Log file created: 2021-04-17 12:11:03 -------------------------------------------- Ticks = 250 <9192> <5> Time = 0.0545407second Ticks = 609 <5408> <5> Local Hub HTTP port retrieved, port: 56327 Ticks = 1422 <9192> <5> GPUSniffer launching with test mask 254 Ticks = 2391 <9192> <5> GPU Sniffer Output: GPUSniffer testing 254 Initializing GPU Tech: Try CUDA: 1 Try OpenCL: 1 Try Metal: 1 Try Vulkan: 1 KernelLoadAction: 0 UseOpenGLContext: 0000000000000000 UseDeviceContext: 0000000000000000 UseD3D11Context: 0000000000000000 CUDA system device count: 1 Found CUDA device index: 0 Name: GeForce GTX 1080 Ti No capability restrictions detected - adding device to list OpenCL system device count: 1 Found OpenCL device Name: GeForce GTX 1080 Ti supportsSSG: 0 Skipping nVidia OpenCL device Finished gpu initialization in 0 ms --- OpenGL Info --- Vendor: NVIDIA Corporation Renderer: GeForce GTX 1080 Ti/PCIe/SSE2 OpenGL Version: 2.1.2 NVIDIA 461.92 27.21.14.6192 GLSL Version: 1.20 NVIDIA via Cg compiler Monitors: 3 Monitor 0 properties - Size: (0, 0, 2560, 1440) Max texture size: 32768 Supports non-power of two: 1 Shaders 444: 1 Shaders 422: 1 Shaders 420: 1 Vendor: NVIDIA Corporation Renderer: GeForce GTX 1080 Ti/PCIe/SSE2 OpenGL Version: 2.1.2 NVIDIA 461.92 27.21.14.6192 GLSL Version: 1.20 NVIDIA via Cg compiler Monitors: 3 Monitor 1 properties - Size: (4480, 0, 1920, 1080) Max texture size: 32768 Supports non-power of two: 1 Shaders 444: 1 Shaders 422: 1 Shaders 420: 1 Vendor: NVIDIA Corporation Renderer: GeForce GTX 1080 Ti/PCIe/SSE2 OpenGL Version: 2.1.2 NVIDIA 461.92 27.21.14.6192 GLSL Version: 1.20 NVIDIA via Cg compiler Monitors: 3 Monitor 2 properties - Size: (2560, 0, 1920, 1080) Max texture size: 32768 Supports non-power of two: 1 Shaders 444: 1 Shaders 422: 1 Shaders 420: 1 --- GPU Computation Info --- Found 1 devices supporting GPU computation. CUDA Device 0 - Name: GeForce GTX 1080 Ti Vendor: NVIDIA Capability: 6.1 Driver: 11.2 Total Video Memory: 11264MB Ticks = 2391 <9192> <5> GPU Sniffer result: 30 Ticks = 5047 <9192> <0> Time taken to load MediaCore plugins: 2080.55 milliseconds. Ticks = 5328 <9192> <1> Entering RunEventLoop Ticks = 16547 <5408> <5> U Birth U Birth Ticks = 16547 <5408> <5> U CPU Data LogicalCores:12, PhysicalCores:6, MMX:1, SSE:1 SSE2:1, SSE3:1, SSSE(MNI):1, SSE4_1:0, SSE4_2:1 Ticks = 16547 <5408> <5> U Birth U Hog Birth Ticks = 16562 <5408> <5> aelib::Birth took 7.5911 milliseconds Ticks = 16609 <5408> <5> FILE Birth FILE Birth Ticks = 16609 <5408> <5> M Birth M Birth Ticks = 16609 <5408> <5> RND Birth RND Birth Ticks = 16609 <5408> <5> PREF Birth PREF Birth Ticks = 16609 <5408> <5> VAL Birth VAL Birth Ticks = 16609 <5408> <5> MC Birth MC Birth Ticks = 16609 <5408> <5> aelib InitIterator AXE8 v:3.8.0 Loaded Ticks = 16609 <5408> <5> COR Birth COR Birth Ticks = 16719 <5408> <5> COR Birth COR Birth Complete Ticks = 16719 <5408> <5> PLUG Birth PLUG Birth Ticks = 16719 <5408> <5> TDB Birth TDB Birth Ticks = 16719 <5408> <5> TDB Birth TDB StreamBase Birth Ticks = 16719 <5408> <5> PF Birth PF Birth Ticks = 16719 <5408> <5> P Birth P Birth Ticks = 16719 <5408> <5> TXT Birth TXT Birth Ticks = 16719 <5408> <5> PREM MediaCoreData About to Init PRM Ticks = 16719 <5408> <5> PIN Birth PIN Birth Ticks = 16719 <5408> <5> PIN Birth PIN PS3 Birth Ticks = 16719 <5408> <5> PIN Birth PIN RLA Birth Ticks = 16719 <5408> <5> PIN Birth PIN CIN Birth Ticks = 16719 <5408> <5> PIN Birth PIN EI Birth Ticks = 16719 <5408> <5> PIN Birth PIN ZPIC Birth Ticks = 16719 <5408> <5> PIN Birth PIN JSX Birth Ticks = 16719 <5408> <5> PIN Birth PIN YM Birth Ticks = 16719 <5408> <5> PIN Birth PIN PS Birth Ticks = 16719 <5408> <5> PIN Birth PIN PST Birth Ticks = 16719 <5408> <5> PIN Birth PIN D_MC Birth Ticks = 16734 <5408> <5> SND Birth SND Birth Ticks = 16734 <5408> <5> OM Birth OM Birth Ticks = 16734 <5408> <5> FLT Birth ALOG Birth Ticks = 16734 <5408> <5> PR Birth PR Birth Ticks = 16734 <5408> <5> BEE Birth BEE Birth Ticks = 16734 <5408> <5> BEE_Project::TimestampGetNext ZANZIBAR-3: cannot produce timestamp, frozen=0, open=0 Ticks = 16734 <5408> <5> BEE_Project::TimestampGetNext ZANZIBAR-3: cannot produce timestamp, frozen=0, open=0 Ticks = 16734 <5408> <5> BEE_Project::TimestampGetNext ZANZIBAR-3: cannot produce timestamp, frozen=0, open=0 Ticks = 16734 <5408> <5> BEE Birth BEE Eval Birth Ticks = 16734 <5408> <5> BEE Birth BEE Stream Birth Ticks = 16781 <5408> <5> BEE Birth BEE TextAnimatorDispatch Birth Ticks = 16781 <5408> <5> BEE Birth BEE TextListener Birth Ticks = 16781 <5408> <5> BEE Birth BEE StyleListener Birth Ticks = 16781 <5408> <5> FRP Birth FRP PinListener Birth Ticks = 16781 <5408> <5> C:\Program Files\Adobe\Adobe Media Encoder 2020\Plug-Ins\(AfterEffectsLib) Ticks = 16875 <5408> <1> Total: 0.0851674, PiPL: 0.0631172 Ticks = 17078 <5408> <4> Load success Effect: ADBE 3D Tracker Ticks = 17078 <5408> <4> Load success Effect: ADBE 3D Glasses2 Ticks = 17078 <5408> <4> Load success Effect: ADBE 3D Glasses Ticks = 17078 <5408> <4> Load success Effect: VISINF Grain Implant Ticks = 17078 <5408> <4> Load success Effect: ADBE Alpha Levels3 Ticks = 17078 <5408> <4> Load success Effect: ADBE Alpha Levels2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Apply Color LUT2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Apply Color LUT Ticks = 17078 <5408> <4> Load success Effect: ADBE Arithmetic Ticks = 17078 <5408> <4> Load success Effect: ADBE AudSpect Ticks = 17078 <5408> <4> Load success Effect: ADBE AudWave Ticks = 17078 <5408> <4> Load success Effect: ADBE Aud BT Ticks = 17078 <5408> <4> Load success Effect: ADBE Aud Delay Ticks = 17078 <5408> <4> Load success Effect: ADBE Aud_Flange Ticks = 17078 <5408> <4> Load success Effect: ADBE Aud HiLo Ticks = 17078 <5408> <4> Load success Effect: ADBE Aud Stereo Mixer Ticks = 17078 <5408> <4> Load success Effect: ADBE Aud Modulator Ticks = 17078 <5408> <4> Load success Effect: ADBE Param EQ Ticks = 17078 <5408> <4> Load success Effect: ADBE Aud Reverb Ticks = 17078 <5408> <4> Load success Effect: ADBE Aud Reverse Ticks = 17078 <5408> <4> Load success Effect: ADBE Aud Tone Ticks = 17078 <5408> <4> Load success Effect: ADBE AutoColor Ticks = 17078 <5408> <4> Load success Effect: ADBE AutoContrast Ticks = 17078 <5408> <4> Load success Effect: ADBE AutoLevels Ticks = 17078 <5408> <4> Load success Effect: ADBE AUX CHANNEL EXTRACT Ticks = 17078 <5408> <4> Load success Effect: ADBE Brightness & Contrast Ticks = 17078 <5408> <4> Load success Effect: ADBE Basic 3D Ticks = 17078 <5408> <4> Load success Effect: ADBE Basic Text2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Laser Ticks = 17078 <5408> <4> Load success Effect: ADBE Bevel Alpha Ticks = 17078 <5408> <4> Load success Effect: ADBE Bevel Edges Ticks = 17078 <5408> <4> Load success Effect: ADBE BEZMESH Ticks = 17078 <5408> <4> Load success Effect: ADBE Bilateral Ticks = 17078 <5408> <4> Load success Effect: ADBE Blend Ticks = 17078 <5408> <4> Load success Effect: ADBE Block Dissolve Ticks = 17078 <5408> <4> Load success Effect: ADBE Box Blur2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Box Blur Ticks = 17078 <5408> <4> Load success Effect: ADBE Broadcast Colors Ticks = 17078 <5408> <4> Load success Effect: ADBE Brush Strokes Ticks = 17078 <5408> <4> Load success Effect: ADBE Bulge Ticks = 17078 <5408> <4> Load success Effect: ADBE Calculations Ticks = 17078 <5408> <4> Load success Effect: ADBE WRPMESH Ticks = 17078 <5408> <4> Load success Effect: APC CardDanceCam Ticks = 17078 <5408> <4> Load success Effect: APC CardWipeCam Ticks = 17078 <5408> <4> Load success Effect: ADBE Cartoonify Ticks = 17078 <5408> <4> Load success Effect: APC Caustics Ticks = 17078 <5408> <4> Load success Effect: ADBE Cell Pattern Ticks = 17078 <5408> <4> Load success Effect: ADBE Change To Color Ticks = 17078 <5408> <4> Load success Effect: ADBE Change Color Ticks = 17078 <5408> <4> Load success Effect: ADBE Channel Combiner Ticks = 17078 <5408> <4> Load success Effect: ADBE Channel Blur Ticks = 17078 <5408> <4> Load success Effect: ADBE CHANNEL MIXER Ticks = 17078 <5408> <4> Load success Effect: ADBE Checkerboard Ticks = 17078 <5408> <4> Load success Effect: ADBE Cineon Converter2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Cineon Converter Ticks = 17078 <5408> <4> Load success Effect: ADBE Circle Ticks = 17078 <5408> <4> Load success Effect: APC Colorama Ticks = 17078 <5408> <4> Load success Effect: ADBE Color Link Ticks = 17078 <5408> <4> Load success Effect: ADBE 4ColorGradient Ticks = 17078 <5408> <4> Load success Effect: ADBE Color Balance Ticks = 17078 <5408> <4> Load success Effect: ADBE Color Balance 2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Color Difference Key Ticks = 17078 <5408> <4> Load success Effect: ADBE Color Emboss Ticks = 17078 <5408> <4> Load success Effect: ADBE Color Balance (HLS) Ticks = 17078 <5408> <4> Load success Effect: ADBE Color Key Ticks = 17078 <5408> <4> Load success Effect: ADBE Color Range Ticks = 17078 <5408> <4> Load success Effect: ADBE Compound Arithmetic Ticks = 17078 <5408> <4> Load success Effect: ADBE Compound Blur Ticks = 17078 <5408> <4> Load success Effect: ADBE Corner Pin Ticks = 17078 <5408> <4> Load success Effect: ADBE CurvesCustom Ticks = 17078 <5408> <4> Load success Effect: ADBE Deflicker Ticks = 17078 <5408> <4> Load success Effect: ADBE DEPTH FIELD Ticks = 17078 <5408> <4> Load success Effect: ADBE DEPTH MATTE Ticks = 17078 <5408> <4> Load success Effect: ADBE Difference Matte2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Difference Ticks = 17078 <5408> <4> Load success Effect: ADBE Motion Blur Ticks = 17078 <5408> <4> Load success Effect: ADBE Displacement Map Ticks = 17078 <5408> <4> Load success Effect: ADBE Drop Shadow Ticks = 17078 <5408> <4> Load success Effect: ADBE Dust & Scratches Ticks = 17078 <5408> <4> Load success Effect: ADBE Echo Ticks = 17078 <5408> <4> Load success Effect: ADBE ELLIPSE Ticks = 17078 <5408> <4> Load success Effect: ADBE Emboss Ticks = 17078 <5408> <4> Load success Effect: ADBE Equalize Ticks = 17078 <5408> <4> Load success Effect: ADBE Exposure2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Exposure Ticks = 17078 <5408> <4> Load success Effect: ADBE Compander Ticks = 17078 <5408> <4> Load success Effect: ADBE Layer Control Ticks = 17078 <5408> <4> Load success Effect: ADBE Angle Control Ticks = 17078 <5408> <4> Load success Effect: ADBE Color Control Ticks = 17078 <5408> <4> Load success Effect: ADBE Dropdown Control Ticks = 17078 <5408> <4> Load success Effect: ADBE Point Control Ticks = 17078 <5408> <4> Load success Effect: ADBE Point3D Control Ticks = 17078 <5408> <4> Load success Effect: ADBE Slider Control Ticks = 17078 <5408> <4> Load success Effect: ADBE Checkbox Control Ticks = 17078 <5408> <4> Load success Effect: ADBE Extract Ticks = 17078 <5408> <4> Load success Effect: ADBE Eyedropper Fill Ticks = 17078 <5408> <4> Load success Effect: ADBE Reduce Interlace Flicker Ticks = 17078 <5408> <4> Load success Effect: ADBE Fast Blur Ticks = 17078 <5408> <4> Load success Effect: ADBE Fill Ticks = 17078 <5408> <4> Load success Effect: ADBE Find Edges Ticks = 17078 <5408> <4> Load success Effect: APC Foam Ticks = 17078 <5408> <4> Load success Effect: ADBE FOG_3D Ticks = 17078 <5408> <4> Load success Effect: ADBE Fractal Ticks = 17078 <5408> <4> Load success Effect: ADBE Fractal Noise Ticks = 17078 <5408> <4> Load success Effect: ADBE Gaussian Blur Ticks = 17078 <5408> <4> Load success Effect: ADBE Gaussian Blur 2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Glo2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Gamma/Pedestal/Gain2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Gradient Wipe Ticks = 17078 <5408> <4> Load success Effect: ADBE Grid Ticks = 17078 <5408> <4> Load success Effect: ADBE GROW BOUNDS Ticks = 17078 <5408> <4> Load success Effect: ADBE HUE SATURATION Ticks = 17078 <5408> <4> Load success Effect: ADBE ID MATTE Ticks = 17078 <5408> <4> Load success Effect: ADBE ATG Extract Ticks = 17078 <5408> <4> Load success Effect: ADBE Invert Ticks = 17078 <5408> <4> Load success Effect: ADBE IRIS_WIPE Ticks = 17078 <5408> <4> Load success Effect: ADBE Leave Color Ticks = 17078 <5408> <4> Load success Effect: ADBE Lens Flare Ticks = 17078 <5408> <4> Load success Effect: ADBE Easy Levels2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Easy Levels Ticks = 17078 <5408> <4> Load success Effect: ADBE Pro Levels2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Pro Levels Ticks = 17078 <5408> <4> Load success Effect: ADBE Lightning Ticks = 17078 <5408> <4> Load success Effect: ADBE Lightning 2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Linear Color Key2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Linear Wipe Ticks = 17078 <5408> <4> Load success Effect: ADBE LIQUIFY Ticks = 17078 <5408> <4> Load success Effect: ADBE Luma Key Ticks = 17078 <5408> <4> Load success Effect: ADBE Lumetri Ticks = 17078 <5408> <4> Load success Effect: ADBE Magnify Ticks = 17078 <5408> <4> Load success Effect: VISINF Grain Duplication Ticks = 17078 <5408> <4> Load success Effect: ADBE Matte Choker Ticks = 17078 <5408> <4> Load success Effect: ADBE Median Ticks = 17078 <5408> <4> Load success Effect: ADBE Minimax Ticks = 17078 <5408> <4> Load success Effect: ADBE Mirror Ticks = 17078 <5408> <4> Load success Effect: ADBE Mosaic Ticks = 17078 <5408> <4> Load success Effect: ADBE MESH WARP Ticks = 17078 <5408> <4> Load success Effect: ADBE Noise2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Noise Ticks = 17078 <5408> <4> Load success Effect: ADBE Noise Alpha Ticks = 17078 <5408> <4> Load success Effect: ADBE