerPad_EditLeft" "自定义左触板" "Library_Details_ControllerPad_EditRight" "自定义右触板" "Library_Details_ControllerPadStyle" "输入样式" "Library_Details_ControllerPad_mouse" "鼠标移动" "Library_Details_ControllerPad_4way" "4 路定向" "Library_Details_ControllerPad_8way" "8 路定向" "Library_Details_ControllerPad_none" "无" "Library_Details_ControllerPadDeadZone" "死区" "Library_Details_ControllerPad_10pct" "10%" "Library_Details_ControllerPad_20pct" "20%" "Library_Details_ControllerPad_30pct" "30%" "Library_Details_ControllerPadBlending" "混合" "Library_Details_ControllerPad_BlendingOn" "开启" "Library_Details_ControllerPad_BlendingOff" "关闭" "Library_Details_OuterRingModifier" "外环修改器" "Library_Details_PadClick" "手柄点击" "Library_Details_PadDoubleClick" "手柄双击" "Library_Details_ControllerModifierNone" "无" "Library_Details_DoneControllerDetails" "完成" "Library_Details_ControllerClearBinding" "清除" "Library_Details_ControllerPad_stick" "摇杆" "Library_Details_ControllerPad_MouseLow" "低" "Library_Details_ControllerPad_MouseMedium" "中" "Library_Details_ControllerPad_MouseHigh" "高" "Library_Details_ControllerPadMouseSensitivity" "鼠标灵敏度" "Library_Details_ControllerPadMouseMomentum" "鼠标惯性" "Library_Details_ControllerPad_MouseMomentumOn" "开启" "Library_Details_ControllerPad_MouseMomentumOff" "关闭" "Library_Details_ControllerBindingAdvanced" "高级" "Library_Details_ControllerBindingMain" "标准" "Library_Details_ControllerPadRotation" "手柄旋转" "Library_Details_ControllerBinding_AdvancedTitle" "附加设置" "Library_Details_ControllerPad_Rotation_0deg" "默认" "Library_Details_ControllerPad_Rotation_5ndeg" "-5 度" "Library_Details_ControllerPad_Rotation_5deg" "5 度" "Library_Details_ControllerPad_Rotation_10deg" "10 度" "Library_Details_ControllerPad_Rotation_15deg" "15 度" "Library_Details_ControllerPad_Rotation_20deg" "20 度" "Library_Details_ControllerPad_Rotation_25deg" "25 度" "Library_Details_ControllerPad_Rotation_30deg" "30 度" "Library_Details_ControllerPad_Rotation_35deg" "35 度" "Library_Details_ControllerPad_Rotation_40deg" "50 度" "Library_Details_ControllerPad_ModeShift_None" "无" "Library_Details_ControllerPad_ModeShift_LeftGrip" "LG 键" "Library_Details_ControllerPad_ModeShift_RightGrip" "RG 键" "Library_Details_ControllerPad_ModeShift_LeftTrigger" "LT 键" "Library_Details_ControllerPad_ModeShift_RightTrigger" "RT 键" "Library_Details_ControllerPad_ModeShift_LeftShoulder" "LS 键" "Library_Details_ControllerPad_ModeShift_RightShoulder" "RS 键" "Library_Details_ControllerPad_ModeShift_Title" "模式转换激活器" "Library_Details_ControllerPad_ModeShift_Style_Title" "输入样式模式转换" "Library_Details_ControllerBindingModeShift" "模式转换" "Library_Details_ControllerPad_OuterEdge" "外环尺寸" "Library_Details_ControllerPad_OuterEdge_5pct" "5 %" "Library_Details_ControllerPad_OuterEdge_20pct" "20 %" "Library_Details_ControllerPad_OuterEdge_40pct" "40 %" "Library_Details_ControllerBindingsGordon_Select" "选择" "Library_Details_ControllerBindingsGordon_Import" "导入配置" "Library_Details_ControllerBindingsGordon_Export" "导出配置" "Library_Details_ControllerBindingsGordon_Presets" "浏览配置" "Library_Details_ControllerBindingsGordon_Save" "导出配置" "Library_Details_ControllerBindingsGordon_ToggleFilterOn" "隐藏其它控制器类型" "Library_Details_ControllerBindingsGordon_ToggleFilterOff" "显示其他控制器类型" "Library_Details_ControllerBindingsGordon_Vote" "赞成" "Library_Details_ControllerBindingsGordon_UnVote" "撤销推荐" "Library_Details_ControllerBindingsGordon_SortVote" "按推荐数排序" "Library_Details_ControllerBindingsGordon_SortTime" "依游戏时间排序" "Library_Details_ControllerBindingsGordon_Done" "完成" "Library_Details_ControllerBindingsGordon_Back" "返回" "Library_Details_ControllerBindingsGordon_Remove" "移除" "Library_Details_ControllerBindingsGordon_Switch" "切换控制器" "Library_Details_ControllerBindingsGordon_AddAdditionalOn" "多按键切换开启" "Library_Details_ControllerBindingsGordon_AddAdditionalOff" "多按键切换关闭" "Library_Details_ControllerBindingsGordon_ResetToDefault" "复原默认值" "Library_Details_ControllerBindingsGordon_CopySettings" "复制设置" "Library_Details_ControllerBindingsGordon_PasteSettings" "粘贴设置" "Library_Details_ControllerBindingsGordon_ToggleLegacyOn" "传统键位" "Library_Details_ControllerBindingsGordon_ToggleLegacyOff" "游戏中操作" "Library_Details_ControllerBindingsGordonMode_ToggleLegacyOn" "高级设置" "Library_Details_ControllerBindingsGordonMode_ToggleLegacyOff" "基础设置" "Library_Details_ControllerBindingsGordon_AddActionSet" "添加操作集" "Library_Details_ControllerBindingsGordon_AddActionSetLayer" "添加操作层" "Library_Details_ControllerBindingsGordon_RenameActionSet" "管理操作集" "Library_Details_ControllerBindingsGordon_DeleteActionSet" "删除操作集" "Library_Details_ControllerBindingsGordon_CommunityNextPage" "下—页" "Library_Details_ControllerBindingsGordon_CommunityPreviousPage" "上—页" "Library_Details_ControllerBindingsGordon_ShowActivator" "显示激活器" "Library_Details_ControllerBindingsGordon_NextActionSet" "下一组" "Library_Details_ControllerBindingsGordon_PreviousActionSet" "上一组" "Library_Details_ControllerBindingsGordon_ApplyConfiguration" "应用配置" "Library_Details_ControllerBindingsGordon_Share" "分享配置" "Library_Details_ControllerBindingsGordon_ListenForBinding" "侦听键" "Library_Details_CopyToClipboard_Title" "分享配置" "Library_Details_CopyToClipboard_Desc" "该配置的链接已复制到您的剪贴板上。" "Library_SelectControllerActionOption_Title" "选择操作选项" "Library_SelectControllerActionOption_CodeLabel" "为该按键设置选择想要的选项。" "Library_Details_FieldLabel_ActivatorType" "激活类型" "Library_Details_FieldLabel_ActivatorBinding" "按键设置" "Library_Details_Activator_Title_None" "无 - 移除激活器" "Library_Details_Activator_Title_FullPress" "普通按压" "Library_Details_Activator_Title_LongPress" "长按" "Library_Details_Activator_Title_DoublePress" "双击" "Library_Details_Activator_Title_StartPress" "“开始”按压" "Library_Details_Activator_Title_Release" "“释放”按压" "Library_Details_Activator_Title_SoftPress" "轻按" "Library_Details_Activator_Title_Analog" "模拟" "Library_Details_Activator_Title_Chord" "按下组合键" "None" "无" "Full_Press" "普通按压" "Long_Press" "长按" "Double_Press" "双击" "Start_Press" "“开始”按压" "Release" "“释放”按压" "Soft_Press" "轻按" "analog" "模拟" "chord" "组合键" "IconPicker_Activate" "选择" "IconPicker_Remove" "移除图标" "Library_IconColorPickerDone" "完成" "Library_Controller_CopyActivatorsToLayer_Title" "层激活器" "Library_Controller_CopyActivatorsToLayer_Body" "基础操作集已有激活器。在本层中新增激活器将会替代基础操作集中的激活器。您可以选择在新增激活器时将基础层的激活器复制到本操作集中。" "Library_Controller_Button_CopyActivatorsToLayer" "复制激活器" "Library_Details_GameActionsHeader" "选择一个游戏中操作" "Library_Details_FieldLabel_InputStyle_GA" "游戏中操作" "Library_GameAction_None" "无" "Library_Details_Binding_Custom_Description" "自定义描述…" "Library_Details_MouseButton_Left" "鼠标左键" "Library_Details_MouseButton_Right" "鼠标右键" "Library_Details_MouseButton_Middle" "鼠标中键" "Library_Details_MouseButton_Back" "鼠标后退键" "Library_Details_MouseButton_Forward" "鼠标前进键" "Library_Details_MouseScrollWheel_Up" "向上滚动" "Library_Details_MouseScrollWheel_Down" "向下滚动" "Library_Details_Binding_Unknown" "--" "Library_Details_Binding_NotBound" "--" "Library_Details_GamepadButton_Select" "SELECT 键" "Library_Details_GamepadButton_Start" "开始键" "Library_Details_GamepadButton_Steam" "STEAM 键" "Library_Details_GamepadButton_DpadUp" "上" "Library_Details_GamepadButton_DpadDown" "下" "Library_Details_GamepadButton_DpadLeft" "左" "Library_Details_GamepadButton_DpadRight" "右" "Library_Details_GamepadButton_LeftJoystick" "左摇杆点击" "Library_Details_GamepadButton_RightJoystick" "右摇杆点击" "Library_Details_GamepadButton_LeftTrigger" "LT 键" "Library_Details_GamepadButton_RightTrigger" "RT 键" "Library_Details_GamepadButton_LeftBumper" "LB 键" "Library_Details_GamepadButton_RightBumper" "RB 键" "Library_Details_GamepadButton_A" "A 键" "Library_Details_GamepadButton_B" "B 键" "Library_Details_GamepadButton_X" "X 键" "Library_Details_GamepadButton_Y" "Y 键" "Library_Details_GamepadButton_LStickUp" "左摇杆上" "Library_Details_GamepadButton_LStickDown" "左摇杆下" "Library_Details_GamepadButton_LStickLeft" "左摇杆左" "Library_Details_GamepadButton_LStickRight" "左摇杆右" "Library_Details_GamepadButton_RStickUp" "右摇杆上" "Library_Details_GamepadButton_RStickDown" "右摇杆下" "Library_Details_GamepadButton_RStickLeft" "右摇杆左" "Library_Details_GamepadButton_RStickRight" "右摇杆右" "Library_Details_SourceMode_None_Title" "未指定" "Library_Details_SourceMode_Joystick_Move_Title" "摇杆移动" "Library_Details_SourceMode_Joystick_Mouse_Title" "摇杆鼠标" "Library_Details_SourceMode_Joystick_Camera_Title" "摇杆视角" "Library_Details_SourceMode_Mouse_Title" "鼠标" "Library_Details_SourceMode_RelMouse_Title" "固定式鼠标" "Library_Details_SourceMode_ScrollWheel_Title" "滚轮" "Library_Details_SourceMode_Trigger_Title" "扳机键" "Library_Details_SourceMode_TouchMenu_Title" "触摸菜单" "Library_Details_SourceMode_Hotbar_Title" "快捷菜单" "Library_Details_SourceMode_DPad_Title" "十字键" "Library_Details_SourceMode_ABXY_Title" "按键板" "Library_Details_SourceMode_MouseJoystick_Title" "仿鼠标摇杆" "Library_Details_SourceMode_MouseRegion_Title" "鼠标区域" "Library_Details_SourceMode_RadialMenu_Title" "径向菜单" "Library_Details_SourceMode_SingleButton_Title" "单一按键" "Library_Details_SourceMode_FlickStick_Title" "轻推摇杆" "Library_Details_SourceMode_FlickStick_Acton_Title" "轻推摇杆:{s:action}" "Library_Details_SourceMode_Mouse_Joystick_Acton_Title" "摇杆:{s:action}" "Library_Details_Source_Title_none" "未分配" "Library_Details_Source_Title_left_trackpad" "左触板" "Library_Details_Source_Title_right_trackpad" "右触板" "Library_Details_Source_Title_joystick" "左摇杆" "Library_Details_Source_Title_right_joystick" "右摇杆" "Library_Details_Source_Title_button_diamond" "触控板钮" "Library_Details_Source_Title_switch" "切换" "Library_Details_Source_Title_left_trigger" "LT 键" "Library_Details_Source_Title_right_trigger" "RT 键" "Library_Details_Source_Title_gyro" "陀螺仪" "Library_Details_Source_Title_dpad" "十字键" "Library_Details_Source_Title_right_bumper" "RB 键" "Library_Details_Source_Title_left_bumper" "LB 键" "Library_Details_Source_Title_center_trackpad" "中触板" "Library_Details_KeyName_Return" "回车键" "Library_Details_KeyName_Escape" "ESC 键" "Library_Details_KeyName_Backspace" "退格键" "Library_Details_KeyName_Tab" "TAB 键" "Library_Details_KeyName_Space" "空格键" "Library_Details_KeyName_CapsLock" "CAPS LOCK 键" "Library_Details_KeyName_PrintScreen" "PRINT SCREEN 键" "Library_Details_KeyName_ScrollLock" "SCROLL LOCK 键" "Library_Details_KeyName_Break" "BREAK 键" "Library_Details_KeyName_Insert" "INSERT 键" "Library_Details_KeyName_Home" "HOME 键" "Library_Details_KeyName_PageUp" "PAGE UP 键" "Library_Details_KeyName_PageDown" "PAGE DOWN 键" "Library_Details_KeyName_Delete" "DELETE 键" "Library_Details_KeyName_End" "END 键" "Library_Details_KeyName_RightArrow" "向右键" "Library_Details_KeyName_LeftArrow" "向左键" "Library_Details_KeyName_DownArrow" "向下键" "Library_Details_KeyName_UpArrow" "向上键" "Library_Details_KeyName_NumLock" "NUM LOCK 键" "Library_Details_KeyName_KeypadSlash" "小键盘 /" "Library_Details_KeyName_KeypadAsterisk" "小键盘 *" "Library_Details_KeyName_KeypadDash" "小键盘 -" "Library_Details_KeyName_KeypadPlus" "小键盘 +" "Library_Details_KeyName_KeypadPeriod" "小键盘 ." "Library_Details_KeyName_KeypadEnter" "小键盘回车键" "Library_Details_KeyName_Keypad0" "小键盘 0" "Library_Details_KeyName_Keypad1" "小键盘 1" "Library_Details_KeyName_Keypad2" "小键盘 2" "Library_Details_KeyName_Keypad3" "小键盘 3" "Library_Details_KeyName_Keypad4" "小键盘 4" "Library_Details_KeyName_Keypad5" "小键盘 5" "Library_Details_KeyName_Keypad6" "小键盘 6" "Library_Details_KeyName_Keypad7" "小键盘 7" "Library_Details_KeyName_Keypad8" "小键盘 8" "Library_Details_KeyName_Keypad9" "小键盘 9" "Library_Details_KeyName_LeftAlt" "左 ALT 键" "Library_Details_KeyName_RightAlt" "右 ALT 键" "Library_Details_KeyName_LeftShift" "左 SHIFT 键" "Library_Details_KeyName_RightShift" "右 SHIFT 键" "Library_Details_KeyName_LeftWindows" "WINDOWS 键" "Library_Details_KeyName_RightWindows" "右 WIN 键" "Library_Details_KeyName_LeftControl" "左 Ctrl 键" "Library_Details_KeyName_RightControl" "右 Ctrl 键" "Library_Details_KeyName_VolumeUp" "调高音量" "Library_Details_KeyName_VolumeDown" "调低音量" "Library_Details_KeyName_Mute" "静音" "Library_Details_KeyName_PlayPause" "播放/暂停" "Library_Details_KeyName_Stop" "停止" "Library_Details_KeyName_NextTrack" "下一首曲目" "Library_Details_KeyName_PrevTrack" "上一首曲目" "Library_Details_ControllerAction_Keyboard" "显示键盘" "Library_Details_ControllerAction_Screenshot" "捕获截图" "Library_Details_ControllerAction_MousePosition" "移动光标" "Library_Details_ControllerAction_AddLayer" "应用操作层" "Library_Details_ControllerAction_RemoveLayer" "移除操作层" "Library_Details_ControllerAction_HoldLayer" "保留操作层" "Library_Details_ControllerAction_ChangePreset" "更改操作集" "Library_Details_ControllerAction_NextPreset" "下一操作集" "Library_Details_ControllerAction_PreviousPreset" "最后使用的操作集" "Library_Details_ControllerAction_ChangeTo" "更改为" "Library_Details_ControllerAction_Magnify" "切换放大器" "Library_Details_ControllerAction_ToggleRumble" "切换震动" "Library_Details_ControllerAction_ToggleHaptics" "切换触控" "Library_Details_ControllerAction_Configurator" "显示配置器" "Library_Details_ControllerAction_Menu" "系统菜单" "Library_Details_ControllerAction_SteamMusic_Next" "Steam 音乐下一首" "Library_Details_ControllerAction_SteamMusic_Prev" "Steam 音乐上一首" "Library_Details_ControllerAction_SteamMusic_PlayPause" "Steam 音乐播放/暂停" "Library_Details_ControllerAction_SteamMusic_VolUp" "Steam 音乐提高音量" "Library_Details_ControllerAction_SteamMusic_VolDown" "Steam 音乐降低音量" "Library_Details_ControllerAction_SteamMusic_VolMute" "Steam 音乐静音" "Library_Details_ControllerAction_Controller_Off" "关闭控制器" "Library_Details_ControllerAction_BigPicture_Minimize" "最小化大屏幕" "Library_Details_ControllerAction_BigPicture_Open" "打开大屏幕模式" "Library_Details_ControllerAction_BigPicture_Quit" "退出大屏幕" "Library_Details_ControllerAction_Host_Off" "关闭主机" "Library_Details_ControllerAction_Host_Suspend" "挂起主机" "Library_Details_ControllerAction_Host_Restart" "重启主机" "Library_Details_ControllerAction_Toggle_HUD" "开/关控制器 HUD" "Library_Details_ControllerAction_Set_LED" "设置灯光" "Library_Details_ControllerAction_Toggle_Lizard" "切换原始模式" "Library_Details_ControllerAction_Empty_Binding" "清空" "Library_Details_ControllerAction_Quit_Application" "退出应用" "Library_Details_ControllerAction_Change_Player_Number" "更改玩家编号" "Library_Details_ControllerAction_Change_Player_Number_To" "将玩家编号更改为" "Library_Details_ControllerAction_MouseDelta" "鼠标增量" "Controller_SetMouseDelta_Title" "设置鼠标增量按键设置" "Controller_SetMouseDelta_Description" "为此按键设置选择值" "ControllerConfig_MouseDeltaX" "X 轴" "ControllerConfig_MouseDeltaY" "Y 轴" "Library_Details_FieldLabel_InputStyle" "输入样式" "Library_Details_FieldLabel_ModeShifting" "模式转换" "Library_Details_FieldLabel_ModeShiftButton" "模式转换键" "Library_Details_FieldLabel_RequiresClick" "需要点击" "Library_Details_FieldLabel_Deadzone" "死区" "Library_Details_FieldLabel_DPadLayout" "布局" "Library_Details_FieldLabel_EdgeBinding" "外环按键设置" "Library_Details_FieldLabel_EdgeRadius" "外环按键设置半径" "Library_Details_FieldLabel_HapticIntensity" "触感强度" "Library_Details_FieldLabel_OutputJoystick" "输出" "Library_Details_FieldLabel_JoystickSmoothing" "平滑摇杆" "Library_Details_FieldLabel_DeadZoneInnerRadius" "内部死区" "Library_Details_FieldLabel_DeadZoneOuterRadius" "外部死区" "Library_Details_FieldLabel_DeadZoneShape" "死区形状" "Library_Details_FieldLabel_AdaptiveCentering" "自适应定心" "Library_Details_FieldLabel_VirtualCapSize" "自适应定心虚拟摇杆帽大小" "Library_Details_FieldLabel_VirtualStickThrow" "自适应定心虚拟摇杆投影距离" "Library_Details_FieldLabel_CurveExponent" "摇杆响应曲线" "Library_Details_FieldLabel_CustomCurveExponent" "自定义响应曲线" "Library_Details_FieldLabel_SwipeDuration" "滑动持续时间" "Library_Details_FieldLabel_AntiDeadZone" "输出防死区" "Library_Details_FieldLabel_AntiDeadZoneBuffer" "输出防死区缓冲" "Library_Details_FieldLabel_EdgeBindingInvert" "外环按键设置反转" "Library_Details_FieldLabel_HoldRepeats" "按住以重复(连发)" "Library_Details_FieldLabel_HoldRepeatInterval" "重复间隔" "Library_Details_FieldLabel_AnalogEmulationPeriod" "模拟仿真脉冲时间" "Library_Details_FieldLabel_AnalogEmulationDutyCyclePct" "模拟仿真激活 %" "Library_Details_FieldLabel_JoystickClick" "点击操作" "Library_Details_FieldLabel_DpadClick" "点击操作" "Library_Details_FieldLabel_AbsMouseClick" "点击操作" "Library_Details_FieldLabel_RadialClick" "点击操作" "Library_Details_FieldLabel_OverlapRegion" "重叠区域" "Library_Details_FieldLabel_Sensitivity" "灵敏度" "Library_Details_FieldLabel_Sensitivity_Mouse_Joystick_Warning" "调整游戏中的灵敏度。" "Library_Details_FieldLabel_MouseSensitivity" "鼠标灵敏度" "Library_Details_FieldLabel_Rotation" "旋转" "Library_Details_FieldLabel_SensitivityHorizScale" "灵敏度水平比例" "Library_Details_FieldLabel_SensitivityVertScale" "垂直灵敏度比例" "Library_Details_FieldLabel_Smoothing" "平滑" "Library_Details_FieldLabel_Trackball" "轨迹球模式" "Library_Details_FieldLabel_Friction" "轨迹球摩擦" "Library_Details_FieldLabel_FrictionVertScale" "垂直摩擦比例" "Library_Details_FieldLabel_Acceleration" "加速" "Library_Details_FieldLabel_DoubleTap" "双击按键设置" "Library_Details_FieldLabel_DoubleTapDuration" "双击持续时间" "Library_Details_FieldLabel_DoubleTapBeep" "双击震动" "Library_Details_FieldLabel_MouseTriggerClamp" "扳机下按鼠标阻尼" "Library_Details_FieldLabel_MouseTriggerClampAmount" "扳机鼠标阻尼量" "Library_Details_FieldLabel_EdgeSpinRadius" "边缘旋转半径" "Library_Details_FieldLabel_EdgeSpinVelocity" "边缘旋转速度" "Library_Details_FieldLabel_InvertX" "反转水平轴" "Library_Details_FieldLabel_InvertY" "反转垂直轴" "Library_Details_FieldLabel_MouseMoveThreshold" "最小移动临界值" "Library_Details_FieldLabel_ScrollWheelClick" "滚轮点击按键设置" "Library_Details_FieldLabel_ScrollWheelClockwise" "向前滚动按键设置" "Library_Details_FieldLabel_ScrollWheelCounterClockwise" "向后滚动按键设置" "Library_Details_FieldLabel_ScrollWheelList0" "滚轮列表 1" "Library_Details_FieldLabel_ScrollWheelList1" "滚轮列表 2" "Library_Details_FieldLabel_ScrollWheelList2" "滚轮列表 3" "Library_Details_FieldLabel_ScrollWheelList3" "滚轮列表 4" "Library_Details_FieldLabel_ScrollWheelList4" "滚轮列表 5" "Library_Details_FieldLabel_ScrollWheelList5" "滚轮列表 6" "Library_Details_FieldLabel_ScrollWheelList6" "滚轮列表 7" "Library_Details_FieldLabel_ScrollWheelList7" "滚轮列表 8" "Library_Details_FieldLabel_ScrollWheelList8" "滚轮列表 9" "Library_Details_FieldLabel_ScrollWheelList9" "滚轮列表 10" "Library_Details_FieldLabel_ScrollWheelListWrap" "列表头尾连接" "Library_Details_FieldLabel_ScrollWheelType" "切换方向" "Library_Details_FieldLabel_ScrollWheelInvert" "反转方向" "Library_Details_FieldLabel_ScrollWheelFriction" "旋转摩擦" "Library_Details_FieldLabel_TriggerClick" "全扣动作" "Library_Details_FieldLabel_OutputTrigger" "扳机键模拟输出" "Library_Details_FieldLabel_TriggerDeadZoneStart" "扳机键死区范围起点" "Library_Details_FieldLabel_TriggerDeadZoneEnd" "扳机键死区范围终点" "Library_Details_FieldLabel_TriggerCurveExponent" "扳机键响应曲线" "Library_Details_FieldLabel_TriggerThresholdBinding" "轻扣动作" "Library_Details_FieldLabel_TriggerThreshold" "轻扣板机端点" "Library_Details_FieldLabel_TriggerAdaptiveThreshold" "轻扣扳机动作样式" "Library_Details_FieldLabel_TriggerHapticIntensity" "触感强度" "Library_Details_FieldLabel_TestParam0" "测试 0" "Library_Details_FieldLabel_TestParam1" "测试 1" "Library_Details_FieldLabel_TestParam2" "测试 2" "Library_Details_FieldLabel_TestParam3" "测试 3" "Library_Details_FieldLabel_TestParam4" "测试 4" "Library_Details_FieldLabel_TestParam5" "测试 5" "Library_Details_FieldLabel_ButtonRadius" "按键半径" "Library_Details_FieldLabel_ButtonDistance" "按键距离" "Library_Details_FieldLabel_GyroButton" "陀螺仪启用键" "Library_Details_FieldLabel_TouchMenuEnableButton" "触摸菜单启用键" "Library_Details_FieldLabel_GyroButtonInvert" "陀螺仪按键行为 - 转动陀螺仪" "Library_Details_FieldLabel_GyroAxis" "陀螺仪转向轴" "Library_Details_FieldLabel_GyroNeutralAngle" "陀螺仪俯仰中性角" "Library_Details_FieldLabel_GyroLockExtents" "陀螺仪边缘锁" "Library_Details_FieldLabel_GyroPointerMode" "陀螺仪鼠标模式" "Library_Details_FieldLabel_OutputAxis" "输出轴" "Library_Details_FieldLabel_TouchMenuButtonCount" "触摸菜单按键数" "Library_Details_FieldLabel_HotbarMenuButtonCount" "快捷菜单按键数" "Library_Details_FieldLabel_TouchMenuButton" "菜单激活键" "Library_Details_FieldLabel_TouchMenuOpacity" "菜单透明度" "Library_Details_FieldLabel_TouchMenuPosX" "屏幕水平位置" "Library_Details_FieldLabel_TouchMenuPosY" "屏幕垂直位置" "Library_Details_FieldLabel_TouchMenuScale" "菜单大小" "Library_Details_FieldLabel_TouchMenuButton0" "菜单按键 1" "Library_Details_FieldLabel_TouchMenuButton1" "菜单按键 2" "Library_Details_FieldLabel_TouchMenuButton2" "菜单按键 3" "Library_Details_FieldLabel_TouchMenuButton3" "菜单按键 4" "Library_Details_FieldLabel_TouchMenuButton4" "菜单按键 5" "Library_Details_FieldLabel_TouchMenuButton5" "菜单按键 6" "Library_Details_FieldLabel_TouchMenuButton6" "菜单按键 7" "Library_Details_FieldLabel_TouchMenuButton7" "菜单按键 8" "Library_Details_FieldLabel_TouchMenuButton8" "菜单按键 9" "Library_Details_FieldLabel_TouchMenuButton9" "菜单按键 10" "Library_Details_FieldLabel_TouchMenuButton10" "菜单按键 11" "Library_Details_FieldLabel_TouchMenuButton11" "菜单按键 12" "Library_Details_FieldLabel_TouchMenuButton12" "菜单按键 13" "Library_Details_FieldLabel_TouchMenuButton13" "菜单按键 14" "Library_Details_FieldLabel_TouchMenuButton14" "菜单按键 15" "Library_Details_FieldLabel_TouchMenuButton15" "菜单按键 16" "Library_Details_FieldLabel_TouchMenuButton16" "菜单按键 17" "Library_Details_FieldLabel_TouchMenuButton17" "菜单按键 18" "Library_Details_FieldLabel_TouchMenuButton18" "菜单按键 19" "Library_Details_FieldLabel_TouchMenuButton19" "菜单按键 20" "Library_Details_FieldLabel_TouchMenuButtonType" "菜单激活样式" "Library_Details_FieldLabel_RadialMenuButtonCenter" "中心/未选定按键" "Library_Details_FieldLabel_ShowLabels" "在按键上显示按键设置标签" "Library_Details_FieldLabel_DeadzoneX" "最小摇杆 X 输出值" "Library_Details_FieldLabel_DeadzoneY" "最小摇杆 Y 输出值" "Library_Details_FieldLabel_SensitivityGyroScale" "陀螺仪视角比例" "Library_Details_FieldLabel_AbsMouseGyroRight" "陀螺仪向右倾斜按键设置" "Library_Details_FieldLabel_AbsMouseGyroLeft" "陀螺仪向左倾斜按键设置" "Library_Details_FieldLabel_TouchBinding" "触摸按键设置" "Library_Details_FieldLabel_LeanSensitivity" "陀螺仪倾斜点" "Library_Details_FieldLabel_TestHaptics" "测试触感启用" "Library_Details_FieldLabel_TestHapticSide" "测试触感边缘" "Library_Details_FieldLabel_TestHapticRepeat" "测试触感重复计数" "Library_Details_FieldLabel_TestHapticOn" "测试触感开启持续时间" "Library_Details_FieldLabel_TestHapticOff" "测试触感关闭持续时间" "Library_Details_FieldLabel_ButtonClick" "触控板点击" "Library_Details_FieldLabel_ButtonTouch" "触控板触摸" "Library_Details_FieldLabel_MouseJoystickPrecision" "增强细微动作精准度" "Library_Details_FieldLabel_RecenterEachTime" "在关闭菜单后重新居中" "Library_Details_FieldLabel_DismissAfterActivation" "在激活后关闭" "Library_Details_FieldLabel_ScrollWrap" "滚动时绕回" "Library_Details_FieldLabel_MouseRegion_Scale" "区域大小" "Library_Details_FieldLabel_MouseRegion_PositionX" "水平位置" "Library_Details_FieldLabel_MouseRegion_PositionY" "垂直位置" "Library_Details_FieldLabel_MouseRegionClick" "点击按键设置" "Library_Details_FieldLabel_TeleportStart" "模式激活时捕捉鼠标到区域中" "Library_Details_FieldLabel_TeleportStop" "停止时捕捉鼠标到原位" "Library_Details_FieldLabel_RegionHorizScale" "区域水平比例" "Library_Details_FieldLabel_RegionVertScale" "区域垂直比例" "Library_Details_FieldLabel_CycleBinding" "循环设置" "Library_Details_FieldLabel_StartDelay" "触发启动延迟" "Library_Details_FieldLabel_EndDelay" "结束触发延迟" "Library_Details_FieldLabel_Toggle" "切换" "Library_Details_FieldLabel_RepeatRate" "重复速度" "Library_Details_FieldLabel_Interruptable" "可中断" "Library_Details_FieldLabel_LongPressTime" "长按时间" "Library_Details_FieldLabel_DoubleTapTime" "双击时间" "Library_Details_FieldLabel_SoftPressStyle" "轻按样式" "Library_Details_FieldLabel_SoftPressThreshold" "轻按临界值" "Library_Details_FieldLabel_AnalogOutputAxis" "模拟输出" "Library_Details_FieldLabel_AnalogStart" "模拟范围起点" "Library_Details_FieldLabel_AnalogEnd" "模拟范围终点" "Library_Details_FieldLabel_ChordButton" "被组合键" "Library_Details_FieldLabel_ActivateStickOrTrackpad" "激活模拟摇杆/触控板" "Library_Details_SourceMode_Title_None" "无" "Library_Details_SourceMode_Title_Dpad" "十字键" "Library_Details_SourceMode_TitleAbsMouse" "摇杆移动" "Library_Details_SourceMode_Title_Joystick_Move" "摇杆移动" "Library_Details_SourceMode_Title_Joystick_Mouse" "摇杆鼠标" "Library_Details_SourceMode_Title_Joystick_Camera" "摇杆视角" "Library_Details_SourceMode_Title_ABXY" "按键板" "Library_Details_SourceMode_Title_AbsoluteMouse" "鼠标" "Library_Details_SourceMode_Title_RelativeMouse" "固定式鼠标" "Library_Details_SourceMode_Title_ScrollWheel" "滚轮" "Library_Details_SourceMode_Title_Trigger" "扳机键" "Library_Details_SourceMode_Title_TouchMenu" "触摸菜单" "Library_Details_SourceMode_Title_MouseJoystick" "仿鼠标摇杆" "Library_Details_SourceMode_Title_MouseRegion" "鼠标区域" "Library_Details_SourceMode_Title_RadialMenu" "径向菜单" "Library_Details_SourceMode_Title_SingleButton" "单一按键" "Library_Details_SourceMode_Title_FlickStick" "轻推摇杆" "Library_Details_SourceMode_Title_2DScroll" "方向性滑动" "Library_Details_SourceMode_Title_Hotbar" "快捷菜单" "Library_Details_ModeShift_Title_None" "无" "Library_Details_ModeShift_Title_LeftTrigger" "LT 键全扣" "Library_Details_ModeShift_Title_RightTrigger" "RT 键全扣" "Library_Details_ModeShift_Title_LeftTriggerThreshold" "LT 键轻扣" "Library_Details_ModeShift_Title_RightTriggerThreshold" "RT 键轻扣" "Library_Details_ModeShift_Title_LeftBumper" "LB 键" "Library_Details_ModeShift_Title_RightBumper" "RB 键" "Library_Details_ModeShift_Title_LeftGrip" "LG 键" "Library_Details_ModeShift_Title_RightGrip" "RG 键" "Library_Details_ModeShift_Title_LeftPadClick" "左触板点击" "Library_Details_ModeShift_Title_RightPadClick" "右触板点击" "Library_Details_ModeShift_Title_LeftJoystickClick" "摇杆点击" "Library_Details_ModeShift_Title_A" "A 键" "Library_Details_ModeShift_Title_B" "B 键" "Library_Details_ModeShift_Title_X" "X 键" "Library_Details_ModeShift_Title_Y" "Y 键" "Library_Details_ModeShift_Title_Start" "开始键" "Library_Details_ModeShift_Title_Select" "选择键" "Library_AppControllerSettings_Title" "控制器应用程序选项" "Library_Details_EnableRumble" "[实验] 震动仿真" "Library_Details_EnableRealRumble" "震动设置" "Library_SetAppRumbleFrequency_Label" "震动仿真频率设置" "Library_Details_EnableConfigurator" "按游戏对 Steam 输入进行设置(游戏需要重启)" "Library_Details_EnableActionSetDisplay" "更改时显示操作集" "Library_Details_EnableActionSetBeep" "更改时发出提示音" "Library_Details_ControllerSupportToggle_Title" "控制器配置支持" "Library_Details_ControllerSupportToggle_Desc" "这将启用或禁用对控制器配置器的支持。在更改该设置后,您必须断开并重新连接任何适用的控制器以应用配置。如果控制器是通过无线接收器连接的,那么也需要将其断开并重新连接。" "Library_Controller_Property_Value_Rumble_Frequency_ExtraLow" "极低" "Library_Controller_Property_Value_Rumble_Frequency_Low" "低" "Library_Controller_Property_Value_Rumble_Frequency_MediumLow" "中低" "Library_Controller_Property_Value_Rumble_Frequency_Default" "默认" "Library_Controller_Property_Value_Rumble_Frequency_MediumHigh" "中高" "Library_Controller_Property_Value_Rumble_Frequency_High" "高" "Library_Controller_Property_Value_Rumble_Frequency_ExtraHigh" "极高" "Library_Controller_Property_Value_Rumble_Frequency_8Bit" "8 位" "Library_Controller_Property_Value_Rumble_Enable_ControllerPref" "控制器偏好" "Library_Controller_Property_Value_Rumble_Enable_Off" "关" "Library_Controller_Property_Value_Rumble_Enable_On" "开" "Library_Controller_Property_Value_OnWhenMoreThanOneController" "仅在有多个控制器时可用" "Library_Controller_Property_Value_Configurator_Enable_GlobalPref" "全局设置" "Library_Controller_Property_Value_Configurator_Enable_Off" "强制关闭" "Library_Controller_Property_Value_Configurator_Enable_On" "强制开启" "Steam_Controller_Support_PS4" "PS" "Steam_Controller_Support_XBox" "XBox" "Steam_Controller_Support_Switch" "Switch" "Steam_Controller_Support_Generic" "通用" "Steam_Controller_Support_None" "无" "Library_Controller_Property_Value_On" "开启" "Library_Controller_Property_Value_Off" "关闭" "Library_Controller_Property_Value_Toggle" "切换" "Library_Controller_Property_Value_Pressure" "模拟" "Library_Controller_Property_Value_AnalogEmulation" "模拟仿真" "Library_Controller_Property_Value_CrossGate" "十字门" "Library_Controller_Property_Value_RadialWithOverlap" "重叠径向" "Library_Controller_Property_Value_RadialNoOverlap" "无重叠径向" "Library_Controller_Property_Value_ActivatorPref" "使用激活器设置" "Library_Controller_Property_Value_Low" "低" "Library_Controller_Property_Value_Medium" "中" "Library_Controller_Property_Value_High" "高" "Library_Controller_Property_Value_None" "无" "Library_Controller_Property_Value_Left" "左" "Library_Controller_Property_Value_Right" "右" "Library_Controller_Property_Value_LeftJoystick" "左摇杆" "Library_Controller_Property_Value_RightJoystick" "右摇杆" "Library_Controller_Property_Value_RelativeMouse" "相对鼠标" "Library_Controller_Property_Value_AbsoluteMouse" "绝对鼠标" "Library_Controller_Property_Value_Cross" "十字" "Library_Controller_Property_Value_Circle" "圆圈" "Library_Controller_Property_Value_Square" "方块" "Library_Controller_Property_Value_TriggerOff" "模拟关闭" "Library_Controller_Property_Value_TriggerLeft" "LT 键" "Library_Controller_Property_Value_TriggerRight" "RT 键" "Library_Controller_Property_Value_Trackpad" "触控板" "Library_Controller_Property_Value_CenterTrackpad" "中触控板" "Library_Controller_Property_Value_LeftTrackpad" "左触控板" "Library_Controller_Property_Value_RightTrackpad" "右触控板" "Library_Controller_Property_Value_ApplicationPreference" "配置偏好" "Library_Controller_Property_Value_LeftStickRight" "左摇杆右方推动" "Library_Controller_Property_Value_LeftStickLeft" "左摇杆左方推动" "Library_Controller_Property_Value_LeftStickUp" "左摇杆上方推动" "Library_Controller_Property_Value_LeftStickDown" "左摇杆下方推动" "Library_Controller_Property_Value_RightStickRight" "右摇杆右方推动" "Library_Controller_Property_Value_RightStickLeft" "右摇杆左方推动" "Library_Controller_Property_Value_RightStickUp" "右摇杆上方推动" "Library_Controller_Property_Value_RightStickDown" "右摇杆下方推动" "Library_Controller_Property_Value_PadBoth" "两个触板" "Library_Controller_Property_Value_PadLeft" "左触板" "Library_Controller_Property_Value_PadRight" "右触板" "Library_Controller_Property_Value_Linear" "线性" "Library_Controller_Property_Value_Curve_1" "陡峭" "Library_Controller_Property_Value_Curve_2" "缓和" "Library_Controller_Property_Value_Curve_3" "平缓" "Library_Controller_Property_Value_Curve_4" "极平缓" "Library_Controller_Property_Value_Curve_Custom" "自定义曲线" "Library_Controller_Property_Value_GyroNone" "总是启用" "Library_Controller_Property_Value_GyroTouchRight" "右触板触摸" "Library_Controller_Property_Value_GyroTouchLeft" "左触板触摸" "Library_Controller_Property_Value_GyroTouchCenter" "全触板触摸" "Library_Controller_Property_Value_GyroClickRight" "右触板点击" "Library_Controller_Property_Value_GyroClickLeft" "左触板点击" "Library_Controller_Property_Value_GyroBumperRight" "RB 键" "Library_Controller_Property_Value_GyroBumperLeft" "LB 键" "Library_Controller_Property_Value_GyroGripRight" "RG 键" "Library_Controller_Property_Value_GyroGripLeft" "LG 键" "Library_Controller_Property_Value_GyroLeftTrigger" "LT 键全扣" "Library_Controller_Property_Value_GyroRightTrigger" "RT 键全扣" "Library_Controller_Property_Value_GyroLeftTriggerThreshold" "LT 键轻扣" "Library_Controller_Property_Value_GyroRightTriggerThreshold" "RT 键轻扣" "Library_Controller_Property_Value_GyroLeftTriggerNoQualifier" "LT 键" "Library_Controller_Property_Value_GyroRightTriggerNoQualifier" "RT 键" "Library_Controller_Property_Value_GyroA" "A 键" "Library_Controller_Property_Value_GyroB" "B 键" "Library_Controller_Property_Value_GyroX" "X 键" "Library_Controller_Property_Value_GyroY" "Y 键" "Library_Controller_Property_Value_GyroCircle" "〇 键" "Library_Controller_Property_Value_GyroSquare" "☐ 键" "Library_Controller_Property_Value_GyroTriangle" "△ 键" "Library_Controller_Property_Value_GyroCross" "X 键" "Library_Controller_Property_Value_GyroLStick" "左摇杆点击" "Library_Controller_Property_Value_GyroRStick" "右摇杆点击" "Library_Controller_Property_Value_GyroCapture" "Capture键" "Library_Controller_Property_Value_GyroMute" "静音键" "Library_Controller_Property_Value_Gyro_Yaw" "偏摆" "Library_Controller_Property_Value_Gyro_Roll" "滚转" "Library_Controller_Property_Value_Gyro_Pointer" "指针模式" "Library_Controller_Property_Value_Gyro_Camera" "视角模式" "Library_Controller_Property_Value_AxisX" "仅限水平" "Library_Controller_Property_Value_AxisY" "仅限垂直" "Library_Controller_Property_Value_AxisBoth" "水平和垂直" "Library_Controller_Property_Value_Trigger_Simple" "简易临界值" "Library_Controller_Property_Value_Trigger_HairTrigger" "微力扳机" "Library_Controller_Property_Value_Trigger_LongPressShort" "快速腰射" "Library_Controller_Property_Value_Trigger_LongPressMedium" "普通腰射" "Library_Controller_Property_Value_Trigger_LongPressLong" "缓和腰射" "Library_Controller_Property_Value_Trigger_LongPressExclusive" "独有腰射" "Library_Controller_Property_Value_TouchMenu_Button2" "2 个按键" "Library_Controller_Property_Value_TouchMenu_Button4" "4 个按键" "Library_Controller_Property_Value_TouchMenu_Button5" "5 按键" "Library_Controller_Property_Value_TouchMenu_Button7" "7 个按键" "Library_Controller_Property_Value_TouchMenu_Button9" "9 个按键" "Library_Controller_Property_Value_TouchMenu_Button12" "12 个按键" "Library_Controller_Property_Value_TouchMenu_Button13" "13 按键" "Library_Controller_Property_Value_TouchMenu_Button14" "14 按键" "Library_Controller_Property_Value_TouchMenu_Button16" "16 个按键" "Library_Controller_Property_Value_TouchMenu_ButtonClick" "按键点击" "Library_Controller_Property_Value_TouchMenu_ButtonRelease" "按键松开" "Library_Controller_Property_Value_TouchMenu_TouchRelease" "触摸松开/模式转换结束" "Library_Controller_Property_Value_TouchMenu_TouchAlways" "始终" "Library_Controller_Property_Value_TriggerDampeningRightSoft" "RT 键轻扣阻尼" "Library_Controller_Property_Value_TriggerDampeningLeftSoft" "LT 键轻扣阻尼" "Library_Controller_Property_Value_TriggerDampeningBothSoft" "双扳机轻扣阻尼" "Library_Controller_Property_Value_TriggerDampeningRightAlways" "RT 键轻扣/全扣阻尼" "Library_Controller_Property_Value_TriggerDampeningLeftAlways" "LT 键轻扣/全扣阻尼" "Library_Controller_Property_Value_TriggerDampeningBothAlways" "左右扳机键轻扣/全扣阻尼" "Library_Controller_Property_Value_Scroll_Wheel_Type_Circle" "圆形" "Library_Controller_Property_Value_Scroll_Wheel_Type_Horizontal" "水平" "Library_Controller_Property_Value_Scroll_Wheel_Type_Vertical" "垂直" "Library_Details_Controller_Personal" "个人" "Library_Details_Controller_Friend" "您的好友" "Library_Details_Controller_Community" "社区" "Library_Details_Controller_Templates" "模板" "Library_Details_Controller_Recommended" "推荐" "Library_Details_Controller_EntireLibrary" "您的其他游戏" "Library_Details_Controller_AdvancedSettings" "附加设置" "Library_Details_ManageControllers" "控制器配置" "Library_Details_AppControllerSettings" "控制器选项" "Library_Details_Remove_Binding_Title" "移除控制器按键设置" "Library_Details_Remove_Binding_Description" "您想要移除此控制器的按键设置吗?" "Library_Details_Default_Config_Title" "默认" "Library_Details_Default_Config_Author" "Valve Corporation" "Library_Details_Default_Config_Description" "为了获取最佳游戏体验,您可以编辑该通用设置,或从模板开始创建针对该游戏的独特按键设置。" "Library_IconColorPickerForegoundDescription" "前景颜色" "Library_IconColorPickerBackgroundDescription" "背景颜色" "Library_Details_GraphLabel_Output" "送至游戏的输出" "Library_Details_GraphLabel_Deflection" "与静置位置之距离" "Library_AllGames_Header" "游戏" "Library_AllGames" "游戏" "Library_AllGames_Detail" "{d:allgames}" "Library_AllGamesLocked" "家庭游戏" "Library_AllGamesUnblocked" "家庭游戏" "Library_AllGamesUnblocked_Detail" "{d:tobeunblocked}" "Library_Installed" "已安装" "Library_Installed_Detail" "{d:installed}" "Library_Favorites" "收藏夹" "Library_Favorites_Detail" "{d:favorites}" "Library_RecentlyPlayedFilter" "最近" "Library_RecentlyPlayedFilter_Detail" "{d:recent}" "Library_ControllerSupport" "支持控制器({d:controller})" "Library_Platform" "{s:platformname}({d:platform})" "Library_UserTagsFilter" "{s:tag}({d:numgames})" "Library_OwnerFilter" "{s:owner} 的游戏({d:numgames})" "Library_MyGamesFilter" "我的游戏({d:numgames})" "Library_GamepadGames" "支持控制器({d:gicp})" "Library_StreamingVideos" "视频" "Library_StreamingVideos_Detail" "{d:videos}" "Library_SuggestedFilter" "推荐" "Library_HomeFilter" "继续和探索" "Library_MusicTitle" "音乐" "Library_MusicTitle_Detail" "{d:music}" "Library_LocalMusicTitle" "本地音乐" "Library_DownloadsTitle" "下载" "Library_DownloadsTitle_Detail" "{d:downloads}" "Library_VRGames" "VR" "Library_VRGames_Detail" "{d:vrgames}" "Library_SiteDefaultName" "来自该位置" "Library_SiteRealName" "来自 {s:site}" "Library_SiteGames_Detail" "{d:sitegames}" "Library_FilterActive" "(已过滤)" "Library_ListView" "列表视图" "Library_GridView" "网格视图" "Library_AddContent" "+" "Library_AddContent_Activate" "激活产品…" "Library_AddShortcut" "添加一个快捷方式…" "Library_AddContent_Store" "浏览 Steam 商店查找游戏..." "Library_ActivateProduct_Title" "激活产品" "Library_ActivateProduct_Intro" "要在 Steam 注册您的产品,请在这里输入零售 CD/DVD 随附的产品代码或其他 Steam 产品序列号。" "Library_ActivateProduct_CodeLabel" "产品代码" "Library_ActivateProduct_AgreementDesc" "激活产品即表明您同意《Steam 订户协议》及《隐私政策》。" "Library_ActivateProduct_Activate" "我同意,激活吧" "Library_ActivateProduct_Hint" "在 Steam 上激活一串产品序列号或代码" "Library_AddShortcut_Title" "添加一个快捷方式到您的 Steam 库" "Library_AddShortcut_Select" "选择" "Library_AddShortcut_Details" "将此程序添加至您的 Steam 库" "Library_AddShortcut_Btn" "添加至 Steam 库" "Library_LaunchOptions" "启动选项" "Library_LaunchOption_Game" "开始 {s:gamename}" "Library_LaunchOption_Application" "启动 {s:gamename}" "Library_LaunchOption_Cancel" "取消" "Library_LaunchEulaTitle" "最终用户许可协议" "Library_LaunchEULA_Agree" "我同意" "Library_LaunchEULA_Cancel" "取消" "Library_LaunchEULA_Detail" "请完整阅读此协议。您必须同意此协议中的条款才能玩《{s:gamename}》。" "Library_WaitingOnGamesTitle" "请稍候" "Library_WaitingOnGamesDesc" "Steam 正在扫描配置及游戏更新… {s:progress}" "Library_WaitingOnGamesCancel" "取消" "Library_JoinDialog_InstallScript" "正在执行初始设置" "Library_JoinDialog_InstallScriptDetailed" "正在执行初始设置\n\n正在安装 {S:stepname}(第 {d:step} 步,共 {d:steptotal} 步)" "Library_Details_ManageAccount" "管理帐户" "Library_ExternalSignupTitle" "{s:gamename} 帐户" "Library_ExternalSignupDesc" "要完成安装,您需要链接您的 {s:gamename} 帐户到 Steam 购买。\n\n浏览他们的官网来登录您的 {s:gamename} 帐户或者新建一个。" "Library_GotoExternalSignup" "访问注册网站" "Library_SkipExternalSignup" "稍后" "Library_NoControllerConfigHeader" "首次配置选择" "Library_NoControllerConfigDesc" "我们无法找到热门的社区配置,我们建议您选择一组配置模板。\n\n您之后随时可以在游戏内界面或通过控制器配置屏进行变更。" "Library_NoControllerConfigDescCommunityConfig" "我们为您选择了一套热门的社区配置。\n\n您随时可以通过游戏内界面或控制器配置画面更换配置。" "Library_NoControllerConfigLoading" "由于这是您首次使用 {s:controllername} 的控制器启动此游戏,我们正在寻找一组可推荐的配置。" "Library_NoControllerConfigLetsGo" "启动游戏!" "Library_NoControllerConfigBrowse" "浏览其他配置" "Library_ScreenshotsSlideshowTitle" "{s:gamename}" "Library_ScreenshotsSlideshowSubTitle" "{d:totalss} 的截图 {d:curss}" "Library_ScreenshotTakenOn" "{t:l:timetaken}" "Library_ShareScreenshot" "分享" "Library_ViewThisScreenshotOnline" "在线查看" "Library_ViewScreenshotsOnline" "查看在线图片库" "Library_DeleteScreenshot" "删除" "Library_ScreenshotsCaption" " - {s:caption}" "Library_ScreenshotUploaded" "已上传" "Library_ScreenshotDeleteTitle" "是否删除截图?" "Library_ScreenshotDeleteDescription" "您确定要从本地和云服务器(假如上传了)彻底删除这张截图?" "Library_ScreenshotDeleteErrorTitle" "错误" "Library_ScreenshotDeleteErrorDescription" "删除截图时发生了一个错误,这张截图仍可能存在于本地或云服务器。" "Library_ScreenshotUploadErrorTitle" "错误" "Library_ScreenshotUploadDescription" "上传截图时发生了一个错误。Steam 云功能暂不可用。" "Library_UploadScreenshotSpoilerTag" "标记为剧透内容" "Library_PromptScreenshotManagerTitle" "是否管理截图?" "Library_PromptScreenshotManagerDescription" "在{s:gamename}中您似乎有几张新的截图,您现在就想查看/管理它们吗?" "Library_UploadScreenshotTitle" "上传截图" "Library_UploadScreenshotAddComment" "添加留言" "Library_UploadScreenshotPublic" "公开" "Library_UploadScreenshotFriendsOnly" "仅限好友" "Library_UploadScreenshotPrivate" "私密" "Library_UploadScreenshotPublicAndFacebook" "公开 + Facebook" "Library_UploadScreenshotWorking" "处理中" "Library_UploadScreenshotOK" "上传" "Library_UploadScreenshotCancel" "取消" "Library_Details_RemoveFromFavorites" "从收藏夹中移除" "Library_Details_AddToFavorites" "添加至收藏夹" "Library_Details_AllowDesktopConfig" "在启动器中允许桌面配置" "Library_Details_ChangeXInputOrderButton" "重整控制器顺序" "Library_CDKeyTitle" "{s:gamename} 游戏序列号" "Library_CDKey_Description" "您可能需要输入在游戏中输入序列号。在此选择一组序列号,通过 Steam 屏幕键盘复制并粘贴序列号到游戏中。" "Library_CDKey_DontShowAgain" "不再显示此信息" "Library_CopyToClipboardButton" "复制序列号" "Library_CloseButton" "关闭" "Library_CopyToClipboardAndLaunchButton" "复制序列号并启动" "Library_LaunchButton" "启动" "Library_CDKeyFetchErrorTitle" "错误" "Library_CDKeyFetchError" "Steam 不能获取您的游戏序列号的数据,请稍后重试。" "Library_CDKeyFetchWorking" "处理中" "Library_CloudConflictTitle" "云同步冲突" "Library_CloudConflict_Description" "您的本地 {s:gamename} 文件与 Steam 云中存储的文件冲突。" "Library_CloudConflict_Upload" "上传我的本地文件到 Steam 云" "Library_CloudConflict_LocalFilesModified" "本地文件最后修改于 {t:s:localmodified} {t:T:localmodified}" "Library_CloudConflict_Download" "下载我的云文件到此计算机" "Library_CloudConflict_CloudFilesModified" "云端文件最后修改于 {t:s:remotemodified} {t:T:remotemodified}" "Library_CloudConflict_Cancel" "暂时不做任何操作" "Library_CloudConflict_CancelDetails" "您必须选择上传或者下载云文件来启动游戏" "Library_CloudSyncFailed_Title" "Steam 云错误" "Library_CloudSyncFailed_Detail" "Steam 无法将您的 {s:gamename} 文件与 Steam 云同步。\n\n如果您曾经在另一台计算机上启动此应用程序,您的应用程序设置和/或进度可能与在 Steam 云中存储的信息不同步。如果您现在启动此应用程序,您可能丢失那些更改或进度。" "Library_CloudSyncFailed_LaunchAnyway" "仍要启动" "Library_StreamingSource_Installed" "(已安装)" "Library_StreamingSource_ThisMachine" "此机器" "Library_StreamSources" "本地及流源" "Library_StreamSources_Desc" "从下方选择一台机器,将其设置为您要游玩或流式传输的来源。" "Library_Settings_Organize" "组织" "Library_Settings_Preferences" "偏好" "Library_Settings_ControllerSettings" "Steam 输入" "Library_Settings_Support" "客服" "Library_Settings_Content" "内容" "Library_Settings_Misc" "更多" "Library_TagHeader" "依标签缩小范围" "Library_CategoryHeader" "您的分类" "Library_TypeHeader" "依类型缩小范围" "Library_NameHeader" "依名称缩小范围" "Library_FilterHeader" "筛选{s:apptype}" "Library_InstalledLocally" "已本地安装" "Library_GamesICanPlay" "我能玩的" "Library_VRFilter" "支持 VR" "Library_ReadyToPlay" "准备就绪" "Library_LocalMultiplayer" "本地多人游戏" "Library_RemotePlayOptimized" "已为远程畅玩优化" "Library_SteamPlay1" "Steam Play 已认证" "Library_SteamPlay2" "Steam Play(宽松)" "Library_Unplayed" "未运行" "Library_PlatformFilter" "{s:platformname} 游戏" "Library_ControllerSupported" "支持控制器" "Library_Hidden" "隐藏游戏" "Library_Unblocked" "家庭游戏" "Library_SearchGames" "搜索库…" "Library_ClearButton" "清除筛选条件" "Library_HideFiltersButton" "隐藏筛选条件" "Library_AllGamesPlay" "开始" "Library_AllGamesHome" "首页" "Library_AllGamesBrowse" "浏览" "Library_AllGamesOptions" "选项" "Library_AllGamesSearch" "搜索" "Library_AllGamesFilter" "筛选" "Library_HintSearch" "搜索…" "Library_Suggested_Empty" "您的库里空空如也" "Library_Suggested_EmptyDetails" "这些是您能在 Steam 中做的事情" "Library_Suggested_FreeGames_Header" "Steam 上的热门免费游戏" "Library_Suggested_BrowseStore" "浏览 Steam 商店" "Library_Suggested_BrowseStore_Free" "浏览免费游戏" "Library_Suggested_BrowseStore_AllGames" "从所有游戏中选购" "Library_Suggested_Recent_Header" "继续运行" "Library_Suggested_Popular_Header" "好友中热门" "Library_Suggested_Unplayed_Header" "来点新花样" "Library_Suggested_LastPlayed_Recent" "最后运行日期 {t:r:s:lastplayed}" "Library_Suggested_PopularFriendsPlaying" " {i:friendsplaying}" "Library_Suggested_PopularFriendsPlayed" " {i:friendsplayed}" "Library_Suggested_PopularFriendsPlaying_Expanded" " {i:friendsplaying} 名好友正在玩" "Library_Suggested_PopularFriendsPlaying_Expanded_Plural" " {i:friendsplaying} 名好友正在玩" "Library_Suggested_PopularFriendsPlayed_Expanded" " {i:friendsplayed} 名好友已玩过" "Library_Suggested_PopularFriendsPlayed_Expanded_Plural" " {i:friendsplayed} 名好友已玩过" "Library_Suggested_UnplayedRandom" "未运行" "Library_Suggested_PlayedRandom" "随机挑选" "Library_Suggested_UnplayedStore" "Steam 上的热门" "Library_Suggested_UnplayedMRU" "您最近购买的" "Library_Suggested_FreeToPlay" "立刻开玩!" "Library_Filter_RecentlyPlayed" "最近玩过的" "Library_Filter_Installed" "已安装" "Library_Filter_ControllerSupported" "支持控制器" "Library_Filter_Unblocked" "家庭游戏" "Library_Filter_ICanPlay" "我能玩的" "Library_Filter_InstalledLocally" "已本地安装" "Library_Filter_Hidden" "隐藏" "Library_Filter_Empty" "全部" "Library_Filter_FilterStringDisplay" "{s:filter} 中发现 {d:foundcount} 个" "Library_Filter_TypeGames" "游戏" "Library_Filter_TypeVideo" "视频" "Library_Filter_TypeMusic" "音乐" "Library_Filter_MusicByTitle" "依标题排序" "Library_Filter_MusicByArtist" "依艺术家排序" "Library_AllGames_EmptyGrid" "我们没有找到您想要的结果…" "Library_AllGames_EmptySearchGrid" "搜索您的 Steam 库" "Library_Details_EditUpdateOptions" "设置更新选项..." "Library_EditUpdateOptions_Title" "更新" "Library_AutoUpdate_CodeLabel" "自动更新" "Library_AutoUpdate_Enabled" "始终保持此{s:apptype}为最新" "Library_AutoUpdate_Disabled" "不自动更新此{s:apptype}" "Library_AutoUpdate_HighPriority" "高优先级 - 该{s:apptype}一有更新就自动更新" "Library_BackgroundUpdates_Label" "当 {s:gamename} 正在运行时" "Library_Details_EditSteamPlayOptions" "设置 Steam Play 选项…" "Library_EditSteamPlayOptions_Title" "Steam Play" "Library_EditSteamPlayOptions_SteamPlayOverrideTool" "强制使用特定 Steam Play 兼容性工具" "Library_AppAllowDownloadsDuringGameplay_DefaultEnable" "遵循我的全局设置(允许后台下载)" "Library_AppAllowDownloadsDuringGameplay_DefaultDisable" "遵循我的全局设置(停止后台下载)" "Library_AppAllowDownloadsDuringGameplay_Always" "始终允许后台下载" "Library_AppAllowDownloadsDuringGameplay_Never" "从不允许后台下载" "Steam_LaunchOption_Game" "玩 {s:gamename}" "Steam_LaunchOption_Application" "启动 {s:gamename}" "Steam_LaunchOption_SafeMode" "在安全模式下启动 {s:gamename}" "Steam_LaunchOption_VR" "在 Steam 虚拟现实模式下启动 {s:gamename}" "Steam_LaunchOption_othervr" "在其他虚拟现实模式下启动 {s:gamename}" "Steam_LaunchOption_openvroverlay" "以 Steam VR 界面启用 {s:gamename}" "Steam_LaunchOption_Server" "启动专用服务器" "Steam_LaunchOption_Editor" "启动游戏编辑器" "Steam_LaunchOption_Config" "启动配置工具" "Steam_LaunchOption_Manual" "显示手册" "Steam_LaunchOption_Benchmark" "启动基准测试工具" "Activate_SubscriptionSuccess_Headline" "成功激活!" "Activate_SubscriptionSuccess" "您的产品代码已被成功激活。下列产品现在已与您的 Steam 帐户永久关联。您必须登录此帐户才能访问您的游戏。" "Activate_SubscriptionSuccess_ComingSoonOnly" "您的产品代码已被成功激活。一旦游戏在 Steam 上发行,此内容将对您可用。您必须登录此帐户才能访问您的游戏。" "Activate_InvalidCode_Headline" "无效的产品代码" "Activate_InvalidCode" "您输入的产品代码无效。 \n\n请仔细检查是否输错了序列号。I、L 和 1 看上去很相似,V 和 Y、0 和 O 亦是如此。" "Activate_ServiceUnavailable_Headline" "Steam 服务器不可用" "Activate_ServiceUnavailable" "您的电脑当前无法访问 Steam 服务器,或服务暂时不可用。请稍后再试。" "Activate_ContactSupport_Headline" "购买出错" "Activate_ContactSupport" "发生了意外错误。 您对 {s:subscription} 的订阅尚未完成。\n\n请联系 Steam 客服。" "Activate_Subscription_Rejected_Headline" "重复的产品代码" "Activate_Subscription_Rejected" "您输入的产品代码已经被现有 Steam 帐户激活,所以已经失效。您对 {s:subscription} 的激活未完成。" "Activate_AlreadyPurchased_Headline" "已拥有该产品" "Activate_AlreadyPurchased" "该 Steam 帐户已经拥有此激活码所关联的产品。点击确定来继续安装。" "Activate_RateLimited_Headline" "激活尝试次数过多" "Activate_RateLimited" "该帐户近期失败的激活尝试次数过多。请稍候再重试您的产品代码。" "Activate_RestrictedCountry_Headline" "不可用" "Activate_RestrictedCountry" "抱歉,{s:subscription} 在此国家/地区不能购买。 您的购买操作已被取消。" "Activate_MustOwnOtherApp_Headline" "请先激活原版游戏" "Activate_MustOwnOtherApp" "您输入的产品代码在激活之前需要先拥有另一产品。\n\n如果您正尝试激活资料片或 DLC,请先激活原版游戏,然后再激活此附加内容。" "Activate_MustLoginPS3_Headline" "用户在 PlayStation®3 系统上没有玩过 {s:gamename}。" "Activate_MustLoginPS3" "您所输入的产品代码需要您首先在 PlayStation®3 系统上玩过 %gamename% 后才能注册。\n\n请执行以下操作:\n\n- 在 PlayStation®3 系统上启动 %gamename%\n\n- 将您的 Steam 帐户与您的 PlayStation®3 Network 帐户链接\n\n- 在 PlayStation®3 系统上运行 %gamename% 同时连接到 Steam\n\n- 通过 Steam 注册此产品代码" "Tenfoot_InstallServiceTitle" "安装 Steam 服务" "Tenfoot_InstallServiceText" "要在此版本的 Windows 上正确运行 Steam,必须安装 Steam 服务组件。\n\n服务安装过程要求管理员权限。" "Tenfoot_InstallServiceOk" "安装服务" "Tenfoot_InstallServiceCancel" "取消" "Profile_Loading" "载入中" "Profile_Offline" "抱歉,现在我们似乎无法与 Steam 社区建立连接!" "Profile_OpenFriendActivity" "好友动态" "Profile_OpenMyProfile" "个人资料" "Profile_OpenMyInventory" "库存" "Profile_Profile_Title" "个人资料" "Profile_Inventory_Title" "库存" "Profile_TradeOffers_Title" "交易报价" "Profile_NewTradeOffer_Title" "交易报价" "SteamUI_JoinDialog_DataRequest_Text" "正在完成安装… {d:progress}%" "Notification_GameInviteBody" "邀请您玩 {s:gamename}" "Notification_TheSteamCommunity" "Steam 社区" "Notification_AccessWhilePlaying" "在游戏中访问" "Notification_HasFinishedDownload" "下载完成" "Notification_IsNowOnline" "已上线" "Notification_IsNowPlaying" "正在玩 {s:gamename}" "Notification_MultipleIsNowPlaying" "您有 {d:InGameCount} 名好友正在玩游戏。" "Notification_BannedFromChat" "禁止您参与 {s:chatname} 的聊天" "Notification_KickedFromChat" "将您踢出 {s:chatname} 的聊天" "Notification_VoiceChat" "邀请您加入语音聊天" "Notification_ChatInvite" "邀请您加入 {s:chatname} 的聊天" "Notification_FriendInvite" "邀请您成为好友" "Notification_TradeInvite" "邀请您交易" "Notification_HasSentYouAGift" "已发送给您一份礼物" "Notification_ItemReceivedSingular" "您的库存中有 1 件新物品" "Notification_ItemsReceived" "您的库存中有 {d:numItems} 件新物品" "Notification_ClanInvite" "您已被邀请加入组 {s:clanname}" "Notification_ClanInviteSimple" "邀请您加入对方的组" "Notification_StatusUpdate" "说:{s:statustext}" "Notification_ClanEvent" "{s:clanname} {s:action}:{s:event}" "Notification_AchievementHeadline_Unlocked" "成就已解锁!" "Notification_AchievementHeadline_Progress" "成就进度" "Notification_AchievementBody_Unlocked" "{s:achievement}" "Notification_AchievementBody_Progress" "{s:achievement} ({s:cur}/{s:max})" "Notification_ScreenshotTaken" "已截图!" "Notification_MultipleScreenshotsTaken" "已截图 {d:numscreenshots} 张!" "Notification_RefreshLogin" "此帐户已在别处登录过。" "Notification_RemoteClientTitle" "Steam 远程畅玩" "Notification_RemoteClientConnected" "{s:machine} 可用于流式传输" "Notification_RemoteClientDisconnected" "{s:machine} 不再可用" "Notification_StreamingStarted" "从 {s:hostname} 流式传输到 {s:machine}" "Notification_StreamingStopped" "已停止流式传输到 {s:machine}" "Notification_NewTurns" "您有 {d:numItems} 个新的回合正在等待中" "Notification_NewTurnsSingular" "您有 1 个新的回合正在等待中" "Notification_NetworkConnected" "网络已连接" "Notification_NetworkDisconnected" "与网络断开连接" "Notification_SteamUpdateAvailable" "Steam 有可用更新" "Notification_RestartToUpdate" "重启以安装更新" "Notification_FriendsInvites" "您有 {d:InviteCount} 份等待中的好友邀请。" "Notification_FriendsInviteCount" "+{d:InviteCount}" "Notification_ClanInvites" "您有 {d:InviteCount} 份待处理的组邀请。" "Notification_ClansInviteCount" "+{d:InviteCount}" "Notification_MultipleIsNowPlayingCount" "+{d:InGameCount}" "Notification_SteamLinkAuth_Title" "检测到远程设备" "Notification_SteamLinkAuth_Text" "输入特殊验证码以确认" "Notification_Controller_Title" "{s:controllername}" "Notification_Controller_Text" "使用来自 {s:accountname} 的配置" "Notification_Controller_Guest" "正在使用来宾帐户。" "Notification_ControllerConfigActivated_Text1" "配置已载入" "Notification_ControllerConfigActivated_Text2" "{s:configname}" "Notification_ControllerConfigActivated_Text3" "在大屏幕界面中编辑" "Notification_LowBattery" "剩余 {d:BatteryTime} 分钟电池电量" "Notification_VirtualHere" "VirtualHere" "Notification_PurchaseVirtualHere" "USB 共享使用,Steam 商店有售" "Notification_Controller_Player_Number_Title" "控制器切换栏" "Notification_Controller_Player_Number_Changed1" "{s:controller}" "Notification_Controller_Player_Number_Changed2" "现在为玩家 {d:player_number}" "Notification_NetworkStateChange" "网络状态已改变" "Friends_GroupEvent_NowStarting" "已开始活动" "Friends_GroupEvent_NewEventScheduled" "已安排新活动" "Friends_GroupEvent_NewAccouncement" "已发布一则公告" "Friends_Header_Recent" "最近的聊天" "Friends_Header_Online" "在线" "Friends_Header_Offline" "离线" "Steam_DeleteCacheConfirmation_Title" "是否卸载?" "Steam_DeleteCacheConfirmation_Text" "{s:gamename} 仍会保留在您的库中,但是您必须先重新下载才能运行。" "Steam_DeleteApplicationConfirmation_Text" "这将删除这台计算机上的所有 {s:gamename} 应用程序内容。\n\n应用程序仍会保留在您的库中,但是您必须先重新下载软件的内容才能运行。" "Steam_DeleteFreeCacheConfirmation_Text" "此操作将删除本机 {s:gamename} 的全部内容。" "Steam_CantDeleteCache_Title" "Steam - 无法删除 {s:gamename}" "Steam_CantDeleteCache_Info" "无法删除 {s:gamename},它的数据正被以下游戏使用:{s:dependantgames}" "Steam_CantDeleteAppItsRunning_Info" "无法删除 {s:gamename},因为当前它正在运行。请在尝试删除 {s:gamename} 前先将其关闭。" "SteamUI_SecuROM_Revoke_Error_Title" "Steam - 卸载失败" "SteamUI_SecuROM_Revoke_Error_Text" "卸载此应用程序要求互联网连接。" "SteamUI_OldClient_Title" "过期" "SteamUI_OldClient" "您的客户端需要更新以运行此游戏。" "SteamUI_ParentalControl_Title" "Windows 家长控制" "SteamUI_ParentalControl_Blocked" "由于 Windows 家长控制,当前用户禁止运行该游戏。" "SteamUI_WrongPlatform_Title" "游戏不可用" "SteamUI_WrongPlatform" "{s:gamename} 不适用于您当前的平台。" "SteamUI_Game_Requires_NTFS" "游戏需要 NTFS" "SteamUI_GameRequires_NTFS_Detail" "您正安装的游戏需要带有 NTFS 文件系统的硬盘并且无法安装在 FAT32 文件系统下。" "SteamUI_OfflineMode_GameNotReady" "此游戏尚未准备好在离线模式下运行。" "SteamUI_OfflineMode_GameNotReady_Title" "游戏不可用" "Steam_Preload_GameNotReady_Title" "尚不可用" "Steam_Preload_GameNotReady" "游戏尚未发行。游戏将在正式发行日解除锁定,\n并可用于运行。" "Steam_RunGame_Title_Error" "错误" "Steam_RunGame_AnotherGameIsBeingRan" "无法运行游戏。 目前进程中有其它的游戏正在运行,请等待那个游戏运行结束。" "Steam_RunGame_Title_ConvertingToSteam3Content" "Steam 内容系统" "Steam_RunGame_ConvertingToSteam3Content" "此游戏正在转换为 Steam 的全新内容系统" "Steam_ModNeedsFullGame_Title" "错误" "Steam_ModNeedsFullGame_Info" "{s:gamename} 是一个模组,需要您拥有一个基础游戏版本。" "Steam_ModNeedsFullGame_Button" "获取更多信息" "Steam_ErrorPurchasePending_Title" "购买挂起" "Steam_ErrorPurchasePending_Info" "您的购买请求仍在处理中 - 交易完成后 Steam 将会通知您。\n在那之前,本游戏将不能运行。" "Steam_Media_GenericFailure" "向列表添加媒体失败。" "Steam_Media_ErrorNotEnoughDiskSpace" "您没有足够的磁盘空间播放此媒体。请释放一定的空间后再试。" "Steam_SteamErrorTitle" "错误" "Steam_MediaAdded_Title" "成功" "Steam_MediaAdded_Info" "{s:media} 已添加进您的 Steam 媒体库。" "SteamUI_OfflineMode_Title" "离线模式" "Steam_CannotInstallInOfflineMode" "Steam 必须处于在线模式才能安装游戏。" "SteamUI_DownloadsDisabled_Title" "下载已禁用" "Steam_CannotInstallDownloadsDisabled" "下载被禁用时无法安装游戏。" "Steam_RegionRestricted_Title" "游戏不可用" "Steam_RegionRestrictedPurchase_Info" "此游戏由一个仅在特定地区有效的产品代码激活。 由于您目前不在该地区,因此将无法运行 {s:gamename}。" "Steam_CannotInstallApp_Title" "错误" "Steam_CannotInstallApp_Info" "Steam 无法安装 {s:gamename}({s:error})。" "Steam_ErrorNotEnoughDiskSpace_Title" "错误" "Steam_ErrorNotEnoughDiskSpace" "您没有足够的磁盘空间安装此游戏。请释放一定的空间后再试。" "Steam_ErrorNotEnoughDiskSpace_Manage" "管理磁盘空间" "Steam_InstallAborted_Title" "错误" "Steam_InstallAborted_InfoAppNoInfo" "无法安装此游戏。" "Steam_InstallAborted_InfoAppUnreleased" "{s:game} 还不能安装,因为游戏尚未发售。" "Steam_InstallAborted_InfoAppNoDemo" "无法安装 {s:game},因为它是试玩版,而您拥有该产品的完整版本。 请安装游戏的完整版本。" "Steam_NoContentServers_Info" "当前没有配置 Steam 内容服务器来传送游戏内容。\n这将很快得到纠正。请在几分钟后再试。" "Steam_App_Install_Failed_Title" "错误" "Steam_App_Install_Failed_Text" "安装 {s:game} 时发生错误({s:reason})" "Steam_App_Update_Failed_Title" "错误" "Steam_App_Update_Failed_Text" "更新 {s:game} 时发生错误({s:reason})。" "Steam_App_LegacyKey_Denied_Title" "Steam - 警告" "Steam_App_LegacyKey_Denied_Text" "只有在连接至第三方服务时“{s:game}”的部分或全部内容才可用。\n游戏拥有者必须先注册该服务才能访问此内容。" "SteamUI_JoinDialog_DataRequestFailed_Title" "错误" "SteamUI_JoinDialog_DataRequestFailed_Text" "Steam 服务器过于繁忙,无法处理您对 {s:game} 的请求。错误代码({d:error})。" "SteamUI_JoinDialog_KeyRequestFailed_Title" "错误" "SteamUI_JoinDialog_KeyRequestFailed_Text" "联系序列号服务器失败" "SteamUI_JoinDialog_KeyRequestPending_Text" "序列号申请待处理" "SteamUI_JoinDialog_ContinueLaunch" "继续启动" "Steam_NoLongerOwnsGame_Title" "错误" "Steam_NoLongerOwnsGame_Info" "{s:game} 已不再免费。" "Steam_UnknownErrorLaunchingMedia" "启动媒体时发生未知错误。" "SteamUI_JoinDialog_ErrorTitle" "错误" "SteamUI_CantRunMediaDueToMediaPlayerVersion" "无法启动 {s:game},因为 Windows Media Player 为版本 [{s:detectedVersion}],而版本 [{s:requiredVersion}] 需要播放媒体。\n请从以下地址安装最新版本的 Windows Media Player:" "SteamUI_CantRunMediaDueToMediaPlayerNotInstalled" "无法启动 {s:game} 因为 Windows Media Player 未安装。\n请安装最新版本的 Windows Media Player 自" "SteamUI_CantRunMediaDueToMediaPlayerNotInstalledOSX" "由于尚未安装用于 QuickTime 的 Windows Media Components,因此不能启动 {s:game}。\n请安装最新版本的用于 QuickTime 的最新版 Windows Media Components。" "Steam_ErrorCantStartGame" "游戏当前不可用。\n请稍后再试。" "Steam_ErrorCantStartGameDetailed" "开始游戏失败({s:error})。" "Steam_ErrorCantStartGameDependency" "与共享内容一起启动游戏失败。请先为这些游戏更新:\n\n {s:dependencies}" "Steam_ErrorCantStartGameLink" "帮助" "Steam_ContentServersBusy_Title" "错误" "Steam_ContentServersBusy_Info" "Steam 服务当前正忙而无法处理您的请求。\n请几分钟后重试。" "SteamUI_JoinDialog_PreparingToPlay1" "正在准备启动 {s:game}." "SteamUI_JoinDialog_PreparingToPlay2" "正在准备启动 {s:game}.." "SteamUI_JoinDialog_PreparingToPlay3" "正在准备启动 {s:game}..." "JoinDialog_UpdateAvailable_Title" "可用更新" "JoinDialog_UpdateAvailable_Text" "{s:game} 有一个可用更新。您想要立即启动游戏,还是先下载更新?" "JoinDialog_UpdateAvailable_LaunchNow" "立即启动" "JoinDialog_UpdateAvailable_WaitForUpdate" "下载更新" "Steam_LaunchShortcutFailed_Title" "快捷方式启动失败" "Steam_LaunchShortcutFailed_Info" "启动 {s:game} 失败。" "Steam_ErrorCantStartVRGame" "虚拟现实下启动 {s:game} 失败。(错误:{s:error})" "Steam_WaitingForVRAppQuit" "正在等待虚拟现实应用程序退出…" "SteamUI_LicenseExpired_Title" "许可已过期" "SteamUI_LicenseExpired_Body" "您 {s:game} 的许可已过期。" "Steam_AppUpdateError_0" "无错误" "Steam_AppUpdateError_1" "未知错误" "Steam_AppUpdateError_2" "更新已暂停" "Steam_AppUpdateError_3" "更新已取消" "Steam_AppUpdateError_4" "更新已挂起" "Steam_AppUpdateError_5" "未许可" "Steam_AppUpdateError_6" "无互联网连接" "Steam_AppUpdateError_7" "连接超时" "Steam_AppUpdateError_8" "内容仍然处于加密状态" "Steam_AppUpdateError_9" "应用配置文件丢失" "Steam_AppUpdateError_10" "磁盘读取错误" "Steam_AppUpdateError_11" "磁盘写入错误" "Steam_AppUpdateError_12" "可用磁盘空间不足" "Steam_AppUpdateError_13" "内容文件损坏" "Steam_AppUpdateError_14" "正在等待安装盘" "Steam_AppUpdateError_15" "安装路径无效" "Steam_AppUpdateError_16" "应用已在运行" "Steam_AppUpdateError_17" "缺失共享内容" "Steam_AppUpdateError_18" "尚未安装" "Steam_AppUpdateError_19" "需要更新" "Steam_AppUpdateError_20" "系统繁忙" "Steam_AppUpdateError_21" "无法连接到内容服务器" "Steam_AppUpdateError_22" "应用配置无效" "Steam_AppUpdateError_23" "无效的目录设置" "Steam_AppUpdateError_24" "缺失内容清单" "Steam_AppUpdateError_25" "程序尚未发行" "Steam_AppUpdateError_26" "地区限制" "Steam_AppUpdateError_27" "内容缓存损坏" "Steam_AppUpdateError_28" "缺失可执行文件" "Steam_AppUpdateError_29" "平台无效" "Steam_AppUpdateError_30" "不支持的文件系统" "Steam_AppUpdateError_31" "更新文件损坏" "Steam_AppUpdateError_32" "下载已禁用" "Steam_AppUpdateError_33" "共享库已锁定" "Steam_AppUpdateError_34" "待处理的许可" "Steam_AppUpdateError_35" "正在进行其他会话" "Steam_AppUpdateError_36" "下载损坏" "Steam_AppUpdateError_44" "无可用许可" "Steam_AppUpdateError_45" "被家长控制屏蔽" "Steam_AppUpdateError_46" "创建进程失败" "Steam_AppUpdateError_47" "Steam 客户端版本过旧" "Friends_Tab_Friends" "好友" "Friends_Tab_Groups" "组" "Friends_Tab_Players" "玩家" "Friends_Tab_Invites" "邀请" "Friends_ChatWith_X" "与\n{s:chatfriendname} 聊天" "Friends_Chat_FriendName" "{s:chatfriendname}" "Friends_Chat_FriendStatus" "{s:chatfriendstatus}" "Friends_Chat_FriendStatusDetail" "{s:chatfriendstatusdetail}" "Friends_GroupChatWith_X" "和\n{s:chatfriendname} 在组里聊天" "Friends_Chat_StartVoiceChat" "开始语音聊天" "Friends_Chat_AcceptVoiceChat" "接受语音聊天" "Friends_Chat_DeclineVoiceChat" "拒绝语音聊天" "Friends_Chat_HoldVoiceChat" "暂挂语音聊天" "Friends_Chat_ResumeVoiceChat" "继续语音聊天" "Friends_Chat_EndVoiceChat" "结束语音聊天" "Friends_Chat_X_IsTyping" "{s:chatfriendname} 正在输入..." "Friends_Chat_LastMessage" "上一条消息 {t:t:chatlastmsgtime}" "Friends_Chat_Send" "发送" "Friends_Chat_Join" "加入" "Friends_Chat_InFriendsUI" "在大屏幕模式下聊天暂不可用。请使用 Steam 桌面模式进行聊天。" "Friends_Chat_PersonaStatusChange" "{s:chatfriendname} 现在处于{s:chatfriendstatus}状态。" "Friends_Chat_ShowKeyboard" "显示键盘" "Friends_Chat_Back" "返回" "Friends_DontGiveOutPassword" "请不要将您的密码透露给任何人。" "Friends_Indicator_Chat" "聊天" "Friends_Indicator_VoiceChat" "语音聊天" "Friends_Indicator_VoiceChatDialing" "呼叫中..." "Friends_Indicator_VoiceChatRinging" "语音聊天请求" "Friends_Indicator_VoiceChatOnHold" "语音聊天暂挂" "Friends_Indicator_GameInvite" "游戏邀请" "Friends_Indicator_FriendRequest" "好友请求" "Friends_Indicator_GroupRequest" "组请求" "Friends_Footer_More" "更多" "Friends_Footer_ViewAllInvites" "查看所有邀请" "Friends_Footer_SendMessage" "聊天" "Friends_Footer_JoinGroupChat" "加入聊天" "Friends_Footer_LeaveGroupChat" "离开聊天室" "Friends_Footer_Search" "搜索" "Friends_Footer_ClearSearch" "清空" "Friends_Footer_CommunitySearch" "在社区中搜索" "Friends_Footer_Accept_Invite" "接受游戏邀请" "Friends_Search_Hint" "搜索" "Friends_Search_CommunitySearch" "在 Steam 社区中搜索“{s:search}”" "friends_search_submit_partial" "依“{s:partial_filter}”筛选好友查看" "Friends_ProfileDetails_Action_SendMessage" "发送消息" "Friends_ProfileDetails_Action_VoiceChatStart" "开始语音聊天" "Friends_ProfileDetails_Action_VoiceChatAccept" "接受语音聊天" "Friends_ProfileDetails_Action_VoiceChatReject" "拒绝语音聊天" "Friends_ProfileDetails_Action_VoiceChatHold" "暂挂语音聊天" "Friends_ProfileDetails_Action_VoiceChatResume" "继续语音聊天" "Friends_ProfileDetails_Action_VoiceChatEnd" "结束语音聊天" "Friends_ProfileDetails_Action_JoinGroupChat" "加入组聊天" "Friends_ProfileDetails_Action_LeaveGroupChat" "离开组聊天" "Friends_ProfileDetails_Action_LeaveGroup" "离开组" "Friends_ProfileDetails_Action_InviteToGame" "邀请加入游戏" "Friends_ProfileDetails_ViewSteamProfile" "查看 Steam 个人资料" "Friends_ProfileDetails_Action_LaunchGame" "启动 {s:gamename}" "Friends_ProfileDetails_Action_InviteToGroup" "邀请加入组" "Friends_ProfileDetails_Action_InviteToTrade" "邀请交易" "Friends_ProfileDetails_Action_TagAs" "标注为..." "Friends_ProfileDetails_Action_ViewAliases" "查看曾用名" "Friends_ProfileDetails_Action_BlockAllCommunication" "屏蔽所有通信" "Friends_ProfileDetails_Action_RemoveFriend" "移除好友" "Friends_ProfileDetails_Action_RemoveGroup" "移除组" "Friends_ProfileDetails_Action_WatchGame" "观看游戏" "Friends_ProfileDetails_Action_InviteToWatch" "邀请观看" "Friends_ClanStatus_Chat1_Game1_Online1" "{i:numfriendsinchat} 聊天中, {i:numfriendsingame} 游戏中, {i:numfriendsonline} 在线" "Friends_ClanStatus_Chat1_Game1_Online0" "{i:numfriendsinchat} 聊天中, {i:numfriendsingame} 游戏中" "Friends_ClanStatus_Chat1_Game0_Online1" "{i:numfriendsinchat} 人在聊天室, {i:numfriendsonline} 人在线" "Friends_ClanStatus_Chat1_Game0_Online0" "{i:numfriendsinchat} 人在聊天室" "Friends_ClanStatus_Chat0_Game1_Online1" "{i:numfriendsingame} 游戏中, {i:numfriendsonline} 在线" "Friends_ClanStatus_Chat0_Game1_Online0" "{i:numfriendsingame} 游戏中" "Friends_ClanStatus_Chat0_Game0_Online1" "{i:numfriendsonline} 在线" "Friends_AddFriend_Instructions" "选中以添加一名好友" "Friends_JoinGroup_Instructions" "选中以加入一个组" "Friends_AddFriend" "添加好友" "Friends_AddFriendTitle" "添加好友" "Friends_AddGroupTitle" "添加一个组" "Friends_AddFriendDesc" "输入您所要查找的人员的玩家名称、帐户名称、真实姓名、电子邮件地址或个人资料 URL 地址。" "Friends_AddGroupDesc" "输入您正在寻找的组名称或组档案的 URL 名称。" "Friends_AddFriend_OK" "确定" "Friends_AddFriend_Cancel" "取消" "Friends_RemoveFriend_Title" "移除好友" "Friends_RemoveFriend_Body" "是否确定要从好友列表删除 {s:personaname}{s:nickname}?\n\n(您以后可以通过“添加好友”菜单选项重新添加他们。)" "Friends_RemoveFriend_OkButton" "移除" "Friends_ProfileDetails_Action_JoinGame""加入游戏" "Friends_ProfileDetails_Action_IgnoreJoinGame""忽略游戏邀请" "Friends_ProfileDetails_Action_AcceptFriendship" "接受好友邀请" "Friends_ProfileDetails_Action_IgnoreFriendship" "忽略好友邀请" "Friends_ProfileDetails_Action_AcceptGroupInvite" "接受组邀请" "Friends_ProfileDetails_Action_IgnoreGroupInvite" "忽略组邀请" "Friends_ProfileDetails_Action_BlockFriendship" "阻止好友邀请" "Friends_FriendsActions" "好友" "Friends_SetPersonaStatus" "设置状态" "Friends_SetPersona_OfflineMsg" "无法连接到 Steam,个人状态目前不可编辑。" "Friends_PersonaOffline" "离线" "Friends_PersonaOnline" "在线" "Friends_PersonaAway" "离开" "Friends_PersonaBusy" "忙碌" "Friends_PersonaLookingToPlay" "想玩游戏" "Friends_PersonaLookingToTrade" "想交易" "Friends_View" "查看" "Friends_FriendsOnly" "仅限好友" "Friends_AllFriendsAndRequests" "好友及请求" "Friends_OnlineFriendsOnly" "仅在线好友" "Friends_ChangeProfileName" "更改个人资料名称" "Friends_EditProfile" "编辑个人资料..." "Friends_ViewFullProfile" "查看完整个人资料" "Friends_AddFriendAction" "添加好友..." "Friends_FriendsActionsFooter" "动作" "Friends_ChooseURL" "在浏览器中打开 URL" "Friends_ChooseURL_Cancel" "取消" "Friends_PressRightStickForURLs" "按下 RS 键来浏览链接" "Friends_DoInviteToLobby" "邀请" "Friends_InviteToLobby" "邀请好友" "Friends_CloseInviteLobbyDialog" "关闭" "Friends_InviteToLobbyFooter" "邀请" "Friends_InviteToLobbySent" "已发出邀请" "Friends_InviteToLobby_Offline" "您的好友均处于离线状态,无法邀请" "Friends_InviteToWatchTitle" "邀请观看" "Friends_InviteToWatchSent" "已发出邀请" "Community_Home_Title" "社区" "Community_Market_Title" "市场" "Community_Workshop_Title" "创意工坊" "Friend_Activity_Title" "好友动态" "Community_Friends_InGame_Count" "{i:numfriendsingame} 位好友正在游戏中" "Community_Friends_MoreOnline_Count" "还有 {i:numfriendsonline} 人在线" "Community_Friends_JustOnline_Count" "{i:numfriendsonline} 名好友在线" "Community_Friends_Offline_Count" "{i:numfriendsoffline} 名好友" "Community_Friends_ActivityFeed" "动态推送通知" "Friends_Chat_Fail_LocalUserOffline" "无法发送信息因为您当前离线。" "Friends_Chat_Fail_FriendUserOffline" "无法发送信息,用户当前离线。" "Friends_Chat_SendOfflineMessage" "{s:chatfriendname} 当前离线,对方将会在下一次登录的时候收到您的消息。" "Friends_UsersInVoiceChat_NoOthers" "没有其他人在语音聊天" "Friends_UsersInVoiceChat_OneOther" "有 1 人在语音聊天" "Friends_UsersInVoiceChat_ManyOthers" "{i:UsersInVoiceChat} 人在语音聊天" "Friends_UsersInVoiceChat_Dialing" "呼叫中..." "Friends_UsersInVoiceChat_Ringing" "语音聊天请求" "Friends_UsersInVoiceChat_Waiting" "语音聊天暂挂" "Friends_UsersInVoiceChat_LocalHold" "您已将语音聊天暂挂" "Friends_UsersInVoiceChat_RemoteHold" "您的好友已将语音聊天暂挂" "Friends_UsersInVoiceChat_InCall" "语音聊天进行中" "Friends_Menu_Friends" "好友" "Friends_Menu_Groups" "组" "Friends_Menu_Invites" "邀请({d:invites})" "Friends_Menu_Search_Friend""搜索好友" "Friends_Menu_Add_Friend" "添加好友" "Friends_Menu_Search_Group" "加入组" "Community_Friends_ActivityFeed_ViewSteamProfile" "查看 Steam 个人资料" "Community_Friends_ActivityFeed_MoreOnA" "更多关于 {s:subject_a}" "Community_Friends_ActivityFeed_ViewFriendsListA" "查看 {s:subject_a} 的好友列表" "Community_Friends_ActivityFeed_ViewGroupsListA" "查看 {s:subject_a} 的组列表" "Community_Friends_ActivityFeed_ViewWishListA" "查看 {s:subject_a} 的愿望单" "Community_Friends_ActivityFeed_ViewGameStore" "浏览游戏商店页面" "Community_Friends_ActivityFeed_ViewGameHub" "查看游戏中心" "Community_Friends_ActivityFeed_ViewGroupProfile" "查看该组的 Steam 资料" "Community_Friends_ActivityFeed_ViewRecommendation" "查看推荐" "Community_Friends_ActivityFeed_ViewScreenshot" "查看截图" "Community_Friends_ActivityFeed_ViewScreenshots" "查看截图" "Community_Friends_ActivityFeed_ViewVideo" "观看视频" "Community_Friends_ActivityFeed_ViewVideos" "观看视频" "Community_Friends_ActivityFeed_ViewAnnouncement" "查看公告" "Community_Friends_ActivityFeed_ViewEventDetails" "查看活动详情" "10ft_Friends_online" "在线" "10ft_Friends_away" "离开" "10ft_Friends_busy" "忙碌" "10ft_Friends_snooze" "打盹" "10ft_Friends_offline" "离线" "10ft_Friends_lookingtotrade" "想交易" "10ft_Friends_lookingtoplay" "想玩游戏" "10ft_Friends_mobile_device_only" "{s:personastate} 使用移动设备" "10ft_Friends_mobile_device_extra" "{s:personastate},移动设备" "10ft_Friends_InGame" "游戏中" "10ft_Friends_InMod" "模组游戏中" "10ft_Friends_InShortcut" "非 Steam 游戏中" "10ft_Friends_Chat_FriendStateChanged" "现在处于{s:friend_status_change}状态。" "10ft_chat_entered" "{s:participant} 加入了聊天。" "10ft_chat_left" "{s:participant} 离开了聊天。" "10ft_chat_disconnected" "{s:participant} 断开了连接。" "10ft_chat_kicked" "{s:participant} 被 {s:actor} 踢出了。" "10ft_chat_banned" "{s:participant} 被 {s:actor} 封禁了。" "Gamepad_DPad" "十字键" // 4-way directional pad "Gamepad_Up" "上" "Gamepad_Down" "下" "Gamepad_Left" "左" "Gamepad_Right" "右" "Gamepad_Start" "START" "Gamepad_Back" "返回" "Gamepad_Stick1" "LS" // click left stick "Gamepad_Stick2" "RS" // click right stick "Gamepad_A" "A" "Gamepad_B" "B" "Gamepad_X" "X" "Gamepad_Y" "Y" "Gamepad_LB" "LB" // shoulder button "Gamepad_RB" "RB" // shoulder button "Gamepad_LT" "LT" // trigger "Gamepad_RT" "RT" // trigger "Gamepad_LStick" "LS" // left stick directional "Gamepad_RStick" "RS" // right stick directional "Gamepad_Guide" "指南" "Steampad_LPad" "LPAD" "Steampad_RPad" "RPAD" "Steampad_LT" "LT" "Steampad_RT" "RT" "Steampad_LB" "LB" "Steampad_RB" "RB" "Steampad_LBack" "LBACK" "Steampad_RBack" "RBACK" "Steampad_Guide" "Home" "Steampad_Select" "SELECT" "Steampad_Start" "START" "Steampad_A" "A" "Steampad_B" "B" "Steampad_X" "X" "Steampad_Y" "Y" "Steampad_Touch0" "按键 1" "Steampad_Touch1" "按键 2" "Steampad_Touch2" "按键 3" "Steampad_Touch3" "按键 4" "Gamepad_Square" "方块" "Gamepad_Circle" "圆圈" "Gamepad_Triangle" "三角" "Web_Favorite_Name" "收藏夹名称" "Web_Back" "返回" "Web_Forward" "向前" "Web_AddFavorite" "添加至收藏夹" "Web_Top" "顶部" "Web_Add" "添加" "Web_WebBrowser" "前往网页" "Web_Favorite" "收藏夹" "Web_ZoomCaps" "缩放" "Web_Zoom" "缩放" "Web_Select" "选择" "Web_NewTabCaps" "新标签页" "Web_UrlEdit" "更多" "Web_MoveTab" "标签页" "Web_UrlGo" "执行" "Web_Reload" "刷新" "Web_CloseTab" "关闭标签页" "Web_CloseTabCaps" "关闭标签页" "Web_Edit" "编辑 URL 或搜索" "Web_Frequent" "历史记录" "Web_Current" "当前" "Web_AddTab" "新建标签页" "Web_EmptyTab" "空白标签页" "Web_DeleteHistory_Title" "删除历史记录" "Web_DeleteHistory_Text" "您想清除您的所有浏览历史记录吗?" "Web_ClearHistory" "清除历史记录" "Web_DeleteFavorite" "删除收藏夹" "Web_CopyURL" "复制 URL 到剪贴板" "Web_DeleteFavorite_Title" "删除收藏夹" "Web_DeleteFavorite_Text" "您想删除此收藏网页吗?" "Web_RecentLabel" "最近的" "Web_FrequentLabel" "经常的" "Web_OpenInNewTab" "在新标签页中打开" "Web_FullScreen_Exit" "退出全屏" "Web_FullScreen_PlayPause" "播放/暂停" "Web_FormSubmit" "提交" "WebBrowser_Next" "下一个" "Web_NextTab" "下一页" "Web_Previous" "前一页" "Web_TabPosition" "标签页 {i:currenttab} / {i:opentabs}" "cef_error_title" "错误" "cef_error_header" "错误代码" "cef_cachemiss" "您的表单请求已过期。点击刷新以重新提交表单。" "cef_badurl" "无法载入网址,域名或格式错误" "cef_connectionproblem" "无法连接到服务器。服务器可能离线,或者您未连接到互联网。" "cef_proxyconnectionproblem" "无法连接到 HTTP 代理。您的代理设置有误或者服务器离线中。" "cef_unknown" "载入此网页失败(未知错误)。" "Movie_Playing" "正在播放" "Movie_FastFoward" "{i:playback_speed} 倍速快进" "Movie_Rewind" "{i:playback_speed} 倍速倒带" "Movie_Auto" "自动播放" "Movie_Auto_Resolution" "自动({s:resolution})" "TextInput_CAPS" "大写" "TextInput_LETTERS" "字母" "TextInput_NUMBERS" "数字" "TextInput_SPECIAL" "特殊符号" "TextInput_EnteredText" "已键入的文本" "Downloads_Title" "下载" "Downloads_Amount" "下载中" "Downloads_TimeRemain" "完成时间" "Downloads_CurrentRate" "当前" "Downloads_CurrentRate2" "当前速度" "Downloads_PeakRate" "峰值速度" "Downloads_TotalDownload" "下载总量" "Downloads_Pause" "暂停" "Downloads_Resume" "继续" "Downloads_PauseAll" "全部暂停" "Downloads_ResumeAll" "全部恢复" "Downloads_ViewInLibrary" "在库中查看" "Downloads_ViewSettings" "查看设置" "Downloads_Remove" "移除" "Downloads_MoveToTop" "立即下载" "Downloads_QueuedTitel" "{i:downloadsqueued} 个下载位于队列中" "Downloads_DeferredTitel" "{i:downloadsdeferred} 个下载位于计划中" "Downloads_PausedTitel" "{i:downloadspaused} 个下载已暂停" "Downloads_FinishedTitel" "{i:downloadscomplete} 个下载已完成" "Downloads_Summary" "下载概要" "Downloads_AmountValue" "{s:downloadamount}" "Downloads_TimeRemainValue" "{t:r:t:downloadtime}" "Downloads_CurrentRateValue" "{s:downloadrate}" "Downloads_Percent" "{s:downloadpercent}" "Downloads_Downloading" "正在下载" "Downloads_Paused" "下载已暂停" "Downloads_ItemTitle" "{s:downloadtitle}" "Downloads_ItemStatus" "{s:downloadstatus}" "Downloads_ItemError" "{s:downloaderror}" "Downloads_ItemsPaused" "{i:downloadspaused} 个项目位于队列中" "Downloads_ItemPaused" "1 个项目位于队列中" "Downloads_ItemsComplete" "已完成 {i:downloadscomplete}/{i:downloadstotal} 个项目" "Downloads_ItemComplete" "已完成 1 个项目" "Downloads_Summary_TotalAmount" "下载总量 :{s:downloadamount}" "Downloads_Summary_PeakRate" "峰值:{s:downloadpeakrate}" "Downloads_Summary_CurrentRate" "当前 :{s:downloadrate}" "Downloads_Summary_Settings_btn" "下载设置" "Downloads_None" "无进行中的下载" "Downloads_Status_installing" "正在安装 {s:downloadpercent}" "Downloads_Status_starting" "正在开始" "Downloads_Status_verifying" "正在验证 {s:downloadpercent}" "Downloads_Status_validating" "正在验证 {s:downloadpercent}" "Downloads_Status_preallocating" "正在预分配空间 {s:downloadpercent}" "Downloads_Status_stopping" "正在停止" "Downloads_Status_uninstalling" "正在卸载" "Downloads_Status_running" "运行中" "Downloads_Status_updating" "正在更新 {s:downloadpercent}" "Downloads_Status_downloading" "正在下载 {s:downloadpercent}" "Downloads_Status_preloading" "正在预先载入 {s:downloadpercent}" "Downloads_Status_unpacking" "正在解压 {s:downloadpercent}" "Downloads_Status_paused" "已暂停" "Downloads_Status_queued" "队列中" "Downloads_Status_ready" "准备就绪" "Downloads_Status_not_installed" "尚未安装" "Downloads_Status_application_ready" "准备就绪" "Downloads_Status_preloaded" "预先载入完成" "Downloads_Status_finished" "下载结束于 {t:t:downloadfinished}" "Downloads_Status_deferred" "下载计划于 {t:t:downloadstart}" "Downloads_Status_locked" "该产品的所有许可已在使用中" "Quit_LabelStreamingClient0" "{s:streamingclient0}" "Quit_LabelStreamingClient1" "{s:streamingclient1}" "Quit_LabelStreamingClient2" "{s:streamingclient2}" "Quit_LabelStreamingClient3" "{s:streamingclient3}" "Quit_LabelStreamingServer" "{s:streamingserver}" "Quit_StopStreaming" "停止远程畅玩" "Quit_StopStreamingAndSuspendClient0" "关闭 {s:streamingclient0}" "Quit_StopStreamingAndSuspendClient1" "关闭 {s:streamingclient1}" "Quit_StopStreamingAndSuspendClient2" "关闭 {s:streamingclient2}" "Quit_StopStreamingAndSuspendClient3" "关闭 {s:streamingclient3}" "Quit_MinimizeBigPicture" "最小化大屏幕" "Quit_QuitBigPicture" "退出大屏幕" "Quit_ExitBigPicture" "返回桌面" "Quit_EnterSteamOSDesktop" "切换至桌面模式" "Quit_ExitSteam" "退出 Steam" "Quit_ExitGame" "关闭应用程序…" "Quit_ChangeUser" "注销用户" "Quit_Settings" "设置" "Quit_GoOffline" "进入离线模式..." "Quit_GoOnline" "上线..." "Quit_Shutdown" "关闭系统" "Quit_Restart" "重启系统" "Quit_Sleep" "暂挂系统" "Quit_TurnOffController" "关闭控制器" "Quit_SwitchToHDMIInput" "切换至 HDMI 输入" "Quit_ZeroTracker" "重设就座状态" "OOBE_WelcomeTitle" "欢迎来到 Steam" "OOBE_LanguageSelect" "我们应该使用哪种语言呢?" "OOBE_NetworkSettings_Title" "网络设置" "OOBE_NetworkSettings_Description" "查看您的基本网络信息并设置连接" "OOBE_Eula_Title" "最终用户许可协议" "OOBE_Eula_IAgree" "我同意" "OOBE_DisplaySettings_Title" "显示器" "OOBE_DisplaySettings_Description" "请调整图像的大小以适应您的显示器。" "OOBE_CheckForUpdates_Title" "就快完成了…" "OOBE_CheckForUpdates" "设置就快完成了!最后一步,我们正在检查确保您的系统为最新版本。" "OOBE_CheckForUpdates_AlreadyCurrent" "您的系统是最新的,并且准备好开始了。您的 Steam 主机设置已完成。" "OOBE_CheckForUpdates_UpdateAvailable" "Steam 有更新的版本可以使用。您可以立即下载并安装更新,或在下次开启 Steam 主机时自动下载并安装。" "OOBE_CheckForUpdates_Finish" "立即运行 STEAM" "OOBE_CheckForUpdates_RestartInstallNow" "立即下载和安装" "OOBE_CheckForUpdates_Shutdown" "关机" "DeviceAuth_ChooseDialog_Title" "想玩这款游戏?" "DeviceAuth_ChooseDialog_Text" "此游戏属于 Steam 用户 {s:owner},您想要申请在此设备上访问 {s:owner} 的游戏吗?" "DeviceAuth_ChooseDialog_Purchase" "我更想自己购买它…" "DeviceAuth_ChooseDialog_Request" "申请授权..." "DeviceAuth_ChooseDialog_Cancel" "取消" "DeviceAuth_RequestDialog_Title" "家庭库共享申请" "DeviceAuth_RequestDialog_To" "致 {s:owner}" "DeviceAuth_RequestDialog_From" "谨致谢忱,\n{s:user}" "DeviceAuth_RequestDialog_Text" "嗨,{s:owner},您想要在这台电脑上共享您的 Steam 库吗?" "DeviceAuth_RequestDialog_Description" "请为该计算机命名" "DeviceAuth_RequestDialog_Send" "发送请求" "DeviceAuth_RequestDialog_SendOK" "我们发现拥有者已经授权此设备共享他的游戏。一切准备就绪。" "DeviceAuth_RequestDialog_SendPending" "您的申请邮件已经发出。祝您好运!" "DeviceAuth_RequestDialog_SendError" "发送授权申请失败({s:reason})" "DeviceAuth_Authorized_Notification" "您现在可以在这台计算机上玩 {s:owner} 的游戏了。" "DeviceAuth_Deauthorized_Notification" "{s:owner} 已经取消了共享。一些游戏现在可能不再可用。" "DeviceAuth_StopPlaying_Notification" "嘿,{s:owner} 需要进行游戏!您还有 {s:minutes} 分钟剩余游戏时间..." "DeviceAuth_SharedLibraryAvaliable_Notification" "万岁,您现在可以玩 {s:owner} 的共享游戏了…" "DeviceAuth_StoppedSharedGame_Title" "共享库警告" "DeviceAuth_StoppedSharedGame_Text" "Steam 已终止《{s:game}》的运行。原因:{s:owner} 目前正在使用该游戏库。" "Settings_ManageDevices_Name" "设备名称" "Settings_ManageDevices_Time" "最后访问" "Settings_ManageDevices_User" "STEAM 用户" "Settings_ManageDevices_Time_Entry" "{t:l:access_date}" "Settings_ManageDevices_This_Computer" "这台电脑*" "Settings_ManageDevices_Not_Authorized" "未经授权" "Settings_ManageDevices_Not_Accessed" "已授权,但未被访问过" "Settings_ManageDevices_Authorize" "授权" "Settings_ManageDevices_Remove" "移除授权" "Settings_ManageDeviceAuth_Text" "您已授权以下计算机使用家庭库共享来共享您的库。您最多可以同时授权 10 台设备,包括此计算机。" "Settings_ManageDevices_Title" "家庭库共享" "Settings_ManageDevices_Authorization_Failed" "设备授权失败({s:reason})" "Settings_ManageDevices_Deauthorization_Failed" "取消设备授权失败({s:reason})" "Settings_ManageDevices_Get_Devices_Failed" "获取已授权设备失败({s:reason})" "Settings_ManageDevices" "管理设备" "SettingsAccount_ManageDeviceAuth" "管理家庭库共享" "Settings_Family_Sharing_Title" "家庭库共享" "Settings_Family_Sharing_ManageSharing" "管理其它电脑…" "Settings_Family_Sharing_StateAuthorized" "此计算机目前已被您授权用于家庭库共享。\n选中的帐户在此处登录时可以使用您的游戏库。" "Settings_Family_Sharing_StateNotAuthorized" "授权此计算机用于家庭库共享将允许选中的帐户在您不玩时使用您的游戏库。" "Settings_Family_Sharing_AuthorizeDevice" "授权此计算机" "Settings_Family_Sharing_DeauthorizeDevice" "取消对此计算机的授权" "Settings_Family_Sharing_AuthorizeError" "授权计算机失败({s:reason})" "Settings_Family_Sharing_DeauthorizeError" "取消授权失败({s:reason})" "Settings_Family_Sharing_UpdateBorrowers" "更新借用人" "Settings_Family_Sharing_No_SteamGuard" "启用家庭库共享需要打开 Steam 令牌" "Settings_Family_Sharing_TooManyBorrowers" "您最多可以授权 5 个帐户。" "Settings_Family_Sharing_BorrowerError" "更新借用人失败({s:reason})" "Settings_Family_Sharing_AuthorizedBorrower" "已授权帐户" "Settings_Family_Sharing_List_Empty" "未找到其它本地帐户。" "Settings_Family_Sharing_Borrowers" "选择最多 5 名可以在您已授权的计算机上使用您的游戏库的用户。以下用户先前曾在一台或多台您已共享的计算机上登录过 Steam。" "Settings_RemoteClients_Title" "远程畅玩" "Settings_RemoteClients_Description" "将您电脑上的游戏流式传输至其他设备。\n只需在另一台电脑上登录同一 Steam 帐户,或在您的 Steam 流式设备上选择“其他电脑”即可轻松连接。" "Settings_RemoteClients_StreamActiveIntro" "Steam 目前被您本地网络上的另一台设备控制。" "Settings_RemoteClients_StreamActiveDeviceName" "远程客户端设备名称:{s:clientname}" "Settings_RemoteClients_StreamActiveSettings" "任何对以下设置的更改将立即生效。客户端设置将被储存在远程客户端设备中。" "Settings_RemoteClients_DeviceName" "设备名称" "Settings_RemoteClients_Status" "状态" "Settings_RemoteClients_EnableStreaming" "启用远程畅玩" "Settings_RemoteClients_UnsupportedPlatform" "此平台目前不能建立主机" "Settings_RemoteClients_HostLabel" "主机选项" "Settings_RemoteClients_HostPlayAudioAlways" "在主机上播放音频" "Settings_RemoteClients_ClientLabel" "客户端选项" "Settings_RemoteClients_QualityFast" "高速" "Settings_RemoteClients_QualityBalanced" "均衡" "Settings_RemoteClients_QualityBeautiful" "华丽" "Settings_RemoteClients_AdvancedHostOptions" "高级主机选项" "Settings_RemoteClients_AdvancedHostOptions_Title" "高级主机选项" "Settings_RemoteClients_AdvancedHostOptions_Description" "启用或禁用下方列出的选项可能会改善流式传输体验的画质。" "Settings_RemoteClients_AdvancedClientOptions" "高级客户端选项" "Settings_RemoteClients_AdvancedClientOptions_Title" "高级客户端选项" "Settings_RemoteClients_AdvancedClientOptions_DescriptionLocal" "为了提升流式传输至此计算机的性能,请尝试降低您游戏的分辨率或调整以下设置。" "Settings_RemoteClients_AdvancedClientOptions_DescriptionRemote" "为了提升流式传输至 {s:streamingclient} 的性能,请尝试降低您游戏的分辨率或调整以下设置。" "Settings_RemoteClients_EnableCaptureNVFBC" "使用 NVIDIA GPU 上的 NVFBC 捕获功能" "Settings_RemoteClients_EnableHardwareEncoding" "启用硬件编码" "Settings_RemoteClients_EnableHardwareEncodingNVIDIA" "对 NVIDIA GPU 启用硬件编码" "Settings_RemoteClients_EnableHardwareEncodingAMD" "对 AMD GPU 启用硬件编码" "Settings_RemoteClients_EnableHardwareEncodingIntel" "对 Intel 集成 GPU 启用硬件编码" "Settings_RemoteClients_EnableHardwareDecoding" "启用硬件解码" "Settings_RemoteClients_EnableTrafficPriority" "优化网络流量" "Settings_RemoteClients_EnableTrafficPriority_Description" "如果您有一台新型或高端路由器,您也可以选择启用网络流量优先级功能。" "Settings_RemoteClients_PerformanceOverlay" "性能界面" "Settings_RemoteClients_PerformanceOverlayDisabled" "已禁用" "Settings_RemoteClients_PerformanceOverlayIcons" "图标" "Settings_RemoteClients_PerformanceOverlayDetails" "详情" "Settings_RemoteClients_Bandwidth" "限制宽带为" "Settings_RemoteClients_BandwidthAuto" "自动(推荐)" "Settings_RemoteClients_Bandwidth3000" "3 MBit/s" "Settings_RemoteClients_Bandwidth5000" "5 MBit/s" "Settings_RemoteClients_Bandwidth10000" "10 MBit/s" "Settings_RemoteClients_Bandwidth15000" "15 MBit/s" "Settings_RemoteClients_Bandwidth20000" "20 MBit/s" "Settings_RemoteClients_Bandwidth25000" "25 MBit/s" "Settings_RemoteClients_Bandwidth30000" "30 MBit/s" "Settings_RemoteClients_Bandwidth40000" "40 MBit/s" "Settings_RemoteClients_Bandwidth50000" "50 MBit/s" "Settings_RemoteClients_Bandwidth75000" "75 MBit/s" "Settings_RemoteClients_BandwidthUnlimited" "无限制(增加延迟)" "Settings_RemoteClients_Resolution" "将分辨率限制为" "Settings_RemoteClients_ResolutionDesktop" "显示分辨率" "Settings_RemoteClients_Resolution8K" "7680x4320 (8K)" "Settings_RemoteClients_Resolution2160p" "3840x2160(2160p)" "Settings_RemoteClients_Resolution1440p" "2560x1440(1440p)" "Settings_RemoteClients_Resolution1080p" "1920x1080(1080p)" "Settings_RemoteClients_Resolution900p" "1600×900(900p)" "Settings_RemoteClients_Resolution720p" "1280x720(720p)" "Settings_RemoteClients_Resolution480p" "852x480(480p)" "Settings_RemoteClients_SoftwareEncodingThreads" "软件编码线程数" "Settings_RemoteClients_SoftwareEncodingThreads_0" "自动" "Settings_RemoteClients_SoftwareEncodingThreads_1" "1" "Settings_RemoteClients_SoftwareEncodingThreads_2" "2" "Settings_RemoteClients_SoftwareEncodingThreads_3" "3" "Settings_RemoteClients_SoftwareEncodingThreads_4" "4" "Settings_RemoteClients_SoftwareEncodingThreads_5" "5" "Settings_RemoteClients_SoftwareEncodingThreads_6" "6" "Settings_RemoteClients_SoftwareEncodingThreads_7" "7" "Settings_RemoteClients_SoftwareEncodingThreads_8" "8" "Settings_RemoteClients_P2PScope" "允许直接连接(IP 共享)" "Settings_RemoteClients_P2PScope_Automatic" "自动(已启用)" "Settings_RemoteClients_P2PScope_Disabled" "已禁用" "Settings_RemoteClients_P2PScope_OnlyMe" "我的设备" "Settings_RemoteClients_P2PScope_Everyone" "所有设备" "Settings_RemoteClients_ChangeDesktopResolution" "更改桌面分辨率以适配流式传输客户端" "Settings_RemoteClients_DynamicallyAdjustResolution" "动态调整捕捉分辨率以改善性能" "Settings_RemoteClients_Streaming_AudioChannelSelect" "扬声器配置" "Settings_RemoteClients_Streaming_AudioChannelAuto" "自动检测" "Settings_RemoteClients_Streaming_AudioChannelAuto_Channels" "自动检测({s:channels})" "Settings_RemoteClients_Streaming_AudioChannel2" "立体声" "Settings_RemoteClients_Streaming_AudioChannel4" "四声道(2 个前置、2 个后置)" "Settings_RemoteClients_Streaming_AudioChannel6" "5.1 环绕" "Settings_RemoteClients_Streaming_AudioChannel_Min2" "立体声" "Settings_RemoteClients_Streaming_AudioChannel_Min4" "四声道" "Settings_RemoteClients_Streaming_AudioChannel_Min6" "5.1" "Settings_RemoteClients_Streaming_ControllerOverlayHotkey" "控制器界面按键(长按以激活)" "Settings_RemoteClients_Streaming_ControllerOverlayHotkeyAuto" "默认按键" "Settings_RemoteClients_Streaming_ControllerOverlayHotkeyStart" "开始键" "Settings_RemoteClients_Streaming_ControllerOverlayHotkeyBack" "返回键" "Settings_RemoteClients_Streaming_ControllerOverlayHotkeyGuide" "导航键" "Settings_RemoteClients_Streaming_ControllerOverlayHotkeyY" "Y 键" "Settings_RemoteClients_Streaming_ControllerOverlayHotkeyNone" "已禁用" "Settings_RemoteClients_EnableTouchController" "启用触控控件" "Settings_RemoteClients_StreamingSupport" "查看客服信息" "Settings_RemoteClients_Connected" "电脑已连接" "Settings_RemoteClients_Paired" "设备已配对" "Settings_RemoteClients_DifferentUser" "另一个用户已登录" "Settings_RemoteClients_DifferentVersion" "不同的客户端版本" "Settings_RemoteClients_Disabled" "流式传输已禁用" "Settings_RemoteClients_Unsupported" "电脑已连接" "Settings_RemoteClients_Disconnected" "未连接" "Steam_AllowGameLaunch_Info" "{s:gamename} 正试图用下方显示的可选参数启动。\n