Noise Alpha2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Noise HLS2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Noise HLS Ticks = 17078 <5408> <4> Load success Effect: ADBE Noise HLS Auto2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Noise HLS Auto Ticks = 17078 <5408> <4> Load success Effect: ADBE Numbers2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Offset Ticks = 17078 <5408> <4> Load success Effect: ADBE Optics Compensation Ticks = 17078 <5408> <4> Load success Effect: ADBE Paint Bucket Ticks = 17078 <5408> <4> Load success Effect: ADBE Playgnd Ticks = 17078 <5408> <4> Load success Effect: ADBE Path Text Ticks = 17078 <5408> <4> Load success Effect: ADBE Photo Filter Ticks = 17078 <5408> <4> Load success Effect: ADBE Polar Coordinates Ticks = 17078 <5408> <4> Load success Effect: ADBE Posterize Ticks = 17078 <5408> <4> Load success Effect: ADBE Posterize Time Ticks = 17078 <5408> <4> Load success Effect: ADBE HDR ToneMap Ticks = 17078 <5408> <4> Load success Effect: ADBE ProfileToProfile Ticks = 17078 <5408> <4> Load success Effect: ADBE Brightness & Contrast 2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Vibrance Ticks = 17078 <5408> <4> Load success Effect: ADBE Black&White Ticks = 17078 <5408> <4> Load success Effect: ADBE PS Median Ticks = 17078 <5408> <4> Load success Effect: ADBE PhotoFilterPS Ticks = 17078 <5408> <4> Load success Effect: ADBE SelectiveColor Ticks = 17078 <5408> <4> Load success Effect: ADBE PSL Bevel Emboss Ticks = 17078 <5408> <4> Load success Effect: ADBE PSL Drop Shadow Ticks = 17078 <5408> <4> Load success Effect: ADBE PSL Inner Glow Ticks = 17078 <5408> <4> Load success Effect: ADBE PSL Inner Shadow Ticks = 17078 <5408> <4> Load success Effect: ADBE PSL Outer Glow Ticks = 17078 <5408> <4> Load success Effect: ADBE PSL Solid Fill Ticks = 17078 <5408> <4> Load success Effect: ADBE PS Arbitrary Map Ticks = 17078 <5408> <4> Load success Effect: ADBE Radial Shadow Ticks = 17078 <5408> <4> Load success Effect: ADBE Radial Blur Ticks = 17078 <5408> <4> Load success Effect: ADBE Radial Wipe Ticks = 17078 <5408> <4> Load success Effect: APC Radio Waves Ticks = 17078 <5408> <4> Load success Effect: ADBE Ramp Ticks = 17078 <5408> <4> Load success Effect: VISINF Grain Removal Ticks = 17078 <5408> <4> Load success Effect: ADBE RESHAPE Ticks = 17078 <5408> <4> Load success Effect: ADBE Ripple Ticks = 17078 <5408> <4> Load success Effect: ADBE Timewarp Ticks = 17078 <5408> <4> Load success Effect: ADBE OFMotionBlur Ticks = 17078 <5408> <4> Load success Effect: ADBE Rolling Shutter Ticks = 17078 <5408> <4> Load success Effect: ADBE Roughen Edges Ticks = 17078 <5408> <4> Load success Effect: ADBE Scatter Ticks = 17078 <5408> <4> Load success Effect: ADBE Scribble Fill Ticks = 17078 <5408> <4> Load success Effect: ADBE Set Channels Ticks = 17078 <5408> <4> Load success Effect: ADBE Set Matte2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Set Matte3 Ticks = 17078 <5408> <4> Load success Effect: ADBE ShadowHighlight Ticks = 17078 <5408> <4> Load success Effect: ADBE Camera Lens Blur Ticks = 17078 <5408> <4> Load success Effect: ADBE Sharpen Ticks = 17078 <5408> <4> Load success Effect: APC Shatter Ticks = 17078 <5408> <4> Load success Effect: ADBE Shift Channels Ticks = 17078 <5408> <4> Load success Effect: ADBE Simple Choker Ticks = 17078 <5408> <4> Load success Effect: ADBE Smart Blur Ticks = 17078 <5408> <4> Load success Effect: ADBE SCHMEAR Ticks = 17078 <5408> <4> Load success Effect: ADBE Solid Composite Ticks = 17078 <5408> <4> Load success Effect: ADBE Spherize Ticks = 17078 <5408> <4> Load success Effect: ADBE Spill Suppressor Ticks = 17078 <5408> <4> Load success Effect: ADBE SubspaceStabilizer Ticks = 17078 <5408> <4> Load success Effect: ADBE Strobe Ticks = 17078 <5408> <4> Load success Effect: ADBE Stroke Ticks = 17078 <5408> <4> Load success Effect: ADBE Texturize Ticks = 17078 <5408> <4> Load success Effect: ADBE Three-Way Color Corrector Ticks = 17078 <5408> <4> Load success Effect: ADBE Threshold2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Threshold Ticks = 17078 <5408> <4> Load success Effect: ADBE Tile Ticks = 17078 <5408> <4> Load success Effect: ADBE Timecode Ticks = 17078 <5408> <4> Load success Effect: ADBE Time Displacement Ticks = 17078 <5408> <4> Load success Effect: ADBE Tint Ticks = 17078 <5408> <4> Load success Effect: ADBE Geometry2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Geometry Ticks = 17078 <5408> <4> Load success Effect: ADBE Tritone Ticks = 17078 <5408> <4> Load success Effect: ADBE Turbulent Displace Ticks = 17078 <5408> <4> Load success Effect: ADBE AIF Perlin Noise 3D Ticks = 17078 <5408> <4> Load success Effect: ADBE Twirl Ticks = 17078 <5408> <4> Load success Effect: ADBE Remove Color Matting Ticks = 17078 <5408> <4> Load success Effect: ADBE Unsharp Mask Ticks = 17078 <5408> <4> Load success Effect: ADBE Unsharp Mask2 Ticks = 17078 <5408> <4> Load success Effect: ADBE Upscale Ticks = 17078 <5408> <4> Load success Effect: ADBE Vector Paint Ticks = 17078 <5408> <4> Load success Effect: APC Vegas Ticks = 17078 <5408> <4> Load success Effect: ADBE Venetian Blinds Ticks = 17078 <5408> <4> Load success Effect: ADBE DigitalVideoLimiter Ticks = 17078 <5408> <4> Load success Effect: Mettle SkyBox Chromatic Aberrations Ticks = 17078 <5408> <4> Load success Effect: Mettle SkyBox Color Gradients Ticks = 17078 <5408> <4> Load success Effect: Mettle SkyBox Converter Ticks = 17078 <5408> <4> Load success Effect: Mettle SkyBox Denoise Ticks = 17078 <5408> <4> Load success Effect: Mettle SkyBox Digital Glitch Ticks = 17078 <5408> <4> Load success Effect: Mettle SkyBox Fractal Noise Ticks = 17078 <5408> <4> Load success Effect: Mettle SkyBox Blur Ticks = 17078 <5408> <4> Load success Effect: Mettle SkyBox Glow Ticks = 17078 <5408> <4> Load success Effect: Mettle SkyBox Project 2D Ticks = 17078 <5408> <4> Load success Effect: Mettle SkyBox Rotate Sphere Ticks = 17078 <5408> <4> Load success Effect: Mettle SkyBox Sharpen Ticks = 17078 <5408> <4> Load success Effect: Mettle SkyBox Viewer Ticks = 17078 <5408> <4> Load success Effect: APC Wave World Ticks = 17078 <5408> <4> Load success Effect: ADBE Wave Warp Ticks = 17078 <5408> <4> Load success Effect: ADBE Write-on Ticks = 17078 <5408> <4> Load success Effect: ADBE FreePin3 Ticks = 17078 <5408> <4> AEGP plugin loaded: Advanced 3D Ticks = 17078 <5408> <4> AEGP plugin loaded: Durer Ticks = 17078 <5408> <5> Begin - aelib AddGPUFilters Ticks = 17094 <5408> <5> End - aelib AddGPUFilters [2.7314 milliseconds elapsed] Ticks = 17094 <5408> <2> Error while loading AEGP plugin: Pro Import, error: 3 Ticks = 17094 <13840> <5> COR CORp_RegisterPSLThread initialized PSL Ticks = 306062 <9192> <5> GoCart invocation failed: 4 Ticks = 677234 <14016> <1> Time taken for; video =966 