“{s:arguments}”

如果您未请求本次启动或无法理解这些选项,选择“取消”。" "Steam_AllowGameLaunch_Title" "允许游戏启动?" "Steam_SiteLicense_LockedDetail_Title" "站点许可出错" "Steam_SiteLicense_LockedDetail" "该产品目前尚未有可用许可。请稍后再查看产品可用性或通知本地管理员。" "Steam_Parental_GameBlocked_Title" "家庭监护" "Steam_Parental_GameBlocked" "该游戏在家庭监护下不可用" "Parental_Unlock" "选择" "Parental_Lock" "确定" "Parental_Unlock2" "确定" "Parental_Unlock3" "查看全部" "Parental_Recovery" "忘记 PIN 码?" "Parental_Lock2" "确定" "Parental_Select" "选择" "Parental_CurrentMode" "现在是" "Parental_CurrentMode_Unlocked" "这不是" "Parental_Unlocked" "家庭监护" "Parental_Locked" "家庭监护" "Parental_EnterPIN" "请在下方输入您的 PIN 码以退出家庭监护。" "Parental_UnlockFailureTitle" "家庭监护" "Parental_UnlockFailure" "猜得好。现在,请输入正确的 PIN 码。" "Parental_UnlockFailureExceeded" "失败尝试次数过多。请重启 Steam 再试。" "Parental_UnlockFailureExceededSteamOS" "失败尝试次数过多。请重启电脑再试。" "Parental_Recovery_Title" "已发送恢复电子邮件" "Parental_Recovery_Text" "我们已通过 Steam 客服向您在 {s:email} 的恢复地址发送了一条消息。请立即检查您的电子邮件,然后点击所发消息中的链接禁用该帐户的家庭监护。" "Parental_No_Recovery_Email_Title" "未设置恢复电子邮件地址" "Parental_No_Recovery_Email_Text" "您的帐户尚未设置恢复电子邮件地址。想要更新您的恢复电子邮件地址,请退出家庭监护,并返回家庭监护设置。" "Parental_LockTitle" "家庭监护" "Parental_LockPrompt" "请确认您想要返回家庭监护。" "Parental_LockedPanel" "该内容在家庭监护下不可用。" "Parental_SelectToEnter" "选中以更改" "Parental_SelectToAccess" "选择以查看" "Parental_SelectToLock" "选中以更改" "Parental_MoreGames" "查看更多" "Parental_AddToUnblockedGames" "添加到家庭游戏" "Parental_RemoveFromUnblockedGames" "从家庭游戏中移除" "Parent_Mode" "家庭监护" "Parental_Settings_Title" "家庭监护" "Parental_Inbox_Lock" "启用家庭监护" "Parental_Intro1" "无论是您自己的还是您家庭成员的 Steam 帐户,都可以由您选择通过家庭监护限制对指定功能的访问。一个 PIN 码将被用于退出家庭监护并访问这些功能。" "Parental_Intro2" "通过这些设置逐步为您的帐户创建家庭监护。" "Parental_Choose_Features" "您希望您的帐户在家庭监护下可以访问哪些内容和功能?" "Parental_Library_Heading" "库" "Parental_Store_Heading" "商店" "Parental_Community_Heading" "社区" "Parental_Friends_Heading" "好友" "Parental_Profile_Heading" "个人资料" "Parental_Library_Features" "库内容" "Parental_Web_Features" "在线内容和功能" "Parental_No_Library" "仅限我选择的游戏" "Parental_All_Library" "所有游戏" "Parental_All_Store" "Steam 商店" "Parental_All_Community" "社区制作的内容" "Parental_All_Friends" "好友、聊天和组" "Parental_All_Profile" "我的在线个人资料、截图和成就" "Parental_Set_Big_Switch" "为此帐户启用家庭监护" "Parental_Choose_Apps" "选择您想要在家庭监护下访问的游戏。" "Parental_Set_Recovery1" "为了防止您的家庭监护 PIN 码丢失或者遗忘,请设置一个用来恢复 PIN 码的电子邮件地址。" "Parental_Set_Recovery2" "由于任何能够访问此电子邮件帐户的用户,都可以在不知道 PIN 码的情况下禁用家庭监护,因此这应该是帐户持有者的电子邮件地址。" "Parental_Enter_RecoveryEmail" "输入恢复电子邮件" "Parental_Set_PIN" "请为您的帐户创建一组由 4 位数字组成的 PIN 码。您将来必须通过输入该 PIN 码来退出家庭监护或修改这些设置,您可以将自己的 PIN 码记录下来,存放于安全的地方。" "Parental_Enter_PIN" "创建您的 PIN 码" "Parental_Reenter_PIN" "重新输入您的 PIN 码" "Parental_Set_EnableCode" "若要为您的帐户启用家庭监护,请输入已发送到此帐户的电子邮件地址的安全代码" "Parental_Enter_EnableCode" "安全代码" "Parental_Wrong_EnableCode" "抱歉,您的安全代码不匹配。请重新检查您的电子邮件并重试。" "Parental_Set_Fail_Unknown" "在尝试设置家庭监护时发生错误。请稍等片刻后重试。({i:eresult})" "Parental_Set_Fail_Timeout" "您的电脑当前无法访问 Steam 服务器,或暂时无法使用服务。请稍后再试。" "Parental_Set_Fail_TryAgain" "重试" "Parental_Set_Success_Title" "家庭监护现已启用!" "Parental_Set_Success_Instr" "想要进入或退出家庭监护,请选中位于 Steam 主菜单顶端的该图标,然后输入您的 PIN 码。" "Parental_Set_Success_FamilyMode" "家庭监护" "Parental_Set_Success_ParentMode" "非家庭监护" "Parental_Set_Success_ModifyTitle" "正在修改这些设置" "Parental_Set_Success_ModifyInstr" "访问任何受保护的内容或功能,您必须先输入 PIN 码。欲更改这些设置,返回此设置面板。" "Parental_Set_Success_AddGamesTitle" "修改您的家庭游戏列表" "Parental_Set_Success_AddGameInstr" "任何被添加至您库中的物品将被自动禁止访问,直到您添加它们到家庭游戏列表为止。想要添加或移除一件物品,您可以返回到此设置,或在库中访问游戏的链接及更多面板,选择将其从家庭游戏列表中添加或移除。" "Parental_Set_Success_CommTitle" "帐户相关的通信" "Parental_Set_Success_Comm" "注意:{s:email} 将被用于接收所有与帐户及购买细节有关的通信。" "Parental_Set_Success_CommInstr" "欲更改此地址,请根据“帐户设置”中的“更改联系电子邮件地址…”向导逐步操作。" "Parental_Disable_Success_Title" "家庭监护现已禁用" "Parental_Disable_Success_Instr" "随时返回这边的设置以重新启用家庭监护。" "Parental_DisableTitle" "禁用家庭监护" "Parental_DisablePrompt" "您确定要禁用与此帐户相关联的家庭监护吗?" "Parental_Disable" "禁用" "Parental_Disable_Cancel" "取消" "SiteLicense_LockTitle" "限制使用" "SiteLicense_LockInfo" "网络运营商对使用 Steam 添加了限制。在此地点运行时部分功能也许无法使用。" "GoOnline_Header" "您正处于" "GoOnline_CurrentMode" "离线" "GoOnline_Footer" "选中以更改" "GoOnline_Prompt_Title" "上线" "GoOnline_Prompt_Info" "您想要上线吗?需要重新启动 Steam。" "GoOnline_Prompt_YesButton" "在线重启" "GoOffline_Prompt_Title" "进入离线模式" "GoOffline_Prompt_Info" "您想要离线吗?需要重新启动 Steam。" "GoOffline_Prompt_YesButton" "离线重启" "Settings_TimeZone" "时区" "SettingsTimeZone_Intro" "该设备的当前时区是什么?" "SettingsTimeZone_Region" "地区" "SettingsTimeZone_Apply" "应用" "OOBE_TimeZoneSettings_Title" "时区" "OOBE_TimeZoneSettings_Description" "该设备的当前时区是什么?" "Settings_Interface" "界面" "SettingsSteamOS_EnableDesktop" "启用到 Linux 桌面的访问" "SettingsSteamOS_DesktopWarningTitle" "警告" "SettingsSteamOS_DesktopWarningBody" "启用桌面模式可以让您完全控制自己的机器,并允许您通过官方不支持的方式来修改系统行为。\n\n您确定要继续吗?" "SettingsInterface_SteamClientCheckForUpdates" "检查更新" "SettingsInterface_SteamClientChecking" "正在检查" "SettingsInterface_SteamClientUpdatePending" "重启以安装更新" "SettingsInterface_SteamClientUpdateDownloading" "正在下载" "SettingsInterface_SteamClientUpdateDesc" "Steam 客户端更新" "SettingsInterface_EnableScreenSaver" "启用屏幕保护程序" "SettingsInterface_OfflineModeShortcutsEnable" "启用离线模式快捷方式" "SettingsInterface_Search_Google" "Google" "SettingsInterface_Search_Bing" "必应" "SettingsInterface_Search_Custom" "自定义(高级)" "SettingsInterface_SearchProvider" "默认搜索引擎:" "SettingsInterface_SearchProvider_Custom" "输入 URL:" "SettingsInterface_TouchMode" "启用触摸界面模式" "Overlay_EnterGameText" "请输入要发送至游戏的文字" "Overlay_OpenKeyboard" "开启键盘" "Overlay_HowToClose" "回到{s:apptype}" "SettingsInterface_SteamOSCheckForUpdatesDesc" "{s:steamosversion} update {s:steamosupdatelevel}" "SettingsInterface_SteamOSCheckForUpdates" "检查 SteamOS 更新" "SettingsInterface_SteamOSCheckForUpdatesTitle" "SteamOS 版本" "MainMenu_NewSteamOSUpdate" "重启以更新 {s:osname}" "MainMenu_RestartForSteamOSUpdate_Title" "重启 {s:osname}" "MainMenu_RestartForSteamOSUpdate" "{s:osname} 有可用更新。是否立即重启更新?\n\n更新需要花上几分钟时间,不要手动关机。" "MainMenu_PromptForAlienwareDeepSleepDisable" "启用远程电源开启" "MainMenu_PromptForAlienwareDeepSleepDisable_Title" "远程电源开启" "MainMenu_PromptForAlienwareDeepSleepDisable_Message" "您的系统在使用 Steam 控制器时支持远程电源开启功能。\n\n您要立即启用吗?\n" "Overlay_AsyncNotificatoinsRequestedDialog_Title" "允许通知?" "Overlay_AsyncNotificatoinsRequestedDialog_Allow" "允许通知" "Overlay_AsyncNotificatoinsRequestedDialog_Disallow" "不允许" "Overlay_AsyncNotificatoinsRequestedDialog_Desc" "此游戏支持异步游戏,允许您在回合之间关闭游戏。您是否想要在轮到您的回合时在 Steam 客户端接受通知?" "Overlay_QuitApp_Title" "关闭应用" "Overlay_QuitApp_Desc" "未保存的数据将丢失。" "Overlay_QuitApp_QuitAnyway" "关闭" "Overlay_QuitApp_FatalTimeout_SteamOS" "Steam 在退出当前游戏时出现问题。您想要重启机器吗?" "Overlay_QuitApp_FatalTimeout_Default" "Steam 在退出当前游戏时出现问题。您想要继续尝试吗?" "Overlay_QuitApp_FatalOK_SteamOS" "是的,重启" "Overlay_QuitApp_FatalOK_Default" "是的,继续尝试" "Overlay_QuitApp_FatalCancel_SteamOS" "算了,继续尝试" "Overlay_QuitApp_FatalCancel_Default" "算了,放弃" "FileSelector_Footer_Select" "选择" "FileSelector_Footer_Cancel" "取消" "FileSelector_Footer_OpenDirectory" "打开" "FileSelector_Footer_Done" "选择" "FileSelector_SelectFile" "选择文件" "FileSelector_SelectDirectory" "选择路径" "FileSelector_Up" "返回" "FileSelector_NewDirectory" "新建文件夹" "FileSelector_Select" "选择" "FileSelector_DefaultComputername" "计算机" "FileSelector_NoPreview" "无预览" "MusicAlbum_Album" "专辑" "MusicAlbum_Artist" "艺术家" "MusicAlbum_Play" "播放曲目" "MusicAlbum_Play_Album" "播放专辑" "MusicAlbum_Play_Tracks" "播放曲目" "MusicAlbum_Play_Next" "下一首播放" "MusicAlbum_Play_Tracks_Next" "播放下一首曲目" "MusicAlbum_Add_To_Queue" "添加至播放队列" "MusicAlbum_Add_To_Playlist" "添加到播放列表" "MusicAlbum_Play_Track_Subsequent" "播放后续曲目" "MusicAlbum_Play_Next_Subsequent" "继续播放后续" "MusicAlbum_Add_To_Queue_Subsequent" "添加后续至队列" "MusicAlbum_Add_Tracks_To_Queue" "添加至播放队列" "MusicAlbum_Show_In_System" "在操作系统中查看" "MusicAlbum_Refresh_Album" "刷新专辑" "MusicAlbum_Play_Track" "播放曲目" "MusicAlbum_Refresh_Track" "刷新曲目" "MusicAlbum_Footer_More" "更多" "MusicAlbum_Footer_Play" "播放" "MusicAlbum_And_Other_Artists" "与其他艺术家" "MusicAlbum_Show_Entire_Album" "查看整个专辑" "MusicArtist_Play" "播放艺术家" "MusicArtist_Play_Next" "下一首播放" "MusicArtist_Add_To_Queue" "添加至播放队列" "MusicArtist_Add_To_Playlist" "添加到播放列表" "MusicArtist_All_Play" "播放艺术家" "MusicArtist_All_Play_Next" "继续播放后续艺术家" "MusicArtist_All_Add_To_Queue" "添加艺术家至队列" "MusicPlaylist_Title" "标题" "MusicPlaylist_Play_Playlist" "播放播放列表" "MusicPlaylist_Play_PlaylistItem" "播放曲目" "MusicPlaylist_Play" "播放播放列表" "MusicPlaylist_Play_Next" "播放下一首" "MusicPlaylist_Add_To_Queue" "添加到播放队列" "MusicPlaylist_Move_Begin" "移动到顶端" "MusicPlaylist_Move_Up" "上移" "MusicPlaylist_Move_Down" "下移" "MusicPlaylist_Move_End" "移动到底部" "MusicPlaylist_Delete" "删除播放列表" "MusicPlaylist_Delete_Header" "删除播放列表" "MusicPlaylist_Delete_Text" "您确定要删除“{s:PlaylistName}”吗?" "MusicPlaylist_Delete_Yes" "确定" "MusicPlaylist_Delete_Cancel" "取消" "MusicPlaylist_Rename" "重命名播放列表" "MusicPlaylist_Rename_Text" "重命名该播放列表" "MusicPlaylist_Rename_OK" "确定" "MusicPlaylist_Rename_Cancel" "取消" "MusicPlaylist_Rename_Accept" "接受" "MusicPlaylist_Add" "新建播放列表" "MusicPlaylist_Add_Text" "创建播放列表" "MusicPlaylist_Add_OK" "确定" "MusicPlaylist_Add_Cancel" "取消" "MusicPlaylist_Add_Accept" "添加" "MusicPlaylist_Library_Add_Playlist" "添加播放列表" "MusicPlaylist_Defaultname" "播放列表" "MusicPlaylist_Footer_More" "更多" "MusicPlaylist_Footer_Play" "播放" "MusicPlaylist_RemoveTracks" "删除所有曲目" "MusicPlaylist_RemoveTracks_Header" "删除所有曲目" "MusicPlaylist_RemoveTracks_Text" "您确定要移除“{s:PlaylistName}”中的所有曲目吗?" "MusicPlaylist_RemoveTracks_Yes" "是" "MusicPlaylist_RemoveTracks_Cancel" "取消" "MusicPlaylistItem_Move_Begin" "移动到顶端" "MusicPlaylistItem_Move_Up" "上移" "MusicPlaylistItem_Move_Down" "下移" "MusicPlaylistItem_Move_End" "移动到底部" "MusicPlaylistItem_Delete" "移除曲目" "MusicPlaylistItem_DeleteAll" "移除所有曲目" "MusicPlaylist_Select" "选择" "MusicPlaylist_Cancel" "取消" "MusicPlaylist_Select_NewPlaylist" "新建播放列表" "Music_TracksInfo_NoTracks" "无曲目" "Music_TracksInfo_OneTrack" "1 首曲目 / {s:TracksDuration}" "Music_TracksInfo_MultipleTracks" "{i:TracksCount} 首曲目 / {s:TracksDuration}" "Music_Control_Music" "音乐" "Music_Control_System" "系统" "Music_Control_Browse_Music" "浏览音乐" "Music_Control_Remove_Track_From_Queue" "从队列中移除曲目" "Music_Control_Show_Track_In_System" "在系统中查看曲目" "Music_Control_Show_Album_In_UI" "查看专辑" "Music_Control_Browse_Queue" "查看完整队列" "Music_Control_Clear_Queue" "清除队列" "Music_Control_Create_Playlist_From_Queue" "创建播放列表" "Music_Control_Track_Time" "{s:track_current_time} / {s:track_total_time}" "Music_Transport_Browse_Music" "浏览音乐" "Music_Transport_View_Queue" "查看队列" "Music_Transport_X_Of_Y" "{i:CurrentQueueEntry} / {i:QueueCount} 首 - {s:QueueDuration}" "Music_Transport_X_Tracks" "{i:QueueCount} 首曲目 - {s:QueueDuration}" "Music_Transport_X_Track" "{i:QueueCount} 首曲目 - {s:QueueDuration}" "Music_Transport_Footer_Pause" "暂停" "Music_Transport_Footer_Play" "播放" "Music_Transport_Footer_More" "更多" "Music_Transport_Footer_Repeat" "重复" "Music_Transport_Footer_Shuffle" "随机" "Music_Transport_Footer_Previous" "上一首" "Music_Transport_Footer_Next" "下一首" "Music_Transport_Footer_Browse_Music" "浏览音乐" "Music_Transport_Footer_Now_Playing" "查看正在播放" "Music_Transport_Footer_Volume" "音量" "Music_Transport_Footer_Seek" "搜寻" "Music_Transport_Footer_Done" "完成" "Music_Transport_Footer_PlayPause" "播放 / 暂停" "Music_Library_Setup" "音乐库设置" "Music_Library_Header" "音乐" "Music_Library_Albums_Sort" "依艺术家分类专辑" "Music_Library_AlbumsTitle_Sort" "依名称分类专辑" "Music_Library_Artists_Sort" "艺术家" "Music_Library_Playlist_Sort" "播放列表" "Music_Library_Crawling_Header" "建立您的音乐库" "Music_Library_Crawling_Directories" "目录" "Music_Library_Crawling_DirectoryCount" "{i:DirectoriesCheckedCount} 个" "Music_Library_Crawling_Albums" "专辑" "Music_Library_Crawling_AlbumCount" "{i:AlbumCount} 个" "Music_Library_Crawling_Tracks" "曲目" "Music_Library_Crawling_TrackCount" "{i:TrackCount} 首" "Music_Library_Crawling_Album_Header" "正在扫描专辑" "Music_Library_Crawling_Album_Not_Possible_Label" "...无法进行,您的音乐库仍在建立中。" "Music_Library_Crawling_Header_DeletedAlbums_ProgressGathering" "正在收集已不可用的专辑" "Music_Library_Crawling_Header_DeletedAlbums_ProgressDeleting" "正在移除已不可用的专辑" "Music_Library_Crawling_Header_DeletedArtists_ProgressGathering" "正在收集已不可用的艺术家" "Music_Library_Crawling_Header_DeletedArtists_ProgressDeleting" "正在移除已不可用的艺术家" "Music_Library_Crawling_Header_DuplicateAlbums_Progress" "正在移除重复的专辑" "Music_Library_Search" "搜索" "Music_Library_Select_Album" "选择" "Music_Library_Setup_Menu_Label" "添加音乐库..." "Music_Library_Setup_Title" "库设置" "Music_Library_Setup_Text" "您希望 Steam 音乐库包含哪些目录?" "Music_Library_Setup_Add_Label" "添加一个目录..." "Music_Library_Setup_Add_ButtonLabel" "+" "Music_Library_Setup_Entry_ButtonLabel" "-" "Music_Library_Setup_Select_To_Add_Library" "选中以添加至库中" "Music_Library_Setup_Marked_For_Removal" "即将被移除的目录" "Music_Library_Setup_Footer_Done" "完成" "Music_Library_Setup_Footer_Cancel" "取消" "Music_Library_Setup_Footer_Select" "选择" "Music_Library_Setup_Footer_RemoveFromList" "从列表中移除" "Music_Library_Setup_Footer_BuildLibrary" "建立库" "Music_Library_Select_Directory_Header" "音乐库" "Music_Library_Select_Directory_Text" "选择用于储存音乐的目录。" "Music_Library_Footer_More" "选择" "Music_Library_Footer_Play" "播放" "Music_Library_Footer_ContextMenu" "更多" "Music_Library_Footer_Cancel_Crawling" "停止" "Music_Albums_Grid_Title" "专辑" "Music_Artists_Grid_Title" "艺术家" "Music_Playlists_Grid_Title" "播放列表" "Music_Album_View_Title" "专辑" "Music_Playlist_View_Title" "播放列表" "Music_Now_Playing_Title" "正在播放" "Music_Now_Playing_Track_Name" "{s:now_playing_trackname}" "Music_Now_Playing_Artist" "{s:now_playing_artist}" "Music_Artist_Grid_ArtistName" "{s:artistname}" "Music_Artist_Grid_ArtistAlbumCount" "({d:albumcount} 个专辑,{d:trackcount} 首曲目)" "Music_Playlist_Grid_ArtistName" "{s:playlistname}" "Music_Playlist_Grid_Duration_Plural" "{d:trackcount} 首曲目,时长 {s:totaltime}" "Music_Playlist_Grid_Duration" "1 首曲目,时长 {s:totaltime}" "Music_Artist_Grid_RowCount_plural_plural" "({d:albumcount} 个专辑,{d:trackcount} 首曲目)" "Music_Artist_Grid_RowCount_single_plural" "(1 个专辑,{d:trackcount} 首曲目)" "Music_Artist_Grid_RowCount_single_single" "(1 个专辑,1 首曲目)" "Music_Queue_X_Of_Y" "{i:CurrentQueueEntry} / {i:QueueCount}" "Music_Queue_X_Tracks" "{i:QueueCount} 首曲目" "Music_Queue_Is_Empty" "队列是空的" "Music_Queue_Browse_Music" "浏览音乐" "Music_Queue_Remove_Track_From_Queue" "从队列中移除曲目" "Music_Queue_Clear_Queue" "清空队列" "Music_Queue_Create_Playlist_From_Queue" "创建播放列表" "Music_Queue_Footer_Play" "播放" "Music_Queue_Footer_More" "更多" "Music_Queue_Footer_Done" "完成" "Music_Settings_Header" "音乐" "Music_Settings_Database_Header" "数据库" "Music_Settings_Crawl_At_Startup" "在启动时扫描" "Music_Settings_CrawlSteamInstallFolders" "扫描 Steam 文件夹中的曲目" "Music_Settings_Building_MusicLibrary" "正在建立音乐库" "Music_Settings_No_Album_Available" "无可用专辑。" "Music_Settings_One_Album_Available" "1 个专辑可用,共 {i:TrackCount} 首曲目可用" "Music_Settings_X_Albums_With_Y_Tracks" "{i:AlbumCount} 个专辑可用,共 {i:TrackCount} 首曲目" "Music_Settings_Stop_Crawling_Header" "停止创建本地音乐数据库" "Music_Settings_Stop_Crawling_Text" "您确定要停止创建库吗?" "Music_Settings_Stop_Crawling_Yes" "确定" "Music_Settings_Stop_Crawling_Cancel" "取消" "Music_Settings_Reset_Database_Header" "重置本地音乐数据库" "Music_Settings_Reset_Database_Text" "您确定要重置音乐数据库吗?" "Music_Settings_Reset_Database_Yes" "确定" "Music_Settings_Reset_Database_Cancel" "取消" "Music_Settings_Reset_Database" "重置数据库" "Music_Settings_Stop_Scanning" "停止扫描" "Music_Settings_Setup_Music_Library" "设置音乐库" "Music_Settings_Audio_Header" "音量" "Music_Settings_Music_Volume" "音乐" "Music_Settings_Notification_Header" "通知" "Music_Settings_Playlist_Now_Playing" "当曲目开始播放时显示" "Music_Settings_Music_Notifications_In_Overlay" "在界面中隐藏音乐通知" "Music_Settings_Logging_Header" "日志记录" "Music_Settings_Logging_Crawling" "保存扫描活动记录" "Music_Settings_Pause_Music_Header" "暂停音乐" "Music_Settings_Pause_On_Start_An_Application" "启动应用程序时暂停" "Music_Settings_Pause_On_Incoming_Voice_Chat" "收到语音聊天时暂停" "Music_Settings_Pause_On_Initiating_Voice_Chat" "开始语音聊天时暂停" "Music_Settings_Pause_On_Voice_Chat" "语音聊天时暂停" "Music_Settings_MediaKeysEnabled" "媒体键" "Music_Settings_Downloads_Music_Header" "更多下载" "Music_Settings_Downloads_HighQualityAudio" "高品质/无损音频文件(可用时)" "Music_Notification_Now_Playing" "正在播放" "Music_Notification_Now_Paused" "现已暂停" "Music_Overlay_NowPlaying" "正在播放" "Music_Overlay_NoMusicSelected" "未选中音乐" "Music_FilterHeader" "筛选专辑" "KeyboardHeader_AlbumSearch" "专辑搜索" "Music_Filter_Artists_Header" "筛选艺术家" "Music_Explore_Albums" "专辑" "Music_Explore_Artists" "艺术家" "Music_Explore_Playlists" "播放列表" "Music_Explore_Recently_Added" "最近添加的" "Music_Explore_Recently_Played" "最近玩过的" "Library_Details_OptIntoBeta" "选择测试版…" "Library_Details_EditLaunchCommandLine" "设置启动选项…" "Library_EditCommandLine_CodeLabel" "推荐高级用户选择。" "Library_EditCommandLine_Title" "用于 {s:gamename} 的启动选项" "Library_EditShortcutName_CodeLabel" "这会更改该快捷方式在库中显示的名称。" "Library_EditShortcutName_Title" "为 {s:gamename} 重命名快捷方式" "Library_AddActionSet_Title" "添加操作集" "Library_AddActionSet_CodeLabel" "这会添加一套可用于切换的新操作集。所有操作集必须具有非空名称。" "Library_AddActionSetLayer_Title" "增加操作集层" "Library_AddActionSetLayer_CodeLabel" "这将在现有操作集之上新增一个操作集。新的模式和按键设置将会取代现有设置,但未进行设置的区域将保持原样。" "Library_ManageActionSet_Title" "管理操作集" "Library_RenameActionSet_CodeLabel" "为该操作集重新命名新的标题。所有操作集必须具有非空名称。" "Library_CursorOnActionSet_CodeLabel" "指针显示时切换至该操作集" "Library_CursorOffActionSet_CodeLabel" "指针隐藏时切换至该操作集" "Library_DeleteActionSet_Title" "删除操作集" "Library_DeleteActionSet_CodeLabel" "您确定要删除 {s:actionsetname} 吗?" "Library_SelectActionSet_Title" "选择操作集" "Library_SelectActionSet_CodeLabel" "当您按下按键时即更改到该操作集。" "Library_SelectPlayerNumber_Title" "更改控制器玩家编号" "Library_SelectPlayerNumber_Description" "选择您要更改至的玩家编号。此栏中当前的控制器将被替换为此控制器。" "Controller_Player_Number_Setting" "玩家编号" "Library_SelectMousePosition_Title" "选择光标位置" "Library_SelectMousePosition_CodeLabel" "移动光标至想要的位置,按下 A 键确认。建议在游戏中为此行为进行按键设置,以轻松定位。虽然位置将保持比例,不同的纵横比与分辨率也许会改变游戏布局,导致精确定位出现偏差。" "Library_SelectMousePosition_CodeLabel_Overlay" "移动光标至想要的位置,按下 A 键确认。" "Library_SelectMousePosition_Teleport_Title" "光标位置松开行为" "Library_SelectMousePosition_Teleport_CodeLabel" "当按键松开时,光标可以返回原始位置或停留在新位置。请选择您的偏好。" "Library_SelectMousePosition_Teleport_Yes" "返回旧位置" "Library_SelectMousePosition_Teleport_No" "留在新位置" "Library_SelectBeta_CodeLabel" "请选择您想要参与的测试。" "Library_SelectBeta_Title" "选择测试版" "Library_SelectBeta_PrivateTitle" "输入测试密码来解锁私密测试权限。" "Library_SelectBeta_BetaPassword" "密码" "Library_SelectBeta_PrivateButton" "检查" "Library_SelectBeta_NoBeta" "这款游戏没有公共测试。" "Library_SelectBeta_None" "无" "Library_SelectCategory_Title" "选择分类" "Library_SelectCategory_CodeLabel" "为 {s:gamename} 选择分类" "Library_SelectCategory_CodeLabel_desc" "选择您要应用在 {s:gamename} 上的分类。分类可在您浏览库时用于筛选。" "Library_SelectCategory_None" "无" "Library_SelectCategory_AddCategory" "创建新的分类..." "Library_CreateCategory_Title" "创建新的分类" "Library_CreateCategory_CodeLabel" "为 {s:gamename} 输入一个新分类" "Library_SetAppLanguage_Title" "选择一种语言" "Library_SetAppLanguage_Label" "选择 {s:gamename} 要使用的语言" "Community_SpoofNotice" "{s:userspoof}" "Community_Pending_Gift" "新礼物" "HowToStream_Title" "家用流式传输" "HowToStream_ToStream" "流式传输您的{s:apptype}" "HowToStream_Step1" "使用您在此登录的相同 Steam 帐户(帐户“{s:account}”),在您的电脑上登录到 Steam。" "HowToStream_Step2" "如果您在使用无线网络进行流式传输时遇到问题,您可能需要用电缆连接网络,以此获得优化的流式传输性能。" "SteamUI_StreamingIntro_Title" "欢迎使用 Steam 远程畅玩" "SteamUI_StreamingIntro" "您即将在另一台电脑上运行此游戏,并在此电脑上使用 Steam 远程畅玩。" "SteamUI_StreamingIntro2" "您的游戏体验将取决于您的硬件性能和家庭网络状况。想要提高性能,请访问远程畅玩设置。" "SteamUI_StreamClient_Failed_Title" "流式传输客户端失败" "SteamUI_StreamClient_Failed" "流式传输客户端已经意外退出({d:error})" "SteamUI_StreamClient_Failed_Connect" "无法连接至远程计算机。" "SteamUI_StreamClient_Failed_Proto" "安装在本地和远程计算机上的 Steam 版本不匹配。" "SteamUI_StreamClient_Failed_Auth" "验证失败。" "SteamUI_StreamClient_Failed_DirectX" "请从微软官方网站安装 DirectX runtime。" "SteamUI_StreamLaunch_Failed_Title" "流式传输启动失败" "SteamUI_StreamLaunch_RequiresUI" "启动该游戏需要用户干预。\n\n手动在远程计算机上启动,并在此加入流式传输。" "SteamUI_StreamLaunch_AccessDenied" "验证出现问题。" "SteamUI_StreamLaunch_Unsupported" "这款游戏目前不支持流式传输。" "SteamUI_StreamLaunch_ScreenLocked" "远程计算机的屏幕已锁定。" "SteamUI_StreamLaunch_Broadcasting" "远程电脑目前正在使用 Steam 实况直播,因此无法开始远程畅玩会话。" "SteamUI_StreamLaunch_OtherGameRunning" "另一款游戏已经运行在远程计算机上。" "SteamUI_StreamLaunch_Timeout" "等待启动流式传输超时。" "SteamUI_StreamLaunch_InstallRequiresUI" "安装该游戏需要用户干预。\n\n手动在远程计算机上安装。" "SteamUI_StreamLaunch_Failed" "无法启动流式传输。" "SteamUI_StreamLaunch_InstallDrivers" "流式传输需要安装额外的驱动。\n\n请按照远程电脑上的 Steam 提示进行操作。" "SteamUI_StreamLaunch_TransportUnavailable" "目前无法在家庭环境外进行流式传输。请稍后再试。" "Steam_InstallAudioCaptureDriver_Title" "音频驱动更新" "Steam_InstallAudioCaptureDriver_Text" "Steam 需要更新音频驱动,这可能会需要系统重启。" "Steam_InstallGamepadInputDriver_Title" "手柄驱动更新" "Steam_InstallGamepadInputDriver_Text" "Steam 需要更新手柄驱动,这可能会需要系统重启。" "Steam_InstallGamepadInputDriver_RestartText" "在安装手柄驱动后您需要重启 Steam。" "SteamUI_RemoteDeviceAuthorization_Title" "授权设备" "SteamUI_RemoteDeviceAuthorization_Text" "请输入授权代码以允许 {s:devicename} 连接并运行游戏。" "Steam_OtherSessionPlaying_Title" "错误 - Steam" "Steam_OtherSessionPlaying_Text" "您已在另一台正在运行“{s:existing_app}”的计算机上登录。\n在此启动“{s:launching_app}”将会断开其它会话与 Steam 的连接。" "SteamUI_JoinDialog_KickSessions_Error" "无法断开另一个在进行的“{s:existing_app}”会话。" "Steam_VideoPlayer_Title" "错误 - 视频播放器" "Steam_VideoPlayer_LaunchError" "启动 Steam 视频播放器时发生错误" "Steam_Video360Player_Title" "错误 - Steam 360 全景视频播放器" "Steam_Video360Player_LaunchError" "播放 360 全景视频需要安装 Steam 360 全景视频播放器。\n\n需要先退出大屏幕模式,然后选择 Steam 库中的“工具”部分,双击“Steam 360 Video Player”开始安装。" "Steam_Video360PlayerInstall_Title" "Steam 360 全景视频播放器" "Steam_Video360PlayerInstall_Message" "首次播放 360 全景影片前须先安装 Steam 360 全景视频播放器。\n\n安装完成后,在一部 360 全景视频页面点击\"观看\"即可开始播放。" "Settings_SteamController" "Steam Controller" "SettingsSteamController_ResetSettings" "复原默认值" "SettingsSteamController_ResetSettingsTitle" "复原 Steam Controller 设置" "SettingsSteamController_ResetSettingsConfirm" "这将使该页面上的设置重设为默认值。\n您保存的按键设置将不会生效。" "SettingsSteamController_DoubleTapBeepEnabled" "在双击时启用震动" "SettingsSteamController_TrackballRotationAngle" "角度触控板" "SettingsSteamController_MouseSensitivity" "鼠标灵敏度" "SettingsSteamController_MouseAcceleration" "鼠标加速" "Settings_RemoteControl" "远程控制" "SettingsRemoteControl_Title" "远程控制访问" "SettingsRemoteControl_Text" "要远程控制 Steam,您需要配对一台设备。下方显示的是您已配对或屏蔽的设备列表。您也可以解除对该列表中任意设备的配对或屏蔽。" "SettingsRemoteControl_DevicesHeader" "设备" "SettingsRemoteControl_Enable" "启用远程控制" "SettingsRemoteControl_Name" "设备名称" "SettingsRemoteControl_NameUnknown" "未命名设备" "SettingsRemoteControl_Access" "访问" "SettingsRemoteControl_Time" "最后访问于" "SettingsRemoteControl_Time_Entry" "{t:l:access_date}" "SettingsRemoteControl_TimeUnknown" "未知" "SettingsRemoteControl_Paired" "已配对" "SettingsRemoteControl_Blocked" "已屏蔽" "SettingsRemoteControl_Unpair" "解除此设备的配对" "SettingsRemoteControl_Unblock" "解除此设备的屏蔽" "SettingsAudio_Steam" "Steam 音频设置" "SettingsAudio_Hardware" "系统音频设置" "Settings_Broadcast" "实况直播" "Settings_Broadcast_Disabled" "停用直播" "Settings_Broadcast_InviteOnly" "仅限我邀请的好友可以观看" "Settings_Broadcast_FriendsApprove" "好友可以发送观看请求" "Settings_Broadcast_FriendsAllowed" "好友可以观看" "Settings_Broadcast_FriendsPublic" "任何人都可以观看" "Settings_Broadcast_Bitrate3500" "3500 kbit/s" "Settings_Broadcast_Bitrate3000" "3000 kbit/s" "Settings_Broadcast_Bitrate2500" "2500 kbit/s" "Settings_Broadcast_Bitrate2000" "2000 kbit/s" "Settings_Broadcast_Bitrate1500" "1500 kbit/s" "Settings_Broadcast_Bitrate1000" "1000 kbit/s" "Settings_Broadcast_Bitrate750" "750 kbit/s" "Settings_Broadcast_1080p" "1920x1080(1080p)" "Settings_Broadcast_720p" "1280x720(720p)" "Settings_Broadcast_480p" "854x480(480p)" "Settings_Broadcast_360p" "640x360(360p)" "Settings_Broadcast_IncludeDesktop" "不在游戏中时继续录制我的桌面" "Settings_Broadcast_RecordMic" "录制并直播我的麦克风" "Settings_Broadcast_ShowDebugInfo" "显示上传统计" "Settings_Broadcast_ShowChat" "在游戏中显示观众的聊天" "Settings_Broadcast_PermissionsHeader" "隐私设置" "Settings_Broadcast_BitrateHeader" "最大比特率" "Settings_Broadcast_DimensionsHeader" "视频尺寸" "Settings_Broadcast_ShowChat_Off" "关闭" "Settings_Broadcast_ShowChat_LeftTop" "左上角" "Settings_Broadcast_ShowChat_RightTop" "右上角" "Settings_Broadcast_ShowChat_RightBottom" "右下角" "Settings_Broadcast_ShowChat_LeftBottom" "左下角" "Settings_Broadcast_Disabled_System" "Steam 实况直播目前不支持此操作系统。" "Settings_Broadcast_Disabled_System_Windows_Compat_Enabled" "Steam 实况直播需要 Windows 7 或更高的操作系统版本。\n\n 请在 Steam.exe 的文件属性中,为所有用户移除 Windows 兼容性设置\n 并重新启动 Steam。" "Settings_Broadcast_Disabled_User" "您的帐户没有足够的权限进行直播。" "Broadcast_Playback" "直播" "Broadcast_SpectatorCount" "{d:NumViewers}" "Broadcast_RequestCount" "{d:NumRequests}" "Broadcast_Notification_Header" "观众请求" "Broadcast_Notification_Joined_Public" "一位用户加入了您的公开直播" "Broadcast_Notification_Stopped_Public" "所有用户已全部停止观看您的公开直播" "Broadcast_Notification_Is_Watching" "正在观看您的直播" "Broadcast_Notification_Viewer_Request" "想观看您玩游戏" "Broadcast_Notification_Viewer_Request_Overlay" "{s:friend}" "Broadcast_Notification_Accept_Request" "接受" "Broadcast_Notification_Ignore_Request" "忽略" "Broadcast_Notification_AvailableToWatch_Title" "直播已启用!" "Broadcast_Notification_AvailableToWatch_Friends" "您的好友可随时加入您的直播。" "Broadcast_Notification_AvailableToWatch_Public" "所有 Steam 用户都可随时加入您的直播。" "Broadcast_FirstTime_Title" "Steam 实况直播" "Broadcast_FirstTime_Header" "使用 Steam 实况直播,您可以直播您的游戏内容,也可以观看其他人玩游戏。" "Broadcast_FirstTime_PermissionHeader" "您的好友 {s:persona} 想要观看您玩游戏。您打算如何设置您的直播偏好?" "Broadcast_FirstTime_DesktopOnly" "默认设置下,观众只能看到您的游戏内容。您的桌面不在直播范围内。" "Broadcast_FirstTime_FAQ" "阅读 Steam 实况直播的常见问题" "Broadcast_FirstTime_OK" "确定" "Broadcast_FirstTime_Cancel" "取消" "Broadcast_FirstTime_ViewerRequest" "{s:friend} 想观看您玩 {s:gamename}" "StreamingOverlay_Title" "远程畅玩" "StreamingOverlay_Status" "正从 {s:hostname} 进行\n流式传输" "StreamingOverlay_FooterButton" "查看远程畅玩状态" "StreamingDetails_Title" "远程畅玩状态" "StreamingDetails_Status" "主机:{s:hostname}\n客户端:{s:clientname}\n{s:streamres} @ {s:streamfps} FPS\n{s:streamrate} 千位/秒\n\n编码延迟:{s:latencyencode}\n网络延迟:{s:latencynetwork} +/- {s:latencynetworkstddev}\n解码延迟:{s:latencydecode}\n\n网络质量:{s:networkquality}" "StreamingDetails_ButtonModifySettings" "修改设置" "SettingsVoice_VoiceOutputtoInput" "也将用于语音输出" "SettingsAudioConfig_BeginWizard" "重新配置音频" "SettingsAudio_Port" "声音输出端口" "SettingsAudio_Card" "内置声卡及端口" "SettingsAudio_Card_Information" "该设置决定了您的 PC 或主机用于处理声音时使用哪块声卡和哪个物理端口。一般情况下主板上都有一块内置声卡,但部分系统拥有可以执行同样功能的额外独立声卡。" "SettingsAudio_Card_ToDo" "请选择您要使用的设备:" "SettingsAudio_Profile" "音效表现" "SettingsAudio_Profile_Information" "该设置可以让您选择想要的音效表现。通常,您可以选择单声道、立体声或者多种风格的环绕音效。" "SettingsAudio_Profile_ToDo" "请从下表中选择一种音频表现:" "SettingsAudio_Codec" "数字编码器" "SettingsAudio_Codec_Information" "如果您的声音系统可以原生处理数字编码器,您可以选择原生编码器以略过转码。以下面选中的格式编码的数据流将不会被系统转码。该选项用于媒体应用。您应该参照您的媒体应用的说明书来决定这些设置。" "SettingsAudio_Codec_NoDigital" "没有选择数字输出。请返回并选择数字输出以启用这些编码器。" "SettingsAudio_Codec_ToDo" "请指明哪些解码器应该不转码而直接传递:" "SettingsVoice_InputPort" "录音端口" "SettingsAudio_AC3" "AC3 Pass-through" "SettingsAudio_EAC3" "EAC3 Pass-through " "SettingsAudio_DTS" "DTS Pass-through" "SettingsAudio_Failed" "音频设置不可用。连接音频服务失败。" "Settings_AlienFX" "Alien FX" "Settings_AlienFXDescription" "选择应用到您 Alienware 机箱照明区域的效果。" "Settings_AlienFXHeader" "Alien FX" "Settings_AlienFXBrightness" "亮度" "Community_PostStatusFailure" "抱歉,在发布您的状态时出现了错误。" "Community_Notifications" "留言通知" "Community_Achievements" "成就" "Community_FriendsWhoPlay" "已玩过的好友" "SteamUI_AddController_Title" "正在寻找 Steam 控制器…" "SteamUI_AddController_HowToPair" "在启动您的 Steam 控制器的同时,请按下并按住 X 键。" "BigPicture_YouHaveNPendingInvites" "查看 {d:InviteCount} 份待处理的好友邀请" "Screenshots_Screenshots" "截图" "Screenshots_Screenshots_lwr" "截图" "Screenshots_TimeTaken" "{t:l:timetaken}" "Screenshots_AllGames" "所有游戏" "Screenshots_SizeOnDisk" "{s:sizeondisk}" "Screenshots_NoScreenshots" "您没有任何已保存的截图。进行游戏时,请按下方的快捷键以进行截图。然后您可以将它发布在 Steam 社区、Facebook、Twitter 或是其他网站上。" "Screenshots_KeyboardHeader" "键盘快捷键" "Screenshots_ControllerHeader" "控制器快捷键" "Screenshots_ViewFullscreen" "查看全屏" "Store_LoadingError" "Steam 无法加载所请求的商店内容。请稍后再试。" "SteamUI_UpdateControllerFirmware_Cancel" "以后再说" "SteamUI_UpdateControllerFirmware_Continue" "更新" "SteamUI_UpdateControllerFirmware_Done" "确定" "SteamUI_UpdateControllerFirmware_Title" "固件更新" "SteamUI_UpdateControllerFirmwareComplete_Title" "固件更新完成" "SteamUI_UpdateControllerFirmware_Intro" "您的 Steam 控制器有一个新的固件可用。更新将需要长达一分钟的时间。" "SteamUI_UpdateControllerFirmware_Install" "新的固件正被安装到控制器。\n请勿断开控制器的连接。\n更新将需要长达一分钟的时间。" "SteamUI_UpdateControllerFirmware_InstallW" "新的固件正被安装到控制器。\n请勿关闭控制器的电源。\n更新将需要长达一分钟的时间。" "SteamUI_UpdateControllerFirmware_InstallAuto" "正在重试固件更新…\n如果仍有问题,请尝试把控制器靠近接收器或使用 USB 电缆连接控制器。" "SteamUI_UpdateControllerFirmware_Finished" "您的 Steam 控制器固件已更新。" "SteamUI_UpdateControllerFirmware_Fallback" "正在初始化固件更新。" "SteamUI_UpdateControllerFirmware_SearchForVolume" "正在搜索大容量存储引导加载程序。这在某些系统上可能长达一分钟。" "SteamUI_UpdateControllerFirmware_Fallback_Finished" "您的固件已更新。拔出 USB 电缆以继续。" "SteamUI_UpdateControllerFirmware_Failure_fiowrite" "固件更新失败:ERROR-fiowrite。请联系 Steam 客服。" "SteamUI_UpdateControllerFirmware_Failure_bin" "固件更新失败:ERROR-bin。请联系 Steam 客服。" "SteamUI_UpdateControllerFirmware_Failure_empty" "固件更新失败:ERROR-empty。请联系 Steam 客服。" "SteamUI_UpdateControllerFirmware_Failure_platform" "固件更新失败:目前不支持您的平台。" "SteamUI_UpdateControllerFirmware_Failure_NoVolume" "无法找到大容量存储引导加载程序。请检查您设备的 USB 连接" "SteamUI_UpdateControllerFirmware_Disconnect" "Steam 控制器已在固件升级过程中断开。您需要在重新连接 Steam 控制器后才能升级固件。" "SteamUI_UpdateControllerFirmware_WiredUpdate" "您的控制器需要进行一次性的有线更新。\n\n使用 USB 电缆连接控制器,之后更新将会自动开始。\n" "SteamUI_UpdateControllerFirmware_UpdateTitle" "控制器固件更新" "SteamUI_UpdateControllerFirmware_HardFailure" "警告:您的一个 Steam 控制器已被禁用,并在游戏中将不能被设置或编程。原因是其固件已过期,而 Steam 无法获取其固件更新信息。" "SteamUI_UpdateDongleFirmware_OutofDate" "错误:您正在使用的控制器接收器太旧了;来向控制器团队索取一个新的设备。" "SteamUI_UpdateDongleFirmware_OutofDateHeader" "过时的控制器接收器" "SteamUI_SystemResetConfirmation_Title" "重启系统" "SteamUI_SystemResetConfirmation_Intro" "您确定要执行此操作吗?" "SteamUI_StreamingSystemResetConfirmation_Intro" "您确定要进行此操作吗?\n如果 Steam 不在启动时开始并自动登录,您需要在重启电脑后登录入 Steam。" "SteamUI_SystemSuspendConfirmation_Title" "暂挂系统" "SteamUI_SystemSuspendConfirmation_Intro" "您确定要执行此操作吗?" "SteamUI_StreamingSystemSuspendConfirmation_Intro" "您确定要进行此操作吗?\n如果您的电脑不支持局域网唤醒或位于其他子网,您需要手动唤醒您的电脑。" "SteamUI_SystemShutdownConfirmation_Title" "关闭系统" "SteamUI_SystemShutdownConfirmation_Intro" "您确定要执行此操作吗?" "SteamUI_StreamingSystemShutdownConfirmation_Intro" "您确定要进行此操作吗?\n如果您的电脑不支持局域网唤醒或位于其他子网,您需要手动启动您的电脑,并确定登录入 Steam。" "SteamUI_SystemPowerConfirmation_Confirm" "确认" "SteamUI_SystemPowerConfirmation_Cancel" "取消" "SteamUI_QuitBigPicture_Title" "无法退出 - 游戏正在运行" "SteamUI_QuitBigPicture_Intro" "请在关闭大屏幕模式前退出所有游戏。强制退出大屏幕模式会导致控制器支持等 Steam 功能在当前运行的游戏中不可用。" "SteamUI_QuitBigPicture_ForceQuit" "强制退出" "SteamUI_ConfirmPassword_Select" "选择" "SteamUI_ConfirmPassword_EnterPassword" "输入密码以继续" "SteamUI_ConfirmPassword_Password" "提交" "SteamUI_ConfirmPassword_FailureTitle" "密码错误" "SteamUI_ConfirmPassword_Failure" "密码不正确,请重试。" "LostAuthenticator_Title" "重置验证器" "LostAuthenticator_SendingSms_Description" "由于您的帐户绑定了手机,我们正在给您的手机发送一条短信确认代码。" "LostAuthenticator_Password_Description" "在我们重置您的 Steam 令牌验证器之前,我们需要您的帐户的密码。请在下方输入您的密码。" "LostAuthenticator_Password" "密码" "LostAuthenticator_ShowPassword" "显示密码" "LostAuthenticator_SmsOrRecoveryCode" "如果您还记得您用来注册 Steam 令牌验证器的代码(以字母“R”开头并以一些数字结尾),您可以使用它来重置您的验证器。\n\n此外,我们也可以发送一条短信到注册在您帐户上的手机。" "LostAuthenticator_UseRCode" "我记得自己的注册代码" "LostAuthenticator_UseSms" "发送一条短信代码到我的手机" "LostAuthenticator_EnterRecoveryCode_Description" "请在下方输入验证器的注册代码(以字母“R”开头并以一些数字结尾)。" "LostAuthenticator_EnterSmsCode_Description" "请输入我们刚刚发送给您的手机的短信代码。" "LostAuthenticator_RCode" "救援代码(以字母“R”开头……)" "LostAuthenticator_SmsCode" "短信代码" "LostAuthenticator_Working" "请稍候…" "LostAuthenticator_Success_Description" "成功!您已将 Steam 令牌验证器从帐户中移除。\n\n您现在不需要验证器就能登录帐户了。" "LostAuthenticator_Error_Description" "抱歉,重置您的验证器时出错。" "LostAuthenticator_IncorrectPassword" "抱歉,密码不正确。请重试。" "AccountRecovery_SmsError_Title" "哎呀!" "AccountRecovery_SmsError_Desciption" "抱歉,我们发送短信到您的手机时遇到问题。" "AccountRecovery_SmsError_RateLimit" "发送到您的手机或帐户上的短信过多。请在重试前稍等片刻。" // "LostAuthenticator_GetCodes_Description" "Next we need the code that we just sent you in email, and the code that you were given to write down when you signed up for the authenticator (it starts with R and ends in some digits)." // "LostAuthenticator_BadCodesError" "Bad email code or sign-up code, please try again." // "LostAuthenticator_Description" "We need some information to remove the Steam Guard authenticator from your account, starting with your account name and current password." // "LostAuthenticator_NextField" "Next" // "LostAuthenticator_ValidationCode" "Email code" // "LostAuthenticator_Working" "Working" "You_Are_Offline" "您目前处于离线模式" "You_Are_Offline2" "此内容在离线模式下不可用。要退出离线模式和查看此内容,请返回主菜单并选择第一行的“离线”按钮。" "Community_Offline2" "社区内容在离线模式下不可用。要退出离线模式和查看社区内容,请返回主菜单并选择第一行的“离线”按钮。" "Profile_Offline2" "您的个人资料内容在离线模式下不可用。要退出离线模式和查看社区内容,请返回主菜单并选择第一行的“离线”按钮。" "Panel_Download_Error" "发生错误" "Panel_Download_Error2" "从 Steam 获取信息时出现意外错误。" "Broadcast_ChatJoined" "{s:persona} 加入了聊天" "Broadcast_ChatLeft" "{s:persona} 离开了聊天" "Broadcast_ChatMuted" "{s:persona} 已禁言" "SettingsInterface_DeleteAllCookies" "删除所有浏览器 Cookie" "SettingsInterface_DeleteTitle" "删除 Cookie" "SettingsInterface_DeleteMsg" "清除所有 Steam 浏览器 Cookie 数据?" "SettingsInterface_ClearWebCache" "清除浏览器缓存" "SettingsInterface_ClearWebCacheTitle" "清除浏览器缓存" "SettingsInterface_ClearWebCacheMsg" "是否删除内置网页浏览器中的所有缓存文件?" "SettingsDiskManagement_UnknownApp" "未知名称" "Settings_DiskManagement" "磁盘管理" "Settings_DiskManagement_Intro" "以下项目已安装在您的本地硬盘驱动器中。要释放磁盘空间,您可以选择删除本地内容。请注意,删除的物品仍会保留在您的 Steam 库中,然而一旦删除,您必须重新下载才能开始游戏。" "Settings_DiskManagement_Folder" "选择库文件夹" "Settings_DiskManagement_App" "项目" "Settings_DiskManagement_Size" "磁盘占用空间" "Settings_DiskManagement_AppName" "{s:appname}" "SettingsDiskManagement_Delete_Title" "是否删除该项目?" "SettingsDiskManagement_Delete_Description" "您确定要删除 {s:appname} 吗?以后您必须重新下载才能运行游戏。" "SettingsDiskManagement_ViewInLibrary" "在库中查看" "SettingsDiskManagement_DeleteApp" "删除" "SettingsDiskManagement_MakeDefaultFolder" "设为默认文件夹" "SettingsDiskManagement_UnknownDisk" "未知" "SettingsDiskManagement_AvailableDisk" "您现在可用的磁盘空间为 {s:freehdd}。" "SettingsDiskManagement_IsDefaultFolder" "(默认)" "Settings_DiskManagement_Select" "选择" "Country_AD" "安道尔" "Country_AE" "阿拉伯联合酋长国" "Country_AF" "阿富汗" "Country_AG" "安提瓜和巴布达" "Country_AI" "安圭拉岛" "Country_AL" "阿尔巴尼亚" "Country_AM" "亚美尼亚" "Country_AO" "安哥拉" "Country_AQ" "南极洲" "Country_AR" "阿根廷" "Country_AS" "美属萨摩亚" "Country_AT" "奥地利" "Country_AU" "澳大利亚" "Country_AW" "阿鲁巴岛" "Country_AX" "奥兰群岛" "Country_AZ" "阿塞拜疆" "Country_BA" "波斯尼亚和黑塞哥维那" "Country_BB" "巴巴多斯岛" "Country_BD" "孟加拉国" "Country_BE" "比利时" "Country_BF" "布基纳法索" "Country_BG" "保加利亚" "Country_BH" "巴林" "Country_BI" "布隆迪" "Country_BJ" "贝宁" "Country_BL" "圣巴尔德勒米" "Country_BM" "百慕大群岛" "Country_BN" "文莱" "Country_BO" "玻利维亚" "Country_BQ" "荷属加勒比" "Country_BR" "巴西" "Country_BS" "巴哈马群岛" "Country_BT" "不丹" "Country_BV" "布维岛" "Country_BW" "博茨瓦纳" "Country_BY" "白俄罗斯" "Country_BZ" "伯利兹" "Country_CA" "加拿大" "Country_CC" "科科斯(基林)群岛" "Country_CD" "刚果民主共和国" "Country_CF" "中非共和国" "Country_CG" "刚果共和国" "Country_CH" "瑞士" "Country_CI" "科特迪瓦" "Country_CK" "库克群岛" "Country_CL" "智利" "Country_CM" "喀麦隆" "Country_CN" "中国" "Country_CO" "哥伦比亚" "Country_CR" "哥斯达黎加" "Country_CU" "古巴" "Country_CV" "佛得角" "Country_CW" "库拉索" "Country_CX" "圣诞岛" "Country_CY" "塞浦路斯" "Country_CZ" "捷克" "Country_DE" "德国" "Country_DJ" "吉布提" "Country_DK" "丹麦" "Country_DM" "多米尼克" "Country_DO" "多米尼加共和国" "Country_DZ" "阿尔及利亚" "Country_EC" "厄瓜多尔" "Country_EE" "爱沙尼亚" "Country_EG" "埃及" "Country_EH" "西撒哈拉" "Country_ER" "厄立特里亚" "Country_ES" "西班牙" "Country_ET" "埃塞俄比亚" "Country_FI" "芬兰" "Country_FJ" "斐济" "Country_FK" "福克兰群岛" "Country_FM" "密克罗尼西亚" "Country_FO" "法罗群岛" "Country_FR" "法国" "Country_GA" "加蓬" "Country_GB" "不列颠(英国)" "Country_GD" "格林纳达" "Country_GE" "格鲁吉亚" "Country_GF" "法属圭亚那" "Country_GG" "根西岛" "Country_GH" "加纳" "Country_GI" "直布罗陀" "Country_GL" "格陵兰" "Country_GM" "冈比亚" "Country_GN" "几内亚" "Country_GP" "瓜德罗普岛" "Country_GQ" "赤道几内亚" "Country_GR" "希腊" "Country_GS" "南乔治亚岛和南桑德韦奇岛" "Country_GT" "危地马拉" "Country_GU" "关岛" "Country_GW" "几内亚比绍" "Country_GY" "圭亚那" "Country_HK" "香港" "Country_HM" "赫德岛和麦克唐纳群岛" "Country_HN" "洪都拉斯" "Country_HR" "克罗地亚" "Country_HT" "海地" "Country_HU" "匈牙利" "Country_ID" "印度尼西亚" "Country_IE" "爱尔兰" "Country_IL" "以色列" "Country_IM" "曼岛" "Country_IN" "印度" "Country_IO" "英属印度洋领地" "Country_IQ" "伊拉克" "Country_IR" "伊朗" "Country_IS" "冰岛" "Country_IT" "意大利" "Country_JE" "泽西岛" "Country_JM" "牙买加" "Country_JO" "约旦" "Country_JP" "日本" "Country_KE" "肯尼亚" "Country_KG" "吉尔吉斯斯坦" "Country_KH" "柬埔寨" "Country_KI" "基里巴斯" "Country_KM" "科摩罗" "Country_KN" "圣基茨和尼维斯" "Country_KP" "朝鲜" "Country_KR" "韩国" "Country_KW" "科威特" "Country_KY" "开曼群岛" "Country_KZ" "哈萨克斯坦" "Country_LA" "老挝" "Country_LB" "黎巴嫩" "Country_LC" "圣卢西亚" "Country_LI" "列支敦士登" "Country_LK" "斯里兰卡" "Country_LR" "利比里亚" "Country_LS" "莱索托" "Country_LT" "立陶宛" "Country_LU" "卢森堡公国" "Country_LV" "拉脱维亚" "Country_LY" "利比亚" "Country_MA" "摩洛哥" "Country_MC" "摩纳哥" "Country_MD" "摩尔多瓦" "Country_ME" "黑山" "Country_MF" "法属圣马丁" "Country_MG" "马达加斯加岛" "Country_MH" "马绍尔群岛" "Country_MK" "马其顿" "Country_ML" "马里" "Country_MM" "缅甸" "Country_MN" "蒙古" "Country_MO" "澳门" "Country_MP" "北马里亚纳群岛" "Country_MQ" "马提尼克岛" "Country_MR" "毛利塔尼亚" "Country_MS" "蒙特塞拉特岛" "Country_MT" "马耳他" "Country_MU" "毛里求斯" "Country_MV" "马尔代夫" "Country_MW" "马拉维" "Country_MX" "墨西哥" "Country_MY" "马来西亚" "Country_MZ" "莫桑比克" "Country_NA" "纳米比亚" "Country_NC" "新喀里多尼亚" "Country_NE" "尼日尔" "Country_NF" "诺福克岛" "Country_NG" "尼日利亚" "Country_NI" "尼加拉瓜" "Country_NL" "荷兰" "Country_NO" "挪威" "Country_NP" "尼泊尔" "Country_NR" "瑙鲁" "Country_NU" "纽埃岛" "Country_NZ" "新西兰" "Country_OM" "阿曼" "Country_PA" "巴拿马" "Country_PE" "秘鲁" "Country_PF" "法属波利尼西亚" "Country_PG" "巴布亚新几内亚" "Country_PH" "菲律宾" "Country_PK" "巴基斯坦" "Country_PL" "波兰" "Country_PM" "圣皮埃尔和密克隆" "Country_PN" "皮特凯恩群岛" "Country_PR" "波多黎各" "Country_PS" "巴勒斯坦" "Country_PT" "葡萄牙" "Country_PW" "帕劳" "Country_PY" "巴拉圭" "Country_QA" "卡塔尔" "Country_RE" "留尼汪" "Country_RO" "罗马尼亚" "Country_RS" "塞尔维亚" "Country_RU" "俄罗斯" "Country_RW" "卢旺达" "Country_SA" "沙特阿拉伯" "Country_SB" "所罗门群岛" "Country_SC" "塞舌尔" "Country_SD" "苏丹" "Country_SE" "瑞典" "Country_SG" "新加坡" "Country_SH" "圣赫勒拿" "Country_SI" "斯洛文尼亚" "Country_SJ" "斯瓦尔巴群岛" "Country_SK" "斯洛伐克" "Country_SL" "塞拉利昂" "Country_SM" "圣马力诺" "Country_SN" "塞内加尔" "Country_SO" "索马里" "Country_SR" "苏里南" "Country_SS" "南苏丹" "Country_ST" "圣多美和普林西比" "Country_SV" "萨尔瓦多" "Country_SX" "荷属圣玛尔登" "Country_SY" "叙利亚" "Country_SZ" "斯威士兰" "Country_TC" "特克斯和凯科斯群岛" "Country_TD" "乍得" "Country_TF" "法属南部和南极领地" "Country_TG" "多哥" "Country_TH" "泰国" "Country_TJ" "塔吉克斯坦" "Country_TK" "托克劳" "Country_TL" "东帝汶" "Country_TM" "土库曼斯坦" "Country_TN" "突尼斯" "Country_TO" "汤加" "Country_TR" "土耳其" "Country_TT" "特立尼达和多巴哥" "Country_TV" "图瓦卢" "Country_TW" "台湾" "Country_TZ" "坦桑尼亚" "Country_UA" "乌克兰" "Country_UG" "乌干达" "Country_UM" "美国本土外小岛屿" "Country_US" "美国" "Country_UY" "乌拉圭" "Country_UZ" "乌兹别克斯坦" "Country_VA" "梵蒂冈" "Country_VC" "圣文森特" "Country_VE" "委内瑞拉" "Country_VG" "英属维尔京群岛" "Country_VI" "美属维尔京群岛" "Country_VN" "越南" "Country_VU" "瓦努阿图" "Country_WF" "瓦利斯和富图纳" "Country_WS" "西萨摩亚" "Country_YE" "也门" "Country_YT" "马约特岛" "Country_ZA" "南非" "Country_ZM" "赞比亚" "Country_ZW" "津巴布韦" "Library_DLC_Installed" "已安装" "Library_DLC_NotInstalled" "尚未安装" "Library_DLC_GameNotInstalled" "尚未安装" "Library_DLC_Install" "安装" "Library_DLC_UnInstall" "卸载" "Library_DLC_Purchase" "购买" "Library_DLC_Name" "{s:gamename}" "Library_DLC_Installed_State" "{s:installed}" "Library_DLC_ViewInStore" "在商店中查看所有" "Library_DLC_Title" "已安装 DLC {i:num_installed}/{i:num_available}" "Library_Details_Manage_DLC" "管理 DLC" "Library_Details_Manage_DLC_Footer" "管理 DLC" "Library_Details_Manage_DLC_Cancel" "完成" "Library_Details_Manage_DLC_Install" "安装" "Library_Details_Manage_DLC_Uninstall" "卸载" "Library_Details_Manage_DLC_Subtitle" "选择下方 DLC 物品以进行安装或卸载" "CDNLoc_default" "默认" "CDNLoc_US___Chicago" "美国 - 芝加哥" "CDNLoc_US___New_York" "美国 - 纽约" "CDNLoc_West_Atlantic" "西大西洋" "CDNLoc_UK___London" "英国 - 伦敦" "CDNLoc_Germany___Frankfurt" "德国 - 法兰克福" "CDNLoc_6___Deprecated" "6 - 弃用" "CDNLoc_Russia___Moscow" "俄罗斯 - 莫斯科" "CDNLoc_South_Korea" "韩国" "CDNLoc_Taiwan" "台湾" "CDNLoc_US___San_Jose" "美国 - 圣荷西" "CDNLoc_US___Phoenix" "美国 - 凤凰城" "CDNLoc_US___Miami" "美国 - 迈阿密" "CDNLoc_East_Atlantic" "东大西洋" "CDNLoc_France___Paris" "法国 - 巴黎" "CDNLoc_Netherlands" "荷兰" "CDNLoc_Romania" "罗马尼亚" "CDNLoc_West_Pacific" "西太平洋" "CDNLoc_East_Pacific" "东太平洋" "CDNLoc_Asia_To_Australia" "亚洲到澳大利亚" "CDNLoc_Canada___Toronto" "加拿大 - 多伦多" "CDNLoc_Australia_deprecated" "澳大利亚弃用" "CDNLoc_New_Zealand" "新西兰" "CDNLoc_NA_to_SA" "北美到南美" "CDNLoc_West_Africa_to_UK" "西非到英国" "CDNLoc_Brazil" "巴西" "CDNLoc_South_Africa___Johannesburg" "南非 - 约翰内斯堡" "CDNLoc_Australia___NSW__Telstra_" "澳大利亚 - 新南威尔士州(Telstra)" "CDNLoc_Australia___NSW__Internode_" "澳大利亚 - 新南威尔士州(Internode)" "CDNLoc_Iceland__Greenland__and_Faroe_Islands" "冰岛、格陵兰岛及法罗群岛" "CDNLoc_Israel" "以色列" "CDNLoc_US___Seattle" "美国 - 西雅图" "CDNLoc_Japan" "日本" "CDNLoc_China___Hong_Kong" "中国 - 香港" "CDNLoc_Thailand" "泰国" "CDNLoc_Singapore" "新加坡" "CDNLoc_India___Mumbai" "印度 - 孟买" "CDNLoc_Italy" "意大利" "CDNLoc_Poland" "波兰" "CDNLoc_Russia___Yekaterinburg" "俄罗斯 - 叶卡捷琳堡" "CDNLoc_Spain___Portugal" "西班牙和葡萄牙" "CDNLoc_Denmark" "丹麦" "CDNLoc_Czech_Republic" "捷克共和国" "CDNLoc_Greece" "希腊" "CDNLoc_Indonesia" "印度尼西亚" "CDNLoc_Philippines" "菲律宾" "CDNLoc_China___Beijing" "中国 - 北京" "CDNLoc_China___Shanghai" "中国 - 上海" "CDNLoc_China___Chengdu" "中国 - 成都" "CDNLoc_US___Denver" "美国 - 丹佛" "CDNLoc_US___Atlanta" "美国 - 亚特兰大" "CDNLoc_Australia___QLD" "澳大利亚 - 昆士兰" "CDNLoc_Australia___NSW" "澳大利亚 - 新南威尔士州" "CDNLoc_Australia___VIC" "澳大利亚 - 维多利亚州" "CDNLoc_Australia___SA" "澳大利亚 - 南澳" "CDNLoc_Australia___WA" "澳大利亚 - 西澳" "CDNLoc_Australia___NSW__3FL_" "澳大利亚 - 新南威尔士州(3FL)" "CDNLoc_Australia___VIC__Gamespace_" "澳大利亚 - 维多利亚州(Gamespace)" "CDNLoc_Australia___SA__Adam_Internet_" "澳大利亚 - 南澳(Adam Internet)" "CDNLoc_Australia___SA__Internode_" "澳大利亚 - 南澳(Internode)" "CDNLoc_Australia___WA__3FL_" "澳大利亚 - 西澳(3FL)" "CDNLoc_Australia___WA__EGN_" "澳大利亚 - 西澳(EGN)" "CDNLoc_Russia___Novosibirsk" "俄罗斯 - 新西伯利亚" "CDNLoc_US___Washington,_DC" "美国 - 华盛顿特区" "CDNLoc_US___Los_Angeles" "美国 - 洛杉矶" "CDNLoc_US___Dallas" "美国 - 达拉斯" "CDNLoc_Sweden" "瑞典" "CDNLoc_Norway" "挪威" "CDNLoc_Finland" "芬兰" "CDNLoc_Ireland" "爱尔兰" "CDNLoc_Cambodia" "柬埔寨" "CDNLoc_Vietnam" "越南" "CDNLoc_Malaysia" "马来西亚" "CDNLoc_Ukraine" "乌克兰" "CDNLoc_US___San_Diego" "美国 - 圣地亚哥" "CDNLoc_US___Sacramento" "美国 - 萨克拉门托" "CDNLoc_US___Minneapolis" "美国 - 明尼阿波利斯" "CDNLoc_US___St._Louis" "美国 - 圣路易斯" "CDNLoc_US___Houston" "美国 - 休斯顿" "CDNLoc_US___Detroit" "美国 - 底特律" "CDNLoc_US___Pittsburgh" "美国 - 匹兹堡" "CDNLoc_Canada___Montreal" "加拿大 - 蒙特利尔" "CDNLoc_US___Boston" "美国 - 波士顿" "CDNLoc_US___Philadelphia" "美国 - 费城" "CDNLoc_US___Charlotte" "美国 - 夏洛特" "CDNLoc_UK___Manchester" "英国 - 曼彻斯特" "CDNLoc_Belgium" "比利时" "CDNLoc_Germany___Dusseldorf" "德国 - 杜塞尔多夫" "CDNLoc_Switzerland" "瑞士" "CDNLoc_Germany___Hamburg" "德国 - 汉堡" "CDNLoc_Germany___Berlin" "德国 - 柏林" "CDNLoc_Germany___Munich" "德国 - 慕尼黑" "CDNLoc_Austria" "奥地利" "CDNLoc_Hungary" "匈牙利" "CDNLoc_Canada___Vancouver" "加拿大 - 温哥华" "CDNLoc_US___Columbus" "美国 - 哥伦布" "CDNLoc_France___Marseille" "法国 - 马赛" "CDNLoc_South_Africa___Cape_Town" "南非 - 开普敦" "CDNLoc_South_Africa___Cape_Town__MWEB_" "南非 - 开普敦(MWEB)" "CDNLoc_South_Africa___Johannesburg__MWEB_" "南非 - 约翰内斯堡(MWEB)" "CDNLoc_South_Africa___Cape_Town__Web_Africa_" "南非 - 开普敦(Web Africa)" "CDNLoc_South_Africa___Johannesburg__IS_Gaming_" "南非 - 约翰内斯堡(IS Gaming)" "CDNLoc_LAN_Event__USA_" "线下活动(美国)" "CDNLoc_LAN_Event__Europe_" "线下活动(欧洲)" "CDNLoc_LAN_Event__Asia_" "线下活动(亚洲)" "CDNLoc_US___Washington,_DC__Comcast_" "美国 - 华盛顿特区(Comcast)" "CDNLoc_US___Seattle__Comcast_" "美国 - 西雅图(Comcast)" "CDNLoc_New_Zealand__Helix_" "新西兰(Helix)" "CDNLoc_New_Zealand__Orcon_" "新西兰(Orcon)" "CDNLoc_New_Zealand__Slingshot_" "新西兰(Slingshot)" "CDNLoc_New_Zealand__snap!