audio=121 mux=12 Ticks = 677234 <14016> <5> Exporter finished in : 11.4669 seconds. Result code: 0 Destination:C:\Users\Master\Documents\Chapter 1-1\컴포지션 1\컴포지션 1.mp4 Ticks = 2775734 <9192> <1> Exited RunEventLoop Ticks = 2775812 <9192> <5> BEE_WorkQueue_PreCloseProject start Ticks = 2775812 <9192> <5> BEE_WorkQueue_PreCloseProject end Ticks = 2775828 <9192> <5> MC MC_StopAllAsyncWork MC_StopAllAsyncWork Ticks = 2775828 <9192> <5> AEGPDriver Unload Skipping unloading of Anywhere Ticks = 2775828 <9192> <5> BEE Death BEE Death Ticks = 2775828 <9192> <5> BEE Command Set Scrap Ticks = 2775828 <9192> <5> PR Death PR Death Ticks = 2775828 <9192> <5> FLT Death FLT Death Ticks = 2775875 <9192> <4> All clients did not unregister at shutdown, messageClients: 0, notificationClients: 0, responseClients: 1, expression: "!sMessageSubscriptionClientsMap.empty() || !sNotificationSubscriptionClientsMap.empty() || !sResponseMap.empty()" Ticks = 2775937 <9192> <5> OM Death OM Death Ticks = 2775937 <9192> <5> SND Death SND Death Ticks = 2775937 <9192> <5> PIN Death PIN Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN PS Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN CIN Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN EI Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN PS Death Ticks = 2775937 <9192> <5> PIN Death PIN YM Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN PS Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN JSX Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN PS3 Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN RLA Death Ticks = 2775937 <9192> <5> PIN Death PIN PS Death Ticks = 2775937 <9192> <5> PIN Death PIN PS Death Ticks = 2775937 <9192> <5> PIN Death PIN ZPIC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN PS Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <9192> <5> PIN Death PIN MC Death Ticks = 2775937 <13840> <5> U UNHANDLED_EXCEPTION What: pie: Unknown exception, type: class boost::exception_detail::clone_impl Ticks = 2775937 <13840> <5> U U_Sev_WARNING After Effects 경고: Unknown Exception. Ticks = 2775937 <13840> <5> COR CORp_ShutdownPSL failed to shutdown AdobePSL Ticks = 2775937 <9192> <5> TXT Death TXT Death Ticks = 2775937 <9192> <5> TXT Death TXT_ShutdownGlobalDocumentResources called successfully. Ticks = 2775937 <9192> <5> TXT Death TXT_FontServer::FontServer ()->FreeFontServer() called successfully. Ticks = 2775937 <9192> <5> TXT Death SLO::FreeAutoPtrInternalMemory() called successfully. Ticks = 2775937 <9192> <5> TXT Death SLO::SLOTerminate () called successfully. Ticks = 2775937 <9192> <5> TXT Death COR_BIBCLIENTTERMINATE_IF_NEEDED called successfully. Ticks = 2775937 <9192> <5> TXT Death U_Context::UnregisterState(TXT_GlobalState::S_Name) called successfully. Ticks = 2775937 <9192> <5> P Death P Death Ticks = 2775937 <9192> <5> PF Death PF Death Ticks = 2775937 <9192> <5> TDB Death TDB Death Ticks = 2775937 <9192> <5> TDB Death TDB StreamBase Death Ticks = 2775937 <9192> <5> PLUG Death PLUG Death Ticks = 2775937 <9192> <5> MC Death MC Death Ticks = 2775937 <9192> <5> VAL Death VAL Death Ticks = 2775937 <9192> <5> PREF Death PREF Death Ticks = 2775937 <9192> <5> RND Death RND Death Ticks = 2775937 <9192> <5> M Death M Death Ticks = 2775937 <9192> <5> FILE Death FILE Death Ticks = 2775937 <9192> <5> U Death U Death --------------------------------------------- Log file closed: 2021-04-17 12:57:19