_" "新西兰(snap!)" "CDNLoc_New_Zealand__TelstraClear_" "新西兰(TelstraClear)" "CDNLoc_New_Zealand__InSPire_" "新西兰(InSPire)" "CDNLoc_New_Zealand__Xnet_" "新西兰(Xnet)" "CDNLoc_MX_to_US" "墨西哥到美国" "CDNLoc_Mexico" "墨西哥" "CDNLoc_Argentina" "阿根廷" "CDNLoc_Chile" "智利" "CDNLoc_Peru" "秘鲁" "CDNLoc_Colombia" "哥伦比亚" "CDNLoc_Australia___WA__WAIX_" "澳大利亚 - 西澳(WAIX)" "CDNLoc_Australia___VIC__VIC_IX_" "澳大利亚 - 维多利亚州(VIC-IX)" "CDNLoc_Australia___QLD__QLD_IX_" "澳大利亚 - 昆士兰(QLD-IX)" "CDNLoc_Europe_to_Middle_East" "欧洲到中东" "CDNLoc_Turkey" "土耳其" "CDNLoc_Egypt" "埃及" "CDNLoc_Saudi_Arabia" "沙特阿拉伯" "CDNLoc_United_Arab_Emirates" "阿拉伯联合酋长国" "CDNLoc_Pakistan" "巴基斯坦" "CDNLoc_Luxembourg" "卢森堡" "CDNLoc_West_Africa" "西非" "CDNLoc_East_Africa" "东非" "CDNLoc_Northwest_Africa" "非洲西北部" "CDNLoc_Canada___Edmonton" "加拿大 - 埃德蒙顿" "CDNLoc_Canada___Calgary" "加拿大 - 卡尔加里" "CDNLoc_Canada___Winnipeg" "加拿大 - 温尼伯" "CDNLoc_Canada___Ottawa" "加拿大 - 渥太华" "CDNLoc_China__Perfect_World_Unicom_" "中国(完美世界联通)" "CDNLoc_China__Perfect_World_Telecom_" "中国(完美世界电信)" "CDNLoc_Central_America" "中美洲" "CDNLoc_Caribbean" "加勒比" "CDNLoc_India___Chennai" "印度 - 钦奈" "CDNLoc_India___Delhi" "印度 - 新德里" "CDNLoc_India___Bangalore" "印度 - 班加罗尔" "CDNLoc_India___Hyderabad" "印度 - 海得拉巴" "CDNLoc_India___Kolkata" "印度 - 加尔各答" "CDNLoc_US___Honolulu" "美国 - 檀香山" "CDNLoc_US___Anchorage" "美国 - 安克雷奇" "CDNLoc_China___Guangzhou" "中国 - 广州" "CDNLoc_Russia___St._Petersburg" "俄罗斯 - 圣彼得堡" "CDNLoc_Russia___Rostov_na_Donu" "俄罗斯 - 罗斯托夫州" "CDNLoc_Russia___Kazan" "俄罗斯 - 喀山" "CDNLoc_Russia___Vladivostok" "俄罗斯 - 符拉迪沃斯托克" "CDNLoc_Brazil___Recife" "巴西 - 累西腓" "CDNLoc_Brazil___Brasilia" "巴西 - 巴西利亚" "CDNLoc_Brazil___Rio_de_Janeiro" "巴西 - 里约热内卢" "CDNLoc_Brazil___Porto_Alegre" "巴西 - 阿雷格里港" "CDNLoc_Russia___Irkutsk" "俄罗斯 - 伊尔库茨克" "CDNLoc_Kazakhstan" "哈萨克斯坦" "CDNLoc_China___Wuhan" "中国 - 武汉" "CDNLoc_China___Xi'an" "中国 - 西安" "CDNLoc_Mongolia" "蒙古" "CDNLoc_Venezuela" "委内瑞拉" "CDNLoc_Ecuador" "厄瓜多尔" "CDNLoc_Bolivia" "玻利维亚" "CDNLoc_Belarus" "白俄罗斯" "CDNLoc_Brazil___Sao_Paulo" "巴西 - 圣保罗" "CDNLoc_Bulgaria" "保加利亚" "CDNLoc_Caucasus" "高加索" "CDNLoc_Central_Asia" "中亚" "CDNLoc_China___Changsha" "中国 - 长沙" "CDNLoc_China___Harbin" "中国 - 哈尔滨" "CDNLoc_China___Kunming" "中国 - 昆明" "CDNLoc_China___Qingdao" "中国 - 青岛" "CDNLoc_China___Urumqi" "中国 - 乌鲁木齐" "CDNLoc_China___Zhengzhou" "中国 - 郑州" "CDNLoc_Croatia" "克罗地亚" "CDNLoc_Iceland,_Greenland,_and_Faroe_Islands" "冰岛、格陵兰及法罗群岛" "CDNLoc_Italy___Milan" "意大利 - 米兰" "CDNLoc_Italy___Rome" "意大利 - 罗马" "CDNLoc_Japan___Fukuoka" "日本 - 福冈" "CDNLoc_Japan___Nagoya" "日本 - 名古屋" "CDNLoc_Japan___Osaka" "日本 - 大版" "CDNLoc_Japan___Sapporo" "日本 - 札幌" "CDNLoc_Japan___Sendai" "日本 - 仙台" "CDNLoc_Japan___Tokyo" "日本 - 东京" "CDNLoc_Pacific_Islands" "太平洋岛国" "CDNLoc_Poland___Katowice" "波兰 - 卡托维兹" "CDNLoc_Poland___Warsaw" "波兰 - 华沙" "CDNLoc_Portugal" "葡萄牙" "CDNLoc_South_Korea___Busan" "韩国 - 釜山" "CDNLoc_South_Korea___Seoul" "韩国 - 首尔" "CDNLoc_Spain___Barcelona" "西班牙 - 巴塞罗那" "CDNLoc_Spain___Madrid" "西班牙 - 马德里" "CDNLoc_Spain___Malaga" "西班牙 - 马拉加" "CDNLoc_Spain___Valencia" "西班牙 - 瓦伦西亚" "CDNLoc_Sweden___Gothenburg" "瑞典 - 哥德堡" "CDNLoc_Sweden___Malmo" "瑞典 - 马尔默" "CDNLoc_Sweden___Stockholm" "瑞典 - 斯德哥尔摩" "CDNLoc_Turkey___Ankara" "土耳其 - 安卡拉" "CDNLoc_Turkey___Istanbul" "土耳其 - 伊斯坦布尔" "CDNLoc_Turkey___Izmir" "土耳其 - 伊兹密尔" "CDNLoc_Ukraine___Kharkiv" "乌克兰 - 哈尔科夫" "CDNLoc_Ukraine___Kiev" "乌克兰 - 基辅" "CDNLoc_Ukraine___Lviv" "乌克兰 - 利沃夫" "CDNLoc_Ukraine___Odessa" "乌克兰 - 敖德萨" "TimeZoneRegionFormat" "(UTC{s:utcoffset}){s:timezonename}" "TimeZoneRegionFormatDetail" "{s:timezoneregionsamples}" "TimeZoneRegion_Samoa" "萨摩亚群岛标准时间" "TimeZoneCities_Samoa" "美属萨摩亚、中途岛" "TimeZoneRegion_Hawaii" "夏威夷标准时间" "TimeZoneCities_Hawaii" "夏威夷" "TimeZoneRegion_Alaska" "阿拉斯加标准时间" "TimeZoneCities_Alaska" "阿拉斯加" "TimeZoneRegion_Pacific" "太平洋标准时间" "TimeZoneCities_Pacific" "洛杉矶、西雅图、温哥华" "TimeZoneRegion_Mountain" "山地标准时间" "TimeZoneCities_Mountain" "阿尔伯达、丹佛、盐湖城" "TimeZoneRegion_MountainMexico" "山地标准时间(墨西哥)" "TimeZoneCities_MountainMexico" "南下加利福尼亚、奇瓦瓦" "TimeZoneRegion_MountainArizona" "山地标准时间(亚利桑那)" "TimeZoneCities_MountainArizona" "亚利桑那" "TimeZoneRegion_Central" "中部标准时间" "TimeZoneCities_Central" "芝加哥、达拉斯、墨西哥城、萨斯喀彻温" "TimeZoneRegion_China" "中国标准时间" "TimeZoneCities_China" "北京、香港" "TimeZoneRegion_Singapore" "新加坡标准时间" "TimeZoneCities_Singapore" "新加坡" "TimeZoneRegion_Taipei" "台北标准时间" "TimeZoneCities_Taipei" "台北" "TimeZoneRegion_WestAustralia" "澳大利亚西部标准时间" "TimeZoneCities_WestAustralia" "珀斯" "TimeZoneRegion_NorthAsiaEast" "伊尔库茨克时间" "TimeZoneCities_NorthAsiaEast" "伊尔库茨克" "TimeZoneRegion_Korea" "韩国标准时间" "TimeZoneCities_Korea" "首尔" "TimeZoneRegion_Japan" "日本标准时间" "TimeZoneCities_Japan" "京都、东京" "TimeZoneRegion_WestPacific" "关岛标准时间" "TimeZoneCities_WestPacific" "关岛" "TimeZoneRegion_CentralPacific" "太平洋中部标准时间" "TimeZoneCities_CentralPacific" "所罗门群岛、新喀里多尼亚" "TimeZoneRegion_Fiji" "斐济时间" "TimeZoneCities_Fiji" "斐济群岛" "TimeZoneRegion_NewZealand" "新西兰标准时间" "TimeZoneCities_NewZealand" "奥克兰、基督城" "TimeZoneRegion_Tonga" "汤加标准时间" "TimeZoneCities_Tonga" "汤加" "TimeZoneRegion_Yakutsk" "雅库茨克时间" "TimeZoneCities_Yakutsk" "雅库茨克" "TimeZoneRegion_CentralAustraliaD" "澳大利亚中部标准时间(达尔文)" "TimeZoneCities_CentralAustraliaD" "达尔文" "TimeZoneRegion_CentralAustraliaA" "澳大利亚中部标准时间(阿德莱德)" "TimeZoneCities_CentralAustraliaA" "阿德莱德" "TimeZoneRegion_EasternAustralia" "澳大利亚东部标准时间" "TimeZoneCities_EasternAustralia" "霍巴特、墨尔本、悉尼" "TimeZoneRegion_EasternAustraliaB" "澳大利亚东部标准时间(布里斯班)" "TimeZoneCities_EasternAustraliaB" "布里斯班" "TimeZoneRegion_Vladivostok" "符拉迪沃斯托克时间" "TimeZoneCities_Vladivostok" "符拉迪沃斯托克" "TimeZoneRegion_Arabian" "海湾标准时间" "TimeZoneCities_Arabian" "阿布达比" "TimeZoneRegion_Caucasus" "高加索标准时间" "TimeZoneCities_Caucasus" "巴库、第比利斯、埃里温" "TimeZoneRegion_Afghanistan" "阿富汗时间" "TimeZoneCities_Afghanistan" "喀布尔" "TimeZoneRegion_Yekaterinburg" "叶卡捷琳堡时间" "TimeZoneCities_Yekaterinburg" "叶卡捷琳堡" "TimeZoneRegion_WestAsia" "西亚标准时间" "TimeZoneCities_WestAsia" "伊斯兰堡、塔什干" "TimeZoneRegion_India" "印度标准时间" "TimeZoneCities_India" "加尔各答、孟买、斯里哈亚华登尼普拉" "TimeZoneRegion_Nepal" "尼泊尔时间" "TimeZoneCities_Nepal" "加德满都" "TimeZoneRegion_CentralAsia" "中亚标准时间" "TimeZoneCities_CentralAsia" "阿斯塔纳、达卡" "TimeZoneRegion_NorthCentralAsia" "北中亚标准时间" "TimeZoneCities_NorthCentralAsia" "阿拉木图、新西伯利亚" "TimeZoneRegion_Myanmar" "缅甸时间" "TimeZoneCities_Myanmar" "仰光(缅甸首都)" "TimeZoneRegion_SoutheastAsia" "东南亚标准时间" "TimeZoneCities_SoutheastAsia" "曼谷、河内、雅加达" "TimeZoneRegion_NorthAsia" "北亚标准时间" "TimeZoneCities_NorthAsia" "克拉斯诺亚尔斯克" "TimeZoneRegion_CentralAmerica" "中美洲" "TimeZoneCities_CentralAmerica" "危地马拉、马那瓜、圣何塞" "TimeZoneRegion_Eastern" "东部标准时间" "TimeZoneCities_Eastern" "迈阿密、蒙特利尔、纽约" "TimeZoneRegion_Indiana" "东部标准时间(印第安纳)" "TimeZoneCities_Indiana" "印第安纳" "TimeZoneRegion_SAmericaPacific" "南美洲太平洋" "TimeZoneCities_SAmericaPacific" "波哥大、利马" "TimeZoneRegion_Atlantic" "大西洋标准时间" "TimeZoneCities_Atlantic" "新不伦瑞克、新斯科舍" "TimeZoneRegion_SAmericaWestern" "南美洲西部" "TimeZoneCities_SAmericaWestern" "加拉加斯、拉巴斯" "TimeZoneRegion_Chile" "智利标准时间" "TimeZoneCities_Chile" "圣地亚哥" "TimeZoneRegion_EastCanada" "纽芬兰标准时间" "TimeZoneCities_EastCanada" "纽芬兰、拉布拉多" "TimeZoneRegion_Brazil" "巴西利亚时间" "TimeZoneCities_Brazil" "萨尔瓦多、圣保罗" "TimeZoneRegion_SAmericaEast" "南美洲东部标准时间" "TimeZoneCities_SAmericaEast" "布宜诺斯艾利斯、乔治城" "TimeZoneRegion_Greenland" "西格陵兰时间" "TimeZoneCities_Greenland" "格陵兰" "TimeZoneRegion_Azores" "亚速尔群岛时间" "TimeZoneCities_Azores" "蓬塔德尔加达" "TimeZoneRegion_CapeVerde" "佛得角时间" "TimeZoneCities_CapeVerde" "普拉亚" "TimeZoneRegion_GMT" "格林威治标准时间" "TimeZoneCities_GMT" "都柏林、利比里亚、伦敦、雷克雅未克" "TimeZoneRegion_CentralEurope" "欧洲中部时间" "TimeZoneCities_CentralEurope" "柏林、布拉迪斯拉发、布鲁塞尔、巴黎、布拉格" "TimeZoneRegion_WestAfrica" "西非时间" "TimeZoneCities_WestAfrica" "拉各斯、温得和克" "TimeZoneRegion_EasternEurope" "欧洲东部时间" "TimeZoneCities_EasternEurope" "贝鲁特、布加勒斯特、开罗" "TimeZoneRegion_Israel" "以色列标准时间" "TimeZoneCities_Israel" "耶路撒冷" "TimeZoneRegion_CentralAfrica" "中非时间" "TimeZoneCities_CentralAfrica" "哈拉雷、比勒陀利亚" "TimeZoneRegion_Moscow" "莫斯科标准时间" "TimeZoneCities_Moscow" "莫斯科、圣彼得堡" "TimeZoneRegion_Arabia" "阿拉伯标准时间" "TimeZoneCities_Arabia" "巴格达、科威特" "TimeZoneRegion_EastAfrica" "东非时间" "TimeZoneCities_EastAfrica" "莫洛尼、内罗毕" "TimeZoneRegion_Iran" "伊朗标准时间" "TimeZoneCities_Iran" "德黑兰" "WebPanel_OpenInFullBrowser" "在浏览器中打开" "MainMenu_MainMenu" "主页" "MainMenu_Quickmenu" "快速菜单" //HELPER STUFF FOR CONTROLLER CONFIG PANEL "SettingsController_HelperDescriptionHeader" "酷炫的标题" "SettingsController_HelperDescriptionText" "酷炫的描述" "SettingsController_HelperAlwaysOnHeader" "始终生效动作" "SettingsController_HelperAlwaysOnText" "当此操作集或层激活时,任何指定于此的按键设置将自动启用。激活器可用于修改他们的行为,若要改变,那么这些动作表现为在操作集或层激活时按下的按键。例如,“开始”按压激活器会在激活开始时开火一次,而普通按压激活器会在此操作集或层激活时一直按下按键。" "SettingsController_BindingTitle" "{s:bindingtitle}" "SettingsController_BindingTitle_ForController" " ({s:controllername})" "SettingsController_BindingTitle_Guest" "来宾" "SettingsController_BindingCreator" "制作者:{s:bindingcreator}" "SettingsController_Binding_Preview" "正在预览配置" "SettingsController_AutosaveName" "控制器配置" "SettingsController_AutosaveDescription" "您为该游戏修改的配置。" "SettingsController_ModifiedBy" "由您基于 {s:bindingcreator} 的配置修改。" "SettingsController_ModifiedByOfficial" "由您基于官方游戏配置修改。" "SettingsController_SwapToUnifiedPad" "交换至统一的触板" "SettingsController_SwapToSplitPad" "交换至分立的触板" "SettingsController_GenericJoystickSetupText" "如果启用了 Steam 输入通用手柄配置支持,您可使用与 Steam 控制器相同的配置器系统,按游戏对手柄进行重新配置。" "SettingsController_PS4SetupText" "如果启用 Steam 输入 PlayStation 配置支持,可使用与 Steam 控制器相同的配置器系统对每个游戏重新配置。\n\n注意:通过蓝牙连接时,控制器必需在取消该选项后重启。对单个游戏取消该选项也不会生效。" "SettingsController_XBoxSetupText" "如果启用了 Steam 输入 Xbox 配置支持,您可使用与 Steam 控制器相同的配置器系统,按游戏对 Xbox 手柄进行重新配置。\n\n注意:在 Windows 上您可能需要调整您的 Xbox DVR 应用程序设置才能注册导航键。" "SettingsController_XBoxDriverText" "如果 Xbox 扩展功能支持已启用,Steam 将会使用自定义驱动以提供最多 16 个 Xbox 控制器的访问权限,并让您能够对 Xbox Elite 控制器的拨片进行按键设置。\n\n注意:您必须在安装或卸载自定义驱动后重启电脑。" "SettingsController_SwitchSetupText" "如果启用 Steam 输入 Switch 配置支持,可使用与 Steam 控制器相同的配置器系统对每个游戏重新配置。\n\n注意:该设置必须停用,Switch Pro 控制器才能在 Steam 运行时未通过 Steam 启动的游戏中工作。" "SettingsController_NintendoLayoutSetupText" "如果启用了任天堂布局,Switch Pro 控制器上的配置将对调 A 和 B 键,以及 X 和 Y 键。在使用默认的 X-Input 式布局时,这使键名更接近,但是物理布局却不同。" "SettingsController_GuideButtonSetupText" "注意:在 Windows 上您可能需要调整您的 Xbox DVR 应用程序设置才能注册导航键" "SettingsController_TurnOffSetupText" "如果启用“退出大屏幕时关闭”,Steam 会在退出大屏幕时关闭无线连接的控制器" "SettingsController_IdleTurnOffSetupText" "Steam 会在您的控制器闲置这样一段时间后将其关闭" "SettingsController_ToggleShowHiddenDevices" "取消隐藏设备" "SettingsController_ToggleDeviceHideState" "隐藏设备" "ControllerNameOnAccount" "{s:controllername}" "ControllerTypeOnAccount" "{s:accountname} 的 {s:controllertype}" "ControllersOnAccount" "{s:accountname} 的控制器" "ControllerConfigShared" "共享配置" "ControllerConfigUnique" "专属配置" "ControllerConfigChangeGrouping" "更换控制器配置分组" "ControllerConfigChangeToShared" "专属 - 切换至使用共享配置" "ControllerConfigChangeToUnique" "共享 - 切换至使用专属配置" "ControllerOfficialBindingUpdated_Title" "可用新配置" "ControllerOfficialBindingUpdated_Body" "此游戏的官方配置已更新。建议您参看官方推荐配置,其中可能包含新功能及新变化,也许会对旧配置产生影响。" "ControllerBindingVotes" "最近游戏时间:{i:hoursplayed} 时 {i:minutesplayed} 分\n获得推荐:{i:upvotes}\n" "ControllerBinding_ModeDropDown_InGameAction" "游戏中操作" "ControllerBinding_ModeDropDown_InGameAction_Description" "选中此选项使摇杆或按键执行指定游戏中操作。" "ControllerBinding_ModeDropDown_OtherAction" "其他游戏中操作…" "ControllerBinding_ModeDropDown_OtherAction_Description" "此游戏拥有特别指定使用控制器扳机键的游戏中操作。如果您希望将其他游戏中操作设置在此扳机键上,请选中此选项。" "ControllerBinding_ModeDropDown_GenericDPad" "通用十字键" "ControllerBinding_ModeDropDown_GenericDPad_Description" "如果您想要将该摇杆或按键与通用十字键执行一样的操作,请选中此选项。" //Generic "ControllerBinding_ModeDropDown" "输入样式" "ControllerBinding_ModeDropDown_GA" "游戏中操作" "ControllerBinding_ModeDropDown_Description" "控制器的物理输入可被编程为担当不同类型的设备。" "ControllerBinding_ModeDropDown_Description_GA" "选择您想要执行的操作。" "ControllerBinding_ModeDropDown_None" "输入样式 - 无" "ControllerBinding_ModeDropDown_None_Description" "该输入将被禁用。" "ControllerBinding_ModeDropDown_2DScroll" "输入样式 - 方向性滑动" "ControllerBinding_ModeDropDown_2DScroll_Description" "如果您想将输入绑定至方向性滑动,请选择此选项。" "ControllerBinding_ModeDropDown_2DScrollwheel" "方向性滑动" "ControllerBinding_ModeDropDown_2DScrollwheel_Description" "如果您想将输入绑定至方向性滑动,请选择此选项。" "ControllerBinding_ModeDropDown_Hotbar" "输入样式 - 快捷菜单" "ControllerBinding_ModeDropDown_Hotbar_Description" "有些游戏的按键设置太多,超出了控制器的承载范围,而快捷菜单让您可以使用十字键或摇杆将按键设置映射至一个虚拟菜单。向下的输入将会切换菜单,向上将会激活选中的项目,向左或向右会在选项上滚动。" "ControllerBinding_Advanced" "附加设置" "ControllerBinding_Advanced_Description" "显示附加设置。" "ControllerBinding_ModeShiftButton" "模式转换" "ControllerBinding_ModeShiftButton_Description" "模式转换可以让您在按住一个键位时,将控制器的输入样式“转换”为另一种模式。当您放开键位时,模式将回归正常。这可以让您映射更多的键位,或是在各种模式间切换设置。您可以在这里定义输入转换的样式,也可以定义按哪个键进行转换。" "ControllerBinding_ModeShiftDropDown" "模式转换键" "ControllerBinding_ModeShiftDropDown_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_LeftTrigger" "模式转换 - LT 键" "ControllerBinding_ModeShiftDropDown_LeftTrigger_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_RightTrigger" "模式转换 - RT 键" "ControllerBinding_ModeShiftDropDown_RightTrigger_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_LeftTriggerThreshold" "模式转换 - LT 键" "ControllerBinding_ModeShiftDropDown_LeftTriggerThreshold_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_RightTriggerThreshold" "模式转换 - RT 键" "ControllerBinding_ModeShiftDropDown_RightTriggerThreshold_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_LeftBumper" "模式转换 - LB 键" "ControllerBinding_ModeShiftDropDown_LeftBumper_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_RightBumper" "模式转换 - RB 键" "ControllerBinding_ModeShiftDropDown_RightBumper_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_LeftGrip" "模式转换 - LG 键" "ControllerBinding_ModeShiftDropDown_LeftGrip_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_RightGrip" "模式转换 - RG 键" "ControllerBinding_ModeShiftDropDown_RightGrip_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_LeftPadClick" "模式转换 - 左触板点击" "ControllerBinding_ModeShiftDropDown_LeftPadClick_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_RightPadClick" "模式转换 - 右触板点击" "ControllerBinding_ModeShiftDropDown_RightPadClick_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_LeftJoystickClick" "模式转换 - 摇杆点击" "ControllerBinding_ModeShiftDropDown_LeftJoystickClick_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_A" "模式转换 - A 键" "ControllerBinding_ModeShiftDropDown_A_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_B" "模式转换 - B 键" "ControllerBinding_ModeShiftDropDown_B_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_X" "模式转换 - X 键" "ControllerBinding_ModeShiftDropDown_X_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_Y" "模式转换 - Y 键" "ControllerBinding_ModeShiftDropDown_Y_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_Start" "模式转换 - 开始键" "ControllerBinding_ModeShiftDropDown_Start_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_ModeShiftDropDown_Select" "模式转换 - 选择键" "ControllerBinding_ModeShiftDropDown_Select_Description" "按住时,该键位会使控制器从正常模式转换到本屏幕上分配的备用模式。" "ControllerBinding_PresetDropDown_None" "无" "ControllerBinding_PresetDropDown_Default" "默认" "ControllerBinding_PresetDropDown_Next" "下一操作集" "ControllerBinding_PresetDropDown_Prev" "上一操作集" "ControllerBinding_Layer_Custom" "自定义" "ControllerBinding_SoftPress_Threshold" "轻按临界值" "ControllerBinding_SoftPress_Threshold_Description" "当与此按键设置关联的模拟来源大于临界值时,此激活器会触发。" "ControllerBinding_AcitvatorDropDown_SoftPress" "轻按临界值" "ControllerBinding_AcitvatorDropDown_SoftPress_Description" "当与此按键设置关联的模拟来源大于临界值时,此激活器会触发。" "Library_ActionSetLayerDropdown_CodeLabel" "可用操作集层" //Dpad "ControllerBinding_ModeDropDown_Dpad" "输入样式 - 十字键" "ControllerBinding_ModeDropDown_Dpad_Description" "该输入将担当十字键功能。十字键是一个 4 路原生数字方向(开启或关闭)的输入。您可以分配到任何类型的键位上,但是 XInput 键只在 XInput 手柄兼容游戏上有效。" "ControllerBinding_RequiresClick" "需要点击" "ControllerBinding_RequiresClick_Description" "若选中此选项,您必须点击触控板才能操作。若没有选中此选项,您只需触摸即可激活十字键。" "ControllerBinding_RequiresClick_On" "需要点击 - 开启" "ControllerBinding_RequiresClick_On_Description" "触控板只在点击时发出操作。" "ControllerBinding_RequiresClick_Off" "需要点击 - 关闭" "ControllerBinding_RequiresClick_Off_Description" "触控板会在触摸时发出操作。" "ControllerBinding_DPadLayout" "十字键布局" "ControllerBinding_DPadLayout_Description" "该选项用于选择十字键仿真的类型。" "ControllerBinding_DPadLayout_RadialNoOverlap" "无重叠径向" "ControllerBinding_DPadLayout_RadialNoOverlap_Description" "仅能触发单个最近方向操作的绑定操作的四路饼形布局。" "ControllerBinding_DPadLayout_RadialWithOverlap" "重叠径向" "ControllerBinding_DPadLayout_RadialWithOverlap_Description" "可以触发两个方向操作的饼形布局。" "ControllerBinding_DPadLayout_AnalogEmulation" "模拟仿真" "ControllerBinding_DPadLayout_AnalogEmulation_Description" "通过脉冲发送十字键按键设置,从而对模拟摇杆进行模拟。" "ControllerBinding_DPadLayout_CrossGate" "十字门" "ControllerBinding_DPadLayout_CrossGate_Description" "在对角线上优先触发水平和垂直移动的十字形触板布局。" "ControllerBinding_DpadClick" "点击操作" "ControllerBinding_DpadClick_Description" "该操作会在您点击触板/摇杆时执行。如果您同样选中了“需要点击”,点击十字键方向会向该游戏一齐发出相应方向的操作和该操作。" "ControllerBinding_OverlapRegion" "重叠区域" "ControllerBinding_OverlapRegion_Description" "重叠区域定义了对角线上有多少空间适用于两个方向。设置为最低时,重叠几乎被移除,如同一个 4 路控制,设置为最高时,除非精准按在基本方向上,否则几乎都会重叠。" "ControllerBinding_HapticIntensityDpad" "触感强度" "ControllerBinding_HapticIntensityDpad_Description" "这将用于设置触感强度。触感将在输入开启或关闭时发送。" "ControllerBinding_HapticIntensityDpad_Off" "触感强度 - 关闭" "ControllerBinding_HapticIntensityDpad_Off_Description" "不要在此模式下使用触感。" "ControllerBinding_HapticIntensityDpad_Low" "触感强度 - 低" "ControllerBinding_HapticIntensityDpad_Low_Description" "使用低触感强度。" "ControllerBinding_HapticIntensityDpad_Medium" "触感强度 - 中" "ControllerBinding_HapticIntensityDpad_Medium_Description" "使用中触感强度。" "ControllerBinding_HapticIntensityDpad_High" "触感强度 - 高" "ControllerBinding_HapticIntensityDpad_High_Description" "使用高触感强度。" "ControllerBinding_HapticIntensityDpad_ActivatorPref" "触感强度 - 使用激活器设置" "ControllerBinding_HapticIntensityDpad_ActivatorPref_Description" "通过对每个激活器进行的设置控制触感。" "ControllerBinding_HapticIntensityDpadGA" "触感强度" "ControllerBinding_HapticIntensityDpadGA_Description" "这将用于设置触感强度。触感将在输入开启或关闭时发送。" "ControllerBinding_HapticIntensityDpadGA_Off" "触感强度 - 关闭" "ControllerBinding_HapticIntensityDpadGA_Off_Description" "不要在此模式下使用触感。" "ControllerBinding_HapticIntensityDpadGA_Low" "触感强度 - 低" "ControllerBinding_HapticIntensityDpadGA_Low_Description" "使用低触感强度。" "ControllerBinding_HapticIntensityDpadGA_Medium" " 触感强度 - 中" "ControllerBinding_HapticIntensityDpadGA_Medium_Description" "使用中触感强度。" "ControllerBinding_HapticIntensityDpadGA_High" " 触感强度 - 高" "ControllerBinding_HapticIntensityDpadGA_High_Description" "使用高触感强度。" "ControllerBinding_HapticIntensityDpadGA_ActivatorPref" "触感强度 - 使用激活器设置" "ControllerBinding_HapticIntensityDpadGA_ActivatorPref_Description" "通过对每个激活器进行的设置控制触感。" "ControllerBinding_Deadzone" "死区" "ControllerBinding_Deadzone_Description" "如果处于死区内,则十字键事件不会被发送。滑块可以被视作一个从中心向外的半径,滑到最左边表示无死区,而滑到最右边表示整个半径内都为死区。" "ControllerBinding_DpadLeftButton" "十字左键按键设置" "ControllerBinding_DpadLeftButton_Description" "您可以分配一个在按下此方向时便会发送指令到游戏的按键。" "ControllerBinding_DpadRightButton" "十字右键按键设置" "ControllerBinding_DpadRightButton_Description" "您可以分配一个在按下此方向时便会发送指令到游戏的按键。" "ControllerBinding_DpadUpButton" "十字上键按键设置" "ControllerBinding_DpadUpButton_Description" "您可以分配一个在按下此方向时便会发送指令到游戏的按键。" "ControllerBinding_DpadDownButton" "十字下键按键设置" "ControllerBinding_DpadDownButton_Description" "您可以分配一个在按下此方向时便会发送指令到游戏的按键。" "ControllerBinding_DpadLeftButtonGA" "十字左键按键设置" "ControllerBinding_DpadLeftButtonGA_Description" "该操作会在您按下十字左键时执行。" "ControllerBinding_DpadRightButtonGA" "十字右键按键设置" "ControllerBinding_DpadRightButtonGA_Description" "该操作会在您按下十字右键时执行。" "ControllerBinding_DpadUpButtonGA" "十字上键按键设置" "ControllerBinding_DpadUpButtonGA_Description" "该操作会在您按下十字上键时执行。" "ControllerBinding_DpadDownButtonGA" "十字下键按键设置" "ControllerBinding_DpadDownButtonGA_Description" "该操作会在您按下十字下键时执行。" "ControllerBinding_HoldRepeatsDpad" "按住以重复(连发)" "ControllerBinding_HoldRepeatsDpad_Description" "若开启此选项,按住任何方向将会重复指令。此功能常被称为“连发模式”。" "ControllerBinding_HoldRepeatsDpad_On" "按住以重复(连发)- 开启" "ControllerBinding_HoldRepeatsDpad_On_Description" "若开启此选项,按住任何方向将会重复指令。此功能常被称为“连发模式”。" "ControllerBinding_HoldRepeatsDpad_Off" "按住以重复(连发)- 关闭" "ControllerBinding_HoldRepeatsDpad_Off_Description" "若开启此选项,按住任何方向将会重复指令。此功能常被称为“连发模式”。" "ControllerBinding_HoldRepeatIntervalDpad" "重复间隔" "ControllerBinding_HoldRepeatIntervalDpad_Description" "当连发模式开启时,此选项决定了重复指令的速度。向右滑动以获得更快的重复速度。" "ControllerBinding_AnalogEmulationPeriod" "模拟仿真脉冲时间" "ControllerBinding_AnalogEmulationPeriod_Description" "按下按键时产生微差间隔。" "ControllerBinding_AnalogEmulationDutyCyclePct" "模拟仿真激活 %" "ControllerBinding_AnalogEmulationDutyCyclePct_Description" "压住按键时的脉冲时间百分比。" "ControllerBinding_EdgeBindingRadiusDpad" "外环按键设置半径" "ControllerBinding_EdgeBindingRadiusDpad_Description" "当位于十字键的此半径之外时,则将发送已分配的按键指令。比如,可以在边缘分配“奔跑”或“冲刺”的按键。滑块可以被视作一个从中心向外的半径,滑块的位置即为外环开始的地方。" "ControllerBinding_EdgeBindingDpad" "外环按键设置" "ControllerBinding_EdgeBindingDpad_Description" "当位于十字键的特定半径之外时,则将发送已分配的按键指令。比如,可以在边缘分配“奔跑”或“冲刺”的按键。" "ControllerBinding_EdgeBindingInvertDpad" "外环按键设置反转" "ControllerBinding_EdgeBindingInvertDpad_Description" "若选中此选项,在半径内而非半径外时,按键设置将发送指令。比如,在特定区域内时,可以发送“步行”或“潜行”指令。" "ControllerBinding_EdgeBindingInvertDpad_On" "外环反转 - 开启" "ControllerBinding_EdgeBindingInvertDpad_On_Description" "如果在特定的外环按键设置半径内,则已分配的按键将发送指令。比如,在特定区域内时,可以发送“步行”或“潜行”指令。" "ControllerBinding_EdgeBindingInvertDpad_Off" "外环反转 - 关闭" "ControllerBinding_EdgeBindingInvertDpad_Off_Description" "如果在特定的外环按键设置半径外,则已分配的按键将发送指令。比如,在特定区域外时,可以发送“奔跑”或“冲刺”指令。" "ControllerBinding_GyroButtonInvertDpad" "陀螺仪按键行为 - 陀螺仪开启/关闭" "ControllerBinding_GyroButtonInvertDpad_Description" "陀螺仪输入按键行为可以切换。如果设置为关闭,按下按键将关闭陀螺仪。" "ControllerBinding_GyroButtonInvertDpad_On" "陀螺仪按键行为 - 开启" "ControllerBinding_GyroButtonInvertDpad_On_Description" "设置后,设备的陀螺仪会在按下按键时启动。" "ControllerBinding_GyroButtonInvertDpad_Off" "陀螺仪按键行为 - 关闭" "ControllerBinding_GyroButtonInvertDpad_Off_Description" "设置后,设备的陀螺仪会在按下按键时关闭。" "ControllerBinding_GyroButtonInvertDpad_Toggle" "陀螺仪按键行为 - 切换" "ControllerBinding_GyroButtonInvertDpad_Toggle_Description" "设置后,设备的陀螺仪会在每次按下按键时切换其状态。" "ControllerBinding_GyroButtonInvert2DScroll" "陀螺仪按键行为 - 陀螺仪开启/关闭" "ControllerBinding_GyroButtonInvert2DScroll_Description" "陀螺仪输入按键行为可以切换。如果设置为关闭,按下按键将关闭陀螺仪。" "ControllerBinding_GyroButtonInvert2DScroll_On" "陀螺仪按键行为 - 开启" "ControllerBinding_GyroButtonInvert2DScroll_On_Description" "设置后,设备的陀螺仪会在按下按键时启动。" "ControllerBinding_GyroButtonInvert2DScroll_Off" "陀螺仪按键行为 - 关闭" "ControllerBinding_GyroButtonInvert2DScroll_Off_Description" "设置后,设备的陀螺仪会在按下按键时关闭。" "ControllerBinding_GyroButtonInvert2DScroll_Toggle" "陀螺仪按键行为 - 切换" "ControllerBinding_GyroButtonInvert2DScroll_Toggle_Description" "设置后,设备的陀螺仪会在每次按下按键时切换其状态。" "ControllerBinding_MouseRegionGyroButtonInvert" "陀螺仪按键行为 - 转动陀螺仪" "ControllerBinding_MouseRegionGyroButtonInvert_Description" "陀螺仪输入按键行为可以切换。如果设置为关闭,按下按键将关闭陀螺仪。" "ControllerBinding_MouseRegionGyroButtonInvert_On" "陀螺仪按键行为 - 开启" "ControllerBinding_MouseRegionGyroButtonInvert_On_Description" "设置后,设备的陀螺仪会在按下按键时启动。" "ControllerBinding_MouseRegionGyroButtonInvert_Off" "陀螺仪按键行为 - 关闭" "ControllerBinding_MouseRegionGyroButtonInvert_Off_Description" "设置后,设备的陀螺仪会在按下按键时关闭。" "ControllerBinding_MouseRegionGyroButtonInvert_Toggle" "陀螺仪按键行为 - 切换" "ControllerBinding_MouseRegionGyroButtonInvert_Toggle_Description" "设置后,设备的陀螺仪会在每次按下按键时切换其状态。" //ABXY "ControllerBinding_ModeDropDown_ABXY" "输入样式 - 按键板" "ControllerBinding_ModeDropDown_ABXY_Description" "该输入将担当一组键位的功能。您可以给这些键位分配指令。您可以分配到任何类型的键位上,但是 XInput 键只在 XInput 手柄兼容游戏上有效。" "ControllerBinding_RequiresClickFourButtons" "需要点击" "ControllerBinding_RequiresClickFourButtons_Description" "设置为开启时,您必须点击触控板才能操作。设置为关闭时,您只需触摸即可激活按键。" "ControllerBinding_RequiresClickFourButtons_On" "需要点击 - 开启" "ControllerBinding_RequiresClickFourButtons_On_Description" "触控板只在点击时发出操作。" "ControllerBinding_RequiresClickFourButtons_Off" "需要点击 - 关闭" "ControllerBinding_RequiresClickFourButtons_Off_Description" "触摸时触控板便会发出操作。" "ControllerBinding_RequiresClickFourButtonsGA" "需要点击" "ControllerBinding_RequiresClickFourButtonsGA_Description" "设置为开启时,您必须点击触控板才能操作。设置为关闭时,您只需触摸即可激活按键。" "ControllerBinding_RequiresClickFourButtonsGA_On" "需要点击 - 开启" "ControllerBinding_RequiresClickFourButtonsGA_On_Description" "触控板只在点击时发出操作。" "ControllerBinding_RequiresClickFourButtonsGA_Off" "需要点击 - 关闭" "ControllerBinding_RequiresClickFourButtonsGA_Off_Description" "触控板会在触摸时发出操作。" "ControllerBinding_HapticIntensityFourButtons" "触感强度" "ControllerBinding_HapticIntensityFourButtons_Description" "这将用于设置触感强度。触感将在按键触发时发送。" "ControllerBinding_HapticIntensityFourButtons_Off" "触感强度 - 关闭" "ControllerBinding_HapticIntensityFourButtons_Off_Description" "不要在此模式下使用触感。" "ControllerBinding_HapticIntensityFourButtons_Low" "触感强度 - 低" "ControllerBinding_HapticIntensityFourButtons_Low_Description" "使用低触感强度。" "ControllerBinding_HapticIntensityFourButtons_Medium" "触感强度 - 中" "ControllerBinding_HapticIntensityFourButtons_Medium_Description" "使用中触感强度。" "ControllerBinding_HapticIntensityFourButtons_High" "触感强度 - 高" "ControllerBinding_HapticIntensityFourButtons_High_Description" "使用高触感强度。" "ControllerBinding_HapticIntensityFourButtons_ActivatorPref" "触感强度 - 使用激活器设置" "ControllerBinding_HapticIntensityFourButtons_ActivatorPref_Description" "通过对每个激活器进行的设置控制触感。" "ControllerBinding_HapticIntensityFourButtonsGA" "触感强度" "ControllerBinding_HapticIntensityFourButtonsGA_Description" "这将用于设置触感强度。触感将在按键触发时发送。" "ControllerBinding_HapticIntensityFourButtonsGA_Off" "触感强度 - 关闭" "ControllerBinding_HapticIntensityFourButtonsGA_Off_Description" "不要在此模式下使用触感。" "ControllerBinding_HapticIntensityFourButtonsGA_Low" "触感强度 - 低" "ControllerBinding_HapticIntensityFourButtonsGA_Low_Description" "使用低触感强度。" "ControllerBinding_HapticIntensityFourButtonsGA_Medium" "触感强度 - 中" "ControllerBinding_HapticIntensityFourButtonsGA_Medium_Description" "使用中触感强度。" "ControllerBinding_HapticIntensityFourButtonsGA_High" "触感强度 - 高" "ControllerBinding_HapticIntensityFourButtonsGA_High_Description" "使用高触感强度。" "ControllerBinding_HapticIntensityFourButtonsGA_ActivatorPref" "触感强度 - 使用激活器设置" "ControllerBinding_HapticIntensityFourButtonsGA_ActivatorPref_Description" "通过对每个激活器进行的设置控制触感。" "ControllerBinding_AButton" "A 键按键设置" "ControllerBinding_AButton_Description" "您可以分配一个在按下此键位时便会发送指令到游戏的按键。" "ControllerBinding_BButton" "B 键按键设置" "ControllerBinding_BButton_Description" "您可以分配一个在按下此键位时便会发送指令到游戏的按键。" "ControllerBinding_YButton" "Y 键按键设置" "ControllerBinding_YButton_Description" "您可以分配一个在按下此键位时便会发送指令到游戏的按键。" "ControllerBinding_XButton" "X 键按键设置" "ControllerBinding_XButton_Description" "您可以分配一个在按下此键位时便会发送指令到游戏的按键。" "ControllerBinding_AButtonGA" "A 键" "ControllerBinding_AButtonGA_Description" "该操作会在您按下 A 键时执行。" "ControllerBinding_BButtonGA" "B 键" "ControllerBinding_BButtonGA_Description" "该操作会在您按下 B 键时执行。" "ControllerBinding_YButtonGA" "Y 键" "ControllerBinding_YButtonGA_Description" "该操作会在您按下 Y 键时执行。" "ControllerBinding_XButtonGA" "X 键" "ControllerBinding_XButtonGA_Description" "该操作会在您按下 X 键时执行。" "ControllerBinding_HoldRepeatsFourButtons" "按住以重复(连发)" "ControllerBinding_HoldRepeatsFourButtons_Description" "若开启此选项,按住任何按键将会重复指令。此功能常被称为“连发模式”。" "ControllerBinding_HoldRepeatsFourButtons_On" "按住以重复(连发)- 开启" "ControllerBinding_HoldRepeatsFourButtons_On_Description" "若开启此选项,按住任何按键将会重复指令。此功能常被称为“连发模式”。" "ControllerBinding_HoldRepeatsFourButtons_Off" "按住以重复(连发)- 关闭" "ControllerBinding_HoldRepeatsFourButtons_Off_Description" "若开启此选项,按住任何按键将会重复指令。此功能常被称为“连发模式”。" "ControllerBinding_HoldRepeatIntervalFourButtons" "重复间隔" "ControllerBinding_HoldRepeatIntervalFourButtons_Description" "当连发模式开启时,此选项决定了重复指令的速度。向右滑动以获得更快的重复速度。" "ControllerBinding_ButtonRadiusFourButtons" "按键半径" "ControllerBinding_ButtonRadiusFourButtons_Description" "当用于一个触控板时,这将决定虚拟按键在触控板上的大小。根据按键设定的半径和间距,在触控板上滑动或滚动时有可能同时按下多个按键。" "ControllerBinding_ButtonDistanceFourButtons" "按键距离" "ControllerBinding_ButtonDistanceFourButtons_Description" "当用于一个触控板时,这将决定虚拟按键在触控板上的间距。根据按键设定的半径和间距,在触控板上滑动或滚动时有可能同时按下多个按键。 " //Joystick Move "ControllerBinding_ModeDropDown_Move" "输入样式 - 摇杆移动" "ControllerBinding_ModeDropDown_Move_Description" "该输入的操作如同一个简单的摇杆。可用于传统的摇杆应用程序。摇杆只在 XInput 手柄兼容游戏上有效。" "ControllerBinding_OutputJoystick_joystick_move" "输出摇杆" "ControllerBinding_OutputJoystick_joystick_move_Description" "当向游戏发送模拟摇杆指令时,将这些指令视为来自左摇杆还是右摇杆?" "ControllerBinding_OutputJoystick_joystick_move_LeftJoystick" "输出摇杆 - 左" "ControllerBinding_OutputJoystick_joystick_move_LeftJoystick_Description" "当向游戏发送模拟摇杆指令时,作为左摇杆发送。" "ControllerBinding_OutputJoystick_joystick_move_RightJoystick" "输出摇杆 - 右" "ControllerBinding_OutputJoystick_joystick_move_RightJoystick_Description" "当向游戏发送模拟摇杆指令时,作为右摇杆发送。" "ControllerBinding_OutputJoystick_joystick_move_AbsoluteMouse" "输出绝对鼠标" "ControllerBinding_OutputJoystick_joystick_move_AbsoluteMouse_Description" "直接将虚拟控制杆位置映射到全屏。鼠标区域模式提供相同的功能,但是会给有效区域更多的配置选项。" "ControllerBinding_OutputJoystick_joystick_move_RelativeMouse" "输出相对鼠标" "ControllerBinding_OutputJoystick_joystick_move_RelativeMouse_Description" "用虚拟摇杆操控鼠标指针。" "ControllerBinding_AdaptiveCentering_joystick_move" "自适应定心" "ControllerBinding_AdaptiveCentering_joystick_move_Description" "自适应定心会将首次触摸触控板的位置视作摇杆的“定心”。由该点向外拖动相当于移动摇杆。这能让拇指的位置偏离定心,并且不会造成意外的运动。" "ControllerBinding_AdaptiveCentering_joystick_move_On" "自适应定心 - 开启" "ControllerBinding_AdaptiveCentering_joystick_move_On_Description" "自适应定心会将首次触摸触控板的位置视作摇杆的“定心”。由该点向外拖动相当于移动摇杆。这能让拇指的位置偏离定心,并且不会造成意外的运动。" "ControllerBinding_AdaptiveCentering_joystick_move_Off" "自适应定心 - 关闭" "ControllerBinding_AdaptiveCentering_joystick_move_Off_Description" "触控板会将其定心位置视为摇杆的定心,触摸该定心外的区域相当于将摇杆偏转到相应的位置,效果与真实的摇杆相同。" "ControllerBinding_HapticIntensity_joystick_move" "触感强度" "ControllerBinding_HapticIntensity_joystick_move_Description" "这将用于设置触感强度。" "ControllerBinding_HapticIntensity_joystick_move_Off" "触感强度 - 关闭" "ControllerBinding_HapticIntensity_joystick_move_Off_Description" "不要在此模式下使用触感。" "ControllerBinding_HapticIntensity_joystick_move_Low" "触感强度 - 低" "ControllerBinding_HapticIntensity_joystick_move_Low_Description" "使用低触感强度。" "ControllerBinding_HapticIntensity_joystick_move_Medium" "触感强度 - 中" "ControllerBinding_HapticIntensity_joystick_move_Medium_Description" "使用中触感强度。" "ControllerBinding_HapticIntensity_joystick_move_High" "触感强度 - 高" "ControllerBinding_HapticIntensity_joystick_move_High_Description" "使用高触感强度。" "ControllerBinding_GyroButton_joystick_move" "陀螺仪启用键" "ControllerBinding_GyroButton_joystick_move_Description" "陀螺仪输入只会在按下按键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroNone" "陀螺仪启用键 - 总是开启" "ControllerBinding_GyroButton_joystick_move_GyroNone_Description" "陀螺仪输入将总是保持有效。" "ControllerBinding_GyroButton_joystick_move_GyroTouchRight" "陀螺仪启用键 - 右触板触摸" "ControllerBinding_GyroButton_joystick_move_GyroTouchRight_Description" "陀螺仪输入将只会在右触控板被触摸时开启。" "ControllerBinding_GyroButton_joystick_move_GyroTouchLeft" "陀螺仪启用键 - 左触板触摸" "ControllerBinding_GyroButton_joystick_move_GyroTouchLeft_Description" "陀螺仪输入将只会在左触控板被触摸时开启。" "ControllerBinding_GyroButton_joystick_move_GyroTouchCenter" "陀螺仪启用键 - 统一触板触摸" "ControllerBinding_GyroButton_joystick_move_GyroTouchCenter_Description" "陀螺仪输入将会在触控板的任何部位被触摸时开启。" "ControllerBinding_GyroButton_joystick_move_GyroClickRight" "陀螺仪启用键 - 右触板点击" "ControllerBinding_GyroButton_joystick_move_GyroClickRight_Description" "陀螺仪输入将只会在点击右触控板时开启。" "ControllerBinding_GyroButton_joystick_move_GyroClickLeft" "陀螺仪启用键 - 左触板点击" "ControllerBinding_GyroButton_joystick_move_GyroClickLeft_Description" "陀螺仪输入将只会在点击左触控板时开启。" "ControllerBinding_GyroButton_joystick_move_GyroBumperRight" "陀螺仪启用键 - RB 键" "ControllerBinding_GyroButton_joystick_move_GyroBumperRight_Description" "陀螺仪输入将只会在按下 RB 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroBumperLeft" "陀螺仪启用键 - LB 键" "ControllerBinding_GyroButton_joystick_move_GyroBumperLeft_Description" "陀螺仪输入将只会在按下 LB 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroGripRight" "陀螺仪启用键 - RG 键" "ControllerBinding_GyroButton_joystick_move_GyroGripRight_Description" "陀螺仪输入将只会在按下 RG 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroGripLeft" "陀螺仪启用键 - LG 键" "ControllerBinding_GyroButton_joystick_move_GyroGripLeft_Description" "陀螺仪输入将只会在按下 LG 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroLeftTrigger" "陀螺仪启用键 - LT 键全扣" "ControllerBinding_GyroButton_joystick_move_GyroLeftTrigger_Description" "陀螺仪输入将只会在按下 LT 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroRightTrigger" "陀螺仪启用键 - RT 键全扣" "ControllerBinding_GyroButton_joystick_move_GyroRightTrigger_Description" "陀螺仪输入将只会在按下 RT 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroLeftTriggerThreshold" "陀螺仪启用键 - LT 键轻扣" "ControllerBinding_GyroButton_joystick_move_GyroLeftTriggerThreshold_Description" "陀螺仪输入将只会在轻叩 LT 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroRightTriggerThreshold" "陀螺仪启用键 - RT 键轻扣" "ControllerBinding_GyroButton_joystick_move_GyroRightTriggerThreshold_Description" "陀螺仪输入将只会在轻叩 RT 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroA" "陀螺仪启用键 - A 键" "ControllerBinding_GyroButton_joystick_move_GyroA_Description" "陀螺仪输入将只会在按下 A 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroB" "陀螺仪启用键 - B 键" "ControllerBinding_GyroButton_joystick_move_GyroB_Description" "陀螺仪输入将只会在按下 B 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroX" "陀螺仪启用键 - X 键" "ControllerBinding_GyroButton_joystick_move_GyroX_Description" "陀螺仪输入将只会在按下 X 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroY" "陀螺仪启用键 - Y 键" "ControllerBinding_GyroButton_joystick_move_GyroY_Description" "陀螺仪输入将只会在按下 Y 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroCross" "陀螺仪启用键 - × 键" "ControllerBinding_GyroButton_joystick_move_GyroCross_Description" "陀螺仪输入将只会在按下 × 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroCircle" "陀螺仪启用键 - ○ 键" "ControllerBinding_GyroButton_joystick_move_GyroCircle_Description" "陀螺仪输入将只会在按下 ○ 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroSquare" "陀螺仪启用键 - □ 键" "ControllerBinding_GyroButton_joystick_move_GyroSquare_Description" "陀螺仪输入将只会在按下 □ 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroTriangle" "陀螺仪启用键 - △ 键" "ControllerBinding_GyroButton_joystick_move_GyroTriangle_Description" "陀螺仪输入将只会在按下 △ 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroLStick" "陀螺仪启用键 - 左摇杆点击" "ControllerBinding_GyroButton_joystick_move_GyroLStick_Description" "陀螺仪输入将只会在点击左摇杆时开启。" "ControllerBinding_GyroButton_joystick_move_GyroRStick" "陀螺仪启用键 - 右摇杆点击" "ControllerBinding_GyroButton_joystick_move_GyroRStick_Description" "陀螺仪输入将只会在点击右摇杆时开启。" "ControllerBinding_GyroButton_joystick_move_GyroCapture" "陀螺仪启用键 - 截图键点击" "ControllerBinding_GyroButton_joystick_move_GyroCapture_Description" "陀螺仪输入将只会在点击截图键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroRightTriggerNoQualifier" "陀螺仪启用键 - RT 键" "ControllerBinding_GyroButton_joystick_move_GyroRightTriggerNoQualifier_Description" "陀螺仪输入将只会在点击 RT 键时开启。" "ControllerBinding_GyroButton_joystick_move_GyroLeftTriggerNoQualifier" "陀螺仪启用键 - LT 键" "ControllerBinding_GyroButton_joystick_move_GyroLeftTriggerNoQualifier_Description" "陀螺仪输入将只会在点击 LT 键时开启。" "ControllerBinding_GyroButtonTouchMenu" "触摸菜单启用键" "ControllerBinding_GyroButtonTouchMenu_Description" "触摸菜单输入将只会在按下按键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroNone" "触摸菜单启用键 - 总是开启" "ControllerBinding_GyroButtonTouchMenu_GyroNone_Description" "触摸菜单输入将总是保持有效。" "ControllerBinding_GyroButtonTouchMenu_GyroTouchRight" "触摸菜单启用键 - 右触板触摸" "ControllerBinding_GyroButtonTouchMenu_GyroTouchRight_Description" "触摸菜单输入将只会在右触控板被触摸时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroTouchLeft" "触摸菜单启用键 - 左触板触摸" "ControllerBinding_GyroButtonTouchMenu_GyroTouchLeft_Description" "触摸菜单输入将只会在左触控板被触摸时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroTouchCenter" "触摸菜单启用键 - 统一触板触摸" "ControllerBinding_GyroButtonTouchMenu_GyroTouchCenter_Description" "触控菜单输入将会在触控板的任何部位被触摸时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroClickRight" "触摸菜单启用键 - 右触板点击" "ControllerBinding_GyroButtonTouchMenu_GyroClickRight_Description" "触摸菜单输入将只会在点击右触控板时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroClickLeft" "触摸菜单启用键 - 左触板点击" "ControllerBinding_GyroButtonTouchMenu_GyroClickLeft_Description" "触摸菜单输入将只会在点击左触控板时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroBumperRight" "触摸菜单启用键 - RB 键" "ControllerBinding_GyroButtonTouchMenu_GyroBumperRight_Description" "触摸菜单输入将只会在按下 RB 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroBumperLeft" "触摸菜单启用键 - LB 键" "ControllerBinding_GyroButtonTouchMenu_GyroBumperLeft_Description" "触摸菜单输入将只会在按下 LB 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroGripRight" "触摸菜单启用键 - RG 键" "ControllerBinding_GyroButtonTouchMenu_GyroGripRight_Description" "触摸菜单输入将只会在按下 RG 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroGripLeft" "触摸菜单启用键 - LG 键" "ControllerBinding_GyroButtonTouchMenu_GyroGripLeft_Description" "触摸菜单输入将只会在按下 LG 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroLeftTrigger" "触摸菜单启用键 - LT 键全扣" "ControllerBinding_GyroButtonTouchMenu_GyroLeftTrigger_Description" "触摸菜单输入将只会在按下 LT 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroRightTrigger" "触摸菜单启用键 - RT 键全扣" "ControllerBinding_GyroButtonTouchMenu_GyroRightTrigger_Description" "触摸菜单输入将只会在按下 RT 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroLeftTriggerThreshold" "触摸菜单启用键 - LT 键轻扣" "ControllerBinding_GyroButtonTouchMenu_GyroLeftTriggerThreshold_Description" "触摸菜单输入将只会在轻叩 LT 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroRightTriggerThreshold" "触摸菜单启用键 - RT 键轻扣" "ControllerBinding_GyroButtonTouchMenu_GyroRightTriggerThreshold_Description" "触摸菜单输入将只会在轻叩 RT 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroA" "触摸菜单启用键 - A 键" "ControllerBinding_GyroButtonTouchMenu_GyroA_Description" "触摸菜单输入将只会在按下 A 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroB" "触摸菜单启用键 - B 键" "ControllerBinding_GyroButtonTouchMenu_GyroB_Description" "触摸菜单输入将只会在按下 B 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroX" "触摸菜单启用键 - X 键" "ControllerBinding_GyroButtonTouchMenu_GyroX_Description" "触摸菜单输入将只会在按下 X 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroY" "触摸菜单启用键 - Y 键" "ControllerBinding_GyroButtonTouchMenu_GyroY_Description" "触摸菜单输入将只会在按下 Y 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroCross" "触摸菜单启用键 - × 键" "ControllerBinding_GyroButtonTouchMenu_GyroCross_Description" "触摸菜单输入将只会在按下 × 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroCircle" "触摸菜单启用键 - ○ 键" "ControllerBinding_GyroButtonTouchMenu_GyroCircle_Description" "触摸菜单输入将只会在按下 ○ 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroSquare" "触摸菜单启用键 - □ 键" "ControllerBinding_GyroButtonTouchMenu_GyroSquare_Description" "触摸菜单输入将只会在按下 □ 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroTriangle" "触摸菜单启用键 - △ 键" "ControllerBinding_GyroButtonTouchMenu_GyroTriangle_Description" "触摸菜单输入将只会在按下 △ 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroLStick" "触摸菜单启用键 - 左摇杆点击" "ControllerBinding_GyroButtonTouchMenu_GyroLStick_Description" "触摸菜单输入将只会在点击左摇杆时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroRStick" "触摸菜单启用键 - 右摇杆点击" "ControllerBinding_GyroButtonTouchMenu_GyroRStick_Description" "触摸菜单输入将只会在点击右摇杆时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroCapture" "触摸菜单启用键 - 截图键点击" "ControllerBinding_GyroButtonTouchMenu_GyroCapture_Description" "触摸菜单输入将只会在点击截图键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroRightTriggerNoQualifier" "触摸菜单启用键 - RT 键" "ControllerBinding_GyroButtonTouchMenu_GyroRightTriggerNoQualifier_Description" "触摸菜单输入将只会在点击 RT 键时开启。" "ControllerBinding_GyroButtonTouchMenu_GyroLeftTriggerNoQualifier" "触摸菜单启用键 - LT 键" "ControllerBinding_GyroButtonTouchMenu_GyroLeftTriggerNoQualifier_Description" "触摸菜单输入将只会在点击 LT 键时开启。" "ControllerBinding_ActivationButtonTouchMenu" "菜单激活键" "ControllerBinding_ActivationButtonTouchMenu_Description" "当前高亮显示的菜单项目将在点击此按键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroTouchRight" "菜单激活键 - 右触板触摸" "ControllerBinding_ActivationButtonTouchMenu_GyroTouchRight_Description" "高亮显示的触摸菜单项目会在触摸右触控板时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroTouchLeft" "菜单激活键 - 左触板触摸" "ControllerBinding_ActivationButtonTouchMenu_GyroTouchLeft_Description" "高亮显示的触摸菜单项目会在触摸左触控板时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroTouchCenter" "菜单激活键 - 统一触板触摸" "ControllerBinding_ActivationButtonTouchMenu_GyroTouchCenter_Description" "高亮显示的触摸菜单项目会在触摸触控板的任何部时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroClickRight" "菜单激活键 - 右触板点击" "ControllerBinding_ActivationButtonTouchMenu_GyroClickRight_Description" "高亮显示的触摸菜单项目会在点击右触控板按键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroClickLeft" "菜单激活键 - 左触板点击" "ControllerBinding_ActivationButtonTouchMenu_GyroClickLeft_Description" "高亮显示的触摸菜单项目会在点击左触控板按键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroBumperRight" "菜单激活键 - RB 键" "ControllerBinding_ActivationButtonTouchMenu_GyroBumperRight_Description" "高亮显示的触摸菜单项目会在按下 RB 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroBumperLeft" "菜单激活键 - LB 键" "ControllerBinding_ActivationButtonTouchMenu_GyroBumperLeft_Description" "高亮显示的触摸菜单项目会在按下 LB 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroGripRight" "菜单激活键 - RG 键" "ControllerBinding_ActivationButtonTouchMenu_GyroGripRight_Description" "高亮显示的触摸菜单项目会在按下 RG 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroGripLeft" "菜单激活键 - LG 键" "ControllerBinding_ActivationButtonTouchMenu_GyroGripLeft_Description" "高亮显示的触摸菜单项目会在按下 LG 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroLeftTrigger" "菜单激活键 - LT 键全扣" "ControllerBinding_ActivationButtonTouchMenu_GyroLeftTrigger_Description" "高亮显示的触摸菜单项目会在按下 LT 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroRightTrigger" "菜单激活键 - RT 键全扣" "ControllerBinding_ActivationButtonTouchMenu_GyroRightTrigger_Description" "高亮显示的触摸菜单项目会在按下 RT 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroLeftTriggerThreshold" "菜单激活键 - LT 键轻扣" "ControllerBinding_ActivationButtonTouchMenu_GyroLeftTriggerThreshold_Description" "高亮显示的触摸菜单项目会在轻叩 LT 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroRightTriggerThreshold" "菜单激活键 - RT 键轻扣" "ControllerBinding_ActivationButtonTouchMenu_GyroRightTriggerThreshold_Description" "高亮显示的触摸菜单项目会在轻叩 RT 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroA" "菜单激活键 - A 键" "ControllerBinding_ActivationButtonTouchMenu_GyroA_Description" "高亮显示的触摸菜单项目会在按下 A 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroB" "菜单激活键 - B 键" "ControllerBinding_ActivationButtonTouchMenu_GyroB_Description" "高亮显示的触摸菜单项目会在按下 B 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroX" "菜单激活键 - X 键" "ControllerBinding_ActivationButtonTouchMenu_GyroX_Description" "高亮显示的触摸菜单项目会在按下 X 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroY" "菜单激活键 - Y 键" "ControllerBinding_ActivationButtonTouchMenu_GyroY_Description" "高亮显示的触摸菜单项目会在按下 Y 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroCross" "菜单激活键 - × 键" "ControllerBinding_ActivationButtonTouchMenu_GyroCross_Description" "高亮显示的触摸菜单项目会在按下 × 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroCircle" "菜单激活键 - ○ 键" "ControllerBinding_ActivationButtonTouchMenu_GyroCircle_Description" "高亮显示的触摸菜单项目会在按下 ○ 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroSquare" "菜单激活键 - □ 键" "ControllerBinding_ActivationButtonTouchMenu_GyroSquare_Description" "高亮显示的触摸菜单项目会在按下 □ 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroTriangle" "菜单激活键 - △ 键" "ControllerBinding_ActivationButtonTouchMenu_GyroTriangle_Description" "高亮显示的触摸菜单项目会在按下 △ 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroLStick" "菜单激活键 - 左摇杆点击" "ControllerBinding_ActivationButtonTouchMenu_GyroLStick_Description" "高亮显示的触摸菜单项目会在点击左摇杆时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroRStick" "菜单激活键 - 右摇杆点击" "ControllerBinding_ActivationButtonTouchMenu_GyroRStick_Description" "高亮显示的触摸菜单项目会在点击右摇杆时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroCapture" "菜单激活键 - 截图键点击" "ControllerBinding_ActivationButtonTouchMenu_GyroCapture_Description" "高亮显示的触摸菜单项目会在点击截图键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroRightTriggerNoQualifier" "菜单激活键 - RT 键" "ControllerBinding_ActivationButtonTouchMenu_GyroRightTriggerNoQualifier_Description" "高亮显示的触摸菜单项目会在点击 RT 键时触发。" "ControllerBinding_ActivationButtonTouchMenu_GyroLeftTriggerNoQualifier" "菜单激活键 - LT 键" "ControllerBinding_ActivationButtonTouchMenu_GyroLeftTriggerNoQualifier_Description" "高亮显示的触摸菜单项目会在点击 LT 键时触发。" "ControllerBinding_Click_joystick_move" "点击操作" "ControllerBinding_Click_joystick_move_Description" "该操作会在您点击摇杆时执行。" "ControllerBinding_EdgeBindingRadius_joystick_move" "外环按键设置半径" "ControllerBinding_EdgeBindingRadius_joystick_move_Description" "当摇杆位于的此半径之外时,将发送已分配的按键指令。比如,可以在边缘分配“奔跑”或“冲刺”的按键。滑块可以被视作一个从中心向外的半径,滑块的位置即为外环开始的地方。" "ControllerBinding_EdgeBinding_joystick_move" "外环按键设置" "ControllerBinding_EdgeBinding_joystick_move_Description" "当摇杆位于的此半径之外时,则将发送已分配的按键指令。比如,可以在边缘分配“奔跑”或“冲刺”的按键。" "ControllerBinding_EdgeBindingInvert_joystick_move" "外环按键设置反转" "ControllerBinding_EdgeBindingInvert_joystick_move_Description" "若选中此选项,在半径内而非半径外时,按键设置将发送指令。比如,在特定区域内时,可以发送“步行”或“潜行”指令。" "ControllerBinding_EdgeBindingInvert_joystick_move_On" "外环反转 - 开启" "ControllerBinding_EdgeBindingInvert_joystick_move_On_Description" "如果摇杆在指定的外环按键半径内,则将发送分配的按键指令。比如,在特定区域内时,可以发送“步行”或“潜行”指令。" "ControllerBinding_EdgeBindingInvert_joystick_move_Off" "外环反转 - 关闭" "ControllerBinding_EdgeBindingInvert_joystick_move_Off_Description" "如果摇杆在指定的外环按键半径外,则将发送分配的按键指令。比如,在特定区域外时,可以发送“奔跑”或“冲刺”指令。" "ControllerBinding_CurveExponent_joystick_move" "摇杆响应曲线" "ControllerBinding_CustomCurveExponent_joystick_move" "自定义响应曲线" "ControllerBinding_CustomCurveExponent_joystick_move_Description" "更改此滑块能调整摇杆的输出响应曲线。" "ControllerBinding_CurveExponent_joystick_move_Description" "这决定了模拟输入输出的映射。默认使用 1:1 线性映射。该曲线可供调整来为精细操作提供更多或更少的空间。" "ControllerBinding_CurveExponent_joystick_move_Linear" "响应曲线 - 线性" "ControllerBinding_CurveExponent_joystick_move_Linear_Description" "一条以 1:1 的方式直接把输入映射为输出的线性响应曲线。摇杆偏移 50% 时,便会发送 50% 的输出。" "ControllerBinding_CurveExponent_joystick_move_1" "响应曲线 - 陡峭" "ControllerBinding_CurveExponent_joystick_move_1_Description" "一条较快获得 100% 输出的陡峭响应曲线。该设置削减了短距控制空间来更快的达到输出的上界,提供了更快的响应。" "ControllerBinding_CurveExponent_joystick_move_2" "响应曲线 - 缓和" "ControllerBinding_CurveExponent_joystick_move_2_Description" "一条较慢获得 100% 输出的缓和响应曲线。用于精细操作的短距空间稍多而上限被推向边缘。" "ControllerBinding_CurveExponent_joystick_move_3" "响应曲线 - 平缓" "ControllerBinding_CurveExponent_joystick_move_3_Description" "一条相比默认更慢获得 100% 输出的平缓响应曲线。有大量空间用于小输出值并在边缘快速攀升。这获得大量的线性空间用于小数值并能在边缘达到上限。" "ControllerBinding_CurveExponent_joystick_move_4" "响应曲线 - 极平缓" "ControllerBinding_CurveExponent_joystick_move_4_Description" "一条极平缓的输出曲线提供了极大的空间来容纳小数值输出,仅在极限位置才获得 100% 输出。" "ControllerBinding_CurveExponent_joystick_move_Custom" "响应曲线 - 自定义曲线" "ControllerBinding_CurveExponent_joystick_move_Custom_Description" "可使用响应曲线滑块设置自定义曲线。" "ControllerBinding_DeadZoneInnerRadius_joystick_move" "内部死区" "ControllerBinding_DeadZoneInnerRadius_joystick_move_Description" "如果处于此死区内,则摇杆事件不会被发送。滑块为死区半径,滑到最左边表示无死区,而滑到最右边表示整个半径内都为死区。模拟输出的所有值映射在内部死区与外部死区之间的区域内。扩大内部死区会获得更大范围的死区形状,死区内不会发送输入。" "ControllerBinding_DeadZoneOuterRadius_joystick_move" "外部死区" "ControllerBinding_DeadZoneOuterRadius_joystick_move_Description" "如果处于外部死区内,则摇杆事件将达到最大值。滑块可以被视作一个从中心向外的半径,模拟输出的所有值映射在内部死区与外部死区之间的区域内。将外部死区向内扩展会让输出更快地到达最大值。" "ControllerBinding_DeadZoneShape_joystick_move" "死区形状" "ControllerBinding_DeadZoneShape_joystick_move_Description" "死区可调整为不同形状来适应游戏。例如,十字形死区最适于移动,大致按住前进方向稍有偏移进死区不会导致移动偏离,因此移动时没有 100% 精确的操作也不会导致偏移。" "ControllerBinding_DeadZoneShape_joystick_move_Cross" "死区形状 - 十字" "ControllerBinding_DeadZoneShape_joystick_move_Cross_Description" "十字形死区通过包围着轴方向的两个条状的死区将每个轴独立处理。这创造了沿着两个轴方向的十字形死区。这常用于单个方向的导航,没有 100% 精确的操作也不会导致偏移。" "ControllerBinding_DeadZoneShape_joystick_move_Circle" "死区形状 - 圆圈" "ControllerBinding_DeadZoneShape_joystick_move_Circle_Description" "一个简单的圆形死区。位于内部死区与外部死区的输入映射为其与两个死区的相对距离。所有内部死区的输入都不发送,而外部死区的输入则输出为该方向上的最大值。" "ControllerBinding_DeadZoneShape_joystick_move_Square" "死区形状 - 方形" "ControllerBinding_DeadZoneShape_joystick_move_Square_Description" "方形死区使用一个十字来决定内部死区,但在外部死区上使用方形来代替圆形。这让对角线上的输出能更快地逼近其最大值。" "ControllerBinding_AntiDeadZone_joystick_move" "防死区" "ControllerBinding_AntiDeadZone_joystick_move_Description" "许多游戏对控制器的输入设置了专门的死区。如果您在物理范围内移动时感觉到操纵不灵,且游戏中并无输出,这很可能是由游戏的死区导致。您可以使用防死区设置来移除死区。这能减少死区范围,并在剩余区域提供更细粒度控制。滑块位置越高,最小输出值的区域越大。注意:如果所有死区都被移除,那么所有位置都将引起输入。即使防死区的区域大于游戏的死区,您仍可以使用防死区缓冲,来允许一小块区域不发送输入指令。" "ControllerBinding_AntiDeadZoneBuffer_joystick_move" "防死区缓冲" "ControllerBinding_AntiDeadZoneBuffer_joystick_move_Description" "如果防死区设置生效,那么可能会导致游戏本身应用的实际死区无效,因此触碰任何区域都将引起操作。如果要设置一个不发送任何输入指令的安全缓冲区,防死区缓冲即起到用于控制的另一个死区的作用。它能被可视化为以触板中心为圆心的半径,内部不会发送任何输入指令。" "ControllerBinding_InvertX_joystick_move" "反转水平轴" "ControllerBinding_InvertX_joystick_move_Description" "若选中此选项,左移会使摇杆向右移,而向右移会使摇杆向左移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertX_joystick_move_On" "反转水平轴 - 开启" "ControllerBinding_InvertX_joystick_move_On_Description" "若选中此选项,左移会使摇杆向右移,而向右移会使摇杆向左移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertX_joystick_move_Off" "反转水平轴 - 关闭" "ControllerBinding_InvertX_joystick_move_Off_Description" "摇杆水平轴将正常工作,在触控板上向左移动对应摇杆向左运动。" "ControllerBinding_InvertY_joystick_move" "反转垂直轴" "ControllerBinding_InvertY_joystick_move_Description" "若选中此选项,在触板中向上移会使摇杆向下移,而在触板中向下移会使摇杆向上移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertY_joystick_move_On" "反转垂直轴 - 开启" "ControllerBinding_InvertY_joystick_move_On_Description" "若选中此选项,在触板中向上移会使摇杆向下移,而在触板中向下移会使摇杆向上移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertY_joystick_move_Off" "反转垂直轴 - 关闭" "ControllerBinding_InvertY_joystick_move_Off_Description" "摇杆垂直轴将正常工作,在触控板上向上移动对应摇杆向上运动。" "ControllerBinding_OutputAxis_joystick_move" "输出轴" "ControllerBinding_OutputAxis_joystick_move_Description" "如果您希望的话,可以将输入限制在单独的轴。例如:在赛车游戏中,使用陀螺仪操纵时,您不希望同时在垂直菜单中滚动。" "ControllerBinding_OutputAxis_joystick_move_AxisBoth" "水平和垂直" "ControllerBinding_OutputAxis_joystick_move_AxisBoth_Description" "输出通常将既发送到水平轴,也发送到垂直轴。" "ControllerBinding_OutputAxis_joystick_move_AxisY" "仅限垂直" "ControllerBinding_OutputAxis_joystick_move_AxisY_Description" "输出将仅发送到垂直轴。" "ControllerBinding_OutputAxis_joystick_move_AxisX" "仅限水平" "ControllerBinding_OutputAxis_joystick_move_AxisX_Description" "输出将仅发送到水平轴。" "ControllerBinding_GyroButtonInvert_joystick_move" "陀螺仪按键行为 - 转动陀螺仪" "ControllerBinding_GyroButtonInvert_joystick_move_Description" "陀螺仪输入按键行为可以切换。如果设置为关闭,按下按键将关闭陀螺仪。" "ControllerBinding_GyroButtonInvert_joystick_move_On" "陀螺仪按键行为 - 开启" "ControllerBinding_GyroButtonInvert_joystick_move_On_Description" "设置后,设备的陀螺仪会在按下按键时启动。" "ControllerBinding_GyroButtonInvert_joystick_move_Off" "陀螺仪按键行为 - 关闭" "ControllerBinding_GyroButtonInvert_joystick_move_Off_Description" "设置后,设备的陀螺仪会在按下按键时关闭。" "ControllerBinding_GyroButtonInvert_joystick_move_Toggle" "陀螺仪按键行为 - 切换" "ControllerBinding_GyroButtonInvert_joystick_move_Toggle_Description" "设置后,设备的陀螺仪会在每次按下按键时切换其状态。" "ControllerBinding_MouseSensitivity_joystick_move" "鼠标灵敏度" "ControllerBinding_MouseSensitivity_joystick_move_Description" "当虚拟摇杆输出设为鼠标时,鼠标指针的灵敏度。" "ControllerBinding_HorizontalSensitivity_joystick_move" "水平比例" "ControllerBinding_HorizontalSensitivity_joystick_move_Description" "调整水平灵敏度比例。这将改变水平轴相对于垂直轴的动作。" "ControllerBinding_VerticalSensitivity_joystick_move" "垂直比例" "ControllerBinding_VerticalSensitivity_joystick_move_Description" "调整垂直灵敏度比例。这将改变垂直轴相对于水平轴的动作。" "ControllerBinding_GyroNeutralAngle_joystick_move" "陀螺仪俯仰中性角" "ControllerBinding_GyroNeutralAngle_joystick_move_description" "这是居中摇杆的默认位置。通过改变此设置您可以将中性中心位置变为您感觉舒适的向前或向后倾斜的位置。请注意对于方向盘的使用,建议您完全禁用垂直部分,仅使用水平轴,该角度上将不会发生作用。" "ControllerBinding_GyroLockExtents_joystick_move" "陀螺仪边缘锁" "ControllerBinding_GyroLockExtents_joystick_move_description" "一经设定,若手柄旋转超越外部边缘,将锁定在该边缘。若未设定,当跨越该外部边缘时,它可能翻转至相反方向。如果您一段时间后仍遇到控制器锁定问题,您需要禁用此选项。" "ControllerBinding_GyroLockExtents_joystick_move_on" "陀螺仪边缘锁" "ControllerBinding_GyroLockExtents_joystick_move_on_description" "一经设定,如果手柄旋转超过外死区,它将锁定至该边缘直至旋转超过 180 度。如果未设定,当它接近 180 度时,可能开始朝反方向旋转。如果您一段时间后仍遇到控制器锁定问题,请禁用此选项。" "ControllerBinding_GyroLockExtents_joystick_move_off" "陀螺仪边缘锁" "ControllerBinding_GyroLockExtents_joystick_move_off_description" "一经设定,如果手柄旋转超过外死区,它将锁定至该边缘直至旋转超过 180 度。如果未设定,它在接近 180 度时,可能开始朝反方向旋转。如果您一段时间后仍遇到控制器锁定问题,请禁用此选项。" //Joystick Mouse "ControllerBinding_ModeDropDown_Joystick_Mouse" "输入样式 - 摇杆鼠标" "ControllerBinding_ModeDropDown_Joystick_Mouse_Description" "该输入使用摇杆来控制鼠标。这是为在基于鼠标的应用程序里使用摇杆而设计的。因为输出是鼠标,所以该应用程序必须支持基于鼠标的输出。" "ControllerBinding_OutputJoystick_joystick_mouse" "输出摇杆" "ControllerBinding_OutputJoystick_joystick_mouse_Description" "当向游戏发送模拟摇杆指令时,将这些指令视为来自左摇杆还是右摇杆?" "ControllerBinding_OutputJoystick_joystick_mouse_LeftJoystick" "输出摇杆 - 左" "ControllerBinding_OutputJoystick_joystick_mouse_LeftJoystick_Description" "当向游戏发送模拟摇杆指令时,作为左摇杆发送。" "ControllerBinding_OutputJoystick_joystick_mouse_RightJoystick" "输出摇杆 - 右" "ControllerBinding_OutputJoystick_joystick_mouse_RightJoystick_Description" "当向游戏发送模拟摇杆指令时,作为右摇杆发送。" "ControllerBinding_OutputJoystick_joystick_mouse_AbsoluteMouse" "输出绝对鼠标" "ControllerBinding_OutputJoystick_joystick_mouse_AbsoluteMouse_Description" "直接将虚拟控制杆位置映射到全屏。鼠标区域模式提供相同的功能,但是会给有效区域更多的配置选项。" "ControllerBinding_OutputJoystick_joystick_mouse_RelativeMouse" "输出相对鼠标" "ControllerBinding_OutputJoystick_joystick_mouse_RelativeMouse_Description" "用虚拟摇杆操控鼠标指针。" "ControllerBinding_AdaptiveCentering_joystick_mouse" "自适应定心" "ControllerBinding_AdaptiveCentering_joystick_mouse_Description" "自适应定心会将首次触摸触控板的位置视作摇杆的“定心”。由该点向外拖动相当于移动摇杆。这能让拇指的位置偏离定心,并且不会造成意外的运动。" "ControllerBinding_AdaptiveCentering_joystick_mouse_On" "自适应定心 - 开启" "ControllerBinding_AdaptiveCentering_joystick_mouse_On_Description" "自适应定心会将首次触摸触控板的位置视作摇杆的“定心”。由该点向外拖动相当于移动摇杆。这能让拇指的位置偏离定心,并且不会造成意外的运动。" "ControllerBinding_AdaptiveCentering_joystick_mouse_Off" "自适应定心 - 关闭" "ControllerBinding_AdaptiveCentering_joystick_mouse_Off_Description" "触控板会将其定心位置视为摇杆的定心,触摸该定心外的区域相当于将摇杆偏转到相应的位置,效果与真实的摇杆相同。" "ControllerBinding_HapticIntensity_joystick_mouse" "触感强度" "ControllerBinding_HapticIntensity_joystick_mouse_Description" "这将用于设置触感强度。" "ControllerBinding_HapticIntensity_joystick_mouse_Off" "触感强度 - 关闭" "ControllerBinding_HapticIntensity_joystick_mouse_Off_Description" "不要在此模式下使用触感。" "ControllerBinding_HapticIntensity_joystick_mouse_Low" "触感强度 - 低" "ControllerBinding_HapticIntensity_joystick_mouse_Low_Description" "使用低触感强度。" "ControllerBinding_HapticIntensity_joystick_mouse_Medium" "触感强度 - 中" "ControllerBinding_HapticIntensity_joystick_mouse_Medium_Description" "使用中触感强度。" "ControllerBinding_HapticIntensity_joystick_mouse_High" "触感强度 - 高" "ControllerBinding_HapticIntensity_joystick_mouse_High_Description" "使用高触感强度。" "ControllerBinding_Click_joystick_mouse" "点击操作" "ControllerBinding_Click_joystick_mouse_Description" "该操作会在您点击摇杆时执行。" "ControllerBinding_EdgeBindingRadius_joystick_mouse" "外环按键设置半径" "ControllerBinding_EdgeBindingRadius_joystick_mouse_Description" "当摇杆位于的此半径之外时,将发送已分配的按键指令。比如,可以在边缘分配“奔跑”或“冲刺”的按键。滑块可以被视作一个从中心向外的半径,滑块的位置即为外环开始的地方。" "ControllerBinding_EdgeBinding_joystick_mouse" "外环按键设置" "ControllerBinding_EdgeBinding_joystick_mouse_Description" "当摇杆位于此半径之外时,将发送已分配的按键指令。比如,可以在边缘分配“奔跑”或“冲刺”的按键。" "ControllerBinding_EdgeBindingInvert_joystick_mouse" "外环按键设置反转" "ControllerBinding_EdgeBindingInvert_joystick_mouse_Description" "若选中此选项,摇杆在半径内而非半径外时,将发送设置的按键指令。比如,在特定区域内时,可以发送“步行”或“潜行”指令。" "ControllerBinding_EdgeBindingInvert_joystick_mouse_On" "外环反转 - 开启" "ControllerBinding_EdgeBindingInvert_joystick_mouse_On_Description" "摇杆在外环按键设置半径内时,将发送分配按键指令。比如,在特定区域内时,可以发送“步行”或“潜行”指令。" "ControllerBinding_EdgeBindingInvert_joystick_mouse_Off" "外环反转 - 关闭" "ControllerBinding_EdgeBindingInvert_joystick_mouse_Off_Description" "摇杆在外环按键设置半径外时,将发送分配按键指令。比如,在特定区域外时,可以发送“奔跑”或“冲刺”指令。" "ControllerBinding_CurveExponent_joystick_mouse" "摇杆响应曲线" "ControllerBinding_CustomCurveExponent_joystick_mouse" "自定义响应曲线" "ControllerBinding_CustomCurveExponent_joystick_mouse_Description" "更改此滑块能调整摇杆的输出响应曲线。" "ControllerBinding_CurveExponent_joystick_mouse_Description" "这决定了模拟输入输出的映射。默认使用 1:1 线性映射。该曲线可供调整来为精细操作提供更多或更少的空间。" "ControllerBinding_CurveExponent_joystick_mouse_Linear" "响应曲线 - 线性" "ControllerBinding_CurveExponent_joystick_mouse_Linear_Description" "一条以 1:1 的方式直接把输入映射为输出的线性响应曲线。按键偏移 50% 时,便会发送 50% 的输出。" "ControllerBinding_CurveExponent_joystick_mouse_1" "响应曲线 - 陡峭" "ControllerBinding_CurveExponent_joystick_mouse_1_Description" "一条较快获得 100% 输出的陡峭响应曲线。这削减了短距控制空间来更快的达到输出的上界,提供了更快的响应。" "ControllerBinding_CurveExponent_joystick_mouse_2" "响应曲线 - 缓和" "ControllerBinding_CurveExponent_joystick_mouse_2_Description" "一条较慢获得 100% 输出的缓和响应曲线。用于精细操作的短距空间稍多而上限被推向边缘。" "ControllerBinding_CurveExponent_joystick_mouse_3" "响应曲线 - 平缓" "ControllerBinding_CurveExponent_joystick_mouse_3_Description" "一条相比默认更慢获得 100% 输出的平缓响应曲线。有大量空间用于小输出值并在边缘快速攀升。这获得大量的线性空间用于小数值并能在边缘达到上限。" "ControllerBinding_CurveExponent_joystick_mouse_4" "响应曲线 - 极平缓" "ControllerBinding_CurveExponent_joystick_mouse_4_Description" "一条极平缓的输出曲线提供了极大的空间来容纳小数值输出,仅在极限位置才获得 100% 输出。" "ControllerBinding_CurveExponent_joystick_mouse_Custom" "响应曲线 - 自定义曲线" "ControllerBinding_CurveExponent_joystick_mouse_Custom_Description" "可使用响应曲线滑块设置自定义曲线。" "ControllerBinding_DeadZoneInnerRadius_joystick_mouse" "内部死区" "ControllerBinding_DeadZoneInnerRadius_joystick_mouse_Description" "如果处于此死区内,则摇杆事件不会被发送。滑块为死区半径,滑到最左边表示无死区,而滑到最右边表示整个半径内都为死区。模拟输出的所有值映射在内部死区与外部死区之间的区域内。扩大内部死区会获得更大范围的死区形状,死区内不会发送输入。" "ControllerBinding_DeadZoneOuterRadius_joystick_mouse" "外部死区" "ControllerBinding_DeadZoneOuterRadius_joystick_mouse_Description" "如果处于外部死区内,则摇杆事件将达到最大值。滑块可以被视作一个从中心向外的半径,模拟输出的所有值映射在内部死区与外部死区之间的区域内。将外部死区向内扩展会让输出更快地到达最大值。" "ControllerBinding_DeadZoneShape_joystick_mouse" "死区形状" "ControllerBinding_DeadZoneShape_joystick_mouse_Description" "死区可调整为不同形状来适应游戏。例如,十字形死区最适于移动,大致按住前进方向稍有偏移进死区不会导致移动偏离,因此移动时没有 100% 精确的操作也不会导致偏移。" "ControllerBinding_DeadZoneShape_joystick_mouse_Cross" "死区形状 - 十字" "ControllerBinding_DeadZoneShape_joystick_mouse_Cross_Description" "十字形死区通过包围着轴方向的两个条状的死区将每个轴独立处理。这创造了沿着两个轴方向的十字形死区。这常用于单个方向的导航,没有 100% 精确的操作也不会导致偏移。" "ControllerBinding_DeadZoneShape_joystick_mouse_Circle" "死区形状 - 圆圈" "ControllerBinding_DeadZoneShape_joystick_mouse_Circle_Description" "一个简单的圆形死区。位于内部死区与外部死区的输入映射为其与两个死区的相对距离。所有内部死区的输入都不发送,而外部死区的输入则输出为该方向上的最大值。" "ControllerBinding_DeadZoneShape_joystick_mouse_Square" "死区形状 - 方形" "ControllerBinding_DeadZoneShape_joystick_mouse_Square_Description" "方形死区使用一个十字来决定内部死区,但在外部死区上使用方形来代替圆形。这让对角线上的输出能更快地逼近其最大值。" "ControllerBinding_AntiDeadZone_joystick_mouse" "防死区" "ControllerBinding_AntiDeadZone_joystick_mouse_Description" "许多游戏对控制器的输入设置了专门的死区。如果您在真实移动时感觉到操纵不灵,且游戏中并无输出,这很可能是由于游戏的死区导致。您可以使用防死区设置来移除死区。这能减少死区范围,并在剩余区域提供更细粒度控制。滑块位置越高,最小输出值的范围越大。注意:如果所有死区都被移除,那么所有位置都将引起输入。即使防死区的区域大于游戏的死区,您仍可以使用防死区缓冲,来允许一小块区域不发送输入指令。" "ControllerBinding_AntiDeadZoneBuffer_joystick_mouse" "防死区缓冲" "ControllerBinding_AntiDeadZoneBuffer_joystick_mouse_Description" "如果防死区设置生效,那么可能会导致游戏本身应用的实际死区无效,因此触碰任何区域都将引起操作。如果要设置一个不发送任何输入指令的安全缓冲区,防死区缓冲即起到用于控制的另一个死区的作用。它能被可视化为以触板中心为圆心的半径,内部不会发送任何输入指令。" "ControllerBinding_InvertX_joystick_mouse" "反转水平轴" "ControllerBinding_InvertX_joystick_mouse_Description" "若选中此选项,左移会使摇杆向右移,而向右移会使摇杆向左移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertX_joystick_mouse_On" "反转水平轴 - 开启" "ControllerBinding_InvertX_joystick_mouse_On_Description" "若选中此选项,左移会使摇杆向右移,而向右移会使摇杆向左移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertX_joystick_mouse_Off" "反转水平轴 - 关闭" "ControllerBinding_InvertX_joystick_mouse_Off_Description" "摇杆水平轴将正常工作,在触控板上向左移动对应摇杆向左运动。" "ControllerBinding_InvertY_joystick_mouse" "反转垂直轴" "ControllerBinding_InvertY_joystick_mouse_Description" "若选中此选项,在触板中向上移会使摇杆向下移,而在触板中向下移会使摇杆向上移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertY_joystick_mouse_On" "反转垂直轴 - 开启" "ControllerBinding_InvertY_joystick_mouse_On_Description" "若选中此选项,在触板中向上移会使摇杆向下移,而在触板中向下移会使摇杆向上移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertY_joystick_mouse_Off" "反转垂直轴 - 关闭" "ControllerBinding_InvertY_joystick_mouse_Off_Description" "摇杆垂直轴将正常工作,在触控板上向上移动对应摇杆向上运动。" "ControllerBinding_OutputAxis_joystick_mouse" "输出轴" "ControllerBinding_OutputAxis_joystick_mouse_Description" "如果您希望的话,可以将输入限制在单独的轴。例如:在赛车游戏中,使用陀螺仪操纵时,您不希望同时在垂直菜单中滚动。" "ControllerBinding_OutputAxis_joystick_mouse_AxisBoth" "水平和垂直" "ControllerBinding_OutputAxis_joystick_mouse_AxisBoth_Description" "输出通常将既发送到水平轴,也发送到垂直轴。" "ControllerBinding_OutputAxis_joystick_mouse_AxisY" "仅限垂直" "ControllerBinding_OutputAxis_joystick_mouse_AxisY_Description" "输出将仅发送到垂直轴。" "ControllerBinding_OutputAxis_joystick_mouse_AxisX" "仅限水平" "ControllerBinding_OutputAxis_joystick_mouse_AxisX_Description" "输出将仅发送到水平轴。" "ControllerBinding_GyroButtonInvert_joystick_mouse" "陀螺仪按键行为 - 转动陀螺仪" "ControllerBinding_GyroButtonInvert_joystick_mouse_Description" "陀螺仪输入按键行为可以切换。如果设置为关闭,按下按键将关闭陀螺仪。" "ControllerBinding_GyroButtonInvert_joystick_mouse_On" "陀螺仪按键行为 - 开启" "ControllerBinding_GyroButtonInvert_joystick_mouse_On_Description" "设置后,设备的陀螺仪会在按下按键时启动。" "ControllerBinding_GyroButtonInvert_joystick_mouse_Off" "陀螺仪按键行为 - 关闭" "ControllerBinding_GyroButtonInvert_joystick_mouse_Off_Description" "设置后,设备的陀螺仪会在按下按键时关闭。" "ControllerBinding_GyroButtonInvert_joystick_mouse_Toggle" "陀螺仪按键行为 - 切换" "ControllerBinding_GyroButtonInvert_joystick_mouse_Toggle_Description" "设置后,设备的陀螺仪会在每次按下按键时切换其状态。" "ControllerBinding_MouseSensitivity_joystick_mouse" "鼠标灵敏度" "ControllerBinding_MouseSensitivity_joystick_mouse_Description" "当虚拟摇杆输出设为鼠标时,鼠标指针的灵敏度。" "ControllerBinding_DeadZonePrecisionJoystickMouse" "增强细微动作精准度" "ControllerBinding_DeadZonePrecisionJoystickMouse_Description" "这将允许对非常细微的动作进行更细粒度的控制。它必须与摇杆 X/Y 的最小输出值绑定在一起,以协调游戏对一个小摇杆值的预期。如果在与此设置相结合时,摇杆 X 或 Y 的输出值太高,即使在不移动的情况下也会产生抖动。如果太低,细微动作就会被完全忽略或者非常缓慢。结合这些设置,在需要非常精细动作的情况下,将该值调高,或在试图保持静止的情况下,将其调低以降低噪音。" "ControllerBinding_CustomCurveExponent_mouse_joystick" "自定义响应曲线" "ControllerBinding_CustomCurveExponent_mouse_joystick_Description" "有时游戏会对摇杆输入作出不同的响应曲线。要想获得类似鼠标的最佳摇杆响应,线性响应最大为 1:1。可以更改设置尝试对游戏的内置响应曲线作出补偿。一般而言这是最后的解决办法,但可以向右滑动以补偿类似于不希望出现的加速或是糟糕的初始响应,或是向左滑动以补偿反向加速。" //Single Button "ControllerBinding_ModeDropDown_SingleButton" "单一按键" "ControllerBinding_ModeDropDown_SingleButton_Description" "此输入将作为单个按钮,带有用于触摸和单击事件的绑定。" "ControllerBinding_SingleButtonClick" "点击操作" "ControllerBinding_SingleButtonClick_Description" "该操作会在点击触控板时被发送。" "ControllerBinding_SingleButtonTouch" "触摸操作" "ControllerBinding_SingleButtonTouch_Description" "该操作会在触摸触控板时被发送。" //Joystick Camera "ControllerBinding_ModeDropDown_Camera" "输入样式 - 摇杆视角" "ControllerBinding_ModeDropDown_Camera_Description" "该输入的操作如同摇杆,专为控制第一人称或第三人称视角而优化。摇杆只在 XInput 手柄兼容游戏上有效。" "ControllerBinding_OutputJoystickCameraMode" "输出摇杆" "ControllerBinding_OutputJoystickCameraMode_Description" "当向游戏发送模拟摇杆指令时,将这些指令视为来自左摇杆还是右摇杆?" "ControllerBinding_OutputJoystickCameraMode_LeftJoystick" "输出摇杆 - 左" "ControllerBinding_OutputJoystickCameraMode_LeftJoystick_Description" "当向游戏发送模拟摇杆指令时,作为左摇杆发送。" "ControllerBinding_OutputJoystickCameraMode_RightJoystick" "输出摇杆 - 右" "ControllerBinding_OutputJoystickCameraMode_RightJoystick_Description" "当向游戏发送模拟摇杆指令时,作为右摇杆发送。" "ControllerBinding_OutputJoystickCameraMode_AbsoluteMouse" "输出绝对鼠标" "ControllerBinding_OutputJoystickCameraMode_AbsoluteMouse_Description" "直接将虚拟控制杆位置映射到全屏。鼠标区域模式提供相同的功能,但是会给有效区域更多的配置选项。" "ControllerBinding_OutputJoystickCameraMode_RelativeMouse" "输出相对鼠标" "ControllerBinding_OutputJoystickCameraMode_RelativeMouse_Description" "用虚拟摇杆操控鼠标指针。" "ControllerBinding_HapticIntensityJoystickCameraMode" "触感强度" "ControllerBinding_HapticIntensityJoystickCameraMode_Description" "这将用于设置触感强度。" "ControllerBinding_HapticIntensityJoystickCameraMode_Off" "触感强度 - 关闭" "ControllerBinding_HapticIntensityJoystickCameraMode_Off_Description" "不要在此模式下使用触感。" "ControllerBinding_HapticIntensityJoystickCameraMode_Low" "触感强度 - 低" "ControllerBinding_HapticIntensityJoystickCameraMode_Low_Description" "使用低触感强度。" "ControllerBinding_HapticIntensityJoystickCameraMode_Medium" "触感强度 - 中" "ControllerBinding_HapticIntensityJoystickCameraMode_Medium_Description" "使用中触感强度。" "ControllerBinding_HapticIntensityJoystickCameraMode_High" "触感强度 - 高" "ControllerBinding_HapticIntensityJoystickCameraMode_High_Description" "使用高触感强度。" "ControllerBinding_GyroAxisJoystickCamera" "陀螺仪转向轴" "ControllerBinding_GyroAxisJoystickCamera_Description" "控制鼠标的水平运动,您可以使用控制器的偏航或者滚转。" "ControllerBinding_GyroAxisJoystickCamera_Yaw" "陀螺仪转向轴 - 偏航" "ControllerBinding_GyroAxisJoystickCamera_Yaw_Description" "控制鼠标的水平运动,使用控制器的偏航。" "ControllerBinding_GyroAxisJoystickCamera_Roll" "陀螺仪转向轴 - 滚转" "ControllerBinding_GyroAxisJoystickCamera_Roll_Description" "控制鼠标的水平运动,使用控制器的滚转。" "ControllerBinding_GyroButtonInvertJoystickCamera" "陀螺仪按键行为 - 转动陀螺仪" "ControllerBinding_GyroButtonInvertJoystickCamera_Description" "陀螺仪输入按键行为可以切换。如果设置为关闭,按下按键将关闭陀螺仪。" "ControllerBinding_GyroButtonInvertJoystickCamera_On" "陀螺仪按键行为 - 开启" "ControllerBinding_GyroButtonInvertJoystickCamera_On_Description" "设置后,设备的陀螺仪会在按下按键时启动。" "ControllerBinding_GyroButtonInvertJoystickCamera_Off" "陀螺仪按键行为 - 关闭" "ControllerBinding_GyroButtonInvertJoystickCamera_Off_Description" "设置后,设备的陀螺仪会在按下按键时关闭。" "ControllerBinding_GyroButtonInvertJoystickCamera_Toggle" "陀螺仪按键行为 - 切换" "ControllerBinding_GyroButtonInvertJoystickCamera_Toggle_Description" "设置后,设备的陀螺仪会在按下按键时在启用和禁用之间切换。" "ControllerBinding_GyroNeutralAngleJoystickCamera" "陀螺仪俯仰中性角" "ControllerBinding_GyroNeutralAngleJoystickCamera_Description" "这是居中摇杆的默认位置。通过改变此设置您可以将中性中心位置变为您感觉舒适的向前或向后倾斜的位置。请注意对于方向盘的使用,建议您完全禁用垂直部分,仅使用水平轴,该角度上将不会发生作用。" "ControllerBinding_JoystickClickCameraMode" "点击操作" "ControllerBinding_JoystickClickCameraMode_Description" "该操作会在您点击摇杆时执行。" "ControllerBinding_SwipeDurationCameraMode" "滑动持续时间" "ControllerBinding_SwipeDurationCameraMode_Description" "滑动将触发一个摇杆“轻挑”运动,相当于将摇杆压向一边一段时间。这个动作要摇杆在一边“钉住”多久?" "ControllerBinding_SwipeDurationCameraMode_Off" "滑动持续时间 - 关闭" "ControllerBinding_SwipeDurationCameraMode_Off_Description" "滑动将不会触发任何额外的摇杆“钉住”效果。" "ControllerBinding_SwipeDurationCameraMode_Low" "滑动持续时间 - 低" "ControllerBinding_SwipeDurationCameraMode_Low_Description" "滑动将触发摇杆“轻推”动作,相当于将摇杆压向一侧一段时间。持续时长较短时,摇杆将快速重置。" "ControllerBinding_SwipeDurationCameraMode_Medium" "滑动持续时间 - 中" "ControllerBinding_SwipeDurationCameraMode_Medium_Description" "滑动将触发摇杆“轻推”动作,相当于将摇杆压向一侧一段时间。持续时长中等时,摇杆将短暂停留一段时间后再重置。" "ControllerBinding_SwipeDurationCameraMode_High" "滑动持续时间 - 高" "ControllerBinding_SwipeDurationCameraMode_High_Description" "滑动将触发摇杆“轻推”动作,相当于将摇杆压向一侧一段时间。持续时长较长时,摇杆将停留较长时间后再重置。" "ControllerBinding_CurveExponentCameraMode" "摇杆响应曲线" "ControllerBinding_CurveExponentCameraMode_Description" "这决定了模拟输入输出的映射。默认使用 1:1 线性映射。该曲线可供调整来为精细操作提供更多或更少的空间。" "ControllerBinding_CurveExponentCameraMode_Linear" "响应曲线 - 线性" "ControllerBinding_CurveExponentCameraMode_Linear_Description" "一条以 1:1 的方式直接把输入映射为输出的线性响应曲线。按键偏移 50% 时,便会发送 50% 的输出。" "ControllerBinding_CurveExponentCameraMode_1" "摇杆响应曲线 - 陡峭" "ControllerBinding_CurveExponentCameraMode_1_Description" "一条陡峭的相应曲线会更快的逼近 100% 输出。这削减了短距控制来更快的达到输出的上界,提供了更快的响应。" "ControllerBinding_CurveExponentCameraMode_2" "摇杆响应曲线 - 缓和" "ControllerBinding_CurveExponentCameraMode_2_Description" "一条较慢获得 100% 输出的缓和响应曲线。用于精细操作的短距空间稍多而上限被推向边缘。" "ControllerBinding_CurveExponentCameraMode_3" "响应曲线 - 平缓" "ControllerBinding_CurveExponentCameraMode_3_Description" "一条相比默认更慢获得 100% 输出的平缓响应曲线。有大量空间用于小输出值并在边缘快速攀升。这获得大量的线性空间用于小数值并能在边缘达到上限。" "ControllerBinding_CurveExponentCameraMode_4" "响应曲线 - 极平缓" "ControllerBinding_CurveExponentCameraMode_4_Description" "一条极平缓的输出曲线提供了极大的空间来容纳小数值输出,仅在极限位置才获得 100% 输出。" "ControllerBinding_GyroButtonJoystickCamera" "陀螺仪启用键" "ControllerBinding_GyroButtonJoystickCamera_Description" "陀螺仪输入只会在按下按键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroNone" "陀螺仪启用键 - 总是开启" "ControllerBinding_GyroButtonJoystickCamera_GyroNone_Description" "陀螺仪输入将总是保持有效。" "ControllerBinding_GyroButtonJoystickCamera_GyroTouchRight" "陀螺仪启用键 - 右触板触摸" "ControllerBinding_GyroButtonJoystickCamera_GyroTouchRight_Description" "陀螺仪输入将只会在右触控板被触摸时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroTouchLeft" "陀螺仪启用键 - 左触板触摸" "ControllerBinding_GyroButtonJoystickCamera_GyroTouchLeft_Description" "陀螺仪输入将只会在左触控板被触摸时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroTouchCenter" "陀螺仪启用键 - 统一触板触摸" "ControllerBinding_GyroButtonJoystickCamera_GyroTouchCenter_Description" "陀螺仪输入将会在触控板的任何部位被触摸时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroClickRight" "陀螺仪启用键 - 右触板点击" "ControllerBinding_GyroButtonJoystickCamera_GyroClickRight_Description" "陀螺仪输入将只会在点击右触控板时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroClickLeft" "陀螺仪启用键 - 左触板点击" "ControllerBinding_GyroButtonJoystickCamera_GyroClickLeft_Description" "陀螺仪输入将只会在点击左触控板时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroBumperRight" "陀螺仪启用键 - RB 键" "ControllerBinding_GyroButtonJoystickCamera_GyroBumperRight_Description" "陀螺仪输入将只会在按下 RB 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroBumperLeft" "陀螺仪启用键 - LB 键" "ControllerBinding_GyroButtonJoystickCamera_GyroBumperLeft_Description" "陀螺仪输入将只会在按下 LB 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroGripRight" "陀螺仪启用键 - RG 键" "ControllerBinding_GyroButtonJoystickCamera_GyroGripRight_Description" "陀螺仪输入将只会在按下 RG 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroGripLeft" "陀螺仪启用键 - LG 键" "ControllerBinding_GyroButtonJoystickCamera_GyroGripLeft_Description" "陀螺仪输入将只会在按下 LG 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroLeftTrigger" "陀螺仪启用键 - LT 键全扣" "ControllerBinding_GyroButtonJoystickCamera_GyroLeftTrigger_Description" "陀螺仪输入将只会在按下 LT 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroRightTrigger" "陀螺仪启用键 - RT 键全扣" "ControllerBinding_GyroButtonJoystickCamera_GyroRightTrigger_Description" "陀螺仪输入将只会在按下 RT 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroLeftTriggerThreshold" "陀螺仪启用键 - LT 键轻扣" "ControllerBinding_GyroButtonJoystickCamera_GyroLeftTriggerThreshold_Description" "陀螺仪输入将只会在轻叩 LT 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroRightTriggerThreshold" "陀螺仪启用键 - RT 键轻扣" "ControllerBinding_GyroButtonJoystickCamera_GyroRightTriggerThreshold_Description" "陀螺仪输入将只会在轻叩 RT 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroA" "陀螺仪启用键 - A 键" "ControllerBinding_GyroButtonJoystickCamera_GyroA_Description" "陀螺仪输入将只会在按下 A 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroB" "陀螺仪启用键 - B 键" "ControllerBinding_GyroButtonJoystickCamera_GyroB_Description" "陀螺仪输入将只会在按下 B 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroX" "陀螺仪启用键 - X 键" "ControllerBinding_GyroButtonJoystickCamera_GyroX_Description" "陀螺仪输入将只会在按下 X 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroY" "陀螺仪启用键 - Y 键" "ControllerBinding_GyroButtonJoystickCamera_GyroY_Description" "陀螺仪输入将只会在按下 Y 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroCross" "陀螺仪启用键 - × 键" "ControllerBinding_GyroButtonJoystickCamera_GyroCross_Description" "陀螺仪输入将只会在按下 × 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroCircle" "陀螺仪启用键 - ○ 键" "ControllerBinding_GyroButtonJoystickCamera_GyroCircle_Description" "陀螺仪输入将只会在按下 ○ 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroSquare" "陀螺仪启用键 - □ 键" "ControllerBinding_GyroButtonJoystickCamera_GyroSquare_Description" "陀螺仪输入将只会在按下 □ 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroTriangle" "陀螺仪启用键 - △ 键" "ControllerBinding_GyroButtonJoystickCamera_GyroTriangle_Description" "陀螺仪输入将只会在按下 △ 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroLStick" "陀螺仪启用键 - 左摇杆点击" "ControllerBinding_GyroButtonJoystickCamera_GyroLStick_Description" "陀螺仪输入将只会在点击左摇杆时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroRStick" "陀螺仪启用键 - 右摇杆点击" "ControllerBinding_GyroButtonJoystickCamera_GyroRStick_Description" "陀螺仪输入将只会在点击右摇杆时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroCapture" "陀螺仪启用键 - 截图键点击" "ControllerBinding_GyroButtonJoystickCamera_GyroCapture_Description" "陀螺仪输入将只会在点击截图键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroRightTriggerNoQualifier" "陀螺仪启用键 - RT 键" "ControllerBinding_GyroButtonJoystickCamera_GyroRightTriggerNoQualifier_Description" "陀螺仪输入将只会在点击 RT 键时开启。" "ControllerBinding_GyroButtonJoystickCamera_GyroLeftTriggerNoQualifier" "陀螺仪启用键 - LT 键" "ControllerBinding_GyroButtonJoystickCamera_GyroLeftTriggerNoQualifier_Description" "陀螺仪输入将只会在点击 LT 键时开启。" "ControllerBinding_InvertXJoystickCamera" "反转水平轴" "ControllerBinding_InvertXJoystickCamera_Description" "若选中此选项,左移会使摇杆向右移,而向右移会使摇杆向左移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertXJoystickCamera_On" "反转水平轴 - 开启" "ControllerBinding_InvertXJoystickCamera_On_Description" "若选中此选项,左移会使摇杆向右移,而向右移会使摇杆向左移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertXJoystickCamera_Off" "反转水平轴 - 关闭" "ControllerBinding_InvertXJoystickCamera_Off_Description" "摇杆水平轴将正常工作,在触控板上向左移动对应摇杆向左运动。" "ControllerBinding_InvertYJoystickCamera" "反转垂直轴" "ControllerBinding_InvertYJoystickCamera_Description" "若选中此选项,在触板中向上移会使摇杆向下移,而在触板中向下移会使摇杆向上移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertYJoystickCamera_On" "反转垂直轴 - 开启" "ControllerBinding_InvertYJoystickCamera_On_Description" "若选中此选项,在触板中向上移会使摇杆向下移,而在触板中向下移会使摇杆向上移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertYJoystickCamera_Off" "反转垂直轴 - 关闭" "ControllerBinding_InvertYJoystickCamera_Off_Description" "摇杆垂直轴将正常工作,在触控板上向上移动对应摇杆向上运动。" "ControllerBinding_VerticalSensitivityJoystickCamera" "垂直灵敏度比例" "ControllerBinding_VerticalSensitivityJoystickCamera_Description" "垂直灵敏度决定了垂直方向上运动相对水平运动的比例。滑块设置为 50% 时为相等,若小于一半则垂直运动低于水平运动,大于一半则将提高垂直运动的比例。" "ControllerBinding_JoystickSmoothingCameraMode" "平滑摇杆" "ControllerBinding_JoystickSmoothingCameraMode_Description" "将摇杆平滑回中好像它是由一个物理弹簧驱动而非在你停止触摸时瞬间回中。" "ControllerBinding_JoystickSmoothingCameraMode_On" "平滑摇杆 - 开启" "ControllerBinding_JoystickSmoothingCameraMode_On_Description" "将摇杆平滑回中好像它是由一个物理弹簧驱动而非在你停止触摸时瞬间回中。" "ControllerBinding_JoystickSmoothingCameraMode_Off" "平滑摇杆 - 关闭" "ControllerBinding_JoystickSmoothingCameraMode_Off_Description" "停止时立即归零。" "ControllerBinding_JoystickCameraMouseSensitivity" "鼠标灵敏度" "ControllerBinding_JoystickCameraMouseSensitivity_Description" "当虚拟摇杆输出设为鼠标时,鼠标指针的灵敏度。" "ControllerBinding_AntiDeadZoneJoystickCamera" "防死区" "ControllerBinding_AntiDeadZoneJoystickCamera_Description" "许多游戏对控制器的输入设置了专门的死区。如果您在物理范围内移动时感觉到操纵不灵,且游戏中并无输出,这很可能是由游戏的死区导致。您可以使用防死区设置来移除死区。这能减少死区范围,并在剩余区域提供更细粒度控制。滑块位置越高,最小输出值的区域越大。注意:如果所有死区都被移除,那么所有位置都将引起输入。即使防死区的区域大于游戏的死区,您仍可以使用防死区缓冲,来允许一小块区域不发送输入指令。" "ControllerBinding_AntiDeadZoneBufferJoystickCamera" "防死区缓冲" "ControllerBinding_AntiDeadZoneBufferJoystickCamera_Description" "如果防死区设置生效,那么可能会导致游戏本身应用的实际死区无效,因此触碰任何区域都将引起操作。如果要设置一个不发送任何输入指令的安全缓冲区,防死区缓冲即起到用于控制的另一个死区的作用。它能被可视化为以触板中心为圆心的半径,内部不会发送任何输入指令。" "ControllerBinding_AbsMouseMouseSensitivity" "鼠标灵敏度" "ControllerBinding_AntiDeadZoneAbsMouse" "防死区" "ControllerBinding_AntiDeadZoneAbsMouse_Description" "许多游戏对控制器的输入设置了专门的死区。如果您在真实移动时感觉到操纵不灵,且游戏中并无输出,这很可能是由于游戏的死区导致。您可以使用防死区设置来移除死区。这能减少死区范围,并在剩余区域提供更细粒度控制。滑块位置越高,最小输出值的范围越大。注意:如果所有死区都被移除,那么所有位置都将引起输入。即使防死区的区域大于游戏的死区,您仍可以使用防死区缓冲,来允许一小块区域不发送输入指令。" "ControllerBinding_AntiDeadZoneBufferAbsMouse" "防死区缓冲" "ControllerBinding_AntiDeadZoneBufferAbsMouse_Description" "如果防死区设置生效,那么可能会导致游戏本身应用的实际死区无效,因此触碰任何区域都将引起操作。如果要设置一个不发送任何输入指令的安全缓冲区,防死区缓冲即起到用于控制的另一个死区的作用。它能被可视化为以触板中心为圆心的半径,内部不会发送任何输入指令。" "ControllerBinding_GyroButtonAbsMouse" "陀螺仪启用键" "ControllerBinding_GyroButtonAbsMouse_Description" "陀螺仪输入只会在按下按键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroNone" "陀螺仪启用键 - 总是开启" "ControllerBinding_GyroButtonAbsMouse_GyroNone_Description" "陀螺仪输入将总是保持有效。" "ControllerBinding_GyroButtonAbsMouse_GyroTouchRight" "陀螺仪启用键 - 右触板触摸" "ControllerBinding_GyroButtonAbsMouse_GyroTouchRight_Description" "陀螺仪输入将只会在右触控板被触摸时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroTouchLeft" "陀螺仪启用键 - 左触板触摸" "ControllerBinding_GyroButtonAbsMouse_GyroTouchLeft_Description" "陀螺仪输入将只会在左触控板被触摸时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroTouchCenter" "陀螺仪启用键 - 统一触板触摸" "ControllerBinding_GyroButtonAbsMouse_GyroTouchCenter_Description" "陀螺仪输入将会在触控板的任何部位被触摸时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroClickRight" "陀螺仪启用键 - 右触板点击" "ControllerBinding_GyroButtonAbsMouse_GyroClickRight_Description" "陀螺仪输入将只会在点击右触控板时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroClickLeft" "陀螺仪启用键 - 左触板点击" "ControllerBinding_GyroButtonAbsMouse_GyroClickLeft_Description" "陀螺仪输入将只会在点击左触控板时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroBumperRight" "陀螺仪启用键 - RB 键" "ControllerBinding_GyroButtonAbsMouse_GyroBumperRight_Description" "陀螺仪输入将只会在按下 RB 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroBumperLeft" "陀螺仪启用键 - LB 键" "ControllerBinding_GyroButtonAbsMouse_GyroBumperLeft_Description" "陀螺仪输入将只会在按下 LB 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroGripRight" "陀螺仪启用键 - RG 键" "ControllerBinding_GyroButtonAbsMouse_GyroGripRight_Description" "陀螺仪输入将只会在按下 RG 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroGripLeft" "陀螺仪启用键 - LG 键" "ControllerBinding_GyroButtonAbsMouse_GyroGripLeft_Description" "陀螺仪输入将只会在按下 LG 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroLeftTrigger" "陀螺仪启用键 - LT 键全扣" "ControllerBinding_GyroButtonAbsMouse_GyroLeftTrigger_Description" "陀螺仪输入将只会在按下 LT 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroRightTrigger" "陀螺仪启用键 - RT 键全扣" "ControllerBinding_GyroButtonAbsMouse_GyroRightTrigger_Description" "陀螺仪输入将只会在按下 RT 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroLeftTriggerThreshold" "陀螺仪启用键 - LT 键轻扣" "ControllerBinding_GyroButtonAbsMouse_GyroLeftTriggerThreshold_Description" "陀螺仪输入将只会在轻叩 LT 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroRightTriggerThreshold" "陀螺仪启用键 - RT 键轻扣" "ControllerBinding_GyroButtonAbsMouse_GyroRightTriggerThreshold_Description" "陀螺仪输入将只会在轻叩 RT 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroA" "陀螺仪启用键 - A 键" "ControllerBinding_GyroButtonAbsMouse_GyroA_Description" "陀螺仪输入将只会在按下 A 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroB" "陀螺仪启用键 - B 键" "ControllerBinding_GyroButtonAbsMouse_GyroB_Description" "陀螺仪输入将只会在按下 B 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroX" "陀螺仪启用键 - X 键" "ControllerBinding_GyroButtonAbsMouse_GyroX_Description" "陀螺仪输入将只会在按下 X 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroY" "陀螺仪启用键 - Y 键" "ControllerBinding_GyroButtonAbsMouse_GyroY_Description" "陀螺仪输入将只会在按下 Y 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroCross" "陀螺仪启用键 - × 键" "ControllerBinding_GyroButtonAbsMouse_GyroCross_Description" "陀螺仪输入将只会在按下 × 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroCircle" "陀螺仪启用键 - ○ 键" "ControllerBinding_GyroButtonAbsMouse_GyroCircle_Description" "陀螺仪输入将只会在按下 ○ 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroSquare" "陀螺仪启用键 - □ 键" "ControllerBinding_GyroButtonAbsMouse_GyroSquare_Description" "陀螺仪输入将只会在按下 □ 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroTriangle" "陀螺仪启用键 - △ 键" "ControllerBinding_GyroButtonAbsMouse_GyroTriangle_Description" "陀螺仪输入将只会在按下 △ 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroLStick" "陀螺仪启用键 - 左摇杆点击" "ControllerBinding_GyroButtonAbsMouse_GyroLStick_Description" "陀螺仪输入将只会在点击左摇杆时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroRStick" "陀螺仪启用键 - 右摇杆点击" "ControllerBinding_GyroButtonAbsMouse_GyroRStick_Description" "陀螺仪输入将只会在点击右摇杆时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroCapture" "陀螺仪启用键 - 截图键点击" "ControllerBinding_GyroButtonAbsMouse_GyroCapture_Description" "陀螺仪输入将只会在点击截图键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroRightTriggerNoQualifier" "陀螺仪启用键 - RT 键" "ControllerBinding_GyroButtonAbsMouse_GyroRightTriggerNoQualifier_Description" "陀螺仪输入将只会在点击 RT 键时开启。" "ControllerBinding_GyroButtonAbsMouse_GyroLeftTriggerNoQualifier" "陀螺仪启用键 - LT 键" "ControllerBinding_GyroButtonAbsMouse_GyroLeftTriggerNoQualifier_Description" "陀螺仪输入将只会在点击 LT 键时开启。" "ControllerBinding_AbsMouseMouseSensitivity_Description" "当虚拟摇杆输出设为鼠标时,鼠标指针的灵敏度。" // Absolute Mouse "ControllerBinding_ModeDropDown_AbsoluteMouse" "输入样式 - 鼠标" "ControllerBinding_ModeDropDown_AbsoluteMouse_Description" "该输入的操作如同鼠标。它会控制任何基于鼠标的界面,例如鼠标指针或者游戏内的镜头。" "ControllerBinding_AbsMouseClick" "点击操作" "ControllerBinding_AbsMouseClick_Description" "该操作会在您点击触板时执行。" "ControllerBinding_AbsMouseGyroLeft" "向左倾斜操作" "ControllerBinding_AbsMouseGyroLeft_Description" "该操作会在您向左倾斜控制器时执行。" "ControllerBinding_AbsMouseGyroRight" "向右倾斜操作" "ControllerBinding_AbsMouseGyroRight_Description" "该操作会在您向右倾斜控制器时执行。" "ControllerBinding_Trackball" "轨迹球模式" "ControllerBinding_Trackball_Description" "轨迹球模式将使触板担当轨迹球而非鼠标的功能。它会有动量惯性和摩擦阻尼,让您能像轨迹球一样扫动它。" "ControllerBinding_Trackball_On" "轨迹球模式 - 开启" "ControllerBinding_Trackball_On_Description" "鼠标将像一个轨迹球一样运动。它会有动量惯性和摩擦阻尼,可像一个轨迹球一样扫动。" "ControllerBinding_Trackball_Off" "轨迹球模式 - 关闭" "ControllerBinding_Trackball_Off_Description" "鼠标将像一个普通鼠标运动。它将不会有动量惯性和摩擦阻尼。" "ControllerBinding_Sensitivity" "灵敏度" "ControllerBinding_Sensitivity_Description" "设置该控制的灵敏度。要获得最顺滑的效果,降低游戏中灵敏度的同时提高该硬件的灵敏度将给游戏提供更加精确的控制效果。" "ControllerBinding_Sensitivity2DScroll" "灵敏度" "ControllerBinding_Sensitivity2DScroll_Description" "为此控件设置灵敏度。更高的灵敏度意味着按键设置激活前的键程更短。" "ControllerBinding_SensitivityTouchMenu" "灵敏度" "ControllerBinding_SensitivityTouchMenu_Description" "为此控件设置灵敏度" "ControllerBinding_RotationAbsMouse" "旋转" "ControllerBinding_RotationAbsMouse_Description" "旋转是鼠标水平运动的准线。在触控板上滑动您的拇指会产生一个稍微倾斜的运动轨迹。您可以匹配此旋转来符合您的自然动作,这样一个快速的滑动就可以产生一个完美的鼠标水平运动。" "ControllerBinding_Rotation2DScroll" "旋转" "ControllerBinding_Rotation2DScroll_Description" "旋转是鼠标移动的水平准线。在触控板上滑动您的拇指时可能会产生稍微倾斜的移动。您可以将此旋转对齐以符合自己的自然移动,以便快速滑动可以产生完美的鼠标水平移动。" "ControllerBinding_RotationFlickStick" "旋转" "ControllerBinding_RotationFlickStick_Description" "旋转是鼠标移动的水平准线。在触控板上滑动您的拇指时可能会产生稍微倾斜的移动。您可以将此旋转对齐以符合自己的自然移动,以便快速滑动可以产生完美的鼠标水平移动。" "ControllerBinding_HapticIntensityAbsMouse" "触感强度" "ControllerBinding_HapticIntensityAbsMouse_Description" "这将用于设置触感强度。" "ControllerBinding_HapticIntensityAbsMouse_Off" "触感强度 - 关闭" "ControllerBinding_HapticIntensityAbsMouse_Off_Description" "不要在此模式下使用触感。" "ControllerBinding_HapticIntensityAbsMouse_Low" "触感强度 - 低" "ControllerBinding_HapticIntensityAbsMouse_Low_Description" "使用低触感强度。" "ControllerBinding_HapticIntensityAbsMouse_Medium" "触感强度 - 中" "ControllerBinding_HapticIntensityAbsMouse_Medium_Description" "使用中触感强度。" "ControllerBinding_HapticIntensityAbsMouse_High" "触感强度 - 高" "ControllerBinding_HapticIntensityAbsMouse_High_Description" "使用高触感强度。" "ControllerBinding_Friction" "轨迹球摩擦" "ControllerBinding_Friction_Description" "轨迹球摩擦决定了轨迹球在自由旋转时能多快地减速至停止。" "ControllerBinding_Friction_Off" "轨迹球摩擦 - 关闭" "ControllerBinding_Friction_Off_Description" "若关闭则轨迹球将不会有动量惯性。它将担当禁用轨迹球模式的功能。" "ControllerBinding_Friction_Low" "轨迹球摩擦 - 低" "ControllerBinding_Friction_Low_Description" "设置为低摩擦时,轨迹球将在被滑动后旋转很长一段时间,慢慢地停止。" "ControllerBinding_Friction_Medium" "轨迹球摩擦 - 中" "ControllerBinding_Friction_Medium_Description" "设置为中摩擦时,轨迹球将在被滑动后旋转一段时间,渐渐地停止。" "ControllerBinding_Friction_High" "轨迹球摩擦 - 高" "ControllerBinding_Friction_High_Description" "设置为高摩擦时,轨迹球将在被滑动后旋转一小段时间,迅速地停止。" "ControllerBinding_Friction_None" "轨迹球摩擦 - 无" "ControllerBinding_Friction_None_Description" "若无摩擦,轨迹球一旦开转,将在没有外界干扰的情况下,一直转下去。" "ControllerBinding_VerticalFriction" "垂直摩擦" "ControllerBinding_VerticalFriction_Description" "垂直摩擦决定了垂直运动相对水平运动停下来的速度。滑块设置为 50% 时为相等,若低于一半则会更慢的停下来,反之高于则更快。对于您控制视角的游戏而言,通常设置高的垂直摩擦,这样扫动会更主要用于水平旋转视角。" "ControllerBinding_VerticalSensitivity" "垂直灵敏度" "ControllerBinding_VerticalSensitivity_Description" "垂直灵敏度决定了垂直方向上运动相对水平运动的比例。滑块设置为 50% 时为相等,若小于一半则垂直运动低于水平运动,大于一半则将提高垂直运动的比例。" "ControllerBinding_SmoothingAbsMouse" "平滑" "ControllerBinding_SmoothingAbsMouse_Description" "平滑有助于移除来自鼠标的噪音和抖动。较小的值会导致过滤较少,而较高的值会进行更多过滤,也更为平滑。" "ControllerBinding_Acceleration" "加速" "ControllerBinding_Acceleration_Description" "加速可以让相同的物理移动距离下,快速的鼠标移动相比慢速的鼠标移动对应更长的输出距离。" "ControllerBinding_Acceleration_Off" "加速- 关闭" "ControllerBinding_Acceleration_Off_Description" "在没有加速的情况下移动距离将是 1:1,无论以什么速度运动,实际移动的距离总对应相同的游戏内输出。" "ControllerBinding_Acceleration_Low" "加速 - 低" "ControllerBinding_Acceleration_Low_Description" "在较低的加速下运动会稍微被加速,在物理上运动的相同距离,较快的运动会让游戏内输出的距离更多一点。" "ControllerBinding_Acceleration_Medium" "加速 - 中" "ControllerBinding_Acceleration_Medium_Description" "在中等的加速下运动会被加速一些,在物理上运动的相同距离,较快的运动会让游戏内输出的距离更多一些。" "ControllerBinding_Acceleration_High" "加速 - 高" "ControllerBinding_Acceleration_High_Description" "在高加速下运动会被加速很多,在物理上运动的相同距离,较快的运动会让游戏内输出的距离多很多。" "ControllerBinding_AccelerationGyro" "加速" "ControllerBinding_AccelerationGyro_Description" "加速可以让相同的物理移动距离下,快速的鼠标移动相比慢速的鼠标移动对应更长的输出距离。" "ControllerBinding_AccelerationGyro_Off" "加速 - 关闭" "ControllerBinding_AccelerationGyro_Off_Description" "在没有加速的情况下移动距离将是 1:1,无论以什么速度运动,实际移动的距离总对应相同的游戏内输出。" "ControllerBinding_AccelerationGyro_Low" "加速 - 低" "ControllerBinding_AccelerationGyro_Low_Description" "在较低的加速下运动会稍微被加速,在物理上运动的相同距离,较快的运动会让游戏内输出的距离更多一点。" "ControllerBinding_AccelerationGyro_Medium" "加速 - 中" "ControllerBinding_AccelerationGyro_Medium_Description" "在中等的加速下运动会被加速一些,在物理上运动的相同距离,较快的运动会让游戏内输出的距离更多一些。" "ControllerBinding_AccelerationGyro_High" "加速 - 高" "ControllerBinding_AccelerationGyro_High_Description" "在高加速下运动会被加速很多,在物理上运动的相同距离,较快的运动会让游戏内输出的距离多很多。" "ControllerBinding_Momentum2DScroll" "滚轮模式" "ControllerBinding_Momentum2DScroll_Description" "滚轮模式启用后,滑动会具备动量,且会多次触发。若禁用,则按键设置只会触发一次,当朝不同方向的滑动触发时会重新设置。" "ControllerBinding_Momentum2DScroll_On" "滚轮模式 - 开启" "ControllerBinding_Momentum2DScroll_On_Description" "滑动会具备动量,且会多次触发。" "ControllerBinding_Momentum2DScroll_Off" "滚轮模式 - 关闭" "ControllerBinding_Momentum2DScroll_Off_Description" "滑动按键设置将会触发一次,当朝不同方向的滑动触发时会重新设置。" "ControllerBinding_DoubleTap" "双击按键设置" "ControllerBinding_DoubleTap_Description" "当双击触控板时可发送一个按钮动作。双击并不需要完整的按下点击,只需在触控板上快速连敲两下。" "ControllerBinding_DoubleTapDuration" "双击持续时间" "ControllerBinding_DoubleTapDuration_Description" "双击持续时间设置将两次点击视为一次双击的时长。较低的数值将要求更快的双击而较高的数值则允许敲击之间的间隔更长些。" "ControllerBinding_DoubleTapBeep" "双击震动" "ControllerBinding_DoubleTapBeep_Description" "双击震动会使控制器在发送双击指令时震动。" "ControllerBinding_DoubleTapBeep_On" "双击震动 - 开启" "ControllerBinding_DoubleTapBeep_On_Description" "双击震动会使控制器在发送双击指令时震动。" "ControllerBinding_DoubleTapBeep_Off" "双击震动 - 关闭" "ControllerBinding_DoubleTapBeep_Off_Description" "双击震动会使控制器在发送双击指令时震动。" "ControllerBinding_MouseTriggerClamp" "扳机下按鼠标阻尼" "ControllerBinding_MouseTriggerClamp_Description" "拉动扳机时鼠标移动会受到抑制。这能在拉动扳机时帮助校正意外移动。" "ControllerBinding_EdgeSpinRadius" "边缘旋转半径" "ControllerBinding_EdgeSpinRadius_Description" "若选中边缘旋转速度,当位于此半径之外的触控板时,鼠标将以固定速率发送特定方向的输入。滑块可以被视作一个从中心向外的半径,滑到最左边表示总是使用边缘旋转,而滑到最右边表示只有在最边缘的地方启用边缘旋转。" "ControllerBinding_EdgeSpinScale" "边缘旋转速度" "ControllerBinding_EdgeSpinScale_Description" "若选中边缘旋转速度,当位于边缘旋转半径之外的触控板时,鼠标将继续以固定速率发送特定方向的输入。" "ControllerBinding_InvertXMouse" "反转水平轴" "ControllerBinding_InvertXMouse_Description" "若选中此选项,在触板中向左移会使鼠标向右移,而在触板中向右移会使鼠标向左移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertXMouse_On" "反转水平轴 - 开启" "ControllerBinding_InvertXMouse_On_Description" "若选中此选项,在触板中向左移会使鼠标向右移,而在触板中向右移会使鼠标向左移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertXMouse_Off" "反转水平轴 - 关闭" "ControllerBinding_InvertXMouse_Off_Description" "鼠标水平轴将正常工作,在触控板上向左移动对应鼠标向左运动。" "ControllerBinding_InvertMouseY" "反转垂直轴" "ControllerBinding_InvertMouseY_Description" "若选中此选项,在触板中向上移会使鼠标向下移,而在触板中向下移会使鼠标向上移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertMouseY_On" "反转垂直轴 - 开启" "ControllerBinding_InvertMouseY_On_Description" "若选中此选项,在触板中向上移会使鼠标向下移,而在触板中向下移会使鼠标向上移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertMouseY_Off" "反转垂直轴 - 关闭" "ControllerBinding_InvertMouseY_Off_Description" "鼠标垂直轴将正常工作,在触控板上向上移动对应鼠标向上运动。" "ControllerBinding_MouseMoveThreshold" "移动临界值" "ControllerBinding_MouseMoveThreshold_Description" "鼠标将累积移动量直至达到临界值,并仅在临界值时发送指令。适合滤除微小移动或对固定鼠标有较高要求的应用程序,虽然那样会损失一些微小的移动量,但一般并不需要。理想情况下,该临界值应该是一个较小值以不损失微小的输入移动。" "ControllerBinding_GyroButtonInvertAbsMouse" "陀螺仪按键行为 - 转动陀螺仪" "ControllerBinding_GyroButtonInvertAbsMouse_Description" "陀螺仪输入按键行为可以切换。如果设置为关闭,按下按键将关闭陀螺仪。" "ControllerBinding_GyroButtonInvertAbsMouse_On" "陀螺仪按键行为 - 开启" "ControllerBinding_GyroButtonInvertAbsMouse_On_Description" "设置后,设备的陀螺仪会在按下按键时启动。" "ControllerBinding_GyroButtonInvertAbsMouse_Off" "陀螺仪按键行为 - 关闭" "ControllerBinding_GyroButtonInvertAbsMouse_Off_Description" "设置后,设备的陀螺仪会在按下按键时关闭。" "ControllerBinding_GyroButtonInvertAbsMouse_Toggle" "陀螺仪按键行为 - 切换" "ControllerBinding_GyroButtonInvertAbsMouse_Toggle_Description" "设置后,设备的陀螺仪会在按下按键时在启用和禁用之间切换。" "ControllerBinding_GyroButtonDpad" "陀螺仪启用键" "ControllerBinding_GyroButtonDpad_Description" "陀螺仪输入只会在按下按键时开启。" "ControllerBinding_GyroButtonDpad_GyroNone" "陀螺仪启用键 - 总是开启" "ControllerBinding_GyroButtonDpad_GyroNone_Description" "陀螺仪输入将总是保持有效。" "ControllerBinding_GyroButtonDpad_GyroTouchRight" "陀螺仪启用键 - 右触板触摸" "ControllerBinding_GyroButtonDpad_GyroTouchRight_Description" "陀螺仪输入将只会在右触控板被触摸时开启。" "ControllerBinding_GyroButtonDpad_GyroTouchLeft" "陀螺仪启用键 - 左触板触摸" "ControllerBinding_GyroButtonDpad_GyroTouchLeft_Description" "陀螺仪输入将只会在左触控板被触摸时开启。" "ControllerBinding_GyroButtonDpad_GyroTouchCenter" "陀螺仪启用键 - 统一触板触摸" "ControllerBinding_GyroButtonDpad_GyroTouchCenter_Description" "陀螺仪输入将会在触控板的任何部位被触摸时开启。" "ControllerBinding_GyroButtonDpad_GyroClickRight" "陀螺仪启用键 - 右触板点击" "ControllerBinding_GyroButtonDpad_GyroClickRight_Description" "陀螺仪输入将只会在点击右触控板时开启。" "ControllerBinding_GyroButtonDpad_GyroClickLeft" "陀螺仪启用键 - 左触板点击" "ControllerBinding_GyroButtonDpad_GyroClickLeft_Description" "陀螺仪输入将只会在点击左触控板时开启。" "ControllerBinding_GyroButtonDpad_GyroBumperRight" "陀螺仪启用键 - RB 键" "ControllerBinding_GyroButtonDpad_GyroBumperRight_Description" "陀螺仪输入将只会在按下 RB 键时开启。" "ControllerBinding_GyroButtonDpad_GyroBumperLeft" "陀螺仪启用键 - LB 键" "ControllerBinding_GyroButtonDpad_GyroBumperLeft_Description" "陀螺仪输入将只会在按下 LB 键时开启。" "ControllerBinding_GyroButtonDpad_GyroGripRight" "陀螺仪启用键 - RG 键" "ControllerBinding_GyroButtonDpad_GyroGripRight_Description" "陀螺仪输入将只会在按下 RG 键时开启。" "ControllerBinding_GyroButtonDpad_GyroGripLeft" "陀螺仪启用键 - LG 键" "ControllerBinding_GyroButtonDpad_GyroGripLeft_Description" "陀螺仪输入将只会在按下 LG 键时开启。" "ControllerBinding_GyroButtonDpad_GyroLeftTrigger" "陀螺仪启用键 - LT 键全扣" "ControllerBinding_GyroButtonDpad_GyroLeftTrigger_Description" "陀螺仪输入将只会在按下 LT 键时开启。" "ControllerBinding_GyroButtonDpad_GyroRightTrigger" "陀螺仪启用键 - RT 键全扣" "ControllerBinding_GyroButtonDpad_GyroRightTrigger_Description" "陀螺仪输入将只会在按下 RT 键时开启。" "ControllerBinding_GyroButtonDpad_GyroLeftTriggerThreshold" "陀螺仪启用键 - LT 键轻扣" "ControllerBinding_GyroButtonDpad_GyroLeftTriggerThreshold_Description" "陀螺仪输入将只会在轻叩 LT 键时开启。" "ControllerBinding_GyroButtonDpad_GyroRightTriggerThreshold" "陀螺仪启用键 - RT 键轻扣" "ControllerBinding_GyroButtonDpad_GyroRightTriggerThreshold_Description" "陀螺仪输入将只会在轻叩 RT 键时开启。" "ControllerBinding_GyroButtonDpad_GyroA" "陀螺仪启用键 - A 键" "ControllerBinding_GyroButtonDpad_GyroA_Description" "陀螺仪输入将只会在按下 A 键时开启。" "ControllerBinding_GyroButtonDpad_GyroB" "陀螺仪启用键 - B 键" "ControllerBinding_GyroButtonDpad_GyroB_Description" "陀螺仪输入将只会在按下 B 键时开启。" "ControllerBinding_GyroButtonDpad_GyroX" "陀螺仪启用键 - X 键" "ControllerBinding_GyroButtonDpad_GyroX_Description" "陀螺仪输入将只会在按下 X 键时开启。" "ControllerBinding_GyroButtonDpad_GyroY" "陀螺仪启用键 - Y 键" "ControllerBinding_GyroButtonDpad_GyroY_Description" "陀螺仪输入将只会在按下 Y 键时开启。" "ControllerBinding_GyroButtonDpad_GyroCross" "陀螺仪启用键 - × 键" "ControllerBinding_GyroButtonDpad_GyroCross_Description" "只有在按下“×”按键时,陀螺仪输入才会启动。" "ControllerBinding_GyroButtonDpad_GyroCircle" "陀螺仪启用键 - ○ 键" "ControllerBinding_GyroButtonDpad_GyroCircle_Description" "陀螺仪输入将只会在按下 ○ 键时开启。" "ControllerBinding_GyroButtonDpad_GyroSquare" "陀螺仪启用键 - □ 键" "ControllerBinding_GyroButtonDpad_GyroSquare_Description" "陀螺仪输入将只会在按下 □ 键时开启。" "ControllerBinding_GyroButtonDpad_GyroTriangle" "陀螺仪启用键 - △ 键" "ControllerBinding_GyroButtonDpad_GyroTriangle_Description" "陀螺仪输入将只会在按下 △ 键时开启。" "ControllerBinding_GyroButtonDpad_GyroLStick" "陀螺仪启用键 - 左摇杆点击" "ControllerBinding_GyroButtonDpad_GyroLStick_Description" "陀螺仪输入将只会在点击左摇杆时开启。" "ControllerBinding_GyroButtonDpad_GyroRStick" "陀螺仪启用键 - 右摇杆点击" "ControllerBinding_GyroButtonDpad_GyroRStick_Description" "陀螺仪输入将只会在点击右摇杆时开启。" "ControllerBinding_GyroButtonDpad_GyroCapture" "陀螺仪启用键 - 截图键点击" "ControllerBinding_GyroButtonDpad_GyroCapture_Description" "陀螺仪输入将只会在点击截图键时开启。" "ControllerBinding_GyroButtonDpad_GyroRightTriggerNoQualifier" "陀螺仪启用键 - RT 键" "ControllerBinding_GyroButtonDpad_GyroRightTriggerNoQualifier_Description" "陀螺仪输入将只会在点击 RT 键时开启。" "ControllerBinding_GyroButtonDpad_GyroLeftTriggerNoQualifier" "陀螺仪启用键 - LT 键" "ControllerBinding_GyroButtonDpad_GyroLeftTriggerNoQualifier_Description" "陀螺仪输入将只会在点击 LT 键时开启。" "ControllerBinding_GyroNeutralAngleDpad" "陀螺仪俯仰中性角" "ControllerBinding_GyroNeutralAngleDpad_Description" "这是居中摇杆的默认位置。通过改变此设置,您可以将中性中心位置变为您感觉舒适的向前或向后倾斜的位置。请注意,对于方向盘的使用,建议您完全禁用垂直部分,仅使用水平轴,该角度上将不会发生作用。" "ControllerBinding_GyroAxisAbsMouse" "陀螺仪转向轴" "ControllerBinding_GyroAxisAbsMouse_Description" "控制鼠标的水平运动,您可以使用控制器的偏航或者滚转。" "ControllerBinding_GyroAxisAbsMouse_Yaw" "陀螺仪转向轴 - 偏航" "ControllerBinding_GyroAxisAbsMouse_Yaw_Description" "控制鼠标的水平运动,使用控制器的偏航。" "ControllerBinding_GyroAxisAbsMouse_Roll" "陀螺仪转向轴 - 滚转" "ControllerBinding_GyroAxisAbsMouse_Roll_Description" "控制鼠标的水平运动,使用控制器的滚转。" "ControllerBinding_GyroButton2DScroll" "陀螺仪启用键" "ControllerBinding_GyroButton2DScroll_Description" "陀螺仪输入只会在按下按键时开启。" "ControllerBinding_GyroButton2DScroll_GyroNone" "陀螺仪启用键 - 总是开启" "ControllerBinding_GyroButton2DScroll_GyroNone_Description" "陀螺仪输入将总是保持有效。" "ControllerBinding_GyroButton2DScroll_GyroTouchRight" "陀螺仪启用键 - 右触板触摸" "ControllerBinding_GyroButton2DScroll_GyroTouchRight_Description" "陀螺仪输入将只会在右触控板被触摸时开启。" "ControllerBinding_GyroButton2DScroll_GyroTouchLeft" "陀螺仪启用键 - 左触板触摸" "ControllerBinding_GyroButton2DScroll_GyroTouchLeft_Description" "陀螺仪输入将只会在左触控板被触摸时开启。" "ControllerBinding_GyroButton2DScroll_GyroTouchCenter" "陀螺仪启用键 - 统一触板触摸" "ControllerBinding_GyroButton2DScroll_GyroTouchCenter_Description" "陀螺仪输入将会在触控板的任何部位被触摸时开启。" "ControllerBinding_GyroButton2DScroll_GyroClickRight" "陀螺仪启用键 - 右触板点击" "ControllerBinding_GyroButton2DScroll_GyroClickRight_Description" "陀螺仪输入将只会在点击右触控板时开启。" "ControllerBinding_GyroButton2DScroll_GyroClickLeft" "陀螺仪启用键 - 左触板点击" "ControllerBinding_GyroButton2DScroll_GyroClickLeft_Description" "陀螺仪输入将只会在点击左触控板时开启。" "ControllerBinding_GyroButton2DScroll_GyroBumperRight" "陀螺仪启用键 - RB 键" "ControllerBinding_GyroButton2DScroll_GyroBumperRight_Description" "陀螺仪输入将只会在按下 RB 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroBumperLeft" "陀螺仪启用键 - LB 键" "ControllerBinding_GyroButton2DScroll_GyroBumperLeft_Description" "陀螺仪输入将只会在按下 LB 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroGripRight" "陀螺仪启用键 - RG 键" "ControllerBinding_GyroButton2DScroll_GyroGripRight_Description" "陀螺仪输入将只会在按下 RG 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroGripLeft" "陀螺仪启用键 - LG 键" "ControllerBinding_GyroButton2DScroll_GyroGripLeft_Description" "陀螺仪输入将只会在按下 LG 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroLeftTrigger" "陀螺仪启用键 - LT 键全扣" "ControllerBinding_GyroButton2DScroll_GyroLeftTrigger_Description" "陀螺仪输入将只会在按下 LT 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroRightTrigger" "陀螺仪启用键 - RT 键全扣" "ControllerBinding_GyroButton2DScroll_GyroRightTrigger_Description" "陀螺仪输入将只会在按下 RT 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroLeftTriggerThreshold" "陀螺仪启用键 - LT 键轻扣" "ControllerBinding_GyroButton2DScroll_GyroLeftTriggerThreshold_Description" "陀螺仪输入将只会在轻叩 LT 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroRightTriggerThreshold" "陀螺仪启用键 - RT 键轻扣" "ControllerBinding_GyroButton2DScroll_GyroRightTriggerThreshold_Description" "陀螺仪输入将只会在轻叩 RT 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroA" "陀螺仪启用键 - A 键" "ControllerBinding_GyroButton2DScroll_GyroA_Description" "陀螺仪输入将只会在按下 A 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroB" "陀螺仪启用键 - B 键" "ControllerBinding_GyroButton2DScroll_GyroB_Description" "陀螺仪输入将只会在按下 B 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroX" "陀螺仪启用键 - X 键" "ControllerBinding_GyroButton2DScroll_GyroX_Description" "陀螺仪输入将只会在按下 X 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroY" "陀螺仪启用键 - Y 键" "ControllerBinding_GyroButton2DScroll_GyroY_Description" "陀螺仪输入将只会在按下 Y 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroCross" "陀螺仪启用键 - × 键" "ControllerBinding_GyroButton2DScroll_GyroCross_Description" "陀螺仪输入将只会在按下 × 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroCircle" "陀螺仪启用键 - ○ 键" "ControllerBinding_GyroButton2DScroll_GyroCircle_Description" "陀螺仪输入将只会在按下 ○ 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroSquare" "陀螺仪启用键 - □ 键" "ControllerBinding_GyroButton2DScroll_GyroSquare_Description" "陀螺仪输入将只会在按下 □ 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroTriangle" "陀螺仪启用键 - △ 键" "ControllerBinding_GyroButton2DScroll_GyroTriangle_Description" "陀螺仪输入将只会在按下 △ 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroLStick" "陀螺仪启用键 - 左摇杆点击" "ControllerBinding_GyroButton2DScroll_GyroLStick_Description" "陀螺仪输入将只会在点击左摇杆时开启。" "ControllerBinding_GyroButton2DScroll_GyroRStick" "陀螺仪启用键 - 右摇杆点击" "ControllerBinding_GyroButton2DScroll_GyroRStick_Description" "陀螺仪输入将只会在点击右摇杆时开启。" "ControllerBinding_GyroButton2DScroll_GyroCapture" "陀螺仪启用键 - 截图键点击" "ControllerBinding_GyroButton2DScroll_GyroCapture_Description" "陀螺仪输入将只会在点击截图键时开启。" "ControllerBinding_GyroButton2DScroll_GyroRightTriggerNoQualifier" "陀螺仪启用键 - RT 键" "ControllerBinding_GyroButton2DScroll_GyroRightTriggerNoQualifier_Description" "陀螺仪输入将只会在点击 RT 键时开启。" "ControllerBinding_GyroButton2DScroll_GyroLeftTriggerNoQualifier" "陀螺仪启用键 - LT 键" "ControllerBinding_GyroButton2DScroll_GyroLeftTriggerNoQualifier_Description" "陀螺仪输入将只会在点击 LT 键时开启。" "ControllerBinding_GyroNeutralAngle2DScroll" "陀螺仪俯仰中性角" "ControllerBinding_GyroNeutralAngle2DScroll_Description" "这是居中摇杆的默认位置。通过改变此设置您可以将中性中心位置变为您感觉舒适的向前或向后倾斜的位置。请注意对于方向盘的使用,建议您完全禁用垂直部分,仅使用水平轴,该角度上将不会发生作用。" "ControllerBinding_GyroAxis2DScroll" "陀螺仪转向轴" "ControllerBinding_GyroAxis2DScroll_Description" "控制鼠标的水平运动,您可以使用控制器的偏航或者滚转。" "ControllerBinding_GyroAxis2DScroll_Yaw" "陀螺仪转向轴 - 偏航" "ControllerBinding_GyroAxis2DScroll_Yaw_Description" "控制鼠标的水平运动,使用控制器的偏航。" "ControllerBinding_GyroAxis2DScroll_Roll" "陀螺仪转向轴 - 滚转" "ControllerBinding_GyroAxis2DScroll_Roll_Description" "控制鼠标的水平运动,使用控制器的滚转。" "ControllerBinding_MouseTriggerClamp_Off" "扳机阻尼关闭" "ControllerBinding_MouseTriggerClamp_Off_Description" "扳机阻尼已禁用" "ControllerBinding_MouseTriggerClamp_TriggerDampeningRightSoft" "右扳机轻扣阻尼" "ControllerBinding_MouseTriggerClamp_TriggerDampeningRightSoft_Description" "RT 键轻扣将启用扳机阻尼功能。扣下扳机将减缓鼠标移动,直到扳机拉扣到底。" "ControllerBinding_MouseTriggerClamp_TriggerDampeningLeftSoft" "左扳机轻扣阻尼" "ControllerBinding_MouseTriggerClamp_TriggerDampeningLeftSoft_Description" "LT 键轻扣将启用扳机阻尼功能。扣下扳机将减缓鼠标移动,直到扳机拉扣到底。" "ControllerBinding_MouseTriggerClamp_TriggerDampeningBothSoft" "左右扳机轻扣阻尼" "ControllerBinding_MouseTriggerClamp_TriggerDampeningBothSoft_Description" "两个扳机键轻扣将启用扳机阻尼功能。扣下扳机将减缓鼠标移动,直到扳机拉扣到底。" "ControllerBinding_MouseTriggerClamp_TriggerDampeningRightAlways" "RT 键轻扣/全扣阻尼" "ControllerBinding_MouseTriggerClamp_TriggerDampeningRightAlways_Description" "启用 RT 键轻扣/全扣阻尼功能。紧扣扳机将抑制任何鼠标移动,直到放开扳机键为止。" "ControllerBinding_MouseTriggerClamp_TriggerDampeningLeftAlways" "LT 键轻扣/全扣阻尼" "ControllerBinding_MouseTriggerClamp_TriggerDampeningLeftAlways_Description" "启用 LT 键轻扣/全扣阻尼功能。紧扣扳机将抑制任何鼠标移动,直到放开扳机键为止。" "ControllerBinding_MouseTriggerClamp_TriggerDampeningBothAlways" "左右扳机轻扣/全扣阻尼" "ControllerBinding_MouseTriggerClamp_TriggerDampeningBothAlways_Description" "启用左右两个扳机键轻扣/全扣阻尼功能。紧扣扳机将抑制任何鼠标移动,直到放开扳机键为止。" "ControllerBinding_MouseTriggerClampAmount" "扳机阻尼量" "ControllerBinding_MouseTriggerClampAmount_Description" "这将用于设置鼠标移动被抑制的比例。向右滑动以进一步阻止鼠标移动。" "ControllerBinding_AbsMouseTouch" "触摸按键设置" "ControllerBinding_AbsMouseTouch_Description" "触摸触板时可以发送一个操作。若惯性/轨迹球模式启用,该按键会在其完全衰变时松开。否则,该按键会在您停止触摸触板那一刻松开。" "ControllerBinding_LeanSensitivityAbsMouse" "陀螺仪倾斜点" "ControllerBinding_LeanSensitivityAbsMouse_Description" "这决定了控制器切换到扳机倾斜按键设置的必需距离。" // Mouse Joystick "ControllerBinding_TrackballMouseJoystick" "轨迹球模式" "ControllerBinding_TrackballMouseJoystick_Description" "轨迹球模式将使触板担当轨迹球而非鼠标的功能。它会有动量惯性和摩擦阻尼,让您能像轨迹球一样扫动它。" "ControllerBinding_TrackballMouseJoystick_On" "轨迹球模式 - 开启" "ControllerBinding_TrackballMouseJoystick_On_Description" "鼠标将像一个轨迹球一样运动。它会有动量惯性和摩擦阻尼,可像一个轨迹球一样扫动。" "ControllerBinding_TrackballMouseJoystick_Off" "轨迹球模式 - 关闭" "ControllerBinding_TrackballMouseJoystick_Off_Description" "鼠标将如普通鼠标一样,不带有惯性和摩擦阻力。" "ControllerBinding_SensitivityMouseJoystick" "灵敏度" "ControllerBinding_SensitivityMouseJoystick_Description" "设置该控制的灵敏度。注意:鉴于该模式会向游戏发送摇杆输出 - 灵敏度最大值将受到游戏手柄视角灵敏度的限制。为了获取最佳游戏体验,游戏中的手柄视角灵敏度选项设置的越高越好。" "ControllerBinding_RotationMouseJoystick" "旋转" "ControllerBinding_RotationMouseJoystick_Description" "旋转是鼠标水平运动的准线。在触控板上滑动您的拇指会产生一个稍微倾斜的运动轨迹。您可以匹配此旋转来符合您的自然动作,这样一个快速的滑动就可以产生一个完美的鼠标水平运动。" "ControllerBinding_HapticIntensityMouseJoystick" "触感强度" "ControllerBinding_HapticIntensityMouseJoystick_Description" "这将用于设置触感强度。" "ControllerBinding_HapticIntensityMouseJoystick_Off" "触感强度 - 关闭" "ControllerBinding_HapticIntensityMouseJoystick_Off_Description" "不要在此模式下使用触感。" "ControllerBinding_HapticIntensityMouseJoystick_Low" "触感强度 - 低" "ControllerBinding_HapticIntensityMouseJoystick_Low_Description" "使用低触感强度。" "ControllerBinding_HapticIntensityMouseJoystick_Medium" "触感强度- 中" "ControllerBinding_HapticIntensityMouseJoystick_Medium_Description" "使用中触感强度。" "ControllerBinding_HapticIntensityMouseJoystick_High" "触感强度 - 高" "ControllerBinding_HapticIntensityMouseJoystick_High_Description" "使用高触感强度。" "ControllerBinding_MouseJoystickClick" "点击操作" "ControllerBinding_MouseJoystickClick_Description" "该操作会在您点击触板/摇杆时执行。" "ControllerBinding_MouseJoystickGyroLeft" "向左倾斜操作" "ControllerBinding_MouseJoystickGyroLeft_Description" "该操作会在您向左倾斜控制器时执行。" "ControllerBinding_MouseJoystickGyroRight" "向右倾斜操作" "ControllerBinding_MouseJoystickGyroRight_Description" "该操作会在您向右倾斜控制器时执行。" "ControllerBinding_FrictionMouseJoystick" "轨迹球摩擦" "ControllerBinding_FrictionMouseJoystick_Description" "轨迹球摩擦决定了轨迹球在自由旋转时能多快地减速至停止。" "ControllerBinding_FrictionMouseJoystick_Off" "轨迹球摩擦 - 关闭" "ControllerBinding_FrictionMouseJoystick_Off_Description" "若关闭则轨迹球将不会有动量惯性。它将担当禁用轨迹球模式的功能。" "ControllerBinding_FrictionMouseJoystick_Low" "轨迹球摩擦 - 低" "ControllerBinding_FrictionMouseJoystick_Low_Description" "设置为低摩擦时,轨迹球将在被滑动后旋转很长一段时间,慢慢地停止。" "ControllerBinding_FrictionMouseJoystick_Medium" "轨迹球摩擦 - 中" "ControllerBinding_FrictionMouseJoystick_Medium_Description" "设置为中摩擦时,轨迹球将在被滑动后旋转一段时间,渐渐地停止。" "ControllerBinding_FrictionMouseJoystick_High" "轨迹球摩擦 - 高" "ControllerBinding_FrictionMouseJoystick_High_Description" "设置为高摩擦时,轨迹球将在被滑动后旋转一小段时间,迅速地停止。" "ControllerBinding_FrictionMouseJoystick_None" "轨迹球摩擦 - 无" "ControllerBinding_FrictionMouseJoystick_None_Description" "若无摩擦,轨迹球一旦开转,将在没有外界干扰的情况下,一直转下去。" "ControllerBinding_VerticalFrictionMouseJoystick" "垂直摩擦" "ControllerBinding_VerticalFrictionMouseJoystick_Description" "垂直摩擦决定了垂直运动相对水平运动停下来的速度。滑块设置为 50% 时为相等,若低于一半则会更慢的停下来,反之高于则更快。对于您控制镜头的游戏而言,通常设置高的垂直摩擦这样扫动会更主要用于水平旋转镜头。" "ControllerBinding_VerticalSensitivityMouseJoystick" "垂直灵敏度" "ControllerBinding_VerticalSensitivityMouseJoystick_Description" "垂直灵敏度决定了垂直方向上运动相对水平运动的比例。滑块设置为 50% 时为相等,若小于一半则垂直运动低于水平运动,大于一半则将提高垂直运动的比例。" "ControllerBinding_SmoothingMouseJoystick" "平滑" "ControllerBinding_SmoothingMouseJoystick_Description" "平滑有助于移除来自鼠标的噪音和抖动。较小的值会导致过滤较少,而较高的值会进行更多过滤,也更为平滑。" "ControllerBinding_AccelerationMouseJoystick" "加速" "ControllerBinding_AccelerationMouseJoystick_Description" "加速可以让相同的物理移动距离下,快速的鼠标移动相比慢速的鼠标移动对应更长的输出距离。" "ControllerBinding_AccelerationMouseJoystick_Off" "加速 - 关闭" "ControllerBinding_AccelerationMouseJoystick_Off_Description" "在没有加速的情况下移动距离将是 1:1,无论以什么速度运动,实际移动的距离总对应相同的游戏内输出。" "ControllerBinding_AccelerationMouseJoystick_Low" "加速 - 低" "ControllerBinding_AccelerationMouseJoystick_Low_Description" "在较低的加速下运动会稍微被加速,在物理上运动的相同距离,较快的运动会让游戏内输出的距离更多一点。" "ControllerBinding_AccelerationMouseJoystick_Medium" "加速 - 中" "ControllerBinding_AccelerationMouseJoystick_Medium_Description" "在中等的加速下运动会被加速一些,在物理上运动的相同距离,较快的运动会让游戏内输出的距离更多一些。" "ControllerBinding_AccelerationMouseJoystick_High" "加速 - 高" "ControllerBinding_AccelerationMouseJoystick_High_Description" "在高加速下运动会被加速很多,在物理上运动的相同距离,较快的运动会让游戏内输出的距离多很多。" "ControllerBinding_AccelerationGyroMouseJoystick" "加速" "ControllerBinding_AccelerationGyroMouseJoystick_Description" "加速可以让相同的物理移动距离下,快速的鼠标移动相比慢速的鼠标移动对应更长的输出距离。" "ControllerBinding_AccelerationGyroMouseJoystick_Off" "加速 - 关闭" "ControllerBinding_AccelerationGyroMouseJoystick_Off_Description" "在没有加速的情况下移动距离将是 1:1,无论以什么速度运动,实际移动的距离总对应相同的游戏内输出。" "ControllerBinding_AccelerationGyroMouseJoystick_Low" "加速 - 低" "ControllerBinding_AccelerationGyroMouseJoystick_Low_Description" "在较低的加速下运动会稍微被加速,在物理上运动的相同距离,较快的运动会让游戏内输出的距离更多一点。" "ControllerBinding_AccelerationGyroMouseJoystick_Medium" "加速 - 中" "ControllerBinding_AccelerationGyroMouseJoystick_Medium_Description" "在中等的加速下运动会被加速一些,在物理上运动的相同距离,较快的运动会让游戏内输出的距离更多一些。" "ControllerBinding_AccelerationGyroMouseJoystick_High" "加速 - 高" "ControllerBinding_AccelerationGyroMouseJoystick_High_Description" "在高加速下运动会被加速很多,在物理上运动的相同距离,较快的运动会让游戏内输出的距离多很多。" "ControllerBinding_DoubleTapMouseJoystick" "双击按键设置" "ControllerBinding_DoubleTapMouseJoystick_Description" "当双击触控板时发送一个按钮。双击并不需要完整的按下点击,只需在触控板上快速连敲两下。" "ControllerBinding_DoubleTapDurationMouseJoystick" "双击持续时间" "ControllerBinding_DoubleTapDurationMouseJoystick_Description" "双击持续时间设置将两次点击视为一次双击的时长。较低的数值将要求更快的双击而较高的数值则允许敲击之间的间隔更长些。" "ControllerBinding_DoubleTapBeepMouseJoystick" "双击震动" "ControllerBinding_DoubleTapBeepMouseJoystick_Description" "双击震动会使控制器在发送双击指令时震动。" "ControllerBinding_DoubleTapBeepMouseJoystick_On" "双击震动 - 开启" "ControllerBinding_DoubleTapBeepMouseJoystick_On_Description" "双击震动会使控制器在发送双击指令时震动。" "ControllerBinding_DoubleTapBeepMouseJoystick_Off" "双击震动 - 关闭" "ControllerBinding_DoubleTapBeepMouseJoystick_Off_Description" "双击震动会使控制器在发送双击指令时震动。" "ControllerBinding_MouseTriggerClampMouseJoystick" "扳机下按鼠标阻尼" "ControllerBinding_MouseTriggerClampMouseJoystick_Description" "拉动扳机时鼠标移动会受到抑制。这能在拉动扳机时帮助校正意外移动。" "ControllerBinding_EdgeSpinRadiusMouseJoystick" "边缘旋转半径" "ControllerBinding_EdgeSpinRadiusMouseJoystick_Description" "若选中边缘旋转速度,当位于此半径之外的触控板时,鼠标将以固定速率发送特定方向的输入。滑块可以被视作一个从中心向外的半径,滑到最左边表示总是使用边缘旋转,而滑到最右边表示只有在最边缘的地方启用边缘旋转。" "ControllerBinding_EdgeSpinScaleMouseJoystick" "边缘旋转速度" "ControllerBinding_EdgeSpinScaleMouseJoystick_Description" "若选中边缘旋转速度,当位于边缘旋转半径之外的触控板时,鼠标将继续以固定速率发送特定方向的输入。" "ControllerBinding_InvertXMouseMouseJoystick" "反转水平轴" "ControllerBinding_InvertXMouseMouseJoystick_Description" "若选中此选项,在触板中向左移会使鼠标向右移,而在触板中向右移会使鼠标向左移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertXMouseMouseJoystick_On" "反转水平轴 - 开启" "ControllerBinding_InvertXMouseMouseJoystick_On_Description" "若选中此选项,在触板中向左移会使鼠标向右移,而在触板中向右移会使鼠标向左移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertXMouseMouseJoystick_Off" "反转水平轴 - 关闭" "ControllerBinding_InvertXMouseMouseJoystick_Off_Description" "鼠标水平轴将正常工作,在触控板上向左移动对应鼠标向左运动。 " "ControllerBinding_InvertMouseYMouseJoystick" "反转垂直轴" "ControllerBinding_InvertMouseYMouseJoystick_Description" "若选中此选项,在触板中向上移会使鼠标向下移,而在触板中向下移会使鼠标向上移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertMouseYMouseJoystick_On" "反转垂直轴 - 开启" "ControllerBinding_InvertMouseYMouseJoystick_On_Description" "若选中此选项,在触板中向上移会使鼠标向下移,而在触板中向下移会使鼠标向上移。注意,游戏设置中通常有相同的反转设置,所以您需要确保这两个指令不会相互抵消。" "ControllerBinding_InvertMouseYMouseJoystick_Off" "反转垂直轴 - 关闭" "ControllerBinding_InvertMouseYMouseJoystick_Off_Description" "鼠标垂直轴将正常工作,在触控板上向上移动对应鼠标向上运动。" "ControllerBinding_MouseMoveThresholdMouseJoystick" "移动临界值" "ControllerBinding_MouseMoveThresholdMouseJoystick_Description" "鼠标将累积移动量直至达到临界值,并仅在临界值时发送指令。适合滤除微小移动或对固定鼠标有较高要求的应用程序,虽然那样会损失一些微小的移动量,但一般并不需要。理想情况下,该临界值应该是一个较小值以不损失微小的输入移动。" "ControllerBinding_GyroButtonMouseJoystick" "陀螺仪启用键" "ControllerBinding_GyroButtonMouseJoystick_Description" "陀螺仪输入只会在按下按键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroNone" "陀螺仪启用键 - 总是开启" "ControllerBinding_GyroButtonMouseJoystick_GyroNone_Description" "陀螺仪输入将总是保持有效。" "ControllerBinding_GyroButtonMouseJoystick_GyroTouchRight" "陀螺仪启用键 - 右触板触摸" "ControllerBinding_GyroButtonMouseJoystick_GyroTouchRight_Description" "陀螺仪输入将只会在右触控板被触摸时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroTouchLeft" "陀螺仪启用键 - 左触板触摸" "ControllerBinding_GyroButtonMouseJoystick_GyroTouchLeft_Description" "陀螺仪输入将只会在左触控板被触摸时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroTouchCenter" "陀螺仪启用键 - 统一触板触摸" "ControllerBinding_GyroButtonMouseJoystick_GyroTouchCenter_Description" "陀螺仪输入将会在触控板的任何部位被触摸时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroClickRight" "陀螺仪启用键 - 右触板点击" "ControllerBinding_GyroButtonMouseJoystick_GyroClickRight_Description" "陀螺仪输入将只会在点击右触控板时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroClickLeft" "陀螺仪启用键 - 左触板点击" "ControllerBinding_GyroButtonMouseJoystick_GyroClickLeft_Description" "陀螺仪输入将只会在点击左触控板时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroBumperRight" "陀螺仪启用键 - RB 键" "ControllerBinding_GyroButtonMouseJoystick_GyroBumperRight_Description" "陀螺仪输入将只会在按下 RB 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroBumperLeft" "陀螺仪启用键 - LB 键" "ControllerBinding_GyroButtonMouseJoystick_GyroBumperLeft_Description" "陀螺仪输入将只会在按下 LB 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroGripRight" "陀螺仪启用键 - RG 键" "ControllerBinding_GyroButtonMouseJoystick_GyroGripRight_Description" "陀螺仪输入将只会在按下 RG 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroGripLeft" "陀螺仪启用键 - LG 键" "ControllerBinding_GyroButtonMouseJoystick_GyroGripLeft_Description" "陀螺仪输入将只会在按下 LG 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroLeftTrigger" "陀螺仪启用键 - LT 键全扣" "ControllerBinding_GyroButtonMouseJoystick_GyroLeftTrigger_Description" "陀螺仪输入将只会在按下 LT 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroRightTrigger" "陀螺仪启用键 - RT 键全扣" "ControllerBinding_GyroButtonMouseJoystick_GyroRightTrigger_Description" "陀螺仪输入将只会在按下 RT 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroLeftTriggerThreshold" "陀螺仪启用键 - LT 键轻扣" "ControllerBinding_GyroButtonMouseJoystick_GyroLeftTriggerThreshold_Description" "陀螺仪输入将只会在轻叩 LT 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroRightTriggerThreshold" "陀螺仪启用键 - RT 键轻扣" "ControllerBinding_GyroButtonMouseJoystick_GyroRightTriggerThreshold_Description" "陀螺仪输入将只会在轻叩 RT 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroA" "陀螺仪启用键 - A 键" "ControllerBinding_GyroButtonMouseJoystick_GyroA_Description" "陀螺仪输入将只会在按下 A 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroB" "陀螺仪启用键 - B 键" "ControllerBinding_GyroButtonMouseJoystick_GyroB_Description" "陀螺仪输入将只会在按下 B 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroX" "陀螺仪启用键 - X 键" "ControllerBinding_GyroButtonMouseJoystick_GyroX_Description" "陀螺仪输入将只会在按下 X 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroY" "陀螺仪启用键 - Y 键" "ControllerBinding_GyroButtonMouseJoystick_GyroY_Description" "陀螺仪输入将只会在按下 Y 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroCross" "陀螺仪启用键 - × 键" "ControllerBinding_GyroButtonMouseJoystick_GyroCross_Description" "陀螺仪输入将只会在按下 × 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroCircle" "陀螺仪启用键 - ○ 键" "ControllerBinding_GyroButtonMouseJoystick_GyroCircle_Description" "陀螺仪输入将只会在按下 ○ 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroSquare" "陀螺仪启用键 - □ 键" "ControllerBinding_GyroButtonMouseJoystick_GyroSquare_Description" "陀螺仪输入将只会在按下 □ 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroTriangle" "陀螺仪启用键 - △ 键" "ControllerBinding_GyroButtonMouseJoystick_GyroTriangle_Description" "陀螺仪输入将只会在按下 △ 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroLStick" "陀螺仪启用键 - 左摇杆点击" "ControllerBinding_GyroButtonMouseJoystick_GyroLStick_Description" "陀螺仪输入将只会在点击左摇杆时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroRStick" "陀螺仪启用键 - 右摇杆点击" "ControllerBinding_GyroButtonMouseJoystick_GyroRStick_Description" "陀螺仪输入将只会在点击右摇杆时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroCapture" "陀螺仪启用键 - 截图键点击" "ControllerBinding_GyroButtonMouseJoystick_GyroCapture_Description" "陀螺仪输入将只会在点击截图键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroRightTriggerNoQualifier" "陀螺仪启用键 - RT 键" "ControllerBinding_GyroButtonMouseJoystick_GyroRightTriggerNoQualifier_Description" "陀螺仪输入将只会在点击 RT 键时开启。" "ControllerBinding_GyroButtonMouseJoystick_GyroLeftTriggerNoQualifier" "陀螺仪启用键 - LT 键" "ControllerBinding_GyroButtonMouseJoystick_GyroLeftTriggerNoQualifier_Description" "陀螺仪输入将只会在点击 LT 键时开启。" "ControllerBinding_GyroAxisMouseJoystick" "陀螺仪转向轴" "ControllerBinding_GyroAxisMouseJoystick_Description" "控制鼠标的水平运动,您可以使用控制器的偏航或者滚转。" "ControllerBinding_GyroAxisMouseJoystick_Yaw" "陀螺仪转向轴 - 偏航" "ControllerBinding_GyroAxisMouseJoystick_Yaw_Description" "控制鼠标的水平运动,使用控制器的偏航。" "ControllerBinding_GyroAxisMouseJoystick_Roll" "陀螺仪转向轴 - 滚转" "ControllerBinding_GyroAxisMouseJoystick_Roll_Description" "控制鼠标的水平运动,使用控制器的滚转。" "ControllerBinding_MouseTriggerClampMouseJoystick_On" "扳机阻尼启用" "ControllerBinding_MouseTriggerClampMouseJoystick_On_Description" "扳机阻尼已启用" "ControllerBinding_MouseTriggerClampMouseJoystick_Off" "扳机阻尼关闭" "ControllerBinding_MouseTriggerClampMouseJoystick_Off_Description" "扳机阻尼已禁用" "ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningRightSoft" "右扳机轻扣阻尼" "ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningRightSoft_Description" "RT 键轻扣将启用扳机阻尼功能。扣下扳机将减缓鼠标移动,直到扳机拉扣到底。" "ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningLeftSoft" "左扳机轻扣阻尼" "ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningLeftSoft_Description" "LT 键轻扣将启用扳机阻尼功能。扣下扳机将减缓鼠标移动,直到扳机拉扣到底。" "ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningBothSoft" "左右扳机轻扣阻尼" "ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningBothSoft_Description" "两个扳机键轻扣将启用扳机阻尼功能。扣下扳机将减缓鼠标移动,直到扳机拉扣到底。" "ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningRightAlways" "右扳机阻尼" "ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningRightAlways_Description" "RT 键将启用扳机阻尼功能。握紧扳机将抑制任何鼠标移动,直到完整拉动完成。" "ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningLeftAlways" "左扳机阻尼" "ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningLeftAlways_Description" "LT 键将启用扳机阻尼功能。握紧扳机将抑制任何鼠标移动,直到完整拉动完成。" "ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningBothAlways" "左右扳机阻尼" "ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningBothAlways_Description" "两个扳机键将启用扳机阻尼功能。握紧其中一个扳机将抑制任何鼠标移动,直到完整拉动完成。" "ControllerBinding_MouseTriggerClampAmountMouseJoystick" "扳机阻尼量" "ControllerBinding_MouseTriggerClampAmountMouseJoystick_Description" "这将用于设置鼠标移动被抑制的比例。向右滑动以进一步阻止鼠标移动。" "ControllerBinding_DeadzoneXJoystickMouse" "最小摇杆 X 输出值" "ControllerBinding_DeadzoneXJoystickMouse_Description" "该数值将决定滑动时输出摇杆将发送的最小值。理想设置为对其进行调整以便游戏内置死区能够得到精确补偿。向上调整此值直到减慢移动时不会停止或卡住,而是能提供完好的移动。如果小动作过大则向下移动。另请参见改善小动作设置。" "ControllerBinding_DeadzoneYJoystickMouse" "最小摇杆 Y 输出值" "ControllerBinding_DeadzoneYJoystickMouse_Description" "该数值将决定滑动时输出摇杆将发送的最小值。理想设置为对其进行调整以便游戏内置死区能够得到精确补偿。向上调整此值直到减慢移动时不会停止或卡住,而是能提供完好的移动。如果小动作过大则向下移动。另请参见改善小动作设置。" "ControllerBinding_ModeDropDown_MouseJoystick" "输入样式 - 仿鼠标摇杆" "ControllerBinding_ModeDropDown_MouseJoystick_Description" "该输入的手感和鼠标一样,但却是用摇杆输出。 这是针对那些不支持模拟鼠标和手柄输入的游戏设计的。 它能提供仿真 1:1 响应,是除了使用实体鼠标外的最好选择。注意:鉴于该模式会被游戏看作是用要干操作, 灵敏度响应将受到游戏灵敏度设置的限制。为了获取最佳游戏体验,游戏中的手柄视角灵敏度设置的越高越好。" "ControllerBinding_ModeDropDown_Mouse" "输入样式 - 鼠标" "ControllerBinding_ModeDropDown_Mouse_Description" "此输入将摇杆转换为鼠标或光标输出。注意:此输入可能会受到配置灵敏度和游戏内鼠标灵敏度的影响。" "ControllerBinding_GyroSensitivityScaleMouseJoystick" "陀螺仪视角比例" "ControllerBinding_GyroSensitivityScaleMouseJoystick_Description" "当结合触板使用并使用鼠标摇杆模式时,使用该设置以将陀螺仪相关输入的比例缩小或放大。" "ControllerBinding_LeanSensitivityMouseJoystick" "陀螺仪倾斜点" "ControllerBinding_LeanSensitivityMouseJoystick_Description" "这决定了控制器切换到扳机倾斜按键设置的必需距离。" "ControllerBinding_GyroButtonInvertMouseJoystick" "陀螺仪按键行为 - 转动陀螺仪" "ControllerBinding_GyroButtonInvertMouseJoystick_Description" "陀螺仪输入按键行为可以切换。如果设置为关闭,按下按键将关闭陀螺仪。" "ControllerBinding_GyroButtonInvertMouseJoystick_On" "陀螺仪按键行为 - 开启" "ControllerBinding_GyroButtonInvertMouseJoystick_On_Description" "设置后,设备的陀螺仪会在按下按键时启动。" "ControllerBinding_GyroButtonInvertMouseJoystick_Off" "陀螺仪按键行为 - 关闭" "ControllerBinding_GyroButtonInvertMouseJoystick_Off_Description" "设置后,设备的陀螺仪会在按下按键时关闭。" "ControllerBinding_GyroButtonInvertMouseJoystick_Toggle" "陀螺仪按键行为 - 切换" "ControllerBinding_GyroButtonInvertMouseJoystick_Toggle_Description" "设置后,设备的陀螺仪会在按下按键时在启用和禁用之间切换。" "ControllerBinding_HorizontalSensitivity_joystick_mouse" "水平比例" "ControllerBinding_HorizontalSensitivity_joystick_mouse_Description" "调整水平灵敏度比例。这将改变水平轴相对于垂直轴的动作。" "ControllerBinding_VerticalSensitivity_joystick_mouse" "垂直比例" "ControllerBinding_VerticalSensitivity_joystick_mouse_Description" "调整垂直灵敏度比例。这将改变垂直轴相对于水平轴的动作。" // Mouse Region "ControllerBinding_HapticIntensityMouseRegion" "触感强度" "ControllerBinding_HapticIntensityMouseRegion_Description" "这将用于设置触感强度。" "ControllerBinding_HapticIntensityMouseRegion_Off" "触感强度 - 关闭" "ControllerBinding_HapticIntensityMouseRegion_Off_Description" "在此模式下不使用触感。" "ControllerBinding_HapticIntensityMouseRegion_Low" "触感强度 - 低" "ControllerBinding_HapticIntensityMouseRegion_Low_Description" "使用低触感强度。" "ControllerBinding_HapticIntensityMouseRegion_Medium" "触感强度 - 中" "ControllerBinding_HapticIntensityMouseRegion_Medium_Description" "使用中触感强度。" "ControllerBinding_HapticIntensityMouseRegion_High" "触感强度 - 高" "ControllerBinding_HapticIntensityMouseRegion_High_Description" "使用高触感强度。" "ControllerBinding_EdgeBindingRadiusMouseRegion" "外环按键设置半径" "ControllerBinding_EdgeBindingRadiusMouseRegion_Description" "当位于此半径之外时,则将发送已分配的按键指令。比如,可以在边缘分配“奔跑”或“冲刺”的按键。滑块可以被视作一个从中心向外的半径,滑块的位置即为外环开始的地方。" "ControllerBinding_EdgeBindingMouseRegion" "外环按键设置" "ControllerBinding_EdgeBindingMouseRegion_Description" "当位于特定半径之外时,则将发送已分配的按键指令。比如,可以在边缘分配“奔跑”或“冲刺”的按键。" "ControllerBinding_EdgeBindingInvertMouseRegion" "外环按键设置反转" "ControllerBinding_EdgeBindingInvertMouseRegion_Description" "若选中此选项,在半径内而非半径外时,按键设置将发送指令。比如,在特定区域内时,可以发送“步行”或“潜行”指令。" "ControllerBinding_EdgeBindingInvertMouseRegion_On" "外环反转 - 开启" "ControllerBinding_EdgeBindingInvertMouseRegion_On_Description" "如果在特定的外环按键设置半径内,则已分配的按键将发送指令。比如,在特定区域内时,可以发送“步行”或“潜行”指令。" "ControllerBinding_EdgeBindingInvertMouseRegion_Off" "外环反转 - 关闭" "ControllerBinding_EdgeBindingInvertMouseRegion_Off_Description" "如果在特定的外环按键设置半径外,则已分配的按键将发送指令。比如,在特定区域外时,可以发送“奔跑”或“冲刺”指令。" "ControllerBinding_MouseRegionTriggerClamp" "扳机阻尼" "ControllerBinding_MouseRegionTriggerClamp_Description" "扳机阻尼会在扳机扣动时减少此模式下运动量的输出。" "ControllerBinding_MouseRegionTriggerClamp_On" "扳机阻尼开启" "ControllerBinding_MouseRegionTriggerClamp_On_Description" "扳机阻尼已启用" "ControllerBinding_MouseRegionTriggerClamp_Off" "扳机阻尼关闭" "ControllerBinding_MouseRegionTriggerClamp_Off_Description" "扳机阻尼已禁用" "ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningRightSoft" "右扳机轻扣阻尼" "ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningRightSoft_Description" "RT 键轻扣将启用扳机阻尼功能。扣下扳机将减缓鼠标移动,直到扳机拉扣到底。" "ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningLeftSoft" "左扳机轻扣阻尼" "ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningLeftSoft_Description" "LT 键轻扣将启用扳机阻尼功能。扣下扳机将减缓鼠标移动,直到扳机拉扣到底。" "ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningBothSoft" "左右扳机轻扣阻尼" "ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningBothSoft_Description" "两个扳机键轻扣将启用扳机阻尼功能。扣下扳机将减缓鼠标移动,直到扳机拉扣到底。" "ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningRightAlways" "RT 键轻扣/全扣阻尼" "ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningRightAlways_Description" "启用 RT 键轻扣/全扣阻尼功能。紧扣扳机将抑制任何鼠标移动,直到放开扳机键为止。" "ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningLeftAlways" "LT 键轻扣/全扣阻尼" "ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningLeftAlways_Description" "启用 LT 键轻扣/全扣阻尼功能。紧扣扳机将抑制任何鼠标移动,直到放开扳机键为止。" "ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningBothAlways" "左右扳机键轻柔/完整拉动阻尼" "ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningBothAlways_Description" "两个扳机键轻柔/完整拉动将启用扳机阻尼功能。紧扣扳机将抑制任何鼠标移动,直到放开扳机键为止。" "ControllerBinding_MouseRegionTriggerClampAmount" "扳机阻尼量" "ControllerBinding_MouseRegionTriggerClampAmount_Description" "这将用于设置鼠标移动被抑制的比例。向右滑动以进一步阻止鼠标移动。" "ControllerBinding_GyroButtonMouseRegion" "陀螺仪启用键" "ControllerBinding_GyroButtonMouseRegion_Description" "陀螺仪输入将只会在按下按键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroNone" "陀螺仪启用键 - 总是开启" "ControllerBinding_GyroButtonMouseRegion_GyroNone_Description" "陀螺仪输入将总是保持有效。" "ControllerBinding_GyroButtonMouseRegion_GyroTouchRight" "陀螺仪启用键 - 右触板触摸" "ControllerBinding_GyroButtonMouseRegion_GyroTouchRight_Description" "陀螺仪输入将只会在右触控板被触摸时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroTouchLeft" "陀螺仪启用键 - 左触板触摸" "ControllerBinding_GyroButtonMouseRegion_GyroTouchLeft_Description" "陀螺仪输入将只会在左触控板被触摸时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroTouchCenter" "陀螺仪启用键 - 统一触板触摸" "ControllerBinding_GyroButtonMouseRegion_GyroTouchCenter_Description" "陀螺仪输入将会在触控板的任何部位被触摸时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroClickRight" "陀螺仪启用键 - 右触板点击" "ControllerBinding_GyroButtonMouseRegion_GyroClickRight_Description" "陀螺仪输入将只会在点击右触控板时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroClickLeft" "陀螺仪启用键 - 左触板点击" "ControllerBinding_GyroButtonMouseRegion_GyroClickLeft_Description" "陀螺仪输入将只会在点击左触控板时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroBumperRight" "陀螺仪启用键 - RB 键" "ControllerBinding_GyroButtonMouseRegion_GyroBumperRight_Description" "陀螺仪输入将只会在按下 RB 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroBumperLeft" "陀螺仪启用键 - LB 键" "ControllerBinding_GyroButtonMouseRegion_GyroBumperLeft_Description" "陀螺仪输入将只会在按下 LB 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroGripRight" "陀螺仪启用键 - RG 键" "ControllerBinding_GyroButtonMouseRegion_GyroGripRight_Description" "陀螺仪输入将只会在按下 RG 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroGripLeft" "陀螺仪启用键 - LG 键" "ControllerBinding_GyroButtonMouseRegion_GyroGripLeft_Description" "陀螺仪输入将只会在按下 LG 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroLeftTrigger" "陀螺仪启用键 - LT 键全扣" "ControllerBinding_GyroButtonMouseRegion_GyroLeftTrigger_Description" "陀螺仪输入将只会在按下 LT 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroRightTrigger" "陀螺仪启用键 - RT 键全扣" "ControllerBinding_GyroButtonMouseRegion_GyroRightTrigger_Description" "陀螺仪输入将只会在按下 RT 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroLeftTriggerThreshold" "陀螺仪启用键 - LT 键轻扣" "ControllerBinding_GyroButtonMouseRegion_GyroLeftTriggerThreshold_Description" "陀螺仪输入将只会在轻叩 LT 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroRightTriggerThreshold" "陀螺仪启用键 - RT 键轻扣" "ControllerBinding_GyroButtonMouseRegion_GyroRightTriggerThreshold_Description" "陀螺仪输入将只会在轻叩 RT 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroA" "陀螺仪启用键 - A 键" "ControllerBinding_GyroButtonMouseRegion_GyroA_Description" "陀螺仪输入将只会在按下 A 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroB" "陀螺仪启用键 - B 键" "ControllerBinding_GyroButtonMouseRegion_GyroB_Description" "陀螺仪输入将只会在按下 B 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroX" "陀螺仪启用键 - X 键" "ControllerBinding_GyroButtonMouseRegion_GyroX_Description" "陀螺仪输入将只会在按下 X 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroY" "陀螺仪启用键 - Y 键" "ControllerBinding_GyroButtonMouseRegion_GyroY_Description" "陀螺仪输入将只会在按下 Y 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroCross" "陀螺仪启用键 - × 键" "ControllerBinding_GyroButtonMouseRegion_GyroCross_Description" "陀螺仪输入将只会在按下 × 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroCircle" "陀螺仪启用键 - ○ 键" "ControllerBinding_GyroButtonMouseRegion_GyroCircle_Description" "陀螺仪输入将只会在按下 ○ 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroSquare" "陀螺仪启用键 - □ 键" "ControllerBinding_GyroButtonMouseRegion_GyroSquare_Description" "陀螺仪输入将只会在按下 □ 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroTriangle" "陀螺仪启用键 - △ 键" "ControllerBinding_GyroButtonMouseRegion_GyroTriangle_Description" "陀螺仪输入将只会在按下 △ 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroLStick" "陀螺仪启用键 - 左摇杆点击" "ControllerBinding_GyroButtonMouseRegion_GyroLStick_Description" "陀螺仪输入将只会在点击左摇杆时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroRStick" "陀螺仪启用键 - 右摇杆点击" "ControllerBinding_GyroButtonMouseRegion_GyroRStick_Description" "陀螺仪输入将只会在点击右摇杆时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroCapture" "陀螺仪启用键 - 截图键点击" "ControllerBinding_GyroButtonMouseRegion_GyroCapture_Description" "陀螺仪输入将只会在点击截图键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroRightTriggerNoQualifier" "陀螺仪启用键 - 右扳机键" "ControllerBinding_GyroButtonMouseRegion_GyroRightTriggerNoQualifier_Description" "陀螺仪输入将只会在点击 RT 键时开启。" "ControllerBinding_GyroButtonMouseRegion_GyroLeftTriggerNoQualifier" "陀螺仪启用键 - 左扳机键" "ControllerBinding_GyroButtonMouseRegion_GyroLeftTriggerNoQualifier_Description" "陀螺仪输入将只会在点击 LT 键时开启。" //Trigger "ControllerBinding_TriggerClick" "全扣动作" "ControllerBinding_TriggerClick_Description" "该操作会在您拉动整个扳机直到点击完成时执行(您会听到轻柔的点击声)。" "ControllerBinding_HoldRepeatsTrigger" "按住以重复(连发)" "ControllerBinding_HoldRepeatsTrigger_Description" "按住以重复(连发)" "ControllerBinding_HoldRepeatsTrigger_On" "按住以重复(连发)- 开启" "ControllerBinding_HoldRepeatsTrigger_On_Description" "若开启此选项,按住任何按键将会重复指令。此功能常被称为“连发模式”。" "ControllerBinding_HoldRepeatsTrigger_Off" "按住以重复(连发)- 关闭" "ControllerBinding_HoldRepeatsTrigger_Off_Description" "若开启此选项,按住任何按键将会重复指令。此功能常被称为“连发模式”。" "ControllerBinding_HoldRepeatIntervalTrigger" "重复间隔" "ControllerBinding_HoldRepeatIntervalTrigger_Description" "当连发模式开启时,此选项决定了重复指令的速度。向右滑动以获得更快的重复速度。" "ControllerBinding_OutputTrigger" "模拟输出扳机键" "ControllerBinding_OutputTrigger_Description" "启用时,特定扳机键的模拟值将被发送给游戏。只适用于可识别 XInput 手柄兼容指令的游戏。" "ControllerBinding_OutputTrigger_TriggerOff" "模拟扳机键已禁用" "ControllerBinding_OutputTrigger_TriggerOff_Description" "没有模拟值将被发送。" "ControllerBinding_OutputTrigger_TriggerLeft" "左输出扳机键" "ControllerBinding_OutputTrigger_TriggerLeft_Description" "左扳机键的模拟值将被发送给游戏。只适用于可识别 XInput 手柄兼容指令的游戏。" "ControllerBinding_OutputTrigger_TriggerRight" "右输出扳机键" "ControllerBinding_OutputTrigger_TriggerRight_Description" "右扳机键的模拟值将被发送给游戏。只适用于可识别 XInput 手柄兼容指令的游戏。" "ControllerBinding_TriggerDeadZoneStart" "扳机键范围开始" "ControllerBinding_TriggerDeadZoneStart_Description" "这将用于设置模拟扳机键的死区。值越高,所设的“死区”,也就是从开始按下扳机键直至有模拟值被发送的区间越大。" "ControllerBinding_TriggerDeadZoneEnd" "扳机键范围结束" "ControllerBinding_TriggerDeadZoneEnd_Description" "这将用于设置模拟扳机键的死区。值越低,当扳机键达到“死区”结束范围时所发送的最大模拟值越高。" "ControllerBinding_TriggerCurveExponent" "扳机键响应曲线" "ControllerBinding_TriggerCurveExponent_Description" "这决定了模拟输入输出的映射。默认使用 1:1 线性映射。该曲线可供调整来为精细操作提供更多或更少的空间。" "ControllerBinding_TriggerCurveExponent_Linear" "响应曲线 - 线性" "ControllerBinding_TriggerCurveExponent_Linear_Description" "一条以 1:1 的方式直接把输入映射为输出的线性响应曲线。按键偏移 50% 时,便会发送 50% 的输出。" "ControllerBinding_TriggerCurveExponent_1" "响应曲线 - 陡峭" "ControllerBinding_TriggerCurveExponent_1_Description" "一条较慢获得 100% 输出的陡峭响应曲线。这削减了短距控制空间来更快的达到输出的上界,提供了更快的响应。" "ControllerBinding_TriggerCurveExponent_2" "扳机键响应曲线 - 缓和" "ControllerBinding_TriggerCurveExponent_2_Description" "一条较慢获得 100% 输出的缓和响应曲线。用于精细操作的短距空间稍多而上限被推向边缘。" "ControllerBinding_TriggerCurveExponent_3" "响应曲线 - 平缓" "ControllerBinding_TriggerCurveExponent_3_Description" "一条相比默认更慢获得 100% 输出的平缓响应曲线。有大量空间用于小输出值并在边缘快速攀升。这获得大量的线性空间用于小数值并能在边缘达到上限。" "ControllerBinding_TriggerCurveExponent_4" "响应曲线 - 极平缓" "ControllerBinding_TriggerCurveExponent_4_Description" "一条极平缓的输出曲线提供了极大的空间来容纳小数值输出,仅在极限位置才获得 100% 输出。" "ControllerBinding_TriggerCurveExponent_Custom" "响应曲线 - 自定义曲线" "ControllerBinding_TriggerCurveExponent_Custom_Description" "可使用响应曲线滑块设置自定义曲线。" "ControllerBinding_TriggerCustomCurveExponent" "自定义响应曲线" "ControllerBinding_TriggerCustomCurveExponent_Description" "更改此滑块能调整扳机键的输出响应曲线。" "ControllerBinding_TriggerAnalogThresholdBinding" "轻扣扳机动作" "ControllerBinding_TriggerAnalogThresholdBinding_Description" "该操作会在您轻微拉动扳机时执行,但不用拉扣到底(您将不会听到全扣震动声)。" "ControllerBinding_TriggerThreshold" "扳机键临界点" "ControllerBinding_TriggerThreshold_Description" "分配的按键将会在到达扳机临界值时触发。想要由更轻的按压触发,向左移动滑块,若想要更长的扳机键程则向右移动滑块。" "ControllerBinding_AdaptiveThreshold" "扳机临界值样式" "ControllerBinding_AdaptiveThreshold_Description" "可以用多种方式设置扳机临界值。这很大程度上取决于你想将临界值用于什么类型的游戏上。在一个基于鼠标点击和拖动的环境中,简单临界值更可能是最优选择。在一款只绑定一个功能至扳机键的 FPS 游戏中,微力扳机能够让您在频繁扣动扳机时提供最灵敏的响应。在一款可以通过临界值和点击启用两段式扳机的游戏中,腰射允许快速扣动扳机来触发物理按键而不触发临界值动作,而较慢的按下则会触先触发临界值。陡峭的腰射相比缓和的能更快的触发临界值动作。" "ControllerBinding_AdaptiveThreshold_HairTrigger" "微力扳机临界值" "ControllerBinding_AdaptiveThreshold_HairTrigger_Description" "使用微力扳机设置,临界值将适应玩家。一旦通过了最初的临界值,松开扳机一点都将重置扳机,即使扳机没有放开至最初的临界点。这通常用于需要频繁开火的情况,您希望按下少量键程就触发开火,但您不希望完全松开扳机来再次开火。对于需要持续按下扳机的情况,并不适合本设置,因为只要稍微松开扳机就会导致所分配的按键松开。" "ControllerBinding_AdaptiveThreshold_Simple" "简易临界值" "ControllerBinding_AdaptiveThreshold_Simple_Description" "“基础临界值”是由选定的值所指定的键程。在超过了指定的临界值后,松开扳机不会立刻释放按键,直到扳机松开至指定的临界值为止。对于需要持续按住扳机键的动作(例如,当您不想意外松开按键时),这通常是首选设置。" "ControllerBinding_AdaptiveThreshold_LongPressShort" "快速腰射" "ControllerBinding_AdaptiveThreshold_LongPressShort_Description" "为两段式扳机设置而设计,腰射允许快速扣动扳机来触发点击而不触发临界值。而缓慢的按下则会触发临界值动作。这允许例如在临界值触发照门瞄准而点击设置开火,这样依然允许在快速扣动扳机时不进入照门瞄准直接开火。此外,一旦点击被触发,临界值将不会被触发直到扳机被再次放开至临界值之外,这使其能够触发额外的点击。陡峭腰射模式在临界值触发前只有很小的一个窗口,这要求非常快速地扣动扳机来跳过临界值。此设定可迅速触发临界值。" "ControllerBinding_AdaptiveThreshold_LongPressMedium" "普通腰射" "ControllerBinding_AdaptiveThreshold_LongPressMedium_Description" "为两段式扳机设置而设计,腰射允许快速扣动扳机来触发点击而不触发临界值。而缓慢的按下则会触发临界值动作。这允许例如在临界值触发照门瞄准而点击设置开火,这样依然允许在快速扣动扳机时不进入照门瞄准直接开火。此外,一旦点击被触发,临界值将不会被触发直到扳机被再次放开至临界值之外,这使其能够触发额外的点击。普通腰射模式在触发临界值前有一个窗口,需要快速扣动扳机来避开它。" "ControllerBinding_AdaptiveThreshold_LongPressLong" "缓和腰射" "ControllerBinding_AdaptiveThreshold_LongPressLong_Description" "为两段式扳机设置而设计,腰射允许快速扣动扳机来触发点击而不触发临界值。而缓慢的按下则会触发临界值动作。这允许例如在临界值触发照门瞄准而点击设置开火,这样依然允许在快速扣动扳机时不进入照门瞄准直接开火。此外,一旦点击被触发,临界值将不会被触发直到扳机被再次放开至临界值之外,这使其能够触发额外的点击。缓和腰射模式在触发临界值前有一个较大的窗口,允许较慢地扣动扳机也可避开它。这意味着有意触发临界值时会感觉少许迟钝。" "ControllerBinding_AdaptiveThreshold_LongPressExclusive" "独有腰射" "ControllerBinding_AdaptiveThreshold_LongPressExclusive_Description" "为两段式扳机设置而设计,腰射允许快速扣动扳机来触发点击而不触发临界值。而缓慢的拉扣则会触发临界值动作。有了独有腰射,若完成轻扣操作,全扣动作选项将不再起作用。因此在独有模式中,您可以激活全扣或轻扣中的任意一个,但不能同时激活。" "ControllerBinding_HapticIntensityTriggerThreshold" "触感强度" "ControllerBinding_HapticIntensityTriggerThreshold_Description" "这将用于设置触感强度。" "ControllerBinding_HapticIntensityTriggerThreshold_Off" "触感强度 - 关闭" "ControllerBinding_HapticIntensityTriggerThreshold_Off_Description" "不要在此模式下使用触感。" "ControllerBinding_HapticIntensityTriggerThreshold_Low" "触感强度 - 低" "ControllerBinding_HapticIntensityTriggerThreshold_Low_Description" "使用低触感强度。" "ControllerBinding_HapticIntensityTriggerThreshold_Medium" "触感强度 - 中" "ControllerBinding_HapticIntensityTriggerThreshold_Medium_Description" "使用中触感强度。" "ControllerBinding_HapticIntensityTriggerThreshold_High" "触感强度 - 高" "ControllerBinding_HapticIntensityTriggerThreshold_High_Description" "使用高触感强度。" "ControllerBinding_HapticIntensityTriggerThreshold_ActivatorPref" "触感强度 - 使用激活器设置" "ControllerBinding_HapticIntensityTriggerThreshold_ActivatorPref_Description" "通过对每个激活器进行的设置控制触感。" "ControllerBinding_SoftPress_SoftPressStyle_HairTrigger" "微力扳机临界值" "ControllerBinding_SoftPress_SoftPressStyle_HairTrigger_Description" "使用微力扳机设置,临界值将适应玩家。一旦超过了最初的临界值,即使扳机没有回到最初的临界点,松开扳机一点都会将其重置,让其可以重新按下。这通常用于需要频繁开火的情况,您希望按下少量键程就触发开火,但您不希望完全松开扳机来再次开火。对于需要持续按住扳机的情况,本设置可能就没那么合适,因为只要稍微松开扳机就会导致所分配的按键松开。" "ControllerBinding_SoftPress_SoftPressStyle_Simple" "简易临界值" "ControllerBinding_SoftPress_SoftPressStyle_Simple_Description" "“基础临界值”是由选定的值所指定的键程。在超过了特定的临界值后,松开扳机不会立刻释放按键,直到扳机松开至临界值为止。对于需要持续按住扳机键的动作(例如,当您不想意外松开按键时),这通常是首选设置。" "ControllerBinding_SoftPress_SoftPressStyle_LongPressShort" "快速腰射" "ControllerBinding_SoftPress_SoftPressStyle_LongPressShort_Description" "腰射适用于两段式扳机设置,允许快速扣动扳机来触发点击而不触发临界值。较慢地扣动或半扣动则会触发临界值操作。这允许将临界值设置为瞄准等动作而将点击设置为开火,同时仍然允许用快速扣动进行点击时不进入瞄准而直接开火。此外,一旦点击,就可以准备好进行额外点击,而在扳机释放至临界值范围之外前不会触发临界值。快速腰射模式在临界值触发前只有一个很小的窗口范围,要求非常快速地扣动扳机来跳过临界值。在这一模式下,如果有意触发临界值动作,则可以最快触发。" "ControllerBinding_SoftPress_SoftPressStyle_LongPressMedium" "普通腰射" "ControllerBinding_SoftPress_SoftPressStyle_LongPressMedium_Description" "腰射适用于两段式扳机设置,允许快速扣动扳机来触发点击而不触发临界值。较慢地扣动或半扣动则会触发临界值操作。这允许将临界值设置为瞄准等动作而将点击设置为开火,同时仍然允许用快速扣动进行点击时不进入瞄准而直接开火。此外,一旦点击,就可以准备好进行额外点击,而在扳机释放至临界值范围之外前不会触发临界值。普通腰射模式在触发临界值前有一段窗口范围,需要快速扣动扳机来避免触发。" "ControllerBinding_SoftPress_SoftPressStyle_LongPressLong" "缓和腰射" "ControllerBinding_SoftPress_SoftPressStyle_LongPressLong_Description" "腰射适用于两段式扳机设置,允许快速扣动扳机来触发点击而不触发临界值。较慢地扣动或半扣动则会触发临界值操作。这允许将临界值设置为瞄准等动作而将点击设置为开火,同时仍然允许用快速扣动进行点击时不进入瞄准而直接开火。此外,一旦点击,就可以准备好进行额外点击,而在扳机释放至临界值范围之外前不会触发临界值。缓和腰射模式在触发临界值前有一个较大的窗口范围,因此可以不用那么快地扣动扳机来避免触发。这意味着有意触发临界值动作时会略感迟钝。" "ControllerBinding_SoftPress_SoftPressStyle_LongPressExclusive" "单一腰射" "ControllerBinding_SoftPress_SoftPressStyle_LongPressExclusive_Description" "腰射适用于两段式扳机设置,允许快速扣动扳机来触发点击而不触发临界值。较慢地扣动或半扣动则会触发临界值操作。有了单一腰射,若触发轻扣操作,全扣选项将不再起作用。因此在单一模式中,您可以激活全扣或轻扣中的任意一个,但不能同时激活。" // Scroll Wheel "ControllerBinding_ModeDropDown_ScrollWheel" "输入样式 - 滚轮" "ControllerBinding_ModeDropDown_ScrollWheel_Description" "该输入的操作如同滚轮。顺时针或逆时针将触发诸如滚轮、拨轮或转轮的事件。" "ControllerBinding_SensitivityScrollWheel" "灵敏度" "ControllerBinding_SensitivityScrollWheel_Description" "控制滚轮的灵敏度。这将决定下一个按键设置射击时需要旋转的角度。" "ControllerBinding_HapticIntensityScrollWheel" "触感强度" "ControllerBinding_HapticIntensityScrollWheel_Description" "这将用于设置触感强度。" "ControllerBinding_HapticIntensityScrollWheel_Off" "触感强度 - 关闭" "ControllerBinding_HapticIntensityScrollWheel_Off_Description" "不要在此模式下使用触感。" "ControllerBinding_HapticIntensityScrollWheel_Low" "触感强度 - 低" "ControllerBinding_HapticIntensityScrollWheel_Low_Description" "使用低触感强度。" "ControllerBinding_HapticIntensityScrollWheel_Medium" "触感强度 - 中" "ControllerBinding_HapticIntensityScrollWheel_Medium_Description" "使用中触感强度。" "ControllerBinding_HapticIntensityScrollWheel_High" "触感强度 - 高" "ControllerBinding_HapticIntensityScrollWheel_High_Description" "使用高触感强度。" "ControllerBinding_ScrollWheelClockwise" "顺时针按键设置" "ControllerBinding_ScrollWheelClockwise_Description" "您可以分配一个在顺时针旋转时便会发送指令到游戏的按键。" "ControllerBinding_ScrollWheelCounterClockwise" "逆时针按键设置" "ControllerBinding_ScrollWheelCounterClockwise_Description" "您可以分配一个在逆时针旋转时便会发送指令到游戏的按键。" "ControllerBinding_ScrollWheelClick" "点击操作" "ControllerBinding_ScrollWheelClick_Description" "该操作会在您点击触板/摇杆时执行。" "ControllerBinding_ScrollWheelList0" "滚轮列表 1 按键设置" "ControllerBinding_ScrollWheelList0_Description" "您可以分配一个在到达第一项时便会发送指令到游戏的按键。" "ControllerBinding_ScrollWheelList1" "滚轮列表 2 按键设置" "ControllerBinding_ScrollWheelList1_Description" "您可以分配一个在到达第二项时便会发送指令到游戏的按键。" "ControllerBinding_ScrollWheelList2" "滚轮列表 3 按键设置" "ControllerBinding_ScrollWheelList2_Description" "您可以分配一个在到达第三项时便会发送指令到游戏的按键。" "ControllerBinding_ScrollWheelList3" "滚轮列表 4 按键设置" "ControllerBinding_ScrollWheelList3_Description" "您可以分配一个在到达第四项时便会发送指令到游戏的按键。" "ControllerBinding_ScrollWheelList4" "滚轮列表 5 按键设置" "ControllerBinding_ScrollWheelList4_Description" "您可以分配一个在到达第五项时便会发送指令到游戏的按键。" "ControllerBinding_ScrollWheelList5" "滚轮列表 6 按键设置" "ControllerBinding_ScrollWheelList5_Description" "您可以分配一个在到达第六项时便会发送指令到游戏的按键。" "ControllerBinding_ScrollWheelList6" "滚轮列表 7 按键设置" "ControllerBinding_ScrollWheelList6_Description" "您可以分配一个在到达第七项时便会发送指令到游戏的按键。" "ControllerBinding_ScrollWheelList7" "滚轮列表 8 按键设置" "ControllerBinding_ScrollWheelList7_Description" "您可以分配一个在到达第八项时便会发送指令到游戏的按键。" "ControllerBinding_ScrollWheelList8" "滚轮列表 9 按键设置" "ControllerBinding_ScrollWheelList8_Description" "您可以分配一个在到达第九项时便会发送指令到游戏的按键。" "ControllerBinding_ScrollWheelList9" "滚轮列表 10 按键设置" "ControllerBinding_ScrollWheelList9_Description" "您可以分配一个在到达第十项时便会发送指令到游戏的按键。" "ControllerBinding_ScrollWheelListWrap" "列表头尾连接" "ControllerBinding_ScrollWheelListWrap_Description" "当选择该选项时,列表到达头尾任何一端时将重新开始。否则,列表到达一端时将停止。" "ControllerBinding_ScrollWheelListWrap_On" "列表头尾连接 - 开启" "ControllerBinding_ScrollWheelListWrap_On_Description" "当单方向滚动时,列表到达头尾任何一端时将重新开始。" "ControllerBinding_ScrollWheelListWrap_Off" "列表头尾连接 - 关闭" "ControllerBinding_ScrollWheelListWrap_Off_Description" "当通过按键设置滚动时,一旦到达某一方向的最后一项,除了发送另一方向的指令,其它指令将不会被发送。" "ControllerBinding_ScrollWheelType" "切换方向" "ControllerBinding_ScrollWheelType_Description" "通过按键设置列表设置移动所需的运动类型。可以是触板上的圆形滑动、垂直滑动或水平滑动。" "ControllerBinding_ScrollWheelType_Circle" "圆形滚轮" "ControllerBinding_ScrollWheelType_Circle_Description" "滚轮会沿圆周方向滑动" "ControllerBinding_ScrollWheelType_Horizontal" "水平滚轮" "ControllerBinding_ScrollWheelType_Horizontal_Description" "滚轮会沿水平方向滑动" "ControllerBinding_ScrollWheelType_Vertical" "垂直滚轮" "ControllerBinding_ScrollWheelType_Vertical_Description" "滚轮会沿垂直方向滑动" "ControllerBinding_ScrollWheelInvert" "反转方向" "ControllerBinding_ScrollWheelInvert_Description" "切换滚动操作的方向。" "ControllerBinding_ScrollWheelInvert_Off" "传统滚轮" "ControllerBinding_ScrollWheelInvert_Off_Description" "滚轮方向不会反转" "ControllerBinding_ScrollWheelInvert_On" "反向滚轮。" "ControllerBinding_ScrollWheelInvert_On_Description" "滚轮方向不会反转。" "ControllerBinding_ScrollWheelFriction" "旋转摩擦" "ControllerBinding_ScrollWheelFriction_Description" "这决定了轻挑时滚轮持续滚动的时间。低摩擦会导致旋转时间更长。" "ControllerBinding_ScrollWheelFriction_Off" "滚轮摩擦 - 关闭" "ControllerBinding_ScrollWheelFriction_Off_Description" "关闭状态下,滚轮将没有惯性,跟滚轮模式禁用的情况一样。" "ControllerBinding_ScrollWheelFriction_Low" "滚轮摩擦 - 低" "ControllerBinding_ScrollWheelFriction_Low_Description" "低摩擦状态下,滚轮在开始转动后,将持续转动较长时间,直到逐渐减速停止。" "ControllerBinding_ScrollWheelFriction_Medium" "滚轮摩擦 - 中" "ControllerBinding_ScrollWheelFriction_Medium_Description" "中摩擦状态下,滚轮在开始转动后,将持续转动一段时间,逐渐减速停止。" "ControllerBinding_ScrollWheelFriction_High" "滚轮摩擦 - 高" "ControllerBinding_ScrollWheelFriction_High_Description" "高摩擦状态下,滚轮在开始转动后,将持续转动很短一段时间,并很快停止。" "ControllerBinding_ScrollWheelFriction_None" "滚轮摩擦 - 无" "ControllerBinding_ScrollWheelFriction_None_Description" "若无摩擦,滚轮一旦开转,将在没有外界干扰的情况下,一直转下去。" //Touchmenu "ControllerBinding_ModeDropDown_TouchMenu" "输入样式 - 触摸菜单" "ControllerBinding_ModeDropDown_TouchMenu_Description" "该输入将担当触控菜单功能。触控菜单会在您的手指触摸触控板时显示在屏幕上。点击其中一个显示的按键将触发适当的操作。触控菜单可以拥有各种按键、布局、大小、透明度,并且可以使用图标。" "ControllerBinding_TouchMenuButtonCount" "触摸菜单按键数" "ControllerBinding_TouchMenuButtonCount_Description" "这将选择您的触摸菜单上会显示多少屏幕按键。" "ControllerBinding_TouchMenuButtonCount_Button2" "触摸菜单按键数 2" "ControllerBinding_TouchMenuButtonCount_Button2_Description" "这将选择您的触摸菜单上会显示多少屏幕按键。" "ControllerBinding_TouchMenuButtonCount_Button4" "触摸菜单按键数 4" "ControllerBinding_TouchMenuButtonCount_Button4_Description" "这将选择您的触摸菜单上会显示多少屏幕按键。" "ControllerBinding_TouchMenuButtonCount_Button5" "触摸菜单按键数 5" "ControllerBinding_TouchMenuButtonCount_Button5_Description" "这将选择您的触摸菜单上会显示多少屏幕按键。" "ControllerBinding_TouchMenuButtonCount_Button7" "触摸菜单按键数 7" "ControllerBinding_TouchMenuButtonCount_Button7_Description" "这将选择您的触摸菜单上会显示多少屏幕按键。" "ControllerBinding_TouchMenuButtonCount_Button9" "触摸菜单按键数 9" "ControllerBinding_TouchMenuButtonCount_Button9_Description" "这将选择您的触摸菜单上会显示多少屏幕按键。" "ControllerBinding_TouchMenuButtonCount_Button12" "触摸菜单按键数 12" "ControllerBinding_TouchMenuButtonCount_Button12_Description" "这将选择您的触摸菜单上会显示多少屏幕按键。" "ControllerBinding_TouchMenuButtonCount_Button13" "触摸菜单按键数 13" "ControllerBinding_TouchMenuButtonCount_Button13_Description" "这将选择您的触摸菜单上会显示多少屏幕按键。" "ControllerBinding_TouchMenuButtonCount_Button16" "触摸菜单按键数 16" "ControllerBinding_TouchMenuButtonCount_Button16_Description" "这将选择您的触摸菜单上会显示多少屏幕按键。" "ControllerBinding_TouchMenuPosX" "触摸菜单水平位置" "ControllerBinding_TouchMenuPosX_Description" "这将决定触摸菜单显示在屏幕上的位置。调整此滑块以调整水平位置。" "ControllerBinding_TouchMenuPosY" "触摸菜单垂直位置" "ControllerBinding_TouchMenuPosY_Description" "这将决定触摸菜单显示在屏幕上的位置。调整此滑块以调整垂直位置。" "ControllerBinding_TouchMenuButton0" "触摸菜单按键" "ControllerBinding_TouchMenuButton0_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_TouchMenuButton1" "触摸菜单按键" "ControllerBinding_TouchMenuButton1_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_TouchMenuButton2" "触摸菜单按键" "ControllerBinding_TouchMenuButton2_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_TouchMenuButton3" "触摸菜单按键" "ControllerBinding_TouchMenuButton3_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_TouchMenuButton4" "触摸菜单按键" "ControllerBinding_TouchMenuButton4_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_TouchMenuButton5" "触摸菜单按键" "ControllerBinding_TouchMenuButton5_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_TouchMenuButton6" "触摸菜单按键" "ControllerBinding_TouchMenuButton6_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_TouchMenuButton7" "触摸菜单按键" "ControllerBinding_TouchMenuButton7_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_TouchMenuButton8" "触摸菜单按键" "ControllerBinding_TouchMenuButton8_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_TouchMenuButton9" "触摸菜单按键" "ControllerBinding_TouchMenuButton9_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_TouchMenuButton10" "触摸菜单按键" "ControllerBinding_TouchMenuButton10_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_TouchMenuButton11" "触摸菜单按键" "ControllerBinding_TouchMenuButton11_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_TouchMenuButton12" "触摸菜单按键" "ControllerBinding_TouchMenuButton12_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_TouchMenuButton13" "触摸菜单按键" "ControllerBinding_TouchMenuButton13_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_TouchMenuButton14" "触摸菜单按键" "ControllerBinding_TouchMenuButton14_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_TouchMenuButton15" "触摸菜单按键" "ControllerBinding_TouchMenuButton15_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_TouchMenuOpacity" "触摸菜单透明度" "ControllerBinding_TouchMenuOpacity_Description" "此滑块将决定屏幕上显示的触摸菜单的透明度。" "ControllerBinding_TouchMenuScale" "触摸菜单大小" "ControllerBinding_TouchMenuScale_Description" "此滑块决定屏幕上显示的触摸菜单的大小。" "ControllerBinding_TouchMenuShowLabels" "切换菜单显示按键设置标签" "ControllerBinding_TouchMenuShowLabels_Description" "触摸菜单按键可以显示用于说明实际按键与哪些操作绑定的文本标签。如果一个图标已被使用,那么该标签将在左上角显示。若禁用,图标或空白按键将被使用。" "ControllerBinding_TouchMenuShowLabels_On" "在启用按键上显示设置标签" "ControllerBinding_TouchMenuShowLabels_On_Description" "这将允许在按键上显示按键设置标签。如果使用了一个图标,该标签只会显示在按键的左上角。" "ControllerBinding_TouchMenuShowLabels_Off" "在禁用按键上显示按键设置标签" "ControllerBinding_TouchMenuShowLabels_Off_Description" "这将禁止在按键上显示按键设置标签,而是会显示一个图标或一个空白按键。" "ControllerBinding_TouchMenuButtonType" "触摸菜单激活方式" "ControllerBinding_TouchMenuButtonType_Description" "此设置控制了何种类型的输入将激活菜单项。" "ControllerBinding_TouchMenuButtonType_ButtonClick" "按键点击" "ControllerBinding_TouchMenuButtonType_ButtonClick_Description" "单击按键即会激活菜单项。" "ControllerBinding_TouchMenuButtonType_ButtonRelease" "按键松开" "ControllerBinding_TouchMenuButtonType_ButtonRelease_Description" "按键松开即会激活菜单项。" "ControllerBinding_TouchMenuButtonType_TouchRelease" "触摸松开/模式转换结束" "ControllerBinding_TouchMenuButtonType_TouchRelease_Description" "当触控板不再被触摸或者松开模式转换按钮时,即会激活菜单项。" "ControllerBinding_TouchMenuButtonType_TouchAlways" "始终" "ControllerBinding_TouchMenuButtonType_TouchAlways_Description" "触摸触控板即会连续激活菜单项。" "ControllerBinding_HotbarButtonCount" "快捷菜单按键数" "ControllerBinding_HotbarButtonCount_Description" "这将选择您的快捷菜单上会显示多少屏幕按键。" "ControllerBinding_HotbarButtonCount_Button2" "快捷菜单按键数 2" "ControllerBinding_HotbarButtonCount_Button2_Description" "这将选择您的快捷菜单上会显示多少屏幕按键。" "ControllerBinding_HotbarButtonCount_Button4" "快捷菜单按键数 4" "ControllerBinding_HotbarButtonCount_Button4_Description" "这将选择您的快捷菜单上会显示多少屏幕按键。" "ControllerBinding_HotbarButtonCount_Button5" "快捷菜单按键数 5" "ControllerBinding_HotbarButtonCount_Button5_Description" "这将选择您的快捷菜单上会显示多少屏幕按键。" "ControllerBinding_HotbarButtonCount_Button7" "快捷菜单按键数 7" "ControllerBinding_HotbarButtonCount_Button7_Description" "这将选择您的快捷菜单上会显示多少屏幕按键。" "ControllerBinding_HotbarButtonCount_Button9" "快捷菜单按键数 9" "ControllerBinding_HotbarButtonCount_Button9_Description" "这将选择您的快捷菜单上会显示多少屏幕按键。" "ControllerBinding_HotbarButtonCount_Button12" "快捷菜单按键数 12" "ControllerBinding_HotbarButtonCount_Button12_Description" "这将选择您的快捷菜单上会显示多少屏幕按键。" "ControllerBinding_HotbarButtonCount_Button13" "快捷菜单按键数 13" "ControllerBinding_HotbarButtonCount_Button13_Description" "这将选择您的快捷菜单上会显示多少屏幕按键。" "ControllerBinding_HotbarButtonCount_Button16" "快捷菜单按键数 16" "ControllerBinding_HotbarButtonCount_Button16_Description" "这将选择您的快捷菜单上会显示多少屏幕按键。" "ControllerBinding_HotbarPosX" "快捷菜单水平位置" "ControllerBinding_HotbarPosX_Description" "这将决定快捷菜单显示在屏幕上的位置。调整此滑块以调整水平位置。" "ControllerBinding_HotbarPosY" "快捷菜单垂直位置" "ControllerBinding_HotbarPosY_Description" "这将决定快捷菜单显示在屏幕上的位置。调整此滑块以调整垂直位置。" "ControllerBinding_HotbarOpacity" "快捷菜单透明度" "ControllerBinding_HotbarOpacity_Description" "此滑块将决定屏幕上显示的快捷菜单的透明度。" "ControllerBinding_HotbarScale" "快捷菜单大小" "ControllerBinding_HotbarScale_Description" "此滑块决定屏幕上显示的快捷菜单的大小。" "ControllerBinding_HotbarShowLabels" "快捷菜单显示按键设置标签" "ControllerBinding_HotbarShowLabels_Description" "快捷菜单按键可以显示用于说明实际按键与哪些操作绑定的文本标签。如果一个图标已被使用,那么该标签将在左上角显示。若禁用,图标或空白按键将被使用。" "ControllerBinding_HotbarDismissAfterActivation" "激活后关闭" "ControllerBinding_HotbarDismissAfterActivation_Description" "视本设置而定,菜单可在一个项目激活后自行关闭,也可保持打开,允许玩家多次激活选中的项目。" "ControllerBinding_HotbarDismissAfterActivation_On" "激活后关闭 - 开" "ControllerBinding_HotbarDismissAfterActivation_On_Description" "启用本设置时,菜单会在按键设置触发后自行关闭" "ControllerBinding_HotbarDismissAfterActivation_Off" "激活后关闭 - 关" "ControllerBinding_HotbarDismissAfterActivation_Off_Description" "禁用本设置时,菜单会在按键设置触发后保持可见" "ControllerBinding_HotbarRecenterEachTime" "每次皆重新居中" "ControllerBinding_HotbarRecenterEachTime_Description" "视此菜单调用的选项而定,可记住此前所选择的项目,也可将选择重新设置为最居中的项目" "ControllerBinding_HotbarRecenterEachTime_On" "每次皆重新居中 - 开" "ControllerBinding_HotbarRecenterEachTime_On_Description" "每当启用此设置且调用此带单时,选中的项目将会被重设为最中央的按键设置。" "ControllerBinding_HotbarRecenterEachTime_Off" "每次皆重心居中 - 关" "ControllerBinding_HotbarRecenterEachTime_Off_Description" "禁用此设置时,菜单会记住上一次被调用时所选择的按键设置。" "ControllerBinding_HotbarScrollWrap" "滚动时绕回" "ControllerBinding_HotbarScrollWrap_Description" "当菜单滚动至组合键列表尽头时,可回到初始位置或停止滚动。" "ControllerBinding_HotbarScrollWrap_On" "滚动时绕回 - 开" "ControllerBinding_HotbarScrollWrap_On_Description" "每当启用此设置时,菜单会在滚动至组合键列表尽头时回到初始位置。" "ControllerBinding_HotbarScrollWrap_Off" "滚动时绕回 - 关" "ControllerBinding_HotbarScrollWrap_Off_Description" "禁用此设置时,菜单会在到达组合键列表尽头时停止滚动" //MouseRegion "ControllerBinding_ModeDropDown_MouseRegion" "输入样式 - 鼠标区域" "ControllerBinding_ModeDropDown_MouseRegion_Description" "该输入将担当鼠标区域功能。鼠标区域向游戏发送鼠标输入,但是触板将以 1:1 映射到屏幕空间,因此触摸触板上的特殊位置将总会把光标映射到屏幕上的相同位置。除了非常适合纵轴风格的游戏,区域还可以限制到屏幕的特定区域,缩放、拉伸或是转换模式以选择小地图、工具栏、物品栏等。" "ControllerBinding_MouseRegionClick" "点击操作" "ControllerBinding_MouseRegionClick_Description" "该操作会在您点击触板/摇杆时执行。" "ControllerBinding_ScaleMouseRegion" "区域大小" "ControllerBinding_ScaleMouseRegion_Description" "这将调整映射到触板/摇杆外部范围的区域大小。" "ControllerBinding_PositionXMouse" "区域水平位置" "ControllerBinding_PositionXMouse_Description" "这是环绕区域的屏幕水平位置。" "ControllerBinding_PositionYMouse" "区域垂直位置" "ControllerBinding_PositionYMouse_Description" "这是环绕区域的屏幕垂直位置。" "ControllerBinding_TeleportStart" "模式激活时捕捉鼠标" "ControllerBinding_TeleportStart_On" "模式激活时捕捉鼠标" "ControllerBinding_TeleportStart_Off" "模式激活时捕捉鼠标" "ControllerBinding_TeleportStart_Description" "启用此模式时,鼠标是否应该被捕捉到区域中心?" "ControllerBinding_TeleportStart_On_Description" "模式激活时鼠标捕捉到区域中心" "ControllerBinding_TeleportStart_Off_Description" "保留在当前的鼠标位置" "ControllerBinding_TeleportStop" "停止/模式转换结束时重置鼠标" "ControllerBinding_TeleportStop_Description" "当您停止触摸或禁用模式转换时,鼠标是否应该被捕捉回启用模式时的位置?" "ControllerBinding_TeleportStop_On" "启用快速返回" "ControllerBinding_TeleportStop_On_Description" "这会使鼠标在松开触摸板或模式转换结束时快速返回至先前的位置。" "ControllerBinding_TeleportStop_Off" "禁用快速返回" "ControllerBinding_TeleportStop_Off_Description" "这将使鼠标在松开触摸板或模式转移结束时保持原样。" "ControllerBinding_HorizontalSensitivityMouseRegion" "水平比例" "ControllerBinding_HorizontalSensitivityMouseRegion_Description" "调整水平区域。您可以使用该功能把屏幕区域从圆形改成椭圆或直线。" "ControllerBinding_VerticalSensitivityMouseRegion" "垂直比例" "ControllerBinding_VerticalSensitivityMouseRegion_Description" "调整垂直区域。您可以使用该功能把屏幕区域从圆形改成椭圆或直线。" "ControllerBinding_MouseRegionTouch" "触摸按键设置" "ControllerBinding_MouseRegionTouch_Description" "触摸触板时可以发送一个操作。该按键会在您停止触摸时松开。" // Radial Menu "ControllerBinding_ModeDropDown_RadialMenu" "输入样式 - 径向菜单" "ControllerBinding_ModeDropDown_RadialMenu_Description" "该输入将担当径向菜单功能。径向菜单会在您的手指触摸触控板时显示在屏幕上。点击其中一个显示的按键将触发相应的操作。径向菜单可以拥有各种按键、布局、大小、透明度,并且可以使用图标。" "ControllerBinding_RadialMenuPosX" "径向菜单水平位置" "ControllerBinding_RadialMenuPosX_Description" "这将决定径向菜单显示在屏幕上的位置。调整此滑块以调整水平位置。" "ControllerBinding_RadialMenuPosY" "径向菜单垂直位置" "ControllerBinding_RadialMenuPosY_Description" "这将决定径向菜单显示在屏幕上的位置。调整此滑块以调整垂直位置。" "ControllerBinding_RadialMenuButtonType" "触摸菜单激活方式" "ControllerBinding_RadialMenuButtonType_Description" "该设置控制可激活菜单项目的输入方式。" "ControllerBinding_RadialMenuButton0" "径向菜单按键" "ControllerBinding_RadialMenuButton0_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton1" "径向菜单按键" "ControllerBinding_RadialMenuButton1_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton2" "径向菜单按键" "ControllerBinding_RadialMenuButton2_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton3" "径向菜单按键" "ControllerBinding_RadialMenuButton3_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton4" "径向菜单按键" "ControllerBinding_RadialMenuButton4_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton5" "径向菜单按键" "ControllerBinding_RadialMenuButton5_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton6" "径向菜单按键" "ControllerBinding_RadialMenuButton6_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton7" "径向菜单按键" "ControllerBinding_RadialMenuButton7_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton8" "径向菜单按键" "ControllerBinding_RadialMenuButton8_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton9" "径向菜单按键" "ControllerBinding_RadialMenuButton9_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton10" "径向菜单按键" "ControllerBinding_RadialMenuButton10_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton11" "径向菜单按键" "ControllerBinding_RadialMenuButton11_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton12" "径向菜单按键" "ControllerBinding_RadialMenuButton12_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton13" "径向菜单按键" "ControllerBinding_RadialMenuButton13_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton14" "径向菜单按键" "ControllerBinding_RadialMenuButton14_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton15" "径向菜单按键" "ControllerBinding_RadialMenuButton15_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton16" "径向菜单按键" "ControllerBinding_RadialMenuButton16_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton17" "径向菜单按键" "ControllerBinding_RadialMenuButton17_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton18" "径向菜单按键" "ControllerBinding_RadialMenuButton18_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton19" "径向菜单按键" "ControllerBinding_RadialMenuButton19_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialMenuButton20" "径向菜单按键" "ControllerBinding_RadialMenuButton20_Description" "您可以将操作绑定到该屏幕按键上。" "ControllerBinding_RadialClick" "径向菜单按键" "ControllerBinding_RadialClick_Description" "您可以将操作绑定到有此点击输入时。在与“始终开启”菜单激活类型组合使用时,此设置尤其有用。" "ControllerBinding_RadialMenuOpacity" "径向菜单透明度" "ControllerBinding_RadialMenuOpacity_Description" "此滑块将决定屏幕上显示的径向菜单的透明度。" "ControllerBinding_RadialMenuScale" "径向菜单大小" "ControllerBinding_RadialMenuScale_Description" "此滑块决定屏幕上显示的径向菜单的大小。" "ControllerBinding_RadialMenuShowLabels" "径向菜单显示按键设置标签" "ControllerBinding_RadialMenuShowLabels_Description" "径向菜单按键可以显示用于说明实际按键与哪些操作绑定的文本标签。如果一个图标已被使用,那么该标签将在左上角显示。若禁用,图标或空白按键将被使用。" "ControllerBinding_RadialMenuButtonType_ButtonClick" "按键点击" "ControllerBinding_RadialMenuButtonType_ButtonClick_Description" "单击按键即会激活菜单项。" "ControllerBinding_RadialMenuButtonType_ButtonRelease" "按键松开" "ControllerBinding_RadialMenuButtonType_ButtonRelease_Description" "按键松开时即会激活菜单项。" "ControllerBinding_RadialMenuButtonType_TouchRelease" "触摸松开/模式转换结束" "ControllerBinding_RadialMenuButtonType_TouchRelease_Description" "当触控板不再被触摸或者松开模式转换按键时,即会激活菜单项。将摇杆置于任何死区以外的位置都视作被触摸。" "ControllerBinding_RadialMenuButtonType_TouchAlways" "始终" "ControllerBinding_RadialMenuButtonType_TouchAlways_Description" "触摸触控板即会连续地激活菜单项。将摇杆置于任何死区以外的位置都视作被触摸。" "ControllerBinding_RadialMenuShowLabels_On" "在启用按键上显示按键设置标签" "ControllerBinding_RadialMenuShowLabels_On_Description" "这将允许在按键上显示按键设置标签。如果使用了一个图标,该标签只会显示在按键的左上角。" "ControllerBinding_RadialMenuShowLabels_Off" "在禁用按键上显示按键设置标签" "ControllerBinding_RadialMenuShowLabels_Off_Description" "这将禁止在按键上显示按键设置标签,而是会显示一个图标或一个空白按键。" "ControllerBinding_RecommendedTemplate" "推荐模板" "ControllerBinding_SavedCopyPasta_Title" "自定义控制器配置已上传!" "ControllerBinding_SavedCopyPasta" "您的控制器配置已成功上传,并将链接复制到您的剪切板。\nID:{s:fileid}" "ControllerBinding_PrivateUploadSuccess" "成功!" "ControllerBinding_PrivateUploadSuccess_Description" "您的控制器配置已成功上传。" "ControllerBinding_Official" "官方开发者配置" "ControllerBinding_OfficialDescription" "该配置由这款游戏的开发者创建。" "ControllerBinding_HeaderLoad" "控制器配置 - 导入" "ControllerBinding_HeaderSave" "控制器配置 - 导出" "ControllerBinding_Explanation_template" "通用的配置布局。构建配置的好起点。" "ControllerBinding_Explanation_personal" "您为此游戏导出的配置。" "ControllerBinding_Explanation_community" "社区为此游戏创建的配置。" "ControllerBinding_Explanation_recommended" "这款游戏的推荐配置。" "ControllerBinding_Explanation_entirelibrary" "所有您从全部游戏导出的您的个人配置。" "ControllerBinding_Explanation_friends" "由您的好友创建的配置。" "ControllerBinding_Missing_template" "这款游戏没有合适的模板可用。" "ControllerBinding_Missing_personal" "您尚未给这款游戏保存任何配置。" "ControllerBinding_Missing_community" "这款游戏没有社区创建的配置可用。\n也许您可以成为第一位创建并发布配置的玩家?" "ControllerBinding_Missing_recommended" "这款游戏的开发者尚未推荐任何配置。" "ControllerBinding_Missing_friends" "尚未有好友将配置导出至社区" "ControllerBinding_NonMigrated_config" "[本地配置]" "ControllerBinding_Autosave_config" "[本地原有自动保存]" "ControllerBinding_Offline_Save" "[离线自动保存]" "ControllerBinding_ActivatorDropDown" "激活器类型" "ControllerBinding_ActivatorDropDown_Description" "激活器决定输入如何响应您。是普通按压或长按,还是双击?在这里进行选择或移除。" "ControllerBinding_ActivatorDropDown_None" "无 - 移除激活器" "ControllerBinding_ActivatorDropDown_None_Description" "选择此选项将移除激活器,以及其包含的所有按键设置。" "ControllerBinding_ActivatorDropDown_FullPress" "普通按压激活器" "ControllerBinding_ActivatorDropDown_FullPress_Description" "普通按压激活器为默认类型。当您按下按键时,能将它激活并保持激活状态,直至您松开按键。" "ControllerBinding_ActivatorDropDown_DoublePress" "双击激活器" "ControllerBinding_ActivatorDropDown_DoublePress_Description" "双击激活器需要两次快速点击输入设备以激活。如果在第二次点击时按住不动,状态将保持。如果有双击操作,同一按键上的任何可中断的激活器都不会被触发,并将暂停,直到双击时间结束。" "ControllerBinding_ActivatorDropDown_LongPress" "长按激活器" "ControllerBinding_ActivatorDropDown_LongPress_Description" "长按激活器需要将按键按下一定时间,才能激活。一旦达到长按时间,它将保持激活状态,直到您松开按键。如果有长按操作,同一按键上的任何可中断的激活器将不会触发,并将保持暂停状态,直至按键在长按时间内松开为止。" "ControllerBinding_ActivatorDropDown_StartPress" "“开始”按压激活器" "ControllerBinding_ActivatorDropDown_StartPress_Description" "当按键按下时,“开始”按压激活器被激活。即使按键被一直按住,此激活器也立即停用。这点非常有用,尤其是与“释放”按压激活器配合使用时,将切换转化为保持,如切换蹲下和站起动作。" "ControllerBinding_ActivatorDropDown_Release" "“释放”按压激活器" "ControllerBinding_ActivatorDropDown_Release_Description" "当按键松开时,“释放”按压激活器将被激活再停止。" "ControllerBinding_ActivatorDropDown_Chord" "组合键激活器" "ControllerBinding_ActivatorDropDown_Chord_Description" "组合键激活器会在同时按下拥有激活器的按键和被组合键时激活。" "ControllerBinding_FullPress_Binding" "按键设置" "ControllerBinding_FullPress_Binding_Description" "您可为此激活器绑定一个或多个操作,如键盘、鼠标、手柄按键或原生操作。" "ControllerBinding_FullPress_ActivateStickOrTrackpad" "激活模拟摇杆/触控板" "ControllerBinding_FullPress_ActivateStickOrTrackpad_Description" "虚拟控制器能够在按下某个按键时,将其用作虚拟摇杆或触控板。这适用于用扣动扳机的同一根手指来瞄准的机关枪。" "ControllerBinding_FullPress_ActivateStickOrTrackpad_Off" "无虚拟摇杆/触控板" "ControllerBinding_FullPress_ActivateStickOrTrackpad_Off_Description" "此激活器以一般方式工作,不会激活虚拟的模拟摇杆或触控板。" "ControllerBinding_FullPress_ActivateStickOrTrackpad_LeftJoystick" "激活左模拟摇杆" "ControllerBinding_FullPress_ActivateStickOrTrackpad_LeftJoystick_Description" "按住此按键时,同一根手指也会控制虚拟的左模拟摇杆。" "ControllerBinding_FullPress_ActivateStickOrTrackpad_RightJoystick" "激活右模拟摇杆" "ControllerBinding_FullPress_ActivateStickOrTrackpad_RightJoystick_Description" "按住此按键时,同一根手指也会同时控制虚拟的右模拟摇杆。" "ControllerBinding_FullPress_ActivateStickOrTrackpad_Trackpad" "激活中触控板" "ControllerBinding_FullPress_ActivateStickOrTrackpad_Trackpad_Description" "按住此按键时,同一根手指也会控制虚拟中触控板。" "ControllerBinding_FullPress_ActivateStickOrTrackpad_LeftTrackpad" "激活左触控板" "ControllerBinding_FullPress_ActivateStickOrTrackpad_LeftTrackpad_Description" "按住此按键时,同一根手指也会控制虚拟左触控板。" "ControllerBinding_FullPress_ActivateStickOrTrackpad_RightTrackpad" "激活右触控板" "ControllerBinding_FullPress_ActivateStickOrTrackpad_RightTrackpad_Description" "按住此按键时,同一根手指也会控制虚拟右触控板。" "ControllerBinding_FullPress_Toggle" "切换" "ControllerBinding_FullPress_Toggle_Description" "切换将使此激活器在按键释放之后继续保持激活状态,直至按键被再次按下。" "ControllerBinding_FullPress_Toggle_On" "切换 - 开启" "ControllerBinding_FullPress_Toggle_On_Description" "此激活器在释放之后继续保持激活状态,直至被再次按下。" "ControllerBinding_FullPress_Toggle_Off" "切换 - 关闭" "ControllerBinding_FullPress_Toggle_Off_Description" "此激活器将像传统按键一样,需要一直按住,直至按键被松开。" "ControllerBinding_FullPress_Interruptable" "可中断" "ControllerBinding_FullPress_Interruptable_Description" "可中断激活器可以被其他激活器中断或停止。例如,长按激活器能够中断全按激活器,因此只有在长按未触发时,全按才会触发。不可中断的激活器忽略其他激活器的行为。" "ControllerBinding_FullPress_Interruptable_On" "可中断 - 开启" "ControllerBinding_FullPress_Interruptable_On_Description" "如果其他激活器正在工作,此激活器将暂停或根本不触发。长按和双击等将导致此激活器等待,直到条件满足后才自我激活。如果有其他激活器触发,则此激活器将不会触发。" "ControllerBinding_FullPress_Interruptable_Off" "可中断 - 关闭" "ControllerBinding_FullPress_Interruptable_Off_Description" "此激活器将忽略其他激活器,并在始终按自身设置激活或停用。" "ControllerBinding_FullPress_StartDelay" "触发启动延迟" "ControllerBinding_FullPress_StartDelay_Description" "在按键按下之后,激活器将等待一段时间,才会激活。此延迟将抵消按键按住的整段时间。这样,如果没有设置结束延迟,按键按住的整段时间将不变,而只是开始时间延后了。" "ControllerBinding_FullPress_EndDelay" "结束触发延迟" "ControllerBinding_FullPress_EndDelay_Description" "在按键松开后,激活器将等到这段时间之后,才会停用。结束延迟将使按键激活的时间长于它实际按下的时间。" "ControllerBinding_FullPress_HapticIntensity" "触感强度" "ControllerBinding_FullPress_HapticIntensity_Description" "这定义了激活器在激活与停用时的触感强度。" "ControllerBinding_FullPress_HapticIntensity_Off" "触感强度 - 关闭" "ControllerBinding_FullPress_HapticIntensity_Off_Description" "无触感" "ControllerBinding_FullPress_HapticIntensity_Low" "触感强度 - 低" "ControllerBinding_FullPress_HapticIntensity_Low_Description" "激活器激活与停用时低触感。" "ControllerBinding_FullPress_HapticIntensity_Medium" "触感强度 - 中" "ControllerBinding_FullPress_HapticIntensity_Medium_Description" "激活器激活与停用时中触感。" "ControllerBinding_FullPress_HapticIntensity_High" "触感强度 - 高" "ControllerBinding_FullPress_HapticIntensity_High_Description" "激活器激活与停用时高触感。" "ControllerBinding_FullPress_CycleBindings" "循环设置" "ControllerBinding_FullPress_CycleBindings_Description" "循环设置将使此激活器在每次激活时,按顺序循环其所有按键设置。顺序由按键设置时选定的顺序决定。" "ControllerBinding_FullPress_CycleBindings_On" "循环设置 - 开启" "ControllerBinding_FullPress_CycleBindings_On_Description" "开启状态下,激活器将在每次激活时,按顺序循环其所有按键设置。" "ControllerBinding_FullPress_CycleBindings_Off" "循环设置 - 关闭" "ControllerBinding_FullPress_CycleBindings_Off_Description" "关闭状态下,所有的按键设置将同时触发。" "ControllerBinding_FullPress_HoldRepeats" "按住以重复(连发)" "ControllerBinding_FullPress_HoldRepeats_Description" "连发将使此激活器在按住时快速激活与停用。可以与循环设置组合使用。" "ControllerBinding_FullPress_HoldRepeats_On" "按住以重复(连发)- 开启" "ControllerBinding_FullPress_HoldRepeats_On_Description" "连发将使此激活器在按住时快速激活与停用。可以与循环设置组合使用。" "ControllerBinding_FullPress_HoldRepeats_Off" "按住以重复(连发)- 关闭" "ControllerBinding_FullPress_HoldRepeats_Off_Description" "关闭状态下,按住将只是按住按键,而不会重复连发。" "ControllerBinding_FullPress_RepeatRate" "重复速度" "ControllerBinding_FullPress_RepeatRate_Description" "此滑块将设置连发速度。" "ControllerBinding_DoublePress_Binding" "按键设置" "ControllerBinding_DoublePress_Binding_Description" "您可为此激活器绑定一个或多个操作,如键盘、鼠标、手柄按键或原生操作。" "ControllerBinding_DoublePress_Toggle" "切换" "ControllerBinding_DoublePress_Toggle_Description" "切换将使此激活器在按键释放之后继续保持激活状态,直至按键被再次按下。" "ControllerBinding_DoublePress_Toggle_On" "切换 - 开启" "ControllerBinding_DoublePress_Toggle_On_Description" "此激活器在释放后继续保持激活状态,直到被再次按下。" "ControllerBinding_DoublePress_Toggle_Off" "切换 - 关闭" "ControllerBinding_DoublePress_Toggle_Off_Description" "此激活器将像传统按键一样,需要一直按住,直至按键被松开。" "ControllerBinding_DoublePress_DoubleTapTime" "双击时间" "ControllerBinding_DoublePress_DoubleTapTime_Description" "决定您将激活器激活需要的双击速度。使用此输入的任何可中断的激活器需要等到这段时间之后,才能触发。" "ControllerBinding_DoublePress_ActivateStickOrTrackpad" "激活模拟摇杆/触控板" "ControllerBinding_DoublePress_ActivateStickOrTrackpad_Description" "虚拟控制器能够在按下某个按键时,将其用作虚拟摇杆或触控板。这适用于用扣动扳机的同一根手指来瞄准的机关枪。" "ControllerBinding_DoublePress_ActivateStickOrTrackpad_Off" "无模拟摇杆/触控板" "ControllerBinding_DoublePress_ActivateStickOrTrackpad_Off_Description" "此激活器以一般方式工作,不会激活虚拟的模拟摇杆或触控板。" "ControllerBinding_DoublePress_ActivateStickOrTrackpad_LeftJoystick" "激活左模拟摇杆" "ControllerBinding_DoublePress_ActivateStickOrTrackpad_LeftJoystick_Description" "按住此按键时,同一根手指也会控制虚拟的左模拟摇杆。" "ControllerBinding_DoublePress_ActivateStickOrTrackpad_RightJoystick" "激活右模拟摇杆" "ControllerBinding_DoublePress_ActivateStickOrTrackpad_RightJoystick_Description" "按住此按键时,同一根手指也会控制虚拟的右模拟摇杆。" "ControllerBinding_DoublePress_ActivateStickOrTrackpad_Trackpad" "激活中触控板" "ControllerBinding_DoublePress_ActivateStickOrTrackpad_Trackpad_Description" "按住此按键时,同一根手指也会控制虚拟中触控板。" "ControllerBinding_DoublePress_ActivateStickOrTrackpad_LeftTrackpad" "激活左触控板" "ControllerBinding_DoublePress_ActivateStickOrTrackpad_LeftTrackpad_Description" "按住此按键时,同一根手指也会控制虚拟左触控板。" "ControllerBinding_DoublePress_ActivateStickOrTrackpad_RightTrackpad" "激活右触控板" "ControllerBinding_DoublePress_ActivateStickOrTrackpad_RightTrackpad_Description" "按住此按键时,同一根手指也会控制虚拟右触控板。" "ControllerBinding_DoublePress_StartDelay" "触发启动延迟" "ControllerBinding_DoublePress_StartDelay_Description" "在按键按下之后,激活器将等待一段时间,才会激活。此延迟将抵消按键按住的整段时间。这样,如果没有设置结束延迟,按键按住的整段时间将不变,而只是开始时间延后了。" "ControllerBinding_DoublePress_EndDelay" "结束触发延迟" "ControllerBinding_DoublePress_EndDelay_Description" "在按键松开后,激活器将等到这段时间之后,才会停用。结束延迟将使按键激活的时间长于它实际按下的时间。" "ControllerBinding_DoublePress_HapticIntensity" "触感强度" "ControllerBinding_DoublePress_HapticIntensity_Description" "这定义了激活器在激活与停用时的触感强度。" "ControllerBinding_DoublePress_HapticIntensity_Off" "触感强度 - 关闭" "ControllerBinding_DoublePress_HapticIntensity_Off_Description" "无触感" "ControllerBinding_DoublePress_HapticIntensity_Low" "触感强度 - 低" "ControllerBinding_DoublePress_HapticIntensity_Low_Description" "激活器激活与停用时低触感。" "ControllerBinding_DoublePress_HapticIntensity_Medium" "触感强度 - 中" "ControllerBinding_DoublePress_HapticIntensity_Medium_Description" "激活器激活与停用时中触感。" "ControllerBinding_DoublePress_HapticIntensity_High" "触感强度 - 高" "ControllerBinding_DoublePress_HapticIntensity_High_Description" "激活器激活与停用时高触感。" "ControllerBinding_DoublePress_CycleBindings" "循环设置" "ControllerBinding_DoublePress_CycleBindings_Description" "循环设置将使此激活器在每次激活时,按顺序循环其所有按键设置。顺序由按键设置时选定的顺序决定。" "ControllerBinding_DoublePress_CycleBindings_On" "循环设置 - 开启" "ControllerBinding_DoublePress_CycleBindings_On_Description" "开启状态下,激活器将在每次激活时,按顺序循环其所有按键设置。" "ControllerBinding_DoublePress_CycleBindings_Off" "循环设置 - 关闭" "ControllerBinding_DoublePress_CycleBindings_Off_Description" "关闭状态下,所有的按键设置将同时触发。" "ControllerBinding_DoublePress_HoldRepeats" "按住以重复(连发)" "ControllerBinding_DoublePress_HoldRepeats_Description" "连发将使此激活器在按住时快速激活与停用。可以与循环设置组合使用。" "ControllerBinding_DoublePress_HoldRepeats_On" "按住以重复(连发)- 开启" "ControllerBinding_DoublePress_HoldRepeats_On_Description" "连发将使此激活器在按住时快速激活与停用。可以与循环设置组合使用。" "ControllerBinding_DoublePress_HoldRepeats_Off" "按住以重复(连发)- 关闭" "ControllerBinding_DoublePress_HoldRepeats_Off_Description" "关闭状态下,按住将只是按住按键,而不会重复连发。" "ControllerBinding_DoublePress_RepeatRate" "重复速度" "ControllerBinding_DoublePress_RepeatRate_Description" "此滑块将设置连发速度。" "ControllerBinding_LongPress_Binding" "按键设置" "ControllerBinding_LongPress_Binding_Description" "您可为此激活器绑定一个或多个操作,如键盘、鼠标、手柄按键或原生操作。" "ControllerBinding_LongPress_Toggle" "切换" "ControllerBinding_LongPress_Toggle_Description" "切换将使此激活器在按键释放之后继续保持激活状态,直至按键被再次按下。" "ControllerBinding_LongPress_Toggle_On" "切换 - 开启" "ControllerBinding_LongPress_Toggle_On_Description" "此激活器在释放之后继续保持激活状态,直至被再次按下。" "ControllerBinding_LongPress_Toggle_Off" "切换 - 关闭" "ControllerBinding_LongPress_Toggle_Off_Description" "此激活器将像传统按键一样,需要一直按住,直至按键被松开。" "ControllerBinding_LongPress_LongPressTime" "长按时间" "ControllerBinding_LongPress_LongPressTime_Description" "决定您将激活器激活需要按下按键多久。使用此输入的任何可中断的激活器,需要在此时间段内松开按键后,才能激活;并且,在长按被激活之后,它们将完全不能激活。" "ControllerBinding_LongPress_ActivateStickOrTrackpad" "激活模拟摇杆/触控板" "ControllerBinding_LongPress_ActivateStickOrTrackpad_Description" "虚拟控制器能够在按下某个按键时,将其用作虚拟摇杆或触控板。这适用于用扣动扳机的同一根手指来瞄准的机关枪。" "ControllerBinding_LongPress_ActivateStickOrTrackpad_Off" "无模拟摇杆/触控板" "ControllerBinding_LongPress_ActivateStickOrTrackpad_Off_Description" "此激活器以一般方式工作,不会激活虚拟的模拟摇杆或触控板。" "ControllerBinding_LongPress_ActivateStickOrTrackpad_LeftJoystick" "激活左模拟摇杆" "ControllerBinding_LongPress_ActivateStickOrTrackpad_LeftJoystick_Description" "按住此按键时,同一根手指也会控制虚拟的左模拟摇杆。" "ControllerBinding_LongPress_ActivateStickOrTrackpad_RightJoystick" "激活右模拟摇杆" "ControllerBinding_LongPress_ActivateStickOrTrackpad_RightJoystick_Description" "按住此按键时,同一根手指也会控制虚拟的右模拟摇杆。" "ControllerBinding_LongPress_ActivateStickOrTrackpad_Trackpad" "激活中触控板" "ControllerBinding_LongPress_ActivateStickOrTrackpad_Trackpad_Description" "按住此按键时,同一根手指也会控制虚拟中触控板。" "ControllerBinding_LongPress_ActivateStickOrTrackpad_LeftTrackpad" "激活左触控板" "ControllerBinding_LongPress_ActivateStickOrTrackpad_LeftTrackpad_Description" "按住此按键时,同一根手指也会控制虚拟左触控板。" "ControllerBinding_LongPress_ActivateStickOrTrackpad_RightTrackpad" "激活右触控板" "ControllerBinding_LongPress_ActivateStickOrTrackpad_RightTrackpad_Description" "按住此按键时,同一根手指也会控制虚拟右触控板。" "ControllerBinding_LongPress_StartDelay" "触发启动延迟" "ControllerBinding_LongPress_StartDelay_Description" "在按键按下之后,激活器将等待一段时间,才会激活。此延迟将抵消按键按住的整段时间。这样,如果没有设置结束延迟,按键按住的整段时间将不变,而只是开始时间延后了。" "ControllerBinding_LongPress_EndDelay" "结束触发延迟" "ControllerBinding_LongPress_EndDelay_Description" "在按键松开后,激活器将等到这段时间之后,才会停用。结束延迟将使按键激活的时间长于它实际按下的时间。" "ControllerBinding_LongPress_HapticIntensity" "触感强度" "ControllerBinding_LongPress_HapticIntensity_Description" "这定义了激活器在激活与停用时的触感强度。" "ControllerBinding_LongPress_HapticIntensity_Off" "触感强度 - 关闭" "ControllerBinding_LongPress_HapticIntensity_Off_Description" "无触感" "ControllerBinding_LongPress_HapticIntensity_Low" "触感强度 - 低" "ControllerBinding_LongPress_HapticIntensity_Low_Description" "激活器激活与停用时低触感。" "ControllerBinding_LongPress_HapticIntensity_Medium" "触感强度 - 中" "ControllerBinding_LongPress_HapticIntensity_Medium_Description" "激活器激活与停用时中触感。" "ControllerBinding_LongPress_HapticIntensity_High" "触感强度 - 高" "ControllerBinding_LongPress_HapticIntensity_High_Description" "激活器激活与停用时高触感。" "ControllerBinding_LongPress_CycleBindings" "循环设置" "ControllerBinding_LongPress_CycleBindings_Description" "循环设置将使此激活器在每次激活时,按顺序循环其所有按键设置。顺序由按键设置时选定的顺序决定。" "ControllerBinding_LongPress_CycleBindings_On" "循环设置 - 开启" "ControllerBinding_LongPress_CycleBindings_On_Description" "开启状态下,激活器将在每次激活时,按顺序循环其所有按键设置。" "ControllerBinding_LongPress_CycleBindings_Off" "循环设置 - 关闭" "ControllerBinding_LongPress_CycleBindings_Off_Description" "关闭状态下,所有的按键设置将同时触发。" "ControllerBinding_LongPress_HoldRepeats" "按住以重复(连发)" "ControllerBinding_LongPress_HoldRepeats_Description" "连发将使此激活器在按住时快速激活与停用。可以与循环设置组合使用。" "ControllerBinding_LongPress_HoldRepeats_On" "按住以重复(连发)- 开启" "ControllerBinding_LongPress_HoldRepeats_On_Description" "连发将使此激活器在按住时快速激活与停用。可以与循环设置组合使用。" "ControllerBinding_LongPress_HoldRepeats_Off" "按住以重复(连发)- 关闭" "ControllerBinding_LongPress_HoldRepeats_Off_Description" "关闭状态下,按住将只是按住按键,而不会重复连发。" "ControllerBinding_LongPress_RepeatRate" "重复速度" "ControllerBinding_LongPress_RepeatRate_Description" "此滑块将设置连发速度。" "ControllerBinding_StartPress_Binding" "按键设置" "ControllerBinding_StartPress_Binding_Description" "您可为此激活器绑定一个或多个操作,如键盘、鼠标、手柄按键或原生操作。" "ControllerBinding_StartPress_Toggle" "切换" "ControllerBinding_StartPress_Toggle_Description" "切换将使此激活器在按键释放之后继续保持激活状态,直至按键被再次按下。" "ControllerBinding_StartPress_Toggle_On" "切换 - 开启" "ControllerBinding_StartPress_Toggle_On_Description" "此激活器在释放之后继续保持激活状态,直至被再次按下。" "ControllerBinding_StartPress_Toggle_Off" "切换 - 关闭" "ControllerBinding_StartPress_Toggle_Off_Description" "此激活器将像传统按键一样,需要一直按住,直至按键被松开。" "ControllerBinding_StartPress_StartDelay" "触发启动延迟" "ControllerBinding_StartPress_StartDelay_Description" "在按键按下之后,激活器将等待一段时间,才会激活。此延迟将抵消按键按住的整段时间。这样,如果没有设置结束延迟,按键按住的整段时间将不变,而只是开始时间延后了。" "ControllerBinding_StartPress_EndDelay" "结束触发延迟" "ControllerBinding_StartPress_EndDelay_Description" "在按键松开后,激活器将等到这段时间之后,才会停用。结束延迟将使按键激活的时间长于它实际按下的时间。" "ControllerBinding_StartPress_HapticIntensity" "触感强度" "ControllerBinding_StartPress_HapticIntensity_Description" "这定义了激活器在激活与停用时的触感强度。" "ControllerBinding_StartPress_HapticIntensity_Off" "触感强度 - 关闭" "ControllerBinding_StartPress_HapticIntensity_Off_Description" "无触感" "ControllerBinding_StartPress_HapticIntensity_Low" "触感强度 - 低" "ControllerBinding_StartPress_HapticIntensity_Low_Description" "激活器激活与停用时低触感。" "ControllerBinding_StartPress_HapticIntensity_Medium" "触感强度 - 中" "ControllerBinding_StartPress_HapticIntensity_Medium_Description" "激活器激活与停用时中触感。" "ControllerBinding_StartPress_HapticIntensity_High" "触感强度 - 高" "ControllerBinding_StartPress_HapticIntensity_High_Description" "激活器激活与停用时高触感。" "ControllerBinding_StartPress_CycleBindings" "循环设置" "ControllerBinding_StartPress_CycleBindings_Description" "循环设置将使此激活器在每次激活时,按顺序循环其所有按键设置。顺序由按键设置时选定的顺序决定。" "ControllerBinding_StartPress_CycleBindings_On" "循环设置 - 开启" "ControllerBinding_StartPress_CycleBindings_On_Description" "开启状态下,激活器将在每次激活时,按顺序循环其所有按键设置。" "ControllerBinding_StartPress_CycleBindings_Off" "循环设置 - 关闭" "ControllerBinding_StartPress_CycleBindings_Off_Description" "关闭状态下,所有的按键设置将同时触发。" "ControllerBinding_Release_Binding" "按键设置" "ControllerBinding_Release_Binding_Description" "您可为此激活器绑定一个或多个操作,如键盘、鼠标、手柄按键或原生操作。" "ControllerBinding_Release_Toggle" "切换" "ControllerBinding_Release_Toggle_Description" "切换将使此激活器在按键松开之后继续保持激活状态,直至按键被再次按下。" "ControllerBinding_Release_Toggle_On" "切换- 开启" "ControllerBinding_Release_Toggle_On_Description" "此激活器在松开之后继续保持激活状态,直至被再次按下。" "ControllerBinding_Release_Toggle_Off" "切换 - 关闭" "ControllerBinding_Release_Toggle_Off_Description" "此激活器将像传统按键一样,需要一直按住,直至按键被松开。" "ControllerBinding_Release_Interruptable" "可中断" "ControllerBinding_Release_Interruptable_Description" "可中断激活器可以被其他激活器中断或停止。例如,长按激活器能够中断全按激活器,因此只有在长按未触发时,全按才会触发。不可中断的激活器忽略其他激活器的行为。" "ControllerBinding_Release_Interruptable_On" "可中断 - 开启" "ControllerBinding_Release_Interruptable_On_Description" "如果其他激活器正在工作,此激活器将暂停或根本不触发。长按和双击等将导致此激活器等待,直到条件满足后才自我激活。如果有其他激活器触发,则此激活器将不会触发。" "ControllerBinding_Release_Interruptable_Off" "可中断 - 关闭" "ControllerBinding_Release_Interruptable_Off_Description" "此激活器将忽略其他激活器,并在始终按自身设置激活或停用。" "ControllerBinding_Release_StartDelay" "触发启动延迟" "ControllerBinding_Release_StartDelay_Description" "在按键按下之后,激活器将等待一段时间,才会激活。此延迟将抵消按键按住的整段时间。这样,如果没有设置结束延迟,按键按住的整段时间将不变,而只是开始时间延后了。" "ControllerBinding_Release_EndDelay" "结束触发延迟" "ControllerBinding_Release_EndDelay_Description" "在按键释放后,激活器将等到这段时间之后,才会停用。结束延迟将使按键激活的时间长于它实际按下的时间。" "ControllerBinding_Release_HapticIntensity" "触感强度" "ControllerBinding_Release_HapticIntensity_Description" "这定义了激活器在激活与停用时的触感强度。" "ControllerBinding_Release_HapticIntensity_Off" "触感强度 - 关闭" "ControllerBinding_Release_HapticIntensity_Off_Description" "无触感" "ControllerBinding_Release_HapticIntensity_Low" "触感强度 - 低" "ControllerBinding_Release_HapticIntensity_Low_Description" "激活器激活与停用时低触感。" "ControllerBinding_Release_HapticIntensity_Medium" "触感强度 - 中" "ControllerBinding_Release_HapticIntensity_Medium_Description" "激活器激活与停用时中触感。" "ControllerBinding_Release_HapticIntensity_High" "触感强度 - 高" "ControllerBinding_Release_HapticIntensity_High_Description" "激活器激活与停用时高触感。" "ControllerBinding_Release_CycleBindings" "循环设置" "ControllerBinding_Release_CycleBindings_Description" "循环设置将使此激活器在每次激活时,按顺序循环其所有按键设置。顺序由按键设置时选定的顺序决定。" "ControllerBinding_Release_CycleBindings_On" "循环设置 - 开启" "ControllerBinding_Release_CycleBindings_On_Description" "开启状态下,激活器将在每次激活时,按顺序循环其所有按键设置。" "ControllerBinding_Release_CycleBindings_Off" "循环设置 - 关闭" "ControllerBinding_Release_CycleBindings_Off_Description" "关闭状态下,所有的按键设置将同时触发。" "ControllerBinding_Chord_Binding" "按键设置" "ControllerBinding_Chord_Binding_Description" "您可以为此激活器绑定一个或多个操作,如键盘、鼠标、手柄按键或原生操作。" "ControllerBinding_Chord_Toggle" "切换" "ControllerBinding_Chord_Toggle_Description" "切换将使此激活器在按键释放之后继续保持激活状态,直至按键被再次按下。" "ControllerBinding_Chord_Toggle_On" "切换 - 开启" "ControllerBinding_Chord_Toggle_On_Description" "此激活器在释放之后继续保持激活状态,直至被再次按下。" "ControllerBinding_Chord_Toggle_Off" "切换 - 关闭" "ControllerBinding_Chord_Toggle_Off_Description" "此激活器将像传统按键一样,需要一直按住才能保持开启,直至按键被松开。" "ControllerBinding_Chord_Interruptable" "可中断" "ControllerBinding_Chord_Interruptable_Description" "可中断激活器可以被其他激活器中断或停止。例如,长按激活器能够中断全按激活器,因此只有在长按未触发时,全按才会触发。不可中断的激活器忽略其他激活器的行为。" "ControllerBinding_Chord_Interruptable_On" "可中断 - 开启" "ControllerBinding_Chord_Interruptable_On_Description" "如果其他激活器正在工作,此激活器将暂停或根本不触发。长按和双击等将导致此激活器等待,直到条件满足后才自我激活。如果有其他激活器触发,则此激活器将不会触发。" "ControllerBinding_Chord_Interruptable_Off" "可中断 - 关闭" "ControllerBinding_Chord_Interruptable_Off_Description" "此激活器将忽略其他激活器,并在始终按自身设置激活或停用。" "ControllerBinding_Chord_StartDelay" "触发启动延迟" "ControllerBinding_Chord_StartDelay_Description" "在按下按键之后,激活器将等到这段时间之后才会激活。此延迟将抵消按住按键的整段时间。因此,如果没有设置结束延迟,按住按键的整段时间将不变,只是会发生延迟。" "ControllerBinding_Chord_EndDelay" "触发结束延迟" "ControllerBinding_Chord_EndDelay_Description" "在松开按键之后,激活器将等到这段时间之后才会停用。结束延迟将使按键处于激活状态的时间长于它实际按下的时间。" "ControllerBinding_Chord_HapticIntensity" "触感强度" "ControllerBinding_Chord_HapticIntensity_Description" "这定义了激活器在激活与停用时的触感强度。" "ControllerBinding_Chord_HapticIntensity_Off" "触感强度 - 关闭" "ControllerBinding_Chord_HapticIntensity_Off_Description" "无触感。" "ControllerBinding_Chord_HapticIntensity_Low" "触感强度 - 低" "ControllerBinding_Chord_HapticIntensity_Low_Description" "激活器激活与停用时低触感。" "ControllerBinding_Chord_HapticIntensity_Medium" "触感强度 - 中" "ControllerBinding_Chord_HapticIntensity_Medium_Description" "激活器激活与停用时中触感。" "ControllerBinding_Chord_HapticIntensity_High" "触感强度 - 高" "ControllerBinding_Chord_HapticIntensity_High_Description" "激活器激活与停用时高触感。" "ControllerBinding_Chord_CycleBindings" "循环设置" "ControllerBinding_Chord_CycleBindings_Description" "循环设置将使此激活器每次激活时,按顺序循环其所有按键设置。顺序由按键设置过程中选定的顺序决定。" "ControllerBinding_Chord_CycleBindings_On" "循环设置 - 开启" "ControllerBinding_Chord_CycleBindings_On_Description" "开启状态下,激活器将在每次激活时,按顺序循环其所有按键设置。" "ControllerBinding_Chord_CycleBindings_Off" "循环设置 - 关闭" "ControllerBinding_Chord_CycleBindings_Off_Description" "关闭状态下,所有的按键设置将同时触发。" "ControllerBinding_Chord_HoldRepeats" "按住以重复(连发)" "ControllerBinding_Chord_HoldRepeats_Description" "按下按键时,连发将使此激活器快速激活与停用。可以与循环设置组合使用。" "ControllerBinding_Chord_HoldRepeats_On" "按住以重复(连发)- 开启" "ControllerBinding_Chord_HoldRepeats_On_Description" "按下按键时,连发将使此激活器快速激活与停用。可以与循环设置组合使用。" "ControllerBinding_Chord_HoldRepeats_Off" "按住以重复(连发)- 关闭" "ControllerBinding_Chord_HoldRepeats_Off_Description" "关闭状态下,按住将只是按住按键,而不会重复连发。" "ControllerBinding_Chord_RepeatRate" "重复速度" "ControllerBinding_Chord_RepeatRate_Description" "此滑块将设置连发速度。" "ControllerBinding_Chord_ChordButton" "组合键" "ControllerBinding_Chord_ChordButton_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_LeftBumper" "组合键" "ControllerBinding_Chord_ChordButton_LeftBumper_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_RightBumper" "组合键" "ControllerBinding_Chord_ChordButton_RightBumper_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_LeftGrip" "组合键" "ControllerBinding_Chord_ChordButton_LeftGrip_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_RightGrip" "组合键" "ControllerBinding_Chord_ChordButton_RightGrip_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_LeftTrigger" "组合键" "ControllerBinding_Chord_ChordButton_LeftTrigger_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_RightTrigger" "组合键" "ControllerBinding_Chord_ChordButton_RightTrigger_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_LeftTriggerThreshold" "组合键" "ControllerBinding_Chord_ChordButton_LeftTriggerThreshold_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_RightTriggerThreshold" "组合键" "ControllerBinding_Chord_ChordButton_RightTriggerThreshold_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_JoystickClick" "组合键" "ControllerBinding_Chord_ChordButton_JoystickClick_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_A" "组合键" "ControllerBinding_Chord_ChordButton_A_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_B" "组合键" "ControllerBinding_Chord_ChordButton_B_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_X" "组合键" "ControllerBinding_Chord_ChordButton_X_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_Y" "组合键" "ControllerBinding_Chord_ChordButton_Y_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_Select" "组合键" "ControllerBinding_Chord_ChordButton_Select_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_Start" "组合键" "ControllerBinding_Chord_ChordButton_Start_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_GyroTouchLeft" "组合键" "ControllerBinding_Chord_ChordButton_GyroTouchLeft_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_GyroTouchRight" "组合键" "ControllerBinding_Chord_ChordButton_GyroTouchRight_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_GyroClickLeft" "组合键" "ControllerBinding_Chord_ChordButton_GyroClickLeft_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_Chord_ChordButton_GyroClickRight" "组合键" "ControllerBinding_Chord_ChordButton_GyroClickRight_Description" "激活激活器时必须按下此按键,否则无法激活。" "ControllerBinding_AddActivatorButton" "添加激活器" "ControllerBinding_AddActivatorButton_Description" "您可以添加额外的激活器到该输入。" "ControllerBinding_ActivatorButton0" "激活器" "ControllerBinding_ActivatorButton0_Description" "选择此激活器。" "ControllerBinding_ActivatorButton1" "激活器" "ControllerBinding_ActivatorButton1_Description" "选择此激活器。" "ControllerBinding_ActivatorButton2" "激活器" "ControllerBinding_ActivatorButton2_Description" "选择此激活器。" "ControllerBinding_ActivatorButton3" "激活器" "ControllerBinding_ActivatorButton3_Description" "选择此激活器。" "ControllerBinding_ActivatorButton4" "激活器" "ControllerBinding_ActivatorButton4_Description" "选择此激活器。" "ControllerBinding_ActivatorButton5" "激活器" "ControllerBinding_ActivatorButton5_Description" "选择此激活器。" "ControllerBinding_ActivatorButton6" "激活器" "ControllerBinding_ActivatorButton6_Description" "选择此激活器。" "ControllerBinding_ActivatorButton7" "激活器" "ControllerBinding_ActivatorButton7_Description" "选择此激活器。" "ControllerBinding_ActivatorButton8" "激活器" "ControllerBinding_ActivatorButton8_Description" "选择此激活器。" "ControllerBinding_ActivatorButton9" "激活器" "ControllerBinding_ActivatorButton9_Description" "选择此激活器。" "ControllerBinding_ActivatorButton10" "激活器" "ControllerBinding_ActivatorButton10_Description" "选择此激活器。" "ControllerBinding_ActivatorButton11" "激活器" "ControllerBinding_ActivatorButton11_Description" "选择此激活器。" "ControllerBinding_ActivatorButton12" "激活器" "ControllerBinding_ActivatorButton12_Description" "选择此激活器。" "ControllerBinding_IncompatibleConfig" "配置版本与游戏不兼容" "Library_PresetToCopyToActionSet_CodeLabel" "复制操作集入新操作集" "Controller_SetLEDColor_Title" "设置灯光选项" "Controller_SetLEDColor_Description" "选择此灯光配置所使用的设置。" "Controller_Light_Setting" "灯光设置:" "Controller_Light_Setting_Custom" "自定义设置" "Controller_Light_Setting_Default" "默认用户设置" "Controller_Light_Setting_XinputSlot" "默认 Xinput 槽位号设置" "Controller_SelectLEDColor_OK" "确定" "Controller_SelectLEDColor_Cancel" "取消" "Library_EditBigPicture_Warning_Title" "警告" "Library_EditBigPicture_Warning_Description" "我们强烈推荐改变这些控制。\n \n移动删除或动作选择会导致 Steam 控制器在大屏幕界面下失效,包括这些正在编辑的控制。" "Library_Details_ConfigConversionWarning_Title" "警告" "Library_Details_ConfigConversionWarning_Desc" "您正尝试加载一份为其它类型控制器设计的配置。\n我们将尝试转换该配置以匹配您目前的控制器。\n不过这也许会丢失一些数据,因为并非所有控制器都具备相同的功能。" "controller_none" "无" "controller_unknown" "未知控制器" "controller_steamcontroller_unknown" "Steam 控制器" "controller_steamcontroller_gordon" "Steam 控制器" "controller_generic" "通用手柄" "controller_xbox360" "Xbox 360 控制器" "controller_xboxone" "Xbox One 控制器" "controller_xboxelite" "Xbox One Elite 控制器" "controller_ps3" "PlayStation 3 控制器" "controller_ps4" "PlayStation 4 控制器" "controller_ps5" "PlayStation 5 控制器" "controller_wii" "Wii 控制器" "controller_apple" "Apple 控制器" "controller_android" "安卓控制器" "controller_switch_pro" "任天堂 Switch Pro 控制器" "controller_switch_joycon_pair" "Nintendo Switch Joy-Con 配对" "controller_mobile_touch" "远程畅玩 Touch 控制器" "controller_xinput" "XInput 控制器" "controller_ps2" "PlayStation 2 控制器" "controller_switch_joycon" "Nintendo Switch Joy-Con" "controller_switch_pro_generic" "第三方 Nintendo Switch Pro 控制器" "controller_gamecube" "Nintendo Gamecube 控制器" "controller_n64" "Nintendo 64 控制器" "controller_snes" "Super Nintendo 控制器" "controller_nes" "Nintendo 经典控制器" "KeyboardHeader_StoreSearch" "商店搜索" "KeyboardDetail_SearchResultCount" "找到 {i:searchresultcount} 个搜索结果" "KeyboardHeader_AccountName" "输入帐户名称" "KeyboardHeader_Password" "输入您的密码" "KeyboardHeader_SteamGuardCode" "输入 Steam 安全令牌验证码" "KeyboardHeader_LibrarySearch" "搜索库" "UI_Paste_UnknownSource" "[粘贴]" "UI_Paste_CDKey" "[粘贴游戏序列号]" "UI_Paste_URL" "[粘贴 URL]" "UI_Paste_Selection" "[粘贴]" // comes from a text entry selection; full string too long to fit in UI in English "ContentFrame_FriendsCount" "{i:pendingchats}" "ContentFrame_CommunityCount" "{i:communitycount}" "ContentFrame_InboxCount" "{i:inboxcount}" "ContentFrame_DownloadsCount" "{i:downloads}" "ContentFrame_SystemCount" "{i:systemims}" "group_item_groupname" "{s:group_name}" "group_item_in_chat" "{d:numfriendsinchat} 人在聊天中" "group_item_in_game" "{d:numfriendsingame} 人游戏中" "group_item_online" "{d:numfriendsonline} 人在线" "group_item_unread" "{d:unread_chats}" "groups_no_groups_message" "您尚未加入任何 Steam 组。在 Steam 社区中找几个吧" "groups_no_groups_message_offline" "离线模式下组不可用。" "friends_no_friends_message" "您尚未添加任何 Steam 好友。在 Steam 社区中找几个吧" "friends_no_friends_message_offline" "离线模式下好友不可用。" "friends_filter_friends" "筛选好友" "friend_item_friendname" "{s:friend_name}" "friend_item_persona_state" "{s:persona_state_label}" "friend_item_status_detail" "{s:status_detail}" "friend_item_lobby_invite" "邀请!" "friends_chat_accept_game_invite" "接受游戏邀请" "friends_chat_game_invite_details" "{s:chatfriendname} 已邀请您玩 {s:game_invite_game_name}" "friends_chat_voice_chat_invite" "接受语音聊天" "friends_chat_voice_chat_details" "{s:chatfriendname} 已邀请您语音聊天" "friends_chat_voice_call_started" "与 {s:chatfriendname} 的语音通话已开始。" "friends_chat_voice_call_ended" "与 {s:chatfriendname} 的语音通话已结束。" "friends_chat_voice_call_calling" "正在呼叫 {s:chatfriendname}…" "friends_chat_cancel_voice_call" "取消呼叫" "friends_chat_start_voice_chat" "开始语音聊天" "friends_chat_end_voice_chat" "结束语音聊天" "friends_chat_hold_voice_chat" "暂挂" "friends_chat_resume_voice_chat" "继续" "Friends_Menu_Profile" "您的个人资料" "friends_menu_chat" "聊天" "friends_menu_manage" "管理" "friends_list_recent_container_title" "最近的聊天" "friends_list_igname_container_title" "游戏中" "friends_list_online_container_title" "在线" "friends_list_offline_container_title" "离线" "friends_groups_recent_container_title" "最近组聊天" "friends_groups_container_title" "组" "friends_show_profile_options" "本地个人资料选项" "friends_show_profile_options_unavailable" "在好友菜单中编辑个人资料选项暂时不可用。" "friends_search" "好友搜索" "friends_search_unavailable" "好友搜索功能暂时不可用。" "friends_edit_persona_header" "编辑个人状态" "FriendsInvitesBP_AcceptAll" "全部接受" "FriendsInvitesBP_IgnoreAll" "全部忽略" "FriendsInvites_AcceptAllFriends_Footer" "接受所有好友邀请" "FriendsInvites_IgnoreAllFriends_Footer" "忽略所有好友邀请" "FriendsInvites_AcceptAllGroups_Footer" "接受所有组邀请" "FriendsInvites_IgnoreAllGroups_Footer" "忽略所有组邀请" "SignalLossHelper_Title" "确保最佳性能" "SignalLossHelper_Description" "为确保可能达到的最佳低延迟,无故障体验,请将控制器的无线接收器连接上其自带的延长器。确保控制器与接收器间无障碍物,并将后者远离您的系统,以隔绝任何可能的干扰。" "Create_Account_Wizard" "创建帐户" "Forgot_Account_Name_Wizard" "忘记帐户名称" "Login_Help_Wizard" "登录帮助" "Password_Recovery_Wizard" "恢复密码" "AccountName_Recovery_Wizard" "恢复帐户名称" "Password_Change_Wizard" "更改密码" "Email_Change_Wizard" "更改电子邮件地址" "UI_Prelaunch_PlayGame" "开始游戏" "UI_Prelaunch_PlayGame_Keyboard" "仍然启动游戏" "UI_Prelaunch_InstallGame" "安装游戏" "UI_Prelaunch_InstallGame_Keyboard" "仍然安装" "UI_Prelaunch_Cancel" "取消" "Friends_Search_Header" "搜索好友" "Friends_Search_ResultCount" "已找到 {i:searchresultcount} 名" "SteamUI_AppTypeGame" "游戏" "SteamUI_AppTypeGameInitialCaps" "游戏" "SteamUI_AppTypeGamePlural" "游戏" "SteamUI_AppTypeGameInitialCapsPlural" "游戏" "SteamUI_AppTypeApplication" "应用程序" "SteamUI_AppTypeApplicationInitialCaps" "应用程序" "SteamUI_AppTypeApplicationPlural" "应用程序" "SteamUI_AppTypeApplicationInitialCapsPlural" "应用程序" "SteamUI_AppTypeTool" "工具" "SteamUI_AppTypeToolInitialCaps" "工具" "SteamUI_AppTypeToolPlural" "工具" "SteamUI_AppTypeToolInitialCapsPlural" "工具" "SteamUI_AppTypeDemo" "试用版" "SteamUI_AppTypeDemoInitialCaps" "试用版" "SteamUI_AppTypeDemoPlural" "试用版" "SteamUI_AppTypeDemoInitialCapsPlural" "试用版" "SteamUI_AppTypeMediaFile" "媒体" "SteamUI_AppTypeMediaFileInitialCaps" "媒体" "SteamUI_AppTypeMediaFilePlural" "媒体" "SteamUI_AppTypeMediaFileInitialCapsPlural" "媒体" "SteamUI_AppTypeDlc" "DLC" "SteamUI_AppTypeDlcInitialCaps" "DLC" "SteamUI_AppTypeDlcPlural" "DLC" "SteamUI_AppTypeDlcInitialCapsPlural" "DLC" "SteamUI_AppTypeGuide" "指南" "SteamUI_AppTypeGuideInitialCaps" "指南" "SteamUI_AppTypeGuidePlural" "指南" "SteamUI_AppTypeGuideInitialCapsPlural" "指南" "SteamUI_AppTypeDriver" "驱动" "SteamUI_AppTypeDriverInitialCaps" "驱动" "SteamUI_AppTypeDriverPlural" "驱动" "SteamUI_AppTypeDriverInitialCapsPlural" "驱动" "SteamUI_AppTypeConfig" "配置" "SteamUI_AppTypeConfigInitialCaps" "配置" "SteamUI_AppTypeConfigPlural" "配置" "SteamUI_AppTypeConfigInitialCapsPlural" "配置" "SteamUI_AppTypeHardware" "硬件" "SteamUI_AppTypeHardwareInitialCaps" "硬件" "SteamUI_AppTypeHardwarePlural" "硬件" "SteamUI_AppTypeHardwareInitialCapsPlural" "硬件" "SteamUI_AppTypeVideo" "视频" "SteamUI_AppTypeVideoInitialCaps" "视频" "SteamUI_AppTypeVideoPlural" "视频" "SteamUI_AppTypeVideoInitialCapsPlural" "视频" "SteamUI_AppTypeShortcut" "快捷方式" "SteamUI_AppTypeShortcutInitialCaps" "快捷方式" "SteamUI_AppTypeShortcutPlural" "快捷方式" "SteamUI_AppTypeShortcutInitialCapsPlural" "快捷方式" "SteamUI_AppTypeDepotonly" "仅限 depot" "SteamUI_AppTypeDepotonlyInitialCaps" "仅限 depot" "SteamUI_AppTypeDepotonlyPlural" "仅限 depot" "SteamUI_AppTypeDepotonlyInitialCapsPlural" "仅限 depot" "SteamUI_AppTypePlugin" "插件" "SteamUI_AppTypePluginInitialCaps" "插件" "SteamUI_AppTypePluginPlural" "插件" "SteamUI_AppTypePluginInitialCapsPlural" "插件" "SteamUI_AppTypeMusic" "音乐" "SteamUI_AppTypeMusicInitialCaps" "音乐" "SteamUI_AppTypeMusicPlural" "音乐" "SteamUI_AppTypeMusicInitialCapsPlural" "音乐" "SteamUI_AppTypeSeries" "剧集" "SteamUI_AppTypeSeriesInitialCaps" "剧集" "SteamUI_AppTypeSeriesPlural" "剧集" "SteamUI_AppTypeSeriesInitialCapsPlural" "剧集" "SteamUI_OpenVRApp" "OpenVR 应用程序" "SteamUI_VRShortcut" "虚拟现实快捷方式" "SteamUI_SteamControllerActionsBlockOutdatedTitle" "控制器配置已过时" "SteamUI_SteamControllerActionsBlockOutdatedDescription" "此游戏的开发者对官方配置作出了更改,这可能使您当前的配置失效。\n\n我们推荐您选择官方配置来避免出现问题。" "SteamUI_3rdPartyRemapper_Title" "检测到控制器重映射程序" "SteamUI_3rdPartyRemapper_Description" "您似乎正在您的 PS4 控制器上使用控制器重映射工具。此游戏使用 Steam 输入,并不需要任何重映射软件。如果不禁用重映射工具,两者可能会发生冲突。" "SteamUI_EmptyDiskManagementList" "无已安装游戏" "SettingsController_BindingsConfig" "按键设置" "SteamUI_DeveloperConfigCreatorError" "解析自定义配置时发生错误" "ContentFrame_Header_Store" "商店" "SettingsKeyboard_DualtouchSuggestions" "选择使用标准屏幕键盘时建议运作的方式" "SettingsKeyboard_DTSuggest_SuggestTypoCorrection" "包括基于附近按键的建议" "SettingsKeyboard_DTSuggest_SuggestNoTypoCorrection" "仅基于直接输入的按键显示建议" "SettingsKeyboard_DTSuggest_NoSuggestions" "不显示建议" "SettingsKeyboard_UseSystemLanguage" "(使用系统语言)" "SteamUI_NetworkLoginNeeded_Title" "登录您的网络" "Overlay_Friend_Notifications_Invites" "好友邀请" "Overlay_Friend_Notifications_More_Unread" "聊天对话" "Overlay_Friend_Notifications_More_Unread_Chats_Plural" "{d:unreadchats} 条更多消息" "Overlay_Friend_Notifications_More_Unread_Chats" "1 条更多消息" "Overlay_Friend_Notifications_More_Unread_Invites_Plural" "{d:unreadinvites} 份更多邀请" "Overlay_Friend_Notifications_More_Unread_Invites" "1 份更多邀请" "Overlay_Friend_Notifications_Game_Invite" "已邀请您玩" "Overlay_Friend_Notifications_Voice_Chat" "语音聊天有效" "Overlay_Friend_Notifications_Voice_Chat_On_Hold" "语音聊天暂挂" "Overlay_Friend_Notifications_Voice_Chat_Ringing" "正在呼入…" "Overlay_Friend_Notifications_Voice_Chat_Dialing" "正在呼叫…" "Overlay_SteamControllerHUD_HelpText" "Steam 控制器输入助手 - 按下 Steam 键以显示" "Overlay_ToggleControllerHUD" "开/关控制器 HUD" "Steam_Browser_Disabled" "Steam 浏览器已禁用。请查阅 Steam 客服网站获得更多信息。" "SettingsBluetooth_Intro" "正在搜索蓝牙设备。请确保您的设备可被检测到。" "Settings_Bluetooth_Type" "类型" "Settings_Bluetooth_Name" "名称" "Settings_Bluetooth_Connection" "状态" "Settings_BluetoothManagement_UnPair" "删除" "Settings_BluetoothManagement_Connect" "连接" "Settings_Bluetooth_NoDevices" "未找到蓝牙设备" "SettingsBluetoothManagement_Pairing_Title" "正在连接到 {s:devicename}" "SettingsBluetoothManagement_Pairing_Description" "正在尝试连接到 {s:devicename}" "SettingsBluetoothManagement_UnPairing_Title" "取消配对 {s:devicename}" "SettingsBluetoothManagement_UnPairing_Description" "您确定要从 {s:devicename} 断开链接吗? 如果您要使用它,您需要再次配对设备。" "SettingsBluetoothDevice_Type_Phone" "手机" "SettingsBluetoothDevice_Type_Computer" "电脑" "SettingsBluetoothDevice_Type_Headset" "耳麦" "SettingsBluetoothDevice_Type_Headphones" "耳机" "SettingsBluetoothDevice_Type_Speakers" "扬声器" "SettingsBluetoothDevice_Type_OtherAudio" "其他音频" "SettingsBluetoothDevice_Type_Keyboard" "键盘" "SettingsBluetoothDevice_Type_Mouse" "鼠标" "SettingsBluetoothDevice_Type_Joystick" "摇杆" "SettingsBluetoothDevice_Type_Gamepad" "手柄" "SettingsBluetoothDevice_Type_Unknown" "未知" "ControllerBLEUpdate_Rollback" "回滚固件" "ControllerBLERollback_Title" "Steam 控制器固件回滚" "ControllerBLERollback_Body" "这能还原普通 Steam 控制器固件,必须通过有线连接进行。回滚需要几分钟时间,且不能中断。\n\n其间切勿断开设备的连接,否则可能导致设备损坏!" "ControllerBLERollback_Title_Done" "Steam 控制器固件回滚成功" "ControllerBLERollback_Body_Done" "您的设备已还原至普通操作状态。" "ControllerBLERollback_Button_Done" "完成" "ControllerBLEUpdate_Title" "Steam 控制器 BLE 更新" "ControllerBLEUpdate_Body" "这使得 Steam 控制器能通过蓝牙低功耗连接移动设备。这需要几分钟时间,且必须使用有线连接。\n\n其间切勿断开设备的连接,否则可能导致设备损坏!" "ControllerBLEUpdate_Title_Part2" "固件更新正在进行" "ControllerBLEUpdate_Body_Part2" "切勿断开设备的连接,否则可能导致设备损坏!" "ControllerBLEUpdate_Title_Done" "Steam 控制器 BLE 更新成功" "ControllerBLEUpdate_Body_Done" "您的控制器现在可以通过 BLE 或无线接收器模式使用。点击下方的“了解更多”,了解有关使用 Steam 控制器新功能的更多信息。" "ControllerBLEUpdate_Error_Title" "固件更新出错!" "ControllerBLEUpdate_Error_USB" "错误:请插入 USB" "ControllerBLEUpdate_Error_Body" "请确定您的设备已接好并按下回滚键" "ControllerBLEUpdate_Button_Done" "了解更多" "ControllerBLEUpdate_BLEFW" "蓝牙固件" "SettingsController_SteamDongleVersionBluetoothLE" "通过蓝牙低能耗连接" "BluetoothManager_DeviceState_Connected" "已连接" "BluetoothManager_DeviceState_Paired" "已配对" "BluetoothManager_DeviceState_Unpaired" "未配对" "SSA_Accept" "接受" "SSA_Decline" "拒绝" "ChooseBinding_VolumeUp" "vol+" "ChooseBinding_VolumeDown" "vol-" "ChooseBinding_VolumeMute" "mute" "ChooseBinding_MusicPlay" "play" "ChooseBinding_MusicStop" "stop" "ChooseBinding_MusicNextTrack" "next" "ChooseBinding_MusicPrevTrack" "prev" "ChooseBinding_Backspace" "backsp" "ChooseBinding_Insert" "ins" "ChooseBinding_Home" "hom" "ChooseBinding_PageUp" "pgu" "ChooseBinding_PageDown" "pgd" "ChooseBinding_Enter" "enter" "ChooseBinding_EnterKeyPad" "ent" "ChooseBinding_Shift" "shift" "ChooseBinding_Alt" "alt" "ChooseBinding_Windows" "win" "ChooseBinding_Space" "space" "ChooseBinding_Control" "ctrl" "ChooseBinding_End" "end" "ChooseBinding_Delete" "del" "ChooseBinding_Tab" "tab" "ChooseBinding_Capslock" "caps" "ChooseBinding_Break" "brk" "ChooseBinding_PrintBreak" "scl" "ChooseBinding_PrintScreen" "prt" "ChooseBinding_LeftMouseInitial" "L" "ChooseBinding_MiddleMouseInitial" "M" "ChooseBinding_RightMouseInitial" "R" "SteamUI_Skip" "跳过" "SteamUI_ProcessShader_Title" "着色器缓存处理" "SteamUI_ProcessShader_Description" "着色器缓存处理会花一些时间,是否跳过?" "Steam_WaitingForShaderCache" "正在处理着色器,当前进度:{i:progress}%" "SteamPlay_Warning_Title" "Steam Play" "SteamPlay_Warning_Text" "此游戏通过 Steam Play 用平台兼容性工具发行。" "Library_Details_FieldLabel_2DScrollSwipe" "滚轮模式" "Library_Details_FieldLabel_Invert" "反转" "ControllerBinding_SoftPress_Invert" "临界值反转" "ControllerBinding_SoftPress_Invert_Description" "如果此设置已启用,按键设置会在低于临界值时触发,而非高于。" "ControlerBinding_SoftPress" "反转临界值" "ControllerBinding_SoftPress_Invert_On" "反转临界值 - 开启" "ControllerBinding_SoftPress_Invert_On_Description" "此激活器在模拟值低于临界值时激活。" "ControllerBinding_SoftPress_Invert_Off" "反转临界值 - 关闭" "ControllerBinding_SoftPress_Invert_Off_Description" "此激活器在模拟值高于临界值时激活。" "ControllerBinding_SoftPress_Toggle" "切换" "ControllerBinding_SoftPress_Toggle_Description" "切换将使此激活器在按键释放之后继续保持激活状态,直至按键被再次按下。" "ControllerBinding_SoftPress_Toggle_On" "切换- 开启" "ControllerBinding_SoftPress_Toggle_On_Description" "此激活器在释放之后继续保持激活状态,直至被再次按下。" "ControllerBinding_SoftPress_Toggle_Off" "切换- 关闭" "ControllerBinding_SoftPress_Toggle_Off_Description" "此激活器将像传统按键一样,需要一直按住才能保持开启,直至按键被松开。" "ControllerBinding_SoftPress_Interruptable" "可中断" "ControllerBinding_SoftPress_Interruptable_Description" "可中断激活器可以被其他激活器中断或停止。例如,长按激活器能够中断全按激活器,因此只有在长按未触发时,全按才会触发。不可中断的激活器忽略其他激活器的行为。" "ControllerBinding_SoftPress_Interruptable_On" "可中断 - 开启" "ControllerBinding_SoftPress_Interruptable_On_Description" "如果其他激活器正在工作,此激活器将暂停或根本不触发。长按和双击等将导致此激活器等待,直到条件满足后才自我激活。如果有其他激活器触发,则此激活器将不会触发。" "ControllerBinding_SoftPress_Interruptable_Off" "可中断 - 关闭" "ControllerBinding_SoftPress_Interruptable_Off_Description" "此激活器将忽略其他激活器,并在始终按自身设置激活或停用。" "ControllerBinding_SoftPress_StartDelay" "触发启动延迟" "ControllerBinding_SoftPress_StartDelay_Description" "延迟开始时间为启动器在按钮按下多久之后才会启动的等候时间。如按住按钮不放,延迟开始时间会被抵销。因此,在没有设置延迟结束时间的状况下,实际按压按钮的时间长短将与传给游戏的信号时间长短相同,只是开始与结束的时间点皆往后推移。" "ControllerBinding_SoftPress_EndDelay" "结束触发延迟" "ControllerBinding_SoftPress_EndDelay_Description" "在按键松开后,激活器将等到这段时间之后,才会停用。结束延迟将使按键激活的时间长于它实际按下的时间。" "ControllerBinding_SoftPress_HapticIntensity" "触感强度" "ControllerBinding_SoftPress_HapticIntensity_Description" "这定义了激活器在激活与停用时的触感强度。" "ControllerBinding_SoftPress_HapticIntensity_Off" "触感强度 - 关闭" "ControllerBinding_SoftPress_HapticIntensity_Off_Description" "无触感。" "ControllerBinding_SoftPress_HapticIntensity_Low" "触感强度 - 低" "ControllerBinding_SoftPress_HapticIntensity_Low_Description" "激活器激活与停用时低触感。" "ControllerBinding_SoftPress_HapticIntensity_Medium" "触感强度 - 中" "ControllerBinding_SoftPress_HapticIntensity_Medium_Description" "激活器激活与停用时中触感。" "ControllerBinding_SoftPress_HapticIntensity_High" "触感强度 - 高" "ControllerBinding_SoftPress_HapticIntensity_High_Description" "激活器激活与停用时高触感。" "ControllerBinding_SoftPress_CycleBindings" "循环设置" "ControllerBinding_SoftPress_CycleBindings_Description" "循环设置将使此激活器每次激活时,按顺序循环其所有按键设置。顺序由按键设置过程中选定的顺序决定。" "ControllerBinding_SoftPress_CycleBindings_On" "循环设置 - 开启" "ControllerBinding_SoftPress_CycleBindings_On_Description" "开启状态下,激活器将在每次激活时,按顺序循环其所有按键设置。" "ControllerBinding_SoftPress_CycleBindings_Off" "循环设置 - 关闭" "ControllerBinding_SoftPress_CycleBindings_Off_Description" "关闭状态下,所有的按键设置将同时触发。" "ControllerBinding_SoftPress_HoldRepeats" "按住以重复(连发)" "ControllerBinding_SoftPress_HoldRepeats_Description" "连发将使此激活器在按住时快速激活与停用。可以与循环设置组合使用。" "ControllerBinding_SoftPress_HoldRepeats_On" "按住以重复(连发)- 开启" "ControllerBinding_SoftPress_HoldRepeats_On_Description" "连发将使此激活器在按住时快速激活与停用。可以与循环设置组合使用。" "ControllerBinding_SoftPress_HoldRepeats_Off" "按住以重复(连发)- 关闭" "ControllerBinding_SoftPress_HoldRepeats_Off_Description" "关闭状态下,按住将只是按住按键,而不会重复连发。" "ControllerBinding_SoftPress_RepeatRate" "重复速度" "ControllerBinding_SoftPress_RepeatRate_Description" "此滑块将设置连发速度。" "ControllerBinding_ModeDropDown_FlickStick" "输入样式 - 轻推摇杆" "ControllerBinding_ModeDropDown_FlickStick_Description" "此功能在 YouTube 博主 Jibb Smart 开发的控件方案基础上,根据摇杆的位置,以摇杆的初始偏移来“轻推”视角,使其在游戏中“向上”保持不变,而“向下”转动 180 度。初始阶段后,任何额外的摇杆旋转都将以 1-1 的方式转动视角。此功能意在与为实现鼠标垂直移动的陀螺仪一起使用。" "ControllerBinding_FlickStickClick" "摇杆点击" "ControllerBinding_FlickStickClick_Description" "此操作在您点击摇杆时执行。" "ControllerBinding_FlickStickOuterRing" "外环按键设置" "ControllerBinding_FlickStickOuterRing_Description" "此操作在轻推已激活时执行。" "ControllerBinding_EdgeBindingRadiusFlickStick" "摇杆轻推半径" "ControllerBinding_EdgeBindingRadiusFlickStick_Description" "在此临界值以上时,会触发摇杆轻推操作。" "ControllerBinding_FlickStickSensitivity" "鼠标灵敏度" "ControllerBinding_FlickStickSensitivity_Description" "此灵敏度值控制视角移动大小" "ControllerBinding_IFlickStickFrameTime" "游戏帧率" "ControllerBinding_FlickStickFrameTime_Description" "如果您的灵敏度设置超出显示器大小,则鼠标增量需要以多个帧发送。此值应稍低于游戏帧率,因为在下一个区块发送前,游戏需要时间来接收并处理鼠标输入。" "ControllerBinding_Int_FlickStickTransitionTime" "轻推持续时间" "ControllerBinding_Int_FlickStickTransitionTime_Description" "此值控制轻推延续的时间,以毫秒为单位" "Library_Details_FieldLabel_FlickStickClick" "摇杆点击" "Library_Details_FieldLabel_FlickStickOuterRing" "外环按键设置" "Library_Details_FieldLabel_FrameTime" "游戏帧率" "Library_Details_FieldLabel_TransitionTime" "轻推持续时间" "Library_Details_FieldLabel_EdgeRadiusFlickStick" "摇杆轻推半径临界值" "ControllerBinding_FlickStickSmoothing" "平滑" "ControllerBinding_FlickStickSmoothing_Description" "平滑有助于移除来自鼠标的噪音和抖动。较小的值会导致过滤较少,而较高的值会进行更多过滤,也更为平滑。" "ControllerBinding_SoftPress_Binding" "按键设置" "ControllerBinding_SoftPress_Binding_Description" "您可以为此激活器绑定一个或多个操作,如键盘、鼠标、手柄按键或原生操作。" "ControllerBinding_SoftPress_SoftPressStyle" "轻按样式" "ControllerBinding_SoftPress_SoftPressStyle_Description" "您可以更改轻按激活的样式。对于扳机键这样的单维输入,微力扳机就可以运转良好;否则,建议使用简易临界值。" "Library_Details_FieldLabel_DeadZoneEnable" "启用死区" "ControllerBinding_DeadZoneEnable_joystick_move" "启用死区类型" "ControllerBinding_DeadZoneEnable_joystick_move_Description" "死区可以完全关闭,为您的设备使用经过校准的摇杆死区,或使用在配置中指定的自定义死区。" "Library_Controller_Property_Value_Deadzone_None" "无" "Library_Controller_Property_Value_Deadzone_Calibration" "校准" "Library_Controller_Property_Value_Deadzone_Custom" "配置" "ControllerBinding_DeadZoneEnable_joystick_move_None" "启用死区类型:无" "ControllerBinding_DeadZoneEnable_joystick_move_None_Description" "不会应用死区。如果游戏没有可配置死区,您可能需要更改此设置。" "ControllerBinding_DeadZoneEnable_joystick_move_Calibration" "启用死区类型:校准" "ControllerBinding_DeadZoneEnable_joystick_move_Calibration_Description" "控制器设置 -> 校准下的死区设置将会用于内部死区。" "ControllerBinding_DeadZoneEnable_joystick_move_Custom" "启用死区类型:配置" "ControllerBinding_DeadZoneEnable_joystick_move_Custom_Description" "由内部死区和外部死区滑块指定的死区将会得到应